Unlike machines in the West, every single machine that was produced
during Soviet-era Russia had to align with Marxist ideology.
What does that mean, exactly?
Well, to put it simply: it means no Pac-Man. It means no fantasies.
It means presenting work as physical labor, promoting Communist
patriotism, and glorifying habits of mind that were appropriate to
Marxist thinking. Fantasy and role-playing games featuring
treasure-hunting, princesses, and invented creatures had no home in the
Instead, the most popular games were created to teach hand-eye
coordination, reaction speed, and logical, focused thinking. Not unlike
many American games, these games were influenced by military training,
crafted to teach and instill patriotism for the state by making the
human body better, stronger, and more willful.It also means no high scores, no adrenaline rushes, or self-serving
feather-fluffing as you add your hard-earned initials to the list of the
best. In Communist Russia, there was no overt competition.
Today in labor history, September 3, 2005: In response to a strike by the country’s public servant workers that began in July over wages and democratic reforms, the Tongan government agrees to the Public Service Association’s demand for pay raises of 60-70-80%, no disciplinary action against the striking workers, and a suspension of salary review.