Do you have any theories about boruto's eye power???
i really don’t have much theories but i’m gonna list what we know so far:
- he was born with it and it is a result of his hyuga genes. boruto asking his mother about the byakugan in the latest episode and himawari possessing the byakugan confirms this
- doesn’t look exactly like the byakugan and doesn’t work exactly the same
- kind of looks like a tenseigan but not really. tenseigans can only be formed when the byakugan is fused with the chakra from a member of the otsutsuki clan. the only interaction we know boruto has had with an otsutsuki is with momoshiki and kinshiki which occurs later in the timeline
- boruto has activated it subconsciously but in the future it seems he can activate it at will
- whatever this thing is
posesses people who are emotionally distressed and gives them a destructive power hawk moth is dat u. boruto is the only one who can see its power
however, it cannot see through metal and his chakra pathway like a regular byakugan should.
in conclusion: so far we know boruto’s eye power activates when, whatever it is able to see, presents itself. we don’t know what exactly his power is and why it’s only in one eye. we only know it is unique and roots in hyuga/otsutsuki/kaguya, the whole shebang
and for even more confusion there’s this too:
which hasn’t been presented in the story so far and we don’t even know if it’s canon or going to be canon but for the sake of this post i’m just gonna roll with it (also i like the look and potential of it a lot, more than his edgy glowing tattooed future self, so i hope it’s legit)
it’s in both eyes, looks most like the byakugan - minus the veins - and it even has the same lavender tint that byakugan users have. however, there is the very real possibility that the anime would colour it blue like they did with himawari’s byakugan so…what if it’s the same eye power?? and whatever form boruto is using in this picture enhances that ability, hence why they’re in both eyes and not just one????
the form is a whole other thing we have yet to discover too so….well….i really don’t know. if anyone else has actual theories please feel free to share lol
So I’ve been helping @ahsimwithsake mama Trowa this week with her Anime Idol entry! I recorded her back vocals today =^w^=! And I got so into the song that I decided that i wanted to sing through it XD! SO HERE WE ARE! ♥
She honestly chose an INCREDIBLE song. Definitely Best In Show material. I’m so proud of her yall! She is gonna kick so much ass at Metro >W<! I did this in ONE take though! As if I was doin it for karaoke or somethin so XD CONCERT FOR YOU WOO! Enjoy \~U~/~*~*~**~*~*
I was tagged by @madeyesims when she did this wonderful challenge by @alwaysimming. Above is my group of misfits before I threw them back in time from left to right - Dobbie Licious Trollman / Peppermint Grimberry / Artie Grim / Adan Guasm / Amelia Cheung-Dinh Fyres. (It’s this moment I realized how many A names I tend to use.) Images and stories under the cut.
rules: reimagine your founder (or a sim you made as an adult) as a teen! maybe even on prom night?
Shaw’s reaction to the sound of Root’s voice says it all.
And Shaw’s reaction at the mention of “Sweetie” is everything.
Shaw already sees Root-In-The-Machine as an extension of Root since hearing her voice by Root’s grave. Instant attachment.
Just look at Shaw, how she’s alive again (with Root’s voice in her ear).
So when Shaw says goodbye, she’s essentially saying it to both TM and Root…Root-In-The-Machine.
Shaw’s reaction to the phone ringing says it all.
Instead of walking away, Shaw picks up the phone almost immediately. The brief pause as she holds on to the phone receiver is telling.
Hope & Trepidation.
That she’ll hear Root’s voice again.
Shaw’s hope is answered. Root’s voice is clearly on the other line because Shaw looks up to the camera, essentially acknowledging Root-In-The-Machine’s return.
Then, Shaw gives THIS look to Root-In-The-Machine….
…which is, interestingly. parallel to the one she gave Root before…. (a little flirtatious)
A look of joy and content as she walks away staring at Root-In-The-Machine, cracking a knowing smile at Her…
She knows Root’s back in her life….in a different way.
Shaw knows that Root will always be with her, living through Root-In-The-Machine.
The look of happiness on Shaw’s face says it all. And that smile…
“….And maybe, this isn’t the end at all.” [Root-In-The-Machine]
I think [the smile] is much about hearing Root’s voice. And one of the
few regrets I have about the way the finale cuts together is that’s not
totally clear. We had a moment between them at the end, dialogue in that
moment with Sarah on the phone, and it just didn’t ‘fit.’ At that
point, 'the train was running,’ the main score was going, and it felt
like it stepped on the moment. But the clear implication is that, that
relationship continues in this new form. And she leaves with a relationship with a dog and a god.- Jonah Nolan [x]
I really wanna know what tthat dialogue was in that moment between Shaw & Root-In-The-Machine over the phone!!!! Bloody dvd/blu-ray won’t have any deleted scenes which is ridculous! It’s the FINAL series, FFS! Couldn’t someone spill the beans?!?!
Magic, dragons, amazing world building; these are some of my favourite fantastical elements. I’ve read a handful of excellent fantasy novels (hence this post) but I have so many series that I want to read in this genre - especially in the high-fantasy spectrum (?). I’m always on the hunt for more; how can I possibly resist the adventure?
Labyrinth Lost - Zoraida Cordova; This new book has unique roots and aspects; it’s fresh but still captivating. The writing is phenomenal and the plot is so gripping. Definitely one of my favourite novels that I’ve read thus far.
Narnia - C.S Lewis; Once again I’m recommending this childhood favourite. I also suggest picking up the stories out of the Pensive’s adventures as they add more depth to the world.
Throne of Glass - Sarah J. Maas; This shouldn’t come as a shocker, I’m obsessed with this series. I feel like a broken record, but it’s true that Maas’ writing gets better with each book and the world gets so much more complicated and interesting as the series goes on.
The Night Circus - Erin Morgenstern; Although the pacing is slow and there’s more romance than I usually like, I quite enjoyed this book. The writing is so whimsical, fully embodying the qualities of a fantasy novel.
An Ember in the Ashes - Sabaa Tahir; This was one of my top books that I read last year; the sequel is coming out very soon. The corrupted world is so interesting, the characters are flawed, the plot is compelling and the writing is beautiful.
Harry Potter - J.K. Rowling; This is no surprise. This series is a must read in the fantasy genre. Although it is middle grade, everyone should read Harry Potter and then reread it because it’s that amazing.
* I am not affilitated with any of these authors / publishers; just trying to spread the word about some fantastic books out there *
The glorious GInkgo biloba tree specimen at the Stratford Festival Theatre Gardens. Lovely furrowed bark and leaves alighted gold by the sun. This is the only specimen I’ve seen in person to possess some chi-chi (aka- unique aerial roots) along the branches, and interestingly from such a average-aged one at that! Photographed September 23rd 2015
Dev Blog: Building the Myths of Rise of the Tomb Raider
John Stafford: Senior Narrative Designer Cameron Suey: Narrative Designer
[Leading into the launch of Rise of the Tomb Raider, we’ll feature a variety of developer blogs that lift the curtain on the creation of Lara’s first great tomb raiding expedition.]
Building the world and mythology of Rise of the Tomb Raider started with Lara Croft. After surviving the events of Tomb Raider (2013), Lara was filled with questions about what she had experienced. She emphatically states in her final monologue of the first game, “I need to find answers… I must understand.” We wanted to be true to her character and create a sense of continuity in the overall story of the franchise. With her motivation in mind, we thought about it from her perspective. What exactly did Lara see? What would that experience drive her to seek out next?
On Yamatai, Lara encountered what she could only describe as “evidence of the immortal soul.” With that concept as our starting point, we began a phase of research into myths concerning immortality and the human soul. To create a compelling and unique story with roots in reality, we borrow from real myths and legends, but then add our own twist – perhaps a different interpretation, or a way of looking at it that is missing from the records. This allows us some freedom to come up with fresh ideas and play in our own space, as well as allow Lara to use her academic knowledge and intuition to put pieces of a new puzzle together.
We like to think that if elements of our game entice players to explore real mythology and history, we’ve done our job! Many of us here at Crystal Dynamics are history nerds, and on the narrative team specifically, our goal is to weave a connected tapestry of layered history and mythology across the entire game - from the environment, to the collectibles, and through the main storyline.
Armed with the findings of our research, and avoiding previously explored territory from the extended Tomb Raider universe, we began a process of elimination that involved a number of factors.
Was it already explored in popular media? Then it’s probably something we wanted to steer away from. We looked at movies, TV shows, and other games… and soon enough, we distilled our ideas to a solid initial list. Survival is also a central theme in Lara’s journey, so we wanted to make sure she found herself in the most remote and dangerous locations - places that could have remained hidden for many years, and that she was uniquely capable of discovering. Additionally, the art team was drawn to a cold environment in order to contrast with the lush, tropical setting of the first game. This narrowed the focus even more until we were left with our strongest concepts.
In the end, we examined two intriguing stories, both based in Russian mythology: The Lost City of Kitezh and Koschei the Deathless. In the original story, Kitezh was a mythical city that rested on an island within Lake Svetloyar in Central Russia. The legend says that on the eve of an invasion by the Mongol Horde, Kitezh sank beneath the waters of the lake, never to be seen again. As a destination, Kitezh seemed like a fantastic setting for us to build the signature “tombs” of Tomb Raider and to create a rich blend of myth and history.
But we also needed a reason for her to go there. This is where the myth of Koschei the Deathless comes in. Though we don’t specifically name this myth in our story, it’s absolutely the inspiration for the artifact that both Lara and Trinity are racing to find. In the myth, Koschei is a dark figure who achieved immortality by hiding his soul within a series of objects akin to a nesting doll. We took inspiration from this myth when creating the mythical object at the heart of Lara’s adventure: The Divine Source.
Once we had found a compelling way to merge the two myths, we had a framework that could be feasibly inserted into existing history. Next, we set about creating connections to real history, specifically the Byzantine Empire, which, like the myth of Kitezh, is also largely unexplored in popular culture. Merged with real history, and the lines between fact and fantasy blurred; our version of the myth began to feel mysterious, fresh, and totally plausible. We hope that you get as much enjoyment uncovering the history and legends of Kitezh and the Deathless Prophet as we did in interpreting them.
Humans consider themselves unique so they’ve rooted there whole theory of existence on their uniqueness. One is their unit of measure, but it’s not. All social systems we’ve put into place are a mere sketch. One plus one equals two. That’s all we’ve learned, but one plus one has never equaled two. There are, in fact, no numbers and no letters. We’ve codified our existence to bring it down to human size to make it comprehensible. We’ve created a scale so that we can forget its unfathomable scale.