wall fountains

Watch on the-earth-story.com

Wall of water marches across buildings on its way to Chicago’s Grant Park and Lake Michigan.

All of the posts for Dragon Age 4/Retribution!

GENERAL DETAILS: (ALL VERBATIM FROM 4CHAN SITE) 
>Game takes place primarily in Tevinter but we’ll have missions in the Anderfels, Seheron, Antiva, Deep Roads, and the Fade, etc..
>60% of the game world is represented by the capital city of Minrathous which is 200 times bigger than Denerim in DAO.
>Minrathous will be a open and living city with moving npcs that walk around, buy goods, do busy work,, think of how npc’s acted within Novigrad in the Witcher 3.
>The city will have large temples, statues, large buildings and towers, markets, docks, fountains, giant walls which you can explore and other cool areas like a coliseum and even an aqueduct which you can climb.
>If you hadn’t noticed yet Minrathous will be heavily based on imperial Rome and Constantinople and in lore is the largest city in thedas with nearly 1 million inhabitants. 
>The city is divided into 5 zones/districts with no loading screens to get into each one so it’s all integral.
>The districts include, the noble district which is in the upper/Northmost part of the city set on a hill which will have three different staircases that can get you in and out of the district.
>Within that district you have a smaller district encased in marble walls and only accessed by gate called the Imperial quarter which houses the Imperial Senate house, the Grand Library of Tevinter (lorewise its equivalent to the library of Alexandria and is nearly impossible to get into - there will be a quest dedicated just to that place), Archon’s Palace, the grand temple of Dumat and senatorial mansions.
>The lower half of the city includes includes the market district, the “plebeian/worker class district”, the coliseum district which also includes an academy of magic, the library of minrathous, imperial army headquarters and finally the poor district.
>The streets of Minrathous are all cobbled, the outside walls are large guarded by just as large juggernaut statues which are massive black golems.
>The city has three bridges that connect it to the outside world which you can also explore before being told to turn around.
>The other 40% of the game world will be large maps and dungeons similar to the zones in DA:I.
>One specific zone will be a swamp marsh area where you’ll get one companion and a tied story mission.
PLAYER CHARACTER:

>Your character can only be human for story reasons, that means you won’t be able to play as a elf, dwarf, qunari etc…
>Can play as male or female.
>There’s a CC filter on being homosexual, heterosexual or bi and influence some dialogue line as well as romance options.
>Your character’ last name is Lanius and will be referred to as such by all the NPCs and text.
>DAR will be more story and character focused than DAI, you have a mother and father and a dead male/female that’s interchangeable based on your sex ie if you’re male you’ll have a dead sister and vice versa .
>Your dead sibling is dead before game and will be involved in a form of a quest with your own mother.
>Vastly improved CC system, you can literally make a young Liam Neeson type character if you wish, it’s that good and it’s the best CC system ever made.
>You’ll have 7 companions, 4 males and 3 females.
>Of those 7, one will be a dwarf, another an elf, and there’ll be a qunari companion.
>If you take any of these characters on mission with you within Minrathous prepare to have racist encounters and with the Qunari a literal bloodbath.
>The main female romance option of males is named Eva Scala and her father is senator Daedelus Scala leader of Populares faction of the imperial senate.
>Your father is a minor noble of the equestrian rank and is leader of the knightly class of Tevinter, he is in constant conflict with the patricians/senators especially Scala.
>The rest of the companions I’ll mention in the story bits.
GAMEPLAY:
>Will be more like DA2 combat and will have a vastly improved tactics system similar to DAO.
>Loads of build variety.
>Blood magic returns and your story is affected if you use blood magic/become a blood Mage.
>NPCS and companions will mention that a lot if you actually choose the blood Mage path.
>The canon is to play a Mage but you can still play as a warrior or rogue.
>The rogue is actually super fun to play as, you’ll actually be a stealth assassin type figure if you spec into it.
>Warriors are just warriors, still cool.
>Items system is the exact same as DA:I.
>RNG is more forgivable in DAR than DAI however the higher difficulty the less luck with RNG.
>Can craft weapons and armour.
>Can tint, color and modify your armour.
>Weapons are less final fantasy looking.
>Five different difficulties, easy, normal, hard, very hard, nightmare.
>No new game plus.
>Can customize companions.
>You have a den in Minrathous similar to the assassin’s den in Assassin’s Creed Brotherhood.
>You and Daedalus Scala lead this secret society known as the Old Order whose fundamental goal is to bring back the last two untainted old dragon gods to fight against a “greater evil”.
>You recruit people similar to how you recruited individuals in DAI and send them on missions of assassinations, political intrigue, resource gathering etc…pretty much similar to DA:I.
>You get rewards for mission completion including exp, crafting resources, rare weapons and items, and Old Order points used to unlock perks in the Perk system.
>The Old Order is integral to the story line but recruiting people and sending them off to missions is entirely optional.
>Attribute system returns and is pretty much nearly identical to DAO.
>Game is set in 9:51 Dragon.
>the Qunari have invaded Tevinter in six different invasion points.
>They’ve already conquered the northern half of tevinter except for Minrathous which is guarded by its powerful walls on land and by the Imperial Navy at sea.
>You’re apart of a southern tevinter relief force.
>Game starts off with massive cinematic battle.
>You pick your gender, do your CC, pick your class.
>You’re apart of a 4 man specialist commando force including yourself, Eva Scala which the commander, one warrior named Constantius, and a rogue named Justin (both of whom die at the end of the level).
>The first area of the game is the army camp area.
>Get assigned the mission by the general/commander Mage literally name Maximus Decimus (there’s there’s loads of name references to everything Rome and Roman including movies/TV shows) and dropped off immediately behind enemy lines.
>Your goal is too pretty much disable the Qunari warmachines (cannons) and destroy their supply train.
>There’s numerous cutscenes of a large grayish wolf stalking you.
>Kill trash mobs of Qunari and Dalish elves in alliance with them.
>Final battle of the level is with a powerful Saraabas.
>Get confronted after the grayish wolf finally appears and transform to a giant 10 foot tall armored figure.
>Pretty much destroys everything and sets giant balls of Fire on to the clashing armies.
>There’ll be a warden civil war that you’ll have to resolve.
>Assassination attempt on the Archon.
>Salos burning and killing tevinter cities and both Qunari/Tevinter armies.
>Second final level will be Solas essentially trying to destroy Minrathous just after you beat off a Qunari siege.
>Final level is traveling to the forest of arlathan to kill Salos/Solas.
>Ending choice is to kill, capture or save Solas.
>Solas is the main villain in game.
>Dorian cameo.
>Inquisition and Grey Warden both mentioned.
>Hawke/Stroud are in the Anderfell level.

The Signs as Songs from Hopeless Fountain Kingdom (Halsey)

Aries: Don’t Play


Taurus: Walls Could Talk


Gemini: Bad at Love 


Cancer: Eyes Closed


Leo: Strangers


Virgo: Devil in Me


Libra: 100 Letters


Scorpio: Heaven in Hiding


Sagittarius: Now or Never


Capricorn: Sorry


Aquarius: Alone


Pisces: Angel on Fire

his beauty is a garden, full of life and color and nature’s palette.
his mind is a maze, made of hedges and old stone walls and fountains that bring relief and confusion.
his touch is the trees, their long braches caressing your face and leaving scratches that bleed and burn and attract vultures.
his entity is nature, he is the growth and death and beauty covered in thorns, he is the petals that soothe and allergies that chase many off and the leaves that bring beauty even in death.
—  nature’s boy//e.g.
8

                     Acqua Divina Della Roma (Fountains of Rome)

For more than two thousand years fountains have provided drinking water and decorated the piazzas of Rome. During the Roman Empire, in 98 AD, according to Sextus Julius Frontinus, the Roman consul who was named curator aquarum or guardian of the water of the city, Rome had nine aqueducts which fed 39 monumental fountains and 591 public basins, not counting the water supplied to the Imperial household, baths and owners of private villas. Each of the major fountains was connected to two different aqueducts, in case one was shut down for service.[2]

After the fall of the Western Roman Empire, the aqueducts were wrecked or fell into disrepair, and the fountains stopped working. In the 14th century, Pope Nicholas V (1397–1455), a scholar who commissioned hundreds of translations of ancient Greek classics into Latin, decided to embellish the city and make it a worthy capital of the Christian world. In 1453 he began to rebuild the Acqua Vergine, the ruined Roman aqueduct which had brought clean drinking water to the city from eight miles (13 km) away. He also decided to revive the Roman custom of marking the arrival point of an aqueduct with a mostra, a grand commemorative fountain. He commissioned the architect Leon Battista Alberti to build a wall fountain where the Trevi Fountain is now located. Alberti restored, modified, and expanded the aqueduct that supplied both the Trevi Fountain as well as the famous baroque fountains in the Piazza del Popolo and Piazza Navona.[3]

One of the first new fountains to be built in Rome during the Renaissance was the Fountain in Piazza Santa Maria in Trastevere (1499), which was placed on the site of an earlier Roman fountain. Its design, based on an earlier Roman model, with a circular vasque on a pedestal pouring water into a basin below, became the model for many other fountains in Rome, and eventually for fountains in other cities, from Paris to London

Selected Fountains:

1. Trevi Fointain

2. Fontane delle Tartarughe (The Turtle Fountain) 

3. Fountain of the Four Rivers

4. Tritan Fountain 

5.Neptune’s Fountain

6. Villa Sciarra Fountain

7. Fontana della Barcaccia

8. Fontana Delle Api