underground-civilization

Horrorfell

@with-a-whisper

So, I imagined HorrorSwap not long ago, and I can’t believe I never thought about HorrorFell.  

I headcanon Papyrus as being the Captain of the Royal Guard in Underfell–which usually accompanies a falling out with Undyne.  Soooo, in order to avoid this becoming a King Papyrus ending (which I totally want to imagine, too; I’m lowkey intrigued as hell by the King Papyrus endings), let’s go through a neutral run.  A few monsters get dusted, likely in self-defense, Papyrus actually spares the human, and then they manage to give Undyne the slip.  Alphys dies/disappears, and so does Mettaton.  Asgore ends up giving up his SOUL, so he dies, too.  

Undyne, mad with grief, refuses to let Toriel take the throne.  I’m going to say she goes as far as to dust her.  Papyrus and Undyne fight, and it turns out that Undyne’s still as strong and badass as ever–she’s beating the unholy shit out of his face when Sans arrives on the scene.  They fight, and one of Undyne’s spears goes through his head.  His HoPe may be abysmal, but he manages to survive.  

He and Papyrus end up becoming a bit rogue, I’d say.  Papyrus isn’t the Captain anymore because he refuses to follow Undyne, and Sans straight-up hates her.  Papyrus ends up rallying Snowdin against Undyne, so it gets cut off from the ration supplies.  Luckily, humans are still drawn to the mountain, usually by the folklore, and some still fall in.  

Papyrus never really considered eating humans, but these are desperate times.  Monsters have already run out of food–Grillby jacked up his prices and burned up several monsters that tried to ban together to break into his storage.  The Bunny Shop Owner has been dusted, along with her entire family.  Monsters can’t eat one another because of the dust situation, so they end up becoming irritable and desperate, and even the smallest provocation can end up in a dusting.  Papyrus has actually tried to get them to stop–he’s the strongest monster in Snowdin, as well as the impromptu leader, so his threats carry quite a bit of weight.  He needs the monsters alive to help him fight against Undyne’s followers–and there’s way more of them.  They keep Snowdin cut off from the rest of the food, and all the skirmishes have left Papyrus with more than a few wounds.

His jaw is partly unhinged, though it doesn’t impair his shouting, and his teeth are now jagged and sharp; most of them never healed from his battle with Undyne.  His skull is littered with cracks and impact fractures, and the fingers of one hand are all crooked and gnarled.  

And then Sans brought some ingredients out of the shed and told Papyrus that he could make his lasagna again.  

Eating humans, along with the head injuries, have left Papyrus a little unwell.  He shouts all the time, sure, but now he gets angry at the Snowdin citizens for nothing and is liable to come bursting into their homes in the middle of the night, bones at the ready to punish them for some imagined slight.  He often demands that they test out his traps, too, which leads to several monsters getting maimed.  

Even so, the situation has improved in Snowdin since Sans started taking it upon himself to hunt.  Papyrus is the one that distributes the food, so it keeps everyone in line for the most part; they have to endure his outbursts if they want to eat.  

Although, if any of the monsters saw a human, they’d rip them apart while they were still alive.

Sans is even more unhinged than Papyrus, often toying with the humans before killing them, looking for any sort of entertainment he can get. Of course, Papyrus has set up some traps that are pretty interesting to watch; whenever he sees one of them get chopped in half or freeze to death, he can’t help but laugh and enjoy the show.  

Although there are still some days when he just gets to the point.

The only thing that really drives Sans is the need to watch over Papyrus and get back at Undyne for what she did to both of them.  If not for that, well… he would have fallen down when she cracked open his skull for sure.  

anonymous asked:

What's Bloodborne's Plot?

So this ancient underground civilization™ thought it would be pretty rad to make a deal with some aliens and take their blood, but surprise, it actually wasn’t a good idea at all! Turns out the blood was in fact bad for humans and turned them into beasts. At some point the aliens got bored or something or maybe it was just really stuffy underground, so they left the ancient underground civilization™ and looked for new things to play with (all except Ebrietas because either the other aliens didn’t want her to come or she really liked living in the dark, cold, damp ruins of a dying race, who knows). Things went a bit downhill from then and everyone underground either turned mad or turned beast.

Anyway some years or decades or centuries later someone was like “let’s build a gothic city with as many superfluous ornamentation as we can think of” and others were like “yeah okay” and they built Yharnam right on top of the ancient underground civilization™’s former homes. There was also a school and of course it was bound to happen that the pupils stumbled across those ancient homes at some point (tho no one knows how, maybe one of them stubbed their toe against some weird monolith that came out of the ground and it turned out to be the entrance to the old labyrinths). Down there they found traces of the aliens and since they didn’t know that most aliens are evil and want to overtake the world, they decided to research them instead of calling it a day and never coming back.

There were two people in the school that were a bit more important than the rest. One of them was principal Willem, who just sat in his chair all day and waited for the aliens to abduct him because he found them so cool. The other one was Laurence and he’s like “let’s take this blood and make a religion out of it.” and principal Willem was like “no Laurence this is a really horrible idea” and then Laurence was like “Pshhh whatever.” and he went to found the healing church. And since Willem only sat in his chair all day he couldn’t follow and stop him.

So Laurence and his church became pretty popular in Yharnam and the blood they took from the aliens healed all kinds of diseases and people came from far and wide to get an injection with the blood because hepatitis hadn’t been invented yet. But as we all know the blood turned people into beasts, so Laurence was like “oh fuck” and called his friend Gehrman to hunt and kill those beasts so the rest of the populace could take their blood and transform in peace.

Like that the Hunter’s Workshop was founded and did some pretty nasty things, until one day Laurence was like “actually you know what I don’t need you anymore, I made a new gang of hunters, with black ones and white ones.” and Gehrman was so pissed about it that he made contact with one of the aliens and immediately got trapped in a dream world. Stupid Gehrman.
There was also this other dude called Micolash who was friends with Laurence at first and helped him with research and alien-ology. But then got bored and founded his own school. It was much fancier than that of Willem because Mico had rituals and sacrifices and neat headwear. Somewhere along the way he fucked up tho and contacted an alien, too, and of course promptly got trapped in a dream world. Those people never learn.


Anyway, meanwhile in the waking world Laurence realized that maybe, eventually, there could be a slight chance that the blood wasn’t good after all because the whole city had gone nuts. There are beasts and crazy people and crazy beast people and there is really no way to save things anymore.
Enter The Hunter, a poor soul who just wanted some blood treatment and somehow got dragged into the whole thing of beast hunting. After overcoming several obstacles, including a really sad priest, multiple screaming gigantic dogs, Good Ol’ Micolash Himself and progressively weirder-looking aliens, The Hunter is left with the choice of dying, also getting trapped in a dream or being turned into a squid. The latter is the best option because you still get to be with The Waifu.

Non-Fiction Resources for Chronicles of Darkness by Gameline

June 6th Update: It seems that Tumblr has a limit to how many links you can put in one post. As a result, I’ve moved the resources for Dark Eras, as well as the links organized by topic, to a separate post that you can find at this link. 

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Much like I did for Eberron, I’m putting together some links to non-fiction materials you could use for Chronicles of Darkness. Since CofD is set in a dark mirror of our world, there are a lot of materials that could go in this post, but I will try to be selective. While I am keeping Chronicles in mind while I do this, you could use these links for any other RPG that is set on historical Earth (I’m looking at you, Call of Cthulhu!) Some links may show up more than once if they fit in multiple categories.

This post is very much a work in progress and probably will never be complete because of the broad availability of applicable materials. If you know of a resource that you don’t see on my list, please feel free to reblog/reply/DM me to say what the resource is and why it should be included on the list. I’ll do my best to add it in.

General Websites

  • Crash Course: It’s free, it’s on Youtube, and it’s in a ten-minute episodic format. 
  • Coursera: Coursera is a website where university level classes are available for free. You can also get certifications from Coursera for a fee so you can build your resume while planning your next chronicle. 
  • Dan Carlin’s Hardcore History: Dan loves historical “What if?” moments, and with good reason. If you want to hear the most badass historical stories, examine how drugs, alcohol, and human stupidity impacted history, or get a sense of what it was like to live through the most brutal historical eras, this is the place for you.
  • edX: Another excellent site with free courses that you can upgrade for a certificate. A good place to look for courses in the humanities and religion. 
  • Great Course/Great Courses Plus: GC and GC+ are not free services, but they have such an extraordinarily high production value that you can understand why. History, science, culinary theory, economics, anything you can think of is covered in the Great Courses catalogue. Great Courses Plus is their streaming service, which at $15/month for an annual subscription is a killer deal.
  • Google Books/Google Scholar: My first goto for research of any kind, and the first place I advise my students to begin their research. Seriously, I’ve written papers, then had them published just using these two. Use them. 
  • JSTOR: If you have operated in any kind of academic circle for the last two and a half decades, you know JSTOR. Full access is tough to come by unless you are currently enrolled in a university, but you can still sign up for free to get access to journals on topics you just can’t find anywhere else (like the Mutapa Empire). Sign up with multiple users if you have to. It works. Trust me. 
  • Open Yale Courses: University classes, taped lectures, and course materials, all from one of the best educational institution in the world. Take advantage of them. 
  • The Vault: Declassified FBI documents. A lot more of them involve the paranormal than you may expect. An excellent source of inspiration both for things that actually happened or that people think happened. 
  • Writing with Colour: The best place to go to check yourself for unintentionally problematic depictions of POC in your games. Also a great read if you are looking for details and cultural beats for NPCs you don’t share a background with. They are awesome and you’d be surprised how many chronicle ideas you can get just by binging their archive. 

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Mortal Chronicles

  • Foundations of Eastern Civilization
  • History of the United States 2nd Edition
  • Maya to Aztec - Ancient Mesoamerica Revealed: Awesome resource if you are planning to run a Skinchangers game using the Aztec Dark Era. 
  • Medical School for Everyone - Pediatric Grand Rounds: A good place to look for ideas for Innocents 
  • Understanding Japan - A Cultural History

Beast the Primordial

  • General
    • Ancient Marine Reptiles: Yeah, I know, Beast is supposed to be about dragons and monsters, but I guarantee you that plenty of ancient reptiles are also stalking the Primordial Dream. Plus, aquatic reptiles are awesome and don’t get enough face time with the public, so you might want to think about your next Beast being one. 
    • Dino 101: The ultimate course about Dinosaurs. Very beastly. 
    • Early Vertebrate Evolution: What’s so scary about ancient fish, you ask? Only razor jaws and bone for skin. 
    • Secrets to Sleep Science
    • Theropod Dinosaurs and the Origins of Birds: At five lessons long, this course is pretty short, and the content matter is fascinating (says the biology teacher).
  • Dark Eras
    • African-American History: From Emancipation to the Present
    • The Civil War and Reconstruction Eras
    • History of the United States 2nd Edition
  • Signature Settings
    • Foundations of Eastern Civilization
    • History of the United States 2nd Edition
    • Mountains 101: If you are going to visit Kathmanud, you better be thinking about how mountains will impact your Chronicle!
    • Understanding Japan - A Cultural History

Changeling the Lost

  • General
    • Secrets to Sleep Science
    • Successful Negotiation - Essential Strategies and Skills: A very, very Changeling course. 
  • Dark Eras
    • Atlas Historique de Paris: I can’t read French, but I am assured by people who do that this is an excellent resource. 
    • Foundations of Eastern Civilization
    • Underground Atlas of Paris
  • Signature Settings
    • Foundations of Eastern Civilization
    • History of the United States 2nd Edition
    • Understanding Japan - A Cultural History

Demon the Descent 

  • General
    • Bitcoin and Cryptocurrency Technologies
    • Crash Course Computer Science 
    • Crash Course Games
    • Digital Signal Processing
    • Internet History, Technology, and Security
    • Inventions That Changed the World
    • Robotics - Ariel Robotics
    • Successful Negotiation - Essential Strategies and Skills: Also a very, very Demon course. 
  • Dark Eras
    • Living in the French Revolution and the Age of Napoleon
    • Maya to Aztec - Ancient Mesoamerica Revealed
    • Ottoman Empire
  • Signature Settings
    • Cultural Competence - Aboriginal Sydney
    • A History of Hitler’s Empire
    • History of the United States 2nd Edition
    • Hollywood: History, Industry, Art
    • Ottoman Empire
    • World War II - A Military and Social History

Deviant the Renegades

  • General
    • Addiction and the Brain
    • The Addictive Brain
    • Drugs and the Brain
    • Frontiers of Biomedical Engineering
  • Dark Eras
  • Signature Settings

Geist the Sin-Eater

  • General
    • Death: Seriously, that’s all the course is called. It’s Yale, its good, the name is just to the point. 
    • Soul Beliefs 1 - Historical Foundations
    • Soul Beliefs 2 - Belief Systems
    • Soul Beliefs 3 - How Does It All End?
  • Dark Eras
    • Foundations of Eastern Civilization
    • The Great War
    • History of the United States 2nd Edition
    • Indigenous Canada
  • Signature Settings
    • The Early Middle Ages (284-1000)
    • History of the United States 2nd Edition
    • World War II - A Military and Social History

Hunter the Vigil

  • General
    • Introduction to Forensics
  • Aegis Kai Doru
    • Archaeology - An Introduction to the World’s Greatest Sites
    • Introduction to Ancient Greek History
  • Ahl al-Jabal (Source)
    • Ismaili Gnosis: Okay, breaking alphabetical order here, but this one is special. If you have a passing familiarity with Islam, you may have had the initial thought that the write-up of Ahl al-Jabal doesn’t look like anything you’ve seen before. That’s because Ahl al-Jabal are Nizari Ismaili Shiites and trust me when I say it is extremely accurate (minus the vampire hunting). Ismaili Gnosis is an excellent source for current events, history, and particularly metaphysics as it applies to Ismailis. 
    • Assassin Legends: The Assassin State of the Crusades is legendary, but what most people know about them is just that: legend. If you are using the Ahl al-Jabal, either in historical or modern chronicles, let Farhad Daftary bust the myths about the Nizari State for you. This link only gives you a preview on Google Books, so some pages will be missing, but it is still worth a read. 
  • Ama-San (Source) 
    • Oceanography- Exploring Earth’s Final Wilderness
    • Understanding Japan - A Cultural History 
  • Ascending Ones
    • History of Ancient Egypt
  • Ashwood Abbey
    • Wine Tasting - Sensory Techniques for Wine Analysis: Are you really part of the Abbey if you aren’t a wine connoisseur? 
  • Ave Minerva (Source)
    • The History of Rome Podcast 
  • Azusa Miko (Source)
    • Understanding Japan - A Cultural History 
  • Barrett Commission (Source)
    • Crash Course US Government & Politics 
  • The Bear Lodge (Source) 
    • Mountains 101
  • Bijin (Source)
    • Understanding Japan - A Cultural History 
  • The Cainite Heresy (Source)
    • Gnosticism - From Nag Hammadi to the Gospel of Judas
    • Lost Christianities 
  • Cheiron Group
    • Critical Business Skills for Success
    • Economic History of the World Since 1400
  • Division Six (Source)
    • Crash Course US Government & Politics: Division Six may not actually be a part of the US Government, but they sure think they are, so understanding how they think they fit in isn’t a bad idea. 
  • The Faithful of Shulpae (Source)
    • The Ancient Near East - History, Society, and Economy
  • Habibti Ma  (Source)
    • The United States and the Middle East - 1914 to 9/11
  • Hototogisu (Source)
    • Understanding Japan - A Cultural History 
  • The Hunt Club (Source)
    • Forensic History
  • Illuminated Brotherhood (Source)
    • Addiction and the Brain
    • The Addictive Brain
    • Drugs and the Brain
  • Keepers of the Source (Source)
    • Understanding the Mysteries of Human Behaviour
  • Keepers of the Weave (Source)
    • Indigenous Canada 
  • Knights of Saint Adrian (Source)
    • Why Evil Exists
  • Knights of Saint George (Source)
    • The History of Christianity
  • Les Mysteres (Source)
    • Crash Course Mythology 
    • Cultural Literacy for Religion
    • Great Mythologies of the World
  • Les Voyageurs (Source)
    • Indigenous Canada 
  • The Long Night
    • The Apocolypse - Controversies and Meanings in Western History
    • The History of Christianity
    • Lost Christianities 
  • The Loyalists of Thule
    • A History of Hitler’s Empire
    • World War II - A Military and Social History
  • The Lucifuge
    • Why Evil Exists
  • Maiden’s Blood Sisterhood (Source)
    • How to Become a Superstar Student
    • The Modern Political Tradition
  • Malleus Maleficarum
    • The History of Christianity
    • Lost Christianities 
    • Why Evil Exists
  • The Merrick Institute (Source)
    • Medical School for Everyone - Pediatric Grand Rounds 
    • Secrets to Sleep Science
  • Network Zero
    • Internet History, Technology, and Security
  • Night Watch (Source)
    • Why Evil Exists
  • Null Mysteriis
    • Animal Behaviour
    • Introduction to Forensics
    • Mountains 101 
  • Otodo (Source)
    • Understanding Japan - A Cultural History 
    • Why Evil Exists
  • The Promethean Brotherhood  (Source)
    • Decoding the Secrets of Egyptian Hieroglyphs
    • Greek 101
    • Latin 101
    • Miracles of Human Language - An Introduction to Linguistics 
    • The Story of Human Language
  • Protectors of the Light (Source)
    • Indigenous Canada 
  • The Reckoning (Source)
    • Heroes and Legends - The Most Influential Characters in Literature
  • The Scarlet Watch (Source)
    • History of the United States 2nd Edition
  • Task Force VALKYRIE
    • Crash Course US Government & Politics 
    • History of the United States 2nd Edition
    • World War II - A Military and Social History
  • Talbot Group (Source)
    • Psychological First Aid
  • The Union
    • Cities Are Back in Town - Urban Sociology
  • Utopia Now (Source)
    • Great Works of Utopian and Dystopian Literature
  • Vanguard Serial Crimes Unit (Source) 
    • Introduction to Forensics
    • The Vault: The FBI’s online archive of popular declassified documents. Lots of weird stuff, and the perfect source of inspiration for VSCU.
  • Yuri’s Group (Source)
    • De-Mystifying Mindfullness
    • Healing with the Arts
    • How Music Can Change Your Life
  • Dark Eras
    • Foundations of Eastern Civilization
    • History of Ancient Egypt
    • History of the United States 2nd Edition
    • Indigenous Canada
    • Understanding Japan - A Cultural History
  • Signature Settings
    • History of the United States 2nd Edition

Mage the Awakening

  • General
    • Addiction and the Brain: Mage 2e’s theme is “Addicted to Mysteries.” Understanding that addiction is a good place to start. 
    • The Addictive Brain
    • Ancient Philosophy - Aristotle & His Successors
    • Ancient Philosophy - Plato & His Predecessors: If there is one course on philosophy you take for Mage, it should probably be this one. At four lessons, this is a pretty quick one to complete. 
    • Gnosticism - From Nag Hammadi to the Gospel of Judas
    • Magic in the Middle Ages
  • Dark Eras
    • Great Zimbabwe in Historical Archaeology
    • History of Ancient Egypt
    • Introduction to Ancient Greek History
    • Politics and Long-Distance Trade in the Mwene Mutapa Empire
    • World War II - A Military and Social History
  • Signature Settings
    • Foundations of Eastern Civilization
    • History of the United States 2nd Edition
    • Hollywood: History, Industry, Art
    • Understanding Japan - A Cultural History

Mummy the Curse

  • General
    • Archaeology - An Introduction to the World’s Greatest Sites: Let’s go find some Relics!
    • History of Ancient Egypt
    • Introduction Ancient Egypt and Its Civilisation
    • Soul Beliefs 1 - Historical Foundations
    • Soul Beliefs 2 - Belief Systems
    • Soul Beliefs 3 - How Does It All End?
  • Dark Eras
    • The Early Middle Ages (284-1000)
    • Foundations of Eastern Civilization
    • The Great War
    • Great Zimbabwe in Historical Archaeology
    • Ottoman Empire
    • Politics and Long-Distance Trade in the Mwene Mutapa Empire
  • Signature Settings
    • The American Revolution
    • History of the United States 2nd Edition

Promethean the Created

  • General
    • Introduction to the Biology of Cancer
    • Understanding Cancer Metastasis
  • Dark Eras
    • African-American History: From Emancipation to the Present
    • Epidemics in Western Society since 1600
  • Signature Settings
    • Antarctica: From Geology to Human History
    • Foundations of Eastern Civilization
    • History of the United States 2nd Edition
    • National Geographic Polar Explorations: Follow the steps of Doctor Frankenstein. 
    • World War II - A Military and Social History
    • Understanding Japan - A Cultural History

Werewolf the Forsaken

  • General
    • Animal Behaviour
  • Dark Eras
    • African-American History: From Emancipation to the Present
    • The Ancient Near East - History, Society, and Economy
    • Cybele: The Great Mother of the Augustan Order
    • The Great War
    • Hardcore History - Punic Nightmares
    • The Early Middle Ages (284-1000)
    • History of the United States 2nd Edition
  • Signature Settings
    • The Civil War and Reconstruction Eras
    • Foundations of Eastern Civilization
    • History of the United States 2nd Edition
    • Mountains 101: An awesome course in general, but especially useful for Werewolf’s signature setting, the Colorado Rockies. 
    • Understanding Japan - A Cultural History
    • War for the Greater Middle East

Vampire the Requiem

  • General
  • Clans
    • Animal Behaviour
    • History of Ancient Egypt
    • Introduction Ancient Egypt and Its Civilisation
  • Carthian Movement
  • Circle of the Crone
    • Magic in the Middle Ages
  • Invictus
  • Lancea et Sanctum
    • Magic in the Middle Ages
  • Ordo Dracul
    • Ottoman Empire
  • Dark Eras
    • African-American History: From Emancipation to the Present
    • The Civil War and Reconstruction Eras
    • The Early Middle Ages (284-1000)
    • Epidemics in Western Society since 1600
    • The Great War
    • Living in the French Revolution and the Age of Napoleon
    • Ottoman Empire
    • Digital Tour of Tutor London
  • Signature Settings
    • Foundations of Eastern Civilization
    • History of the United States 2nd Edition
    • Introduction to Ancient Greek History
    • Understanding Japan - A Cultural History

Goblins have a very advanced civilization  deep underground and the reason all the goblins you find on the surface are thuggish bandits is because the surface is were they banish all their criminals

Q&A: Guillermo del Toro announces ‘Trollhunters’ season 2

Last Christmas, sometime while you either weren’t looking or were solely focused on graver matters, Netflix released what’s shaping up to be its most-watched children’s series ever, from one of the industry’s most whimsical storytellers — and if the show’s demographic-dashing storyline didn’t catch your eye the first go-round, you’re being summoned by the storyteller himself to catch on for season 2.

Trollhunters comes from Guillermo del Toro and marks both a first for the filmmaker — a bingeable creation for Netflix — and a return to form by way of a long-standing history with DreamWorks Animation, where Del Toro cut his teeth in the medium. EW can exclusively reveal that, following the successful run of the first 26 episodes, a second season of 13 episodes will arrive later this year, with production already long underway for season 2.

The show follows the adventures of Jim (Anton Yelchin, who recorded the first season before his death in June), a teenager-turned-warrior called upon by an underground civilization of trolls to defend their way of life from both humans and evil trolls alike. The returning cast includes Charlie Saxton and Lexi Medrano as Jim’s cohorts Toby and Claire, Kelsey Grammer as his troll mentor Blinky, and Clancy Brown as the series’ big bad, Gunmar.

What’s important to know about Trollhunters and its expansive world-building is that despite the show’s impending viewership pedigree, its stunning visuals shouldn’t be construed as simply for kids. As Del Toro himself tells it, Trollhunters is for kids in the same way as Pacific Rim and Hellboy were for kids — which is to say, they straddle the optics of genre in a way that much (although definitely not all) of the director’s work does.

To announce season 2, Del Toro spoke with EW about the validation of renewal, how the show will handle the loss of Yelchin, and where the series — and Del Toro himself — will go from here.

ENTERTAINMENT WEEKLY: It seems like you have some news to share.
GUILLERMO DEL TORO:
Well, we got very good news about how many people were watching the series, but we got confirmation that the next episodes are a go. We’ve been working on a second season for a while now because we knew that if everything went right, we could proceed. We’re going to go ahead and now continue, rather than start, because we’ve been doing it for more than a year. The reality and the beauty of this is that we can continue not only the storyline and the characters, but we have a huge swath of work from Anton that allows us to continue Anton through more than half the season.

How did you approach the show following the loss of Anton?From the get-go, even in the first season, we knew we wanted to preserve as much of the performance of Anton as possible, both from an artistic and a human point of view, and also simply because I think it’s a tribute to what we think he brings to the role of Jim. From the beginning when we planned the writers’ room, we set out a map of 52 episodes, and created arcs that break every 13, and those were planned four years ago. So we have been recording Kelsey Grammer, Anton, Ron Perlman, Clancy Brown, everybody involved in the series for years and years. And there was a break in the arc in the right episode that allows us to preserve all the work that Anton did that was phenomenal. At the end of recording sessions, Anton did one of the most complex episodes and then he looked at the pilot, complete, and there was a great moment in which he was able to see the work and do a really complicated episode in which he did multiple voices and we were all so proud and so close when we lost him. And now I can tell you, we’re not only going to second season, but we’re going to be able to preserve a really large part of it with Anton’s voice.

Does his passing change anything in your initial plan, or are you sticking to it?Actually, coincidentally, we have an event in the last episode Anton did which allows us to sort of change his voice slightly, so the character stays — but we didn’t plan this. It was pure serendipity that we had that in the works. The beats of the second season have been set for years, and as of now, we have not altered or needed to alter a single beat.

Since Trollhunters is meticulously mapped out and you’ve been working closely on it for years, let me ask: what surprised you at the end of season 1 that you perhaps didn’t anticipate?This is a series in which I am collaborating with a guy I admire tremendously, which is Marc Guggenheim, and with Rodrigo Blaas, who has been my partner in this whole adventure. I think the thing that surprised me—but it was episode by episode—was how emotional I felt about things that we had put on paper, that we had put in pencil. We had a unique endowment. I really think Trollhunters was done in a way that I have never experienced because, unlike a $150 million animated movie, we were working with TV budgets, but we said, “We have to be ambitious to look and feel like a movie. We have to be much more ambitious than our budget.” And what was really surprising is that I promised, and offered, at every creative step, to protect my team from notes and interference. I said, “This is going to be a show done by creators.” And as we started to deliver , what I found very moving is that you ended up seeing people, seeing animators go the extra mile to animate really well. You saw cinematographers going the extra mile to light really well. We had layout and story guys going the extra mile because they knew… most of the time, the story and storyboard departments on an animated project think of the work as disposable. They know that a sequence they do is going to go through 20 incarnations. And I promised them, you’re not going to come back a month later and find out that you need to do five versions. And everybody felt this is being delivered on. We are working with freedom, so let’s go the extra mile, first time around. And it made a huge difference in the quality of the show, because our budget, monetarily, was the same, but our budget, humanly, was enormous.

Let’s talk season 2’s story. If you didn’t proceed on a second season, the cliffhanger sending Jim to the Darklands would have been brutal. I’m working with one of the best producers in animation. His name is Chad Hammes, and Christina Steinberg, whom with I had worked a couple of times in the past at DreamWorks. And we said from the beginning, we have to bet that we’re going to deliver something really good, and we’re going to get the 52. So part of the thing is, we’ve been animating and blocking, and we have a much stronger second season already in the process. We made the decision based on binge-watching, you know? As we were going through the first season — which really is two seasons because it’s 26 — I started watching the animatics, three or four in a row. I would cancel my flight and stay. I would take three episodes with me. And I started naturally finding how much, at the end of every episode, I wanted to watch the next. And we said, if we can maintain that rhythm, that sort of addictive pace, through 26 episodes, we’re going to get a second season.

Is Jim in the Darklands all season long, or is it just a quick visit?The Darklands are quite an ordeal in themselves. They are not a light walk in the park. They are not a one-action sequence and we go away. There’s a good in the Darklands. We have character recalls that were introduced in the first season that you didn’t know how they’d pay off, or you thought you’d knew how they pay off, and you reencounter them and go, “Oh, so this is who the mysterious lady that gives supernatural powers to Angor Rot is,” for example. She becomes quite a character in the second season. You reencounter a character I love — I won’t tell you who — but we reencounter that character now in the Darklands. We resolve a lot more of the backstory of Blinky and AAARRRGGHH!!!, for example. And of course, the Mexican dentist comes back.

Meanwhile, what will Toby and Claire get up to while Jim’s gone?Well, the second season gives a chance for them to become Trollhunters on their own, but the two worlds are constantly linked. We find out some of the surprisingly complex politics in the world of trolls in regards to the Darklands, and the arc is really very beautiful in the second season. Very heroic, I would say.

RELATED: Hear more of the latest TV news from this week

Is there a single piece of Trollhunters merchandise you hold most dear?We created a couple characters to pitch the series to Jeffrey , and they were done in 3-D, and Jeffrey gave them to me after the consumer products department was done with them, and they were really battered. They were missing a hand, a nose… they were really broken. So I bought some epoxy clay and I repaired them and repainted them in my garage. Now they are on my desk because they were always two of my favorite three-dimensional pieces when we were pitching the series. It’s AAARRRGGHH!!! with Toby in his hand, and one of my favorite characters, which is Not Enrique.

The show is unofficially tracking as Netflix’s most-watched kids’ series ever. What does that mean to you considering this is not just a project, but one of deep passion for you?All of my life I’ve been doing animation. I did it as a teenager. That’s how I started. I started doing clay animation. I went and did this really prolonged sort of internship at DreamWorks for six or seven years, getting my footing on Puss in Boots, Kung Fu Panda 2 and 3, Megamind, Rise of the Guardians… and I really feel that it’s a world that is integral to who I am. If you know my collection, a large portion of my collection is original Disney concept art, and a large portion of my library is an animation library. Forty minutes or more of Pacific Rim was basically animation. I was directing an animated movie within that movie. And I think it’s not a side interest. I know how integral it is to who I want to be as a storyteller and the rest of my immediate future.

Do you feel pulled more towards family-friendly fare now?I’ve done movies that I would definitely not recommend to children. But I’ve done movies that I wholeheartedly always thought they were for young kids. Not 7 or 8, but certainly 10 or older, like Hellboy or Pacific Rim. I really wanted them to have heroes and adventures that were un-ironic, not post-modern, and heartfelt. I think in many ways, the Charlie Hunnam character in Pacific Rim is a little bit like Jim. He’s not a complicated guy. He’s good-hearted. They don’t need to be complicated by post-modern winking or ironic satiric logic. They are really earnest and heartfelt.

What’s coming up next for you?I’m finishing The Shape of Water, and that is not a kids’ movie at all. I would never dream of that. And I want to finish or continue other projects that are of a completely different nature. The thing is, I am not a brand. I am an acquired taste. And as such, I don’t want to be defined by what I’ve done, but what I do next.

Trollhunters season 1 is currently available to stream on Netflix.

can we take a moment to appreciate the fact that Artemis Fowl II’s character arc is basically:

• criminal extraordinaire
• meets an underground civilization of precious cinnamon rolls
• is faced with his own mortality because he almost dies every time he leaves his house
• is taught by the cinnamon rolls about friendship and morality (because that is what cinnamon rolls do)
• begrudgingly changes into his true form:
• nerd extraordinaire

Ereri one shot

“What’s on your mind Levi?” Erwin said not looking up from his paperwork.
“Nothing.” Replied Levi as he also didn’t look up from his paper work. Erwin finished writing something and handed it to Levi to examine, Levi did the same.

“Obviously something’s bothering you.”
“And why do you make that assumption? It couldn’t possibly be from my facial expression.”
Erwin rolled his eyes, “your writing. Usually it’s jagged and slanted, when you’re bothered it’s less jagged less slanted and easier to read.”
Levi looked above his papers to glare at Erwin.
He continued to glare at Erwin until the commander looked at him
“What are you glaring at me for?” Erwin chuckled leaning back in his chair. Silence came from the short one.

“Sooner or later you’re going to have to tell me. I am the commander and if it starts effecting your fighting like it does your writing…” He let that sentence finish itself.

The corporal sighed and slammed down the papers crossing his legs while draping his arm behind the chair.
“It’s Eren.”
Erwin’s eyebrows rose a bit “having doubts?”
“No! I just don’t think he should be made to suffer what the rest of the legion suffers. He’s lost his sister and his best friend is in intensive care with chance of survival looking slim.” Levi didn’t make eye contact “yesterday he actually snapped at me. You of all people should know, that is an ultimate death sentence.”

Erwin nodded with a sigh, “he tired hitting me the other day.”
Levi motioned to Erwin in a “see what I mean” way.
A knock came from the door and both the men said come in simultaneously.

Farlan walked in, hands tucked behind his back.
“Levi, commander.”
“Farlan.” Yet again both men said simultaneously.
Farlan chuckled a bit, “it’s Eren. He’s locked himself away and won’t open the door. No one can get it open. He also kind of went on a destruction path. He made quite the mess”

“God damn it brat.” Levi murmured in annoyance, which made Farlan smile. Hanji soon burst through the open door

“Levi Levi! Eren won’t open the door and he blocked off the window and is worrying us now!” She said draping her arms around Levi’s small frame.
He shook her off then stood up “I’ll get him out.”

The look of fear Farlan gave once Levi said that made both Erwin and Hanji break into a fit of laughter.
Levi patted Farlans shoulder, “you’ll be my medic, hm, Farlan?”
“Levi. He’s a kid there’s no need for brute force.”
“Hm, Farlan?”
Farlan sighed, shoulders dropping “all right.”
“Good.” Levi walked out into the hallway cleared his throat and let out the most terrifying thing you’d ever hear in your life.
“ERRE FUCKING JAËGER” Levi’s voice was ten times louder in that moment than Erwin’s could’ve ever been, a bit deeper too.

Levi marched towards the room where Eren was locked in at.
“Oh god you told him about the mess.” Hanji said then slapping Farlans arm “Farlan! We agreed”
“I know we did but he had a right to know” Farlan ushered her to follow Levi. Erwin quickly followed to two comrades of Levi catching up with Levi.

The group of people trying to block the door off from Levi smiled innocently at the corporal,
“Move!” The crowed quickly disbanded from the door. Farlan flinched at his aggressive behavior, Hanji had fear struck into her heart and Erwin grimaced because he could never command the way Levi just did.

Levi banged on the door “Jaëger open this door or pray to the gods you survive my wrath” he growled loud enough for the boy inside to hear.
Seconds later the sound of the lock unlocking came and Levi walked into the room slamming the door behind him and locking it.
If it were possible, Farlan would’ve passed out from the images of Eren after Levi was done beating the shit out of him. Actually he did, Hanji nearly missed catching him. Erwin pulled out the papers to sign off that Eren died fighting Titans.

“He-Heichou I’m s-sorry I-I don’t know what c-came over me!” Eren squeaked.

Levi pointed to the bed “sit down”
Eren scrambled to the bed and Levi walked over to him.
“I’m not going to hurt you, I want to talk.” Levi said gently grabbing a chair and propping his legs on the bed, next to Eren.

Eren flinched a little but relaxed.
“What’s up with your weird violent outbreaks brat? You punch Erwin, snap at me, now your on destructive paths and locking yourself away. There’s probably more I just don’t want to know it.”
Eren didn’t make eye contact but his body was starting to shake, tears falling from his cheeks and Levi stood up and pulled Eren to his chest. Eren wrapped his arms around Levi’s waist.

“You gotta talk to someone, preferably me, when you’re having problems Jaëger.”
Levi laced his fingers through the cadets hair, trying to soothe his sobs “shh shh.”
A knock came from the door, then followed Farlans voice “Levi please don’t maim Eren”

“I’m not we’re having a civilized talk” he responded

“God I hope it’s not underground civilized talk…” Farlan murmured as Erwin finished the documents for Eren.
Hanji punched the commanders arm “Eren is going to be fine”

They all sat. Sasha are nervously and Connie was trying to get her to slow down before she choked. Jean was drumming his fingers nervously, Mike paced, Erwin signed documents, Hanji was silent, and Farlan was pacing the opposite direction of Mike.

Eren finally pulled away from Levi’s chest and wiped at his eyes “I-I’m sorry Heichou, I got your shirt dirty.” Levi brushed some of Erens hair back and kissed his forehead “shut up brat. Are you upset because Armin?”
Eren nodded “and Mikasa… I lost my family Levi…”
Heichou took a breath and gently made Eren look at him.
“About ten years ago I was in the exact situation, except, I didn’t have friends like you, all I had was Farlan and another girl named Isabel.
They were the only people I had, me being from the underground and all, once we were on an expedition, and this is top secret so if you say anything I’ll cut your tongue out, all three of us had a mission to kill Erwin, I broke off from Farlan and Isabel in the pouring rain. About half a mile away I stumbled upon a squad that was dead except one. He died shooting off a flair.
I raced back to both of them and stumbled upon a decapitated Isabel and, what I thought for sure, was a dead Farlan. Anyways moral of the story, you’ve got friends. Don’t brush them off. Jean may not really care but I’m sure Sasha would listen. Or Connie. I know Farlan will listen. He listens to everything.”

Eren smiled at Levi.
“What?” The corporal asked
“That’s the first time you’ve tried to comfort me with out hitting me..”
Levi rolled his eyes “that’s because I know the feeling brat. Armin will pull through okay? Just have faith in the little coconut.”

Eren nodded “yes sir.”
“Good. You can go clean the fucking kitchen you lil piece of shit.”
Eren grinned and nodded then headed to the door, Levi following.
Eren stopped and turned to Levi before quickly planting a kiss on Levi’s mouth and then exiting quickly. Levi blinked, regathering himself and looked at Farlan.
“Where’d the others go?”
“Erwin had paper work, Sasha started choking so Connie raced her to the infirmary and Hanji had to go with her, Mike went to help Erwin, and Jean went to check on Armin.”
Levi nodded “and you stayed?”
Farlan smiled “of course I did Levi. I’d never leave you. So. Eren kissed you.”

“How the hell did you-”

“Crack in the door.” The younger male smiled down at Levi, the corporal glared in return
“You say nothing.”
Farlan smiled more “my lips are sealed. Kind of like how Erens were se-”

Levi clamped his hand over Farlans mouth “finish that sentence and you won’t walk for a week.”
The cadet smiled on Levi’s hand then took it away.

“Okay okay. You can be really sweet when you want to. Come on. I’ll make you some tea.”
Levi sighed “the kitchen if filthy though.”
“Erens cleaning.”
“He’ll probably do a shitty job.”
Farlan laughed. “I’m sure he’ll do fine Levi. Come on.”

The End.

anonymous asked:

If Hide's been hiding in a city fully inhabitated by dangerous ghouls kilometers and kilometers deep underground, he deserves an award omg

sure, that’s if we weren’t talking about a person who has lured several ghouls to their deaths. and even then, we still don’t know if he is a ghoul himself from that very same underground civilization. ;)

i had two nightmares in a row and both were really bad

granted, one of them featured an underground civilization of refugees from all over the world and its a p good idea for an apocalypse 

but holy shit, im so drained and my head hurts

I really don’t understand why the Gregor the Overlander series isn’t more popular. Like, guys, it was written by the same author as The Hunger Games and I seriously love it sooooo much more. I mean, it has a secret underground civilization, giant talking bats, one BAMF rat, prophecies (that I memorized and can still recite today), and one of the cutest two year-olds to ever grace literature. 

anonymous asked:

Please peach, what is the full list of songs in your "SOFT" playlist? :)

Asleep— The Smiths
Atlas Hands— Benjamin Francis Leftwich
Bathtub— Waxahatchee
Be Still— The Fray
Blue Velvet Sea— Justin Nozuka
Bronte— Gotye
A Case of You— Joni Mitchell
Cherry Wine— Hozier
Clairvoyant— The Story So Far
Come Thou Fount of Every Blessing— Sufjan Stevens
Crazy— Patsy Cline
Dreams— The Cranberries
Falling Slowly— Glen Hansard & Marketa Irglova
Fire— Augustana
Free Fallin’— John Mayer
A Girl, A Boy, and a Graveyard— Jeremy Messersmith
Goshen— Beirut
Hallelujah— Jeff Buckley
Have a Little Faith in Me— John Hiatt
Hide and Seek— Imogen Heap
How Long Will I Love You— Ellie Goulding
I Cant Make You Love Me/Nick of Time— Bon Iver
I’ll Be Seeing You— Billie Holiday
I’ll Walk Alone— Dinah Shore
In These Arms— The Swell Season
Jolene— Ray LaMontagne
Love Vigilantes— Iron & Wine
Lua— Bright Eyes
Master & a Hound— Gregory Alan Isakov
Medicine— Daughter
New York— Snow Patrol
Nothing Like You and I— The Perishers
Pale Blue Eyes— The Velvet Underground
Poison & Wine— The Civil Wars
Rest Your Head— Lali Puna
Samson— Regina Spektor
Sea of Love— Cat Power
Sister Song— Perfume Genius
River— Joni Mitchell
Seaside— The Kooks
Sea and the Rhythm— Iron & Wine
She’s Always a Woman to Me— Billy Joel
Shelter— Birdy
Skinny Love— Birdy
Sodom, South Georgia— Iron & Wine
the stable song— Gregory Alan Isakov
Stay With Me— Sam Smith
Such Great Heights— Iron & Wine
Sweet Disposition— Temper Trap
Time Flies— Lykke Li
To Build a Home— The Cinematic Orchestra
Touch— Daughter
Wide Eyes— Local Natives
The Trapeze Swinger— Iron & Wine
Woke up New— The Mountain Goats
Wolves— Phosphorescent
500 Miles— Peter Paul and Mary
Not About Angels— Birdy

I thought it might be interesting if I wrote some posts about the historical background of Underground. If you have any questions, corrections, or additional information to add, please send a message!

The most obvious historical element of the show is the Underground Railroad itself. But even its name raises a question: why was it called a “railroad” when there’s obviously no actual train or tracks involved?

Well, it wasn’t called the Underground Railroad at first. Of course slaves had escaped and revolted for as long as slavery has existed, and likewise there were free people who attempted to help. But the Underground Railroad specifically – organized groups of abolitionist collaborators working together to illegally move fugitives out of the reach of slave owners – started around Philadelphia between 1800 and 1804. The term “Underground Railroad” doesn’t appear until the early 1830s, though no one is sure who first used the term. But it spread quickly, and by 1844 there were even Underground Railroad songs:

Before then there wasn’t an overarching term for the Underground Railroad. Small groups who worked together had their own secret terminology, and others were forthright about what they did, but no one had agreed on what to call it.

So where did the name come from?

The United State’s first public railroad for passengers opened in 1830 near Baltimore. The technology expanded quickly over the next few decades. But the idea of railroads spread even faster. It was a brand new way of moving, and it changed the way people thought about their country, about space, about time, and about themselves. And even more they loved the new slang associated with it: lines, cargo, conductors, stations, stationmasters, passengers, engines, trains, “blowing off steam” – all of those and more were picked up by the people who worked on the Underground Railroad.

Basically the railroad in the 1830s and 40s was like the internet of the 1990s and Apple of the 2000s. People love to experiment with new words. Just as we stick an e- or an i- in front of everything we can, or use the word “hashtag” out loud, or talk about “swiping left in real life”, that’s the same thing people used to do with railroad slang.

So why is it called the Underground Railroad? Because people in the past were dorks just like we still are today.

Most of the information in this post comes from Bound for Canaan: The Epic Story of the Underground Railroad, America’s First Civil Rights Movement by Fergus Bordewich, which is a *fantastic* book, both very informative and a page-turner, that I highly recommend if you’re interested in learning more.

What if we start seeing Cecil become more and more monstrous in Carlos’ absence? 

His voice loses its brightness until it sounds dull and monotone like in episode 1 and then it gets bitter and unrecognizable and he keeps withdrawing in the station and doing selfish things that affect the town and its citizens. What if Cecil is the villain of this season and the only way to fix him is to bring Carlos back?

And Carlos has to make a choice between science and unexplored territory or Cecil and Night vale.

First they went against the Underground Civilization, then StrexCorp and now the conflict is within themselves.

Guild Wars Lore: Humans

“Though in battle we fight for our homes, our gods and our queen… nothing can break our spirit.”- Logan Thackeray

Hello everyone! Well here we go, my last lore post on the playable races, humans! I decided to do humans last because, well, they got a lot more focus in the games, being the only playable race in the first game, so thought they should let everyone else go first! If you missed it, I have done posts on all the other races, so just click the links to view posts on the charr, asura, norn, and sylvari

IN THE BEGINNING…
(Clarification, Tyria can refer to not only the continent on which the Guild Wars: Prophecies and the core Guild Wars 2 game is on, but also the world itself.

Although it was originally believed that humans and Tyria were created by the Gods, it has now been discovered that humans are not actually native to the world of Tyria. Instead, the Gods brought them to Tyria with them from some other plane of existence, who or what created Tyria is still a mystery. Throughout the Guild Wars 1 campaigns we visit 3 continents, Tyria being the set of Prophecies, Cantha is the setting of Factions, and Elona is where Nightfall takes place. Each have their own history, and even their own dates as to when humans are first said to arrived. 

Spread of Humanity
The earliest record of human colonization is on Cantha, with records stating that in 786 BE (Before Exodus) humans settled the northern coast of Cantha as scattered tribes. In 510 BE warlord Kaing used force to unite the northern tribes and crowned himself Emperor. The next record shows that in 205 BE humans walked on the continent of Tyria, legend says they first walked on Orr, brought there by Dwayna and spread outwards. By 200 BE the Primeval Kings had ruled Elona, and with their rule, humanity spread out from Istan and on into the Crystal Desert. They even started a colony in Tyria, creating what is now known as the Kingdom of Kryta. History from the other continents are not known, either there has been no contact with them, or we just simply haven’t seen them fleshed out in game yet, so whether or not they are inhabited by humans is unknown. Humans have been the dominant species in Tyria for centuries, thanks to what many believe is the favor of their Gods and the gift of magic. This magic almost destroyed everything however, when it was first given to mortal races it was unchecked and wild, so King Doric, the first and only King to unify the three human kingdoms of the continent of Tyria,  Ascalon, Kryta, and Orr, begged the Gods for help. They listened, and using his blood created the bloodstones, a way to lock away magic so that no one mortal could have power over all aspects of magic. (EDIT: Seer created bloodstone, not the gods. Soory for the mix up.)

Shifting of the World
In 1072 AE both Tyria and Cantha faced threats to not only their own borders, but the world as a whole. In Tyria the Undead Lich appeared, attempting to open the Door of Komalie which held behind it the Titans, demonic, seemingly immortal constructs. He was originally a human named Vizier Khilbron, vizier of the last king of Orr, and it was he that caused the Cataclysm that sunk Orr. With the charr at the gates of Arah after destroying the human kingdom of Ascalon with The Searing, the vizier read from a forbidden scroll in hopes of destroying the invaders. The scroll instead destroyed the entire kingdom and sunk it beneath the waves, and transformed Khilbron into the Lich. His plans to control the Titans and use them to conquer Tyria are stopped by the player, he is killed and the Door of Komalie is once again closed.

 In the same year, Cantha is beset by a plague that transforms people into mindless monstrous abominations known as the Afflicted. It is revealed that the ‘plague’ is not caused by any contagious disease, but is the result of living creatures getting too close to the spirit of a long dead assassin and former bodyguard of the emperor, Shiro Tagachi. Shiro had assassinated the Emperor in 872 AE during the Harvest Festival, believing he was planning to kill him. He stole magic the Emperor received as a blessing from Dwayna, but was himself killed shortly afterwards by the assassin Vizu, Luxon champion Archemorus, and Kurzick champion Viktor. His death wail released this magic as The Jade Wind, turning the Jade Sea into solid jade and turning the Echovald Forest and the creatures within it, to stone. Shiro, now a spirit, sought a way to return to life, and to this end he needed the blood of the royal family. While unable to kill the emperor, he did slay Master Togo, revealed to be the Emperor’s half-brother, and with his blood, Shiro returned to life. This revival would be short lived, as The Betrayer was once again killed, by the players and Cantha was saved from his plague. 

These two events seemed unrelated, but in Elona, during Guild Wars: Nightfall, it is revealed that they are both the work of the banished God Abaddon. In Elona 1075 AE, Warmarshal Varesh Ossa of Kourna sought to unleash Nightfall, merging the living world with the Realm of Torment, the prison for Abaddon and his minions. While in the Realm of Torment it is shown that it was Abaddon that was behind the dark magic on the scroll Khilbron read from that sunk Orr and transformed him. The god was also behind Shiro’s betrayal, a demonic servant of Abaddon, disguised as an old fortune teller, told Shiro that the Emperor planned to killed Shiro at the Harvest Temple. This seemed insane to Shiro at first, but the thought corrupted his mind, and he could not get away from it. His suspicions seemed to be confirmed when the emperor asked Shiro to accompany him into the Temple, no other Emperor had allowed their bodyguard to follow them into the Temple before. The players were able to slay the banished god, and transfer his power to another, leader of the Sunspears, Komir, and she took her place in the pantheon of gods.

The Dragon’s Stir
In 1078 AE earthquakes erupt all across Tyria, Cantha, and Elona, and from these quakes came the destroyers. Made of rock and magma, the destroyers were relentless as they destroyed the underground civilizations of the dwarf and asura. Through the combined effort of human, dwarf, norn, asura, and even some charr, the Great Destroyer is defeated, leaving the destroyers without a leader and a blow to their hive mind. Unbeknownst to the heroes of the time, but the Great Destroyer was not the biggest threat, but merely a general and champion of the Elder Dragon Primordius. The death of its champion did however push back Primordius’ own awakening by a whole generation.

Movement of The World
In the 250 years between Guild Wars 1 and 2, the human nations saw much change. Kryta erupted into a civil war after Guild Wars: Prophecies, with the reveal that the White Mantle that held power with their ‘Unseen Gods’ the Mursaat, were actually sacrificing citizens to further the Mursaat’s survival. In 1079 AE the White Mantle are defeated and the royal family is returned to the throne of Kryta with the crowning of Princess Salma. In Ascalon, things took a more dire turn. With the charr making more and more advances, King Adelbern still refused to surrender. In 1090 AE the charr finally took Ascalon City, and Adelbern unleashes the Foefire in his last ditch effort to destroy the charr. The Foefire burns away all the invading charr, killing them, but to the humans, it turned them all into vengeful ghosts, cursed to forever fight against all living beings that dare cross their path. Even with this, Adelbern had lost, the charr finally reclaimed their ancestral homelands of Ascalon. In Cantha, a new xenophobic empire took hold with Emperor Usoku. In 1127 AE the Emperor defeated the Kurzicks and Luxon, finally unifying Cantha, and establishes the Ministry of Purity. The Ministry’s goal was to purge all political enemies, and non-humans from Cantha. This leads to the Tengu fleeing Cantha, settling in the Domain of Winds in Tyria. During the events of Guild Wars: Nightfall, the players released a powerful undead conqueror known as Palawa Joko in their bid to cross the Sulfurous Wastes and defeat Abaddon. Palawa Joko had tried to conqueror Elona centuries before, but was defeated and sealed away. It was seen as the lesser of two evils at the time to release him, but a decision Elona would still suffer for. in 1135 AE Palawa Joko finally conquered all of Elona, he did this by learning from his past mistakes. Using his undead army to divert The Elon river, causing a drought and famine all throughout the continent, and supplying his own army with resources. Not much is known currently of the situation in Cantha and Elona, as the awakening of the Elder Dragon Zhaitan in 1219 AE cut off all contact with Cantha and Elona by sea, due to constant patrols of undead bone ships. Orr’s rising with Zhaitan also caused a tsunami to hit the coastal city of Lion’s Arch, at the time, a major cultural and commercial hub for humanity. A human named Cobiah Marriner helped to establish the new free port of Lion’s Arch, beholden to no race, or kingdom, it transformed from a human city, to a center for all the races of Tyria. 

By the Gods
For many humans, the Six True Gods are what binds them altogether, regardless of where they hail from. The six gods, Balthazar, Dwayna, Grenth, Komir, Lyssa, and Melandru, embody several broad concepts, such as war, healing, death, truth, beauty, and nature. The Gods have grown very quiet in the past 200 years, while still answering prayers to followers, their presence is not felt like it once was, with some now questioning the undying devotion some still have for the Gods. Many people worship all the gods on an equal footing, invoking their name in prayer at different times when appropriate, such as a prayer before battle to Balthazar, and then to Grenth afterwards for the dead. Some will however, choose to devote their life to one god, believing in their ideals above the others and carrying out what they believe is the God’s work.

‘For the Queen!’
The current seat of power for humanity, at least in Tyria, is in Divinity’s Reach with Queen Jennah. Below the queen is a body of ministers, each representing the different human nationalities. This body of governance was seen as a temporary one after the Rising of Orr flooded Lion’s Arch and many refugees came to Divinity’s Reach. By appointing a representative of each nationality as a minister that could then propose laws to the Queen, it was seen as a way to make sure each nationality had a say in matters of the city. In 150 years since Lion’s Arch flooded, this temporary fix has become a stable system that has become the corner stone of Krytan society.

An Uncertain Future
Many of the other races of Tyria see the humans as old fashioned, and conservative, unable to embrace change, clinging onto the past. Some even see the human race as in decline, doomed to disappear from Tyria fighting the dragons, just as the dwarves before them did. Still humans press on, even while they are viewed as old-fashioned, they are still willing to tinker and expand humanity’s technological knowledge through experiments and collaborations with the other races. 

Where once they dominated the whole of Tyria, humanity has, at best, been humbled in the intervening years. Facing threats from Elder Dragon, centaur, and even from within with power hungry politicians humanity has been forced to view itself as an equal member of the world, and not above it. Forging new alliances with old enemies, and allowing themselves to help, and even to receive help has helped their cause. Seeing even the Charr as ally, rather than enemy has given hope to some, because if even they can have peace, then maybe humanity does still have a role to play in the world.

Ok guys, sorry for the delays, but here I wrap up my lore posts on the playable races! Stay tuned for more lore posts, and if you guys like them, please feel free to send us an Ask with any suggestions for future lore posts! Thanks!

-Karn Vileclaw