uncanny x men 1

Nightcrawler’s Medical Training

 Has it ever been mentioned where Kurt got his medical training? It hasn’t been brought up in a few decades as far as I know. Feel free to enlighten me! :D

 For now, I figure he could have studied (unofficially) from a doctor who traveled with or stayed with the circus for periods of time. 
 It would make sense for Kurt, who likes to both try new things and constantly improve himself to want to pick up more useful skills (one of the first things he is shown doing in his spare time in the early days is learning to be a mechanic for the Blackbird from Sean, for instance. and he mentions in the second example that he does odd jobs). Being able to set a broken bone and care for a sprained wrist or ankle would definitely come in handy for an acrobat. 
 

(Uncanny X-men #164, Nitghtcrawler (1985) #1, Uncanny X-men #170 & #174)

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Meanwhile, Ororo is still waiting for Kurt to call.

This comic was inspired by a few things:

1.  This panel from Uncanny X-Men #460

2.  This 山Pのkiss英語 game in which Japanese TV personalities try to pronounce English words correctly enough for Siri to understand them.

3.  This scene from Fraiser in which Daphne practices her “American” accent.

Also, a big thank you to @evilsnowswan (for some reason, tumblr won’t let me tag you) for the German translation!

Latinx Superheroes

Miguel O’Hara/Spider-Man

First Appearance: Amazing Spider-Man #365 included a preview of Spider-Man 2099 #1/Marvel Comics

First Animated Appearance: Ultimate Spider-Man/Disney XD

Originally posted by independentmasterlist

Roberta Mendez/Captain America

First Appearance: Secret Wars 2099 #1/Marvel Comics

Joaquin Torres/Falcon

First Appearance: Captain America: Sam Wilson/Marvel Comics

Anya Corazón/Spider Girl/Araña

First Appearance: Amazing Fantasy #1/Marvel Comics

Miles Morales/Spider-Man

First Appearance: Ultimate Fallout #4/Ultimate Marvel

First Animated Appearance: Ultimate Spider-Man/Disney XD

Originally posted by 0roro-munroe

Ava Ayala/White Tiger

First Appearance: Avengers Academy #20/Marvel Comics

First Animated Appearance: Ultimate Spider-Man/Disney XD

Important Note: Her brother, Hector Ayala was the first Puerto Rican superhero in the history of comics and Marvel’s first Latino superhero.

Originally posted by koriandr

Victor Alvarez/Power Man

First Appearance: Dark Reign: The List - Daredevil #1/Marvel Comics

First Appearance as Power Man: Shadowland: Power Man #1/Marvel Comics

America Chavez/Miss America

First Appearance: Vengeance #1/Marvel Comics

Note: When they announced Ms. America was to appear in LEGO Avengers fans complained that they had whitewashed her character, which was met by a response of the animators saying they would correct this to make it reflect her heritage.

Originally posted by we-avenge

Bobby Da Costa/Sunspot

First Appearance: Marvel Graphic Novel: The New Mutants/Marvel Comics

First Animated Appearance: X-Men Evolution/Marvel Studios

First Live Action Appearance: X-Men: Days of Future Past

Originally posted by harlequinnade

Fabio Medina/Gold Balls

First Appearance: Uncanny X-Men #1/Marvel Comics

Julio Richter/Rictor

First Appearance: X-Factor #17/Marvel Comics

First Animated Appearance: X-Men/Marvel Studios


Gabriel Cohuelo/Velocidad

First Appearance: Uncanny X-Men #527/Marvel Comics

María Aracely Penalba/Hummingbird

First Appearance: Scarlet Spider #1/Marvel Comics

Robbie Reyes/Ghost Rider

First Appearance: All-New Ghost Rider #1/Marvel Comics

Originally posted by greek-geordie

Alejandra Jones/Ghost Rider

First Appearance: Ghost Rider Vol. 7 #1/Marvel Comics

Sam Alexander/Nova

First Appearance: Marvel Point One #1/Marvel Comics

First Animated Appearance: Ultimate Spider-Man/Disney XD

Jaime Reyes/Blue Beetle

First Appearance: Infinite Crisis/DC Comics

First Live Action Appearance: Smallville/The CW

First Animated Appearance: Batman: The Brave and the Bold

First Animated Appearance… that’s actually voiced by a Latino: Young Justice

Kyle Rayner/Green Lantern

First Appearance: Green Lantern Vol. 3 #48/DC Comics

First Animated Appearance: Superman: The Animated Series

Renee Montoya/Question

First Appearance: Batman #475/DC Comics

Created for/First Animated Appearance: Batman: The Animated Series/DC Entertainment

First Live Action Appearance: Gotham/Fox

Más y Menos 

Created for/First Appearance: Teen Titans/DC Entertainment

First Comic Appearance: Teen Titans Vol. 3 #38/DC Comics

Originally posted by titans-k-o

Jessica Cruz/Green Lantern

First Appearance: Green Lantern Vol 5 #20/DC Comics

Where to start reading Cloak & Dagger?

Their first appearance was in Peter Parker, the Spectacular Spider-Man #64

  • Peter Parker, the Spectacular Spider-Man #69-70, 81-82, 94-96
  • Cloak and Dagger v1 #1-4
  • Marvel Team-Up Annual #6
  • Power Pack #7-8, 19, 24-26
  • New Mutants #23-25
  • Cloak and Dagger v2 #1-11
  • Strange Tales V2 #1-19
  • Marvel Graphic Novel #34
  • Cloak and Dagger v3 #1-19
  • Spectacular Spider-Man Annual #12
  • Web of Spider-Man #77-78, Annual #8
  • Amazing Spider-Man Annual #26
  • Maximum Carnage arc (Web of Spider-Man #101, Spider-Man #37, Spectacular Spider-Man #203)
  • New Warriors v1 #32-35, 48-51, Annual #3
  • Marvel Knights #1-15, Double Shot #3
  • Runaways v2 #11-12
  • Dark Avengers arc (Dark X-Men: Beginning #1-2, Uncanny X-Men #513-514, Dark Avengers #7-8, Dark Avengers/Uncanny X-Men: Exodus)
  • Cloak and Dagger oneshot 2010
  • Spider Island: Cloak and Dagger #1-3
  • Amazing Spider-Man vol. 4 #6-8

anonymous asked:

Hello :) I was wondering if you could maybe give me a reading list for Captain Marvel? I really want to start reading about her but I dont no where to start. Thankyou. Love your blog x

If you’re extremely invested and want to start right at the beginning then read Captain Marvel Vol 1 (1969) issue #18 which is her origin story, followed by Ms Marvel Vol 1 (1977). Then read Uncanny X-Men Vol 1 (1982) issue #164 which features Carol’s first appearance in her Binary form. Then read ‘New Avengers’ Vol 2 (2006) which really sets her up to be Marvel’s primary female superhero. Then read ‘Civil War’ (2006) where she plays a major role and that leads directly into Ms Marvel Vol 2 (2006).

However, I would just start at Captain Marvel Vol 7 (2012). It gives a nice tidy flashback of her origin, explains her binary power, and is where she officially becomes Captain Marvel. This is essential reading and it’s a great jumping on point. 

After that definitely read Guardians of the Galaxy Vol 3 (2013) issues #15 onwards, Captain Marvel Vol 8 (2014), A-Force Vol 1 (2015), Captain Marvel and the Carol Corps (2015), Ultimates Vol 1 (2015), Captain Marvel Vol 9 (2016), A-Force Vol 2 (2016), Ultimates Vol 2 (2016), and then The Mighty Captain Marvel (2017) which is currently at issue #4 and then you’re all caught up. 

Note - Skip ‘Civil War 2′ (2016) as the writer just messes up her character completely. 

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Here’s some of the most amazing and invaluable advice you’ll most-likely ever get from one of my good colleagues and legends in comics/gaming, creator JOE MADUREIRA. It’s what i’ve been preaching to you aspiring artists since i arrived on DA, but i think his POV says it perfectly:

*WARNING: SOME MATURE LANGUAGE*

“DO YOU REALLY WANT TO BE A SUCCESSFUL ARTIST? 


Or a successful WORKING PROFESSIONAL?



Believe it or not there is a difference. I’m not usually a soapbox type guy, I don’t like instructing people, and I think I’m a terrible teacher. But hey, it’s Friday and I’m in a strange mood. So here goes:

I’ve noticed that a good number of my fans happen to be aspiring artists themselves. This is for all you guys. I get asked constantly: "Where should I go to school?” “What classes should I take?” “What should I study for anatomy?” “What pencils and paper do you use?” “Should I be working digitally now instead of traditionally?” “How do I fix my poses? Learn composition? Perspective?” “When am I going to develop my own style?” “Who were your influences?” “Teach me how to draw hands!” The list goes on…

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Here’s the deal. All of that stuff *is* important, and it may nudge you in the right direction. A lot of it you will discover for yourself. What works best for one person doesn’t work for another. That’s the beauty of art. It’s personal. It’s discovery. DON’T WORRY ABOUT ALL THAT CRAP!

Instead I’m going to answer the questions that you *SHOULD* be asking, but aren’t. These are things that have only recently occurred to me, after doing this for 20+ years. These things seem so obvious, but apparently they elude a lot of people, because I am surprised at how many ridiculously talented artists are ‘failing’ professionally. Or just unhappy. The beauty of what I’m about to tell you is that it doesn’t matter what field you’re in or what your art style is.

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In no particular order:


1) DO WHAT YOU LOVE. If you are passionate about what you’re doing, it shows. If you’re having fun, it shows. If you’re bored, IT SHOWS. Some guys are able to work on stuff they have zero interest in, and still pull off great work, but I find that when I do this my motivation takes a huge hit. And Motivation is key. Money is not a great motivator. It’s temporary like everything else. And honestly, I’ve gotten paid the most money for some of the shittiest work I have ever done. That may sound awesome, but it’s not. And here’s why…

2) You MUST stay Excited and Motivated. Have you noticed that there are days you can’t draw a god damned thing? And some days you feel like you can draw anything? It’s 4am but you don’t notice because you are in the ZONE. Your hand is racing ahead of your mind and you can do no wrong?! Maybe it’s some new paper you got. Or a new program you’ve been wanting to try out. Or you just found some amazing shit on DeviantArt, or watched some movie that just makes you want to run straight to your board. This relates to the above because while it is possible to involve yourself in projects you aren’t excited about—maybe you need the cash, or think it will look good on your resume, whatever it is—it’s not going to last. You need to stay fresh. Expose yourself to new things. New techniques. You should be getting tired of your own shit on a fairly regular basis. Otherwise other people will.

3) Check your Ego. If you think you’re the shit, you’re already doomed. You may be really, really good at what you do, but there’s someone better. Sorry. There’s always plenty to learn, even for us old dogs. So when I meet young upstarts who have this sense of entitlement, or a know-it-all attitude, I just have to laugh. Some of the biggest egos I’ve ever witnessed were from people who have accomplished the least. Meanwhile, most guys who are supremely talented AND successful, and have EARNED the RIGHT to have an ego and throw their weight around, don’t. Why is that? It’s because…

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4) RELATIONSHIPS ARE IMPORTANT. This may be one of the biggest lessons I’ve had to learn. Early on, I didn’t value my relationships with people. Creatively or otherwise. I felt like I didn’t need anyone’s help and I could figure everything out on my own. Let’s face it, many of us become artists because we are reclusive, social misfits. We’d rather stay inside and draw shit than go outside and play. We like to live inside our own minds. Why not?! It’s awesome in there! And sometimes we don’t want to let other people in. But like I said—you can’t do it alone. I can honestly say that as much as I try to stay current, as much as I try to push my work and draw kick ass shit that will excite people, I would not be where I am today if it weren’t for all the other people I’ve met and learned from along the way. Guys who pulled strings for me. Took risks on me. Believed I was the right guy for the job. You need to manage your relationships. You need to network, and meet people. Drawing comics is still a pretty good place for reclusive types—but if you want to work in big studios—Making games, Films, animation, basically any other type of job on the planet, you’d better start making some connections. Be likeable. Be professional. That doesn’t mean be an opportunistic ladder climber. Fake people lose in the end. Be yourself, but be professional. It’s no secret that when people are hiring, our first instinct is to bring in people we know. It’s human nature. I don’t like unknowns, even if their portfolio is awesome. If we have a mutual connection, if they have great things to say about you, you’re in. If you have AMAZING artwork to show, and I call your last employer and they tell me what a pain in the ass you are to work with, you’re done. Talent and skill only get you so far. I am literally amazed at how often I meet guys that are total assholes and think they are going to get anywhere.

5) Here’s the BIG ONE. The greatest obstacle you will ever have to overcome IS YOURSELF. And the Fear that you are creating in your own head. Stay positive. Stop defeating yourself. There are artists I know that are so damn good they make me pee my pants. I look up to these mofos. I study their shit and I want to draw like them. And they are almost NEVER working on their DREAM project. And—big surprise, they aren’t happy in their job. “Why NOT?! WTF is WRONG WITH YOU?!” is usually my reaction. And the answer is almost always “The market isn’t great right now” “Other stories/games/comics like mine don’t do very well” “The shit that’s hot right now is nothing like mine, It’s just going to fail.” “I’m not sure I’m good enough.” “I need the money.” “Too Risky.” “I tried it before and failed. ” It doesn’t matter what words they use, they are afraid for one reason or another. I know. I’ve been there.

But here’s the deal. YOU NEED TO TAKE RISKS. Guess what? YOU ARE MOST LIKELY GOING TO FAIL. If you want it—REALLY want it, that won’t stop you. You will learn A LOT. My good friend Tim constantly jokes about how I jump out of planes without a parachute and worry about the landing on the way down. You may think that I’m lucky, that it’s easy for me to say because I’m already successful, that I’m in a different situation than you all are. But it’s not true. Risk is risk, no matter what level you’re at. If you’re already successful, you just take even bigger risks. But they never go away. Everything in life is Risk vs. Reward. Not just in your career. LIFE. You’d better get used to it.

I didn’t know what the hell I was doing when I got into comics. I left the #1 selling book at the time ( Uncanny X-men ) to work on Battle Chasers during a time when 'Conan’ was about the only fantasy comic people knew. And no one was buying it. I wanted to work in games, so I started a game company. I had NO IDEA WTF I was doing. I just wanted it, really bad. We tanked. It failed. No big surprise. But the people I worked with got hired elsewhere and rehired me. I started ANOTHER game Company. We had 4 people and a dream, and some publishers wouldn’t even meet with us, because their 'next gen console’ teams had 90+ people on them. I literally got hung up on. “Stick to handheld games, it’s smaller, maybe you can handle that…” one MAJOR publisher told us. I don’t blame them. But we didn’t let it stop us. Thank god we didn’t listen to them. Vigil was born. Darksiders happened, AND we got to make a sequel. It stands shoulder to shoulder with the best games in the industry, and the most elite and experienced game dev studios in the world. How is that possible?!!! Hardly any of us had even worked on a console game before. I’ll be honest, I was thinking we would fail the whole time. I just didn’t care. If I had to play the odds on this one, I’d bet against us.

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Why am I telling you all this shit? This is not me patting myself on the back. It’s just stuff that has somehow only dawned on me recently when it’s been staring me in the face for so long. I feel like I need to wake you guys up!!! I’ve been limiting myself. I’ve gotten afraid. I’ve taken less risks. I saw my career going places I didn’t want to go. I wasn’t happy and I wasn’t excited. And I’ve realized, that all that stuff I just talked about is the reason I am where I am today. Not because I have a manga style, or I draw cool hands, or there’s energy in my drawings, or all the other things people rattle off to me. There are other guys that do all that same shit, and do it better. And amazingly, those same guys constantly tell me “Man, I wish I could do what you are doing.” “SO DO IT!!!!!” PLEASE listen to me—because I want you guys to make it. I want to look to one of you people for inspiration some day when it’s 2am and I need to keep drawing. Stop worrying about all the other stuff—the pencils, the paper, the anatomy, all that shit. It will only get you so far. You’ve already got most of what you need. I hope this helps some people. From the bottom of my heart, thank you for all the support over the years. You are all one of the greatest motivating forces in my life and my career. Sappy but true. Ok, let’s go draw some shit!!!“

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4

UNCANNY X-MEN VOL. 3 #1-4 “The New Revolution”

In the wake of the Phoenix, the world has changed and is torn on exactly what Cyclops and his team of X-Men are – visionary revolutionaries or dangerous terrorists? Whatever the truth, Cyclops, Emma Frost, Magneto, and Magik are out in the world gathering up new mutants and redefining the name UNCANNY X-MEN.

  • Published: February - April 2013
  • Writer: Brian Michael Bendis 
  • Cover Artist: Chris Bachalo 

Where to start reading Laura Kinney/X-23?

Let’s start with her first appearance in NYX #3

  • X-23 vol.1
  • X-23: Target X
  • NYX #3-7
  • Uncanny X-Men vol.1 #450-451
  • Marvel Team Up vol.3 #5-6
  • X-Men vol.2 #165
  • Uncanny X-Men vol.1 #455-460
  • Captain Universe/X-23 #1
  • New X-Men vol.2 #20-22, 23, 24-27, 28-32, 33-37, 38-41, 42-43
  • Messiah War crossover
  • X-Force vol.3
  • X-23 vol.2
  • X-23 oneshot
  • Daken & X-23 ‘Road to Hell Prequel
  • Avengers Academy #22, 29-31, 32-33, 34-37, 38-29
  • Avengers Arena
  • All New X-Men (starting from #19)

The Uncanny X-Men Vol. 1 #525 - Second Coming, Chapter Ten (2010)

Written by: Matt Fraction

Artist by: Terry Dodson

Colorist by: Rachel Dodson

Lettered by: Justin Ponsor

Publisher: Marvel Comics