changing the walking dead game along the way due to fan perception is a good idea, but telltale have gone about it in entirely the wrong way. Where they’ve tried to satiate the often intolerant and harmful desires of the players, they should be teaching the players. They need to indirectly scold them for their terrible ideals. They needed to teach the players that Sarah can damn well make it despite her neurodiversity, that she isn’t letting the group down, and that she can contribute wholly to their unit just as luke, kenny or anyone else could. They needed to teach the players that Nick makes mistakes and he takes responsibility for them, that he is capable of trust and development, that he is a good person and not just a fuck-up who exists at the expense of everyone else. When the fans hated Duck for god knows what reason, they killed him off, yes, but they did it at a price, they made the fans question their own humanity. The child was just a kid, possibly with ADHD, their blind hatred and unjust intolerance for a neurodiverse child was severely criticized when the fans were confronted with the fallout of what they wanted, asking them “Is this REALLY what you wished for?”. And they did the same with Ben, giving him a moment of redemption if you let him live, and a moment that garners sympathy and pity from his most devoted haters and having clementine – the one that every player cares about and that you deeply need to validate you in the game – harshly criticize you if he dies. That’s what I wish telltale would do now, instead of proving the fans’ false, uninformed misinterpretations of characters true and fulfilling their disgusting harmful desires.
You know what would have been better than Sarah dying? Sarah living. Sarah fighting against the hypothetical odds that Jane has set against her and proving her wrong. It would be good for Jane to learn that Sarah could make her way in a relentless and unforgiving environment that even she struggles with. Jane would realize how wrong she was about people in the same situation as Jaime, and it would be a good teaching character arc for both her and the players who have no tolerance for Sarah.
Under Clementine’s request Jane teaches Sarah some survival skills that the player didn’t learn (because there’d have to be more) and along the way, Sarah disproves Jane’s old beliefs with her capability. Jane is taught by Sarah that she is just as strong as Clementine, if not more so for making her disadvantages work. All she needed was people to have faith and patience in her. Jane would apologize for ever doubting her and do everything she can to learn more about her condition and help Sarah when the need arises.