A big eye opening (and learning experience) was when I took a portrait painting class. It really taught me how important it is to know where the planes of the face are. Not just for painting BUT for drawing too. It helps you anchor the facial features down.
Not only that…it makes your paintings/drawings more realistic and now a days with so much of your 2d art being turned into 3d films…it’s knowledge you must have.
As an animator I’m always trying to find a way to put life into my poses. It doesn’t matter if it’s 2d, 3d, a character running, or even standing still. Some how I need to make the pose feel like it’s alive.
I’ve found over the years if I just shift a characters weight towards one foot I can make a dull pose into an active pose.