Campaign where the PCs are heavily involved in inter-house intrigue as powerful agents of the vampire courts. Secretly, they are not actually vampires, and are unsure how they got into this situation but must now desperately maintain the masquerade.
um. the talking heads in this 2004 release look miles upon miles better than anything i’ve ever seen in any bethesda game. like. they’re barely comparable. this actual undead person looks more animated than the average fallout 4 companion.
on the other hand, i do consider this walk cycle a direct assassination attempt on me personally, because i spent an entire minute choking and wheezing as if somebody had grabbed me by the throat and/or kicked my lungs in when i first saw it.
work it. don’t let anybody tell you that you don’t.