KipPlays “Anodyne” - pt. 6 - Big Bloody Heads, Wobuffet, and the Dot Flowiest Area Yet
Published on Mar 1, 2015
It’s like Link’s Awakening and Yume Nikki had a baby and I am OBSESSED.
In Anodyne, you explore and fight your way through nature, urban and abstract themed areas in the human Young’s subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack. The player moves between rooms 160x160 pixels in size, an intended constraint that we used to create the monster-filled dungeons you will navigate and the set of nature-based (and sometimes stranger) places you will explore.
”…an indie spiral into the fantasy dream world of protagonist Young. It’s a top-down tribute of Zelda-esque dungeon derring-do with a 16-bit coat.”Omri Petitte, PC Gamer
thumbnail art by: haiku-draw