The first time Tamsin used the woodpipe to summon Zephyr was while she was stuck in a raging wind storm, unable to leave her little shelter for fear of bodily harm. After days of trying to wait the storm out, she decided to give Zephyr a chance and played out an old tune from her childhood on the pipes. It took hours for Zephyr to arrive (much to Tamsin’s embarrassment- she spent hours feeling like a fool for believing a trickster wind spirit would actually answer her call), but upon their arrival the storm dispersed to the four winds, leaving the evening calm and quiet. They traveled with Tamsin for a number of weeks as she completed her assignment, and they bid each other farewell at the border of the Windswept Plateau and the Ashfall Waste as she started out on her next job. As she left, Zephyr gifted her with a bundle of their feathers, promising that the next time she called for them, they would arrive with more haste.
The second time Tamsin called for her windy friend, her circumstances were far more dire than before.