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Macintosh Labs

Visual experiments by emiliogomariz combines rainbow gradients with the visual mechanics of the Mac OSX desktop interface:

Macintosh Lab mostly plays with animated concepts working with the dynamic features from the own operative system, but there are also few static series made of screenshots where a specific moment on the desktop is captured to be documented as a photograph.

Operative systems and graphic user interfaces are designed to mimic the same organizing methods and items (desktop, folder, document, file..) we use irl, so when working on the computer desktop the feeling is pretty physical while dragging and placing items, as it’s for working composing  different elements into the space as well as setting up the start of an animated performance, the best example for this digital and physical relationship could be External/Internal http://emiliogomariz.net/macintoshlab/externalinternal/ where the digital icons are organized as real physical objects.

Vertical Desktops also plays with a static concept, consisting on blocking the folders while they are minimized to the dock, this process has been done for single folders as well as for a bunch of folders that were going down, right or left on the way to the dock, so they all are stopped at once in the middle of that sensual and organic movements provided by the Genie Effect. In order to get a major chaotic abstraction into the desktop, the folders have been blocked while going to different directions, which is where the dock was placed at the time of minimizing that same folder.

You can find more examples and descriptions here

Why Is Voice Suddenly So Popular?

Understanding spoken natural language queries has been a common defining trait of “computers of the future” ever since computing technology itself originated in the 1950’s.

From the hyper-intelligent machines of Heinlein’s The Moon Is a Harsh Mistress and Asimov’s The Last Question, to the iconic robotic sidekicks R2-D2 and C-3PO, to the darker visions of Skynet and HAL, science fiction is replete with computers, robots, and spaceships that demonstrate a human-like comprehension of spoken language.

Unlike some of sci-fi’s other fanciful ideas, like teleportation devices and time machines, there have been real concerted efforts over many decades to bring a rich understanding of spoken language to the world of machines. Progress has been slow, and many time estimates overly optimistic – Steve Jobs figured we’d have speech recognition squared away by 1993 – but, despite it all, the dream of the voice interface stayed alive.

In 2015, we’re finally here. Over the past year alone, speech recognition accuracy has skyrocketed, eclipsing all progress made over the previous twenty years combined. Improvements in natural language understanding – one of the chief areas our MindMeld team works on – have followed closely on speech rec’s heels.

A recent piece in Electronics360 charts the evolution of voice interfaces, explaining how this change so suddenly came about. “Very soon,” the article states, “the most natural form of communication—speech—will dominate human-machine interactions, and the pace of this change is taking everyone’s breath away.” We agree, and are excited as machines learn to communicate with humans fluently in our own language, just as science fiction has always predicted.