video game: tes

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The Skyrim Library Vol. I - III : ‘The Histories’, ‘Man, Mer & Beast’ and ‘The Arcane’ Hardcover Books

“For the first time, the collected texts from the critically and commercially acclaimed fantasy video game The Elder Scrolls V: Skyrim are bound together in three exciting volumes. Lavishly illustrated and produced, these titles are straight out of the world of Skyrim - and a must for any wandering adventurer.”

Available for purchase via Amazon

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         HIRCINE
         The Daedric prince whose sphere is the Hunt, the Sport of Daedra, the Great Game, and the Chase; he is known as the Huntsman and the Father of Manbeasts. Hircine created the various lycanthropic diseases which transform mortals into beasts and is, therefore, the guardian of were-creatures. The Hunting Grounds are the realms of Hircine in his plane of Oblivion. Being seemingly endless, the plane features puzzling rooms and mazes inhabited by vicious creatures such as bears, wolves, werecreatures, and Daedra.

                                            tes aesthetics | daedric princes

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         AZURA
         The Daedric Prince whose sphere is dusk and dawn, the magic in-between  realms of twilight. Also known as “Mother of the Rose,” and “Queen of the Night Sky”. Azura’s plane is known as Moonshadow, a realm said to be too beautiful for mortals to comprehend.

                                       tes aesthetics | daedric princes

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         NOCTURNAL
         The Daedric Prince whose sphere is the night and darkness. She is also known as the Night Mistress and “Lady Luck”. Although Nocturnal has arguably one of the largest followings of all the Daedric Princes, she has no form of organized clergy. Worshipers of Nocturnal consist primarily of those who operate in darkness and night, such as thieves and spies. However, Nocturnal’s deception is not usually meant to be harmful or violent in the manner of Boethiah. Rather, the unknowable nature of Nocturnal is the core of her being, and serves no real ulterior purposes beyond being mysterious. Thus, while thieves may consider Nocturnal their patron. Nocturnal has three mortal servants upon Nirn who are known as the Nightingales. The Nightingales serve Nocturnal directly, granted the power over shadow, subterfuge and strife in exchange for their service. Once a Nightingale enters into their contract with Nocturnal, they are bound for life and beyond to serve the Night Mistress in guarding the Twilight Sepulcher and in Nocturnal’s realm Evergloam until Nocturnal feels the Nightingale’s contract with her has been fulfilled.

                                            tes aesthetics | daedric princes

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         MERIDIA
         The Daedric Prince of Life and Lady of Infinite Energies, Meridia, is one of the Princes whose obscurity prevents most mortals from understanding much about her at all. She almost always comes in the form of a beautiful woman. Like a siren, calling mortals in to do her bidding, Meridia has always had a passionate hatred for all things undead. Meridia’s holdings inOblivion are collectively known as the “Colored Rooms.”

                                            tes aesthetics | daedric princes

I loaded Bron’s old save where he’s like level 4, and the first thing I’m greeted with a “you are carrying too much to be able to run” message. Well done, my guy. Right on track since the very beginning.

Dragon Age fans/players: Awww elves! So cool and awesome uwu

Me, who has only ever played TES:

-flashbacks to Umaril and the Knights of the Nine DLC-

- Umbacano and his bullshit treasure hunt-

-The wonderful endless source of bullshit and pain that is the Falmer-

-Mannimarco-

-Literally the entire plot of Morrowind-

- The Thalmor/Aldmeri Dominion-

-The fact that Psijic Robes are not available as a clothing item in Skyrim-

- Dwemer Ruins-

Nah i think i’ll pass on the elves, thanks.