anonymous asked:

can you give any advice on drawing short hair? I always have so much trouble with the hair line and making it not look like the person i'm drawing has a caved in head - it doesn't have to be super complex but you draw short hair so well and i'd like to know if you got any advice

I’ll do my best!

First of all, remember that the head is ROUND: unless you’re going for something stylized (which can work great!) heads are always some form of kinda-like-an-egg.
Secondly, the eyes are in the MIDDLE OF THE FACE (not towards the top, as people often think!). 

Start by deciding where you want the hair to part. I usually go for slightly-to-the-side, but it depends on the character.

The way I do it, short hair is essentially just a bunch of tufts. Try not to make them all look the same, or have a very defined pattern, it tends to look unnatural.
The dip or part between tufts never touches the line of the head! All hair has volume, and shouldn’t be right on the scalp (and DEFINITELY never dip into it!!)

Next, decide where you want the hairline/forehead line. Is it receding, a widow’s peak, straight like a ruler?
 If the hair has a lot of volume (like the hair above here), then you can probably see those bangs fluffing up there right above the forehead. I like to mark my hairline with choppy lines and then work from that.

Even very short hair shouldn’t be completely on the line of the head. Remember that ALL hair has volume!

Yeah, even very straight, limp, or soft hair has enough volume to lift away from the head a little bit! 

Long hair tends to be a lot heavier, so it probably won’t fluff up as much. Instead, it fluffs down. That’s not a rule, though, hair can be any which way when you’re drawing!

Here’s hair that’s literally square-shaped. It still works because there’s room for the character’s head under there.

Here, the hair is rounded and has volume, but it dips into where the head should be, so it just looks kind of small and ill-fitting. 

And the best advice I can give literally anyone regarding art: Study stuff! Look in the mirror, look at people around you, ask yourself why the face is like this and why hair looks like that and how it works.

That’s all I got for now, really. I hope it helps!

threedona  asked:

Do you have any tips on drawing hands.

I keep these general rules in mind:

starting at the palm helps keep these proportions 

painting hands tends to be a lot easier than lining them from personal experience. overall I just treat them like shapes and simplify them down to their basic poses  

if you have trouble with hands I recommend just trying to treat them like you do with the rest of the piece. overworking them or making them *too accurate* when the rest of the piece isn’t as accurate will make it seem off too.

the best thing I can recommend is to just use your own hands as references/find stock photos to get the idea of the shapes and value

hands are hard! good luck!!

anonymous asked:

Can I just say that your art is absolutely gorgeous? The colors always go so well together, and that fuzzy(?), textured brush you use really completes the look! I was just wondering: How do you get photoshop to create a palette like the one in your stranger things piece? Whenever I work in photoshop, warm colors end up looking either dull or neon, but the coloring in a lot of your pieces looks like it could have been done in Paint Tool SAI.

Hey! Thank you, it means a lot that you like the colors, cause choosing the palette is the thing that i found more difficult, and i never like how it turns out.

Well, i started using photoshop this year, before i only used paint tool sai, so i still have a lot to learn of photoshop. I never do the same in every piece, i like to exeperiment and try new things but what i did for the stanger things fanart is really simple. 

Fisrt i did the lineart and flat color layer.

Then i added two layers in darken mode for the shadows, one with less opacity than the other.

And to blend it all together i made an overlay layer that i simply paint red with low opacity.

Maybe this explains it a little better, sorry its in spanish.

Sometimes after i finish i blend every layer in one, i duplicate it and add the noise filter to the duplicated layer. Thats what makes it look fuzzy, i think xD. Hope this helps you!! Feel free to ask me whatever you want, i will do my best to help :3

anonymous asked:

Do you have any tips for drawing bodies ?

proportions are important! but they’re not everything. use them when you get lost, but really you don’t need to follow them like a book. there’s plenty of tutorials about shapes of bodies and lengths of certain parts so hey I don’t want to repeat what’s already said.

I start from the torso and work out when sketching:

and my sketches (especially when painting) never get too detailed:

try to not get too attached to your first sketch! you will always need to change and edit it. it’s best to react to the problems you encounter along the way instead of trying to get it perfect from the get-go.

plus you’ll be much more engaged and thinking about what you’re doing when you refine it as you go.

try to render the body like your setting/background/whatever. honestly cohesiveness>accuracy. you won’t notice mistakes in the anatomy or it won’t matter as much if you’re too busy looking at the piece as a whole. people can notice when you’ve overworked an area, so over-refining a body or figure will make it look out of place and overall draw attention to it

when you’re drawing a body use references!!! please! be kind to yourself!!

if you want to draw a body like this

you’ll probably have to use different angles. and that’s fine! the point is you have to look at the shapes the body is made of to understand how to simplify it.

I recommend if you’re stuck to block the body. basically paint a solid color to try to get the shape instead of tracing the contour (outline) you have in your head, (this is why a lot of figure drawing is traditionally charcoal. you can mess with it and move it around and block really easy) blocking looks like this mid-process:

really ugly, but it’s a good sense of the actual look of the figure.

from there you can start adding values and get a form. think of it like molding clay- just push and pull to make a form instead of drilling every pose from every angle to muscle memory. now for a few quick tips:

  • use your own body! you probably have a mirror, just look at how this arm or your neck looks when it’s in the position you want.
  • spend as much time on the body as you do the background/setting (or less!) unless you really need it (and if you’re like me who put them to the same importance) you don’t need to spend a bunch of time refining the body. you’ll make more pieces, don’t get caught up trying to prove yourself lmao
  • when doing line work, have a solid sketch behind you. lower the opacity of the sketch to under 15% (mine’s around 8%) don’t fool yourself and obscure the lines you’re drawing
  • step back. flip the canvas, zoom out. change your perspective on what you’re working on
  • the transform tools are your friends. filter>liquify has helped me so much
  • draw from life! I know that sounds super boring! I have probably 100+ charcoal figure drawings in my room rn, none are particularly impressive but they’ve helped. find a way where you can practice and enjoy it
  • bodies are just lumps of mass like the rest of the world. don’t get intimidated. just treat them best you can- they’re just a bunch of shapes and values, try approaching them treating them like a bunch of shadows and highlights
  • my last bullet seemed super edgy but I’m serious. they’re just mass 
  • practice practice! no matter how many process you know, you’ll have to keep trying to find a good way for you to draw bodies
  • just keep trying until you make a breakthrough! you’ll learn the most from trying

good luck!! I hope this helps you!

Color Palette Swap - How I do it

Alright, I honestly am not the best person at explaining stuff due to my phrasing being absolutely terrible. Anyway, under the read more is an explanation on how I did a few of the color palette swaps from my post earlier.
I used Photoshop CS4 to do everything, any Photoshop above that should be okay too. I’m not sure about other programs, but to do it the way I’ve done it the program should have Blending Modes for layers (for example multiply) and it should have options like Hue/Saturation and Color Balance (those are just examples) that can be put on individual layers. I use PS as the abbreviation of Photoshop.

If you want me to clarify anything please ask me to do so!

Keep reading


Cement Garden Stones

Full Tutorial:

1-) Pick up some cement (10lb box in the image),
2-) Measure 2.5lb with a food scale or similar,
3-) Add one cup water. Just enough to moisten all of the cement. No more,
4-) Stir until no cement is left dry,
5-) Prepare your mold. If you are using something inflexible like these mini loaf pans, coat them with oil or Pam. If you are using a flexible plastic mold or milk carton or such, you shouldn’t need to do so,
6-) Add cement to pans and smooth top. Tap mold on hard surface to level and release trapped air, if possible,
7-) If you are going to add tiles to your stone, now is the time to do so,
8-) If you are just going to do the stamped “engraved” letters, set a timer for 30 minutes (you can Google “Stepping Stone Stamps” to find alternatives),
9-) Take a peek at your cement. If water is accumulating on top, dab it dry with a paper towel,
10-) At about 30 minutes, scratch the surface with a toothpick, if it makes a “dry” mark, you are ready. If not, wait about 10-15 more minutes,
11-) Stamp your letters. You can make small lines to use as guides, to stamp on a straight line or to find your center (If you mess up, you should be able to smooth out the surface and restamp),
12-) Let it dry undisturbed for 24 hours.

skypher-drabbles  asked:

Hey I really love your art style and I'm trying to find out how to draw head and hands better. Could you maybe show us how you do it? Much appreciated ♥

This is how I do it most of the time, sometimes I just start at step three lol, Now as for heads

A tip for heads is that wherever you put the nose the chin has to be lined up right underneath it, unless your character has a crooked jaw or something or if that tip doesn’t quite fit with your art style that’s fine. Also where ever you put the line is going to be more or less the direction your character is facing. Sorry these instructions are kinda vague, regardless I hope these helped somewhat!

anonymous asked:

I first want to start off by saying I love your blog and your cc but I was wondering if you could make some eyeshadows that don't go so drastically high because i feel like it doesn't look the best on my sims. (Might be the way I make them idk) but thank you! ❣

Yes, I can make some different styles of eyeshadows I suppose. I know that I have made some in the past such as the Paint Pot eyeshadows, all 4 of the naked palettes, and the two @makeupbyan looks I made so if you don’t have those you can find them here:

Also, you may keep in mind that any of the current eyeshadows you like, that do not “look  well” for your sims, you can always change by downloading the photoshop .dds plugin (which you will need first), opening the package file in Sims4Studio and then exporting the file onto your desktop or desired folder. Open this file in Photoshop and then find the tab “channels” on the right hand side, select the “alpha” channel and then erase the selected part as pictured here:

Save the file as a .dds

a big white box with settings will appear and then make sure you change them to look exactly like mine:

Press “Save” and then import the file back into Sims4Studio and it wont be so high up!

I hope this helps love. I’m sorry they don’t look good for you.

anonymous asked:

If u dont mind explaining, how do u do that effect on the lineart with the green and red? Idk what it's called. Thanks!

Here, I made a tutorial on my WordPress Website~! ❤

^ You guys should check that site/subscribe to it because I make little how-tos about my art that I get many asks for, you might find something interesting !

anonymous asked:

Hi! Could you do a tutorial on how you make tops that have a layered shirt with a jumper on top? I can’t figure out how to do it for the life of me, thank you in advance!!1!

I don’t have a real good tutorial on it, I do it mostly by trial and error, but there are a few things you need to do for it to work

1. Make the undershirt that you want. 

2. When you are done with the undershirt, select it all, and go to 3D Garment and choose freeze. This will make your shirt unmoveable now. 

3. Make the sweater you want to put over the blouse. Don’t animate it yet

4. Select all the pieces of the sweater and fill a number in the Layer section. Make sure it’s higher than the number of your blouse. (Default is 0) With this option, all the clothing pieces that have a higher number, will appear on top. So your sweater stays over the blouse.

5. When you animate you may have to fiddle a bit to make it look right. For the collar I pin it all, so the collar stays into place.

6. Select your blouse again and unfreeze it. Your clothing piece will normally fall right, but there is always a chance you have to adjust it a bit.

And that’s the few things I do to make this kind of shirt. 
Hope this helps! If it doesn’t, feel free to ask me for more help!