I saw this picture the other day and was immediately compelled to draw this. And coincidentally it also turns out that today is the 40th anniversary of the premiere of Stars Wars. Wow~! What are the odds *haha 🌙✨🌸
For as many issues I have with ME: Andromeda I still find genuinely interesting/engaging side quests and interactions. For instance there’s a quest late in the game about Salarian espionage and potential traitors. And I immediately bought into it. Salarians are incredibly smart and devious, and the circumstance surrounding the quest only make sense if the perpetrator is prepared and paranoid. Or at least that’s how I went into it thinking. Honestly it was a fun ride from beginning to end, but it’s another case of what should have been a larger portion of the game.
I think there’s a fundamental problem with what I want from this series. The original Mass Effect was a surprisingly deep RPG for what could have been a run of the mill action game. But it had to be engaging, both narratively and tactically, because it was kind of a janky shooter. It was a rich universe with all kinds of discoveries waiting to happen combined with a robust combat system where every engagement would require the most from what skills you had developed. But no one came to Mass Effect because it was a 3rd Person Shooter, we showed up for the RPG in space.
Now we’re four games in and I can’t have more than three skills available at any one time. Nor can I even direct my companions to utilize their unique skills in combat. But the shooting is so much improved over its previous titles. Even maneuvering around during a firefight is leaps and bounds better than all of the trilogy combined. But it wasn’t why I loved this series. Mass Effect may not have had good combat but at least I had options with which to experiment and refine. The world no longer feels fleshed out, it feels by the book. All the things that I had come to this series for have slowly fallen by the wayside.
ME: Andromeda isn’t a terrible game, but it’s not a good Mass Effect. There are hints and traces of an interesting game buried deep, but I don’t think it’s worth it to dig them out. I don’t know what the people at Bioware intend to do with Mass Effect from here, but I don’t think I’m interested any more.