It was getting too long, I had to cut it, I’ll make 2 more parts on the Art tips!!
Have a super good day!! Hope it helps~~
*** Flipping your canvas on traditional media: Look at your painting in the mirror, or turn your paper and put it against a light, to see the reverse image or take a pic of your drawing with your phone, and in the pic editor, just flip it~~
Can you please make a tutorial on how you did the gifs in the spine breaker comic? The bouncy heads!
Yes no probl♥ tbh if it’s not difficult to do ahah
I work on sai and pcs6
If you never made gifs on pcs6 I know it can be pretty confusing so I’ll try to make it very detailed!
First of all the drawings. Draw your character(s) and create two different files. One for the head and the other for the body+backround etc
Save the head as png –
>(32bpp ARBG) meaning that the head will be transparent (there will be no white backround around it) and the body as png –
> (24bpp RBG).
For the next steps I work on PCS6! We will start the animation!
Open the two files on PCS6. Paste the head.png on the body png. So you have this
Then go on the timeline window (if you don’t have it go on window — timeline) this is where we are going to make the animation! And click on create an animation (mine is in french so I don’t know what’s the exact name)
So you have this
(1. I put the frame at 0.1 s and instead of 1 time I choose always, but it’s up to you!)
Create a new frame in the timeline (2.) and lower the head (only on the frame 2)
Then create a third frame and raise the head a bit. And again and again until the head is at the the same height as the first frame, I created 3 other frames.
Now play the aimation, it should like this!
It looks great and you can stop here if you want!
But if you want to make it even more bouncier (*-*) go back to the frame 2. And create another layer of the “head” (ctrl j)
Click on the eye of the “head layer” (still on frame 2) to unsee it. Go on “head 2″ — (ctrl t) and transform the head so it looks like this (kinda like a crêpe)
(note: if you go on frame 1 and you can see “head” and “head 2″: click on the eye of the “head 2″ to unsee it (still on frame 1) then go on frame 2 and click again on the eye to make it reappear.
Play the animation and ayyyy bouncy head!
To save the gif go on Files - Save for web - Save
And tada you’re done, good job :^DD If it’s still not clear don’t hesitate to send me a message!
in this tutorial i’ll teach how to make these gradient textures, request by anonymous. This tutorial has two versions: english and portuguese. And i make it clear that english isn’t my language, so i apologize for possible errors. Like or reblog this post if was helpful.
In green : I call them “middle” because they are at the “center” of the haircut. They link the red and purple groups.
In red : the longest spikes of the haircut.
In grey : the general form of the haircut and probably what was a problem for most of you who asked because the lenght are differents but almost the same at the same time!
In red and yellow : yellow is shorter than red of course, but close enough. Both groups seems detached to the rest due to their lenght SO it’s where the details lines in the hair plays a role(as it makes it looks progressive by adding smallers spikes around) so everything seems uniform in the haircut.
BAKUGOU DETAILS :
[not done yet]
MIDORIYA DETAILS :
[not done yet] —> BUT WATCH THIS! (i only know how to draw Midoriya’s hair since I watched him draw it)
Don’t worry, you’ll think of it in a matter of seconds soon so you no more have to look back at it!
A few words on drawing :
I think it’s important to learn how something work, quickly analyse it, as in the end it’s all logic! Same goes for those characters hair: they got a base and recurrent directions and form. Now I don’t draw those as much as you know who! But it’s easy to get i think. I’ll try to put the way I see it and think when I draw them. That’s how I tuto!
It’s short tuto but if you are enough people to ask more questions on tuto I’ll consider detail it more.
I hope it’s helpful! have fun!
Adding this here again because friend told me I made it look too simple last time so i figured doing my own step by step tutorial form was a bad idea, haha :
… those are literally the usually 2 different layers I use. <w>; FIRST LAYER : “ok so i’ll give him this pose for now, he’ll be wearing this like that and his hair and expression are like this, effects and proportions should be good like that?” SECOND LAYER : “details, cleaning, few edit/changes on some parts”
IMPORTANT NOTE :
Yes, I decided only to do one angle but this is the angle that shows the most, if not all actually… Also doing only one angle for each because not as much people requested it.
I love your art style so much! It's always so detailed and I love it! Can I ask how you draw Lapis' hair? For me it's IMPOSSIBLE but you make it look so easy!
Hi @kylie0321! Belive it or not, this is the most difficult question i have been ask so far xD because i dont have a WAY to draw hair…i just follow my heart o_O haha but i will try to explain what i do when i copy a character.
First i recollect
some pictures from the character, you will notice that Lapis hair never looks exactly the same, so you have to recognize the most distinguishable features, in other words, you have to simplify it.
Here you can see how the crewniverse draws her hair differently, so i found 3 features that always repeat:
1- The triangle-like back of her hair (? (SORRY FOR MY ENGLISH)
2- the spongy (? bangs, sometimes more fuzzy or bigger
3- and the sideburns, i dont now if its ok to call them that, but you get it xD
So, you can start simple, a triangle, a semicircle and the pointy sideburns. Then just add some movement and details and you are done. I think that whatever style you have, if you start with those 3 things it will always look like Lapis!!