troupple-king

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Plague of Shadows is clearly the game of the year.

Some Halloween things to think about:
-Tinker Knight trick or treating
-King Knight terrorizing children
-Propeller Knight at a Halloween dog parade
-Plague Knight vandalizing property
-Treasure Knight getting lost in a corn maze
-Specter Knight hosting a haunted house
-Mole Knight going to Specter’s haunted house and accidently burning it down
-Polar Knight…would probably stay home
-Shovel Knight and Shield Knight carving pumpkins together
-Black Knight stuck giving out candy in front of the Tower of Fate
-Troupple King wearing a lion costume
-The Bard trying to play a spooky tune on his loot

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Happy Halloween! The very talentend mklachu commissioned me these for her Plague of Shadows: Tango of the Troupple King - Violin + Viola cover video, enjoy!

“Plague of Romance”

Shovel Knight: Plague of Shadows was released the other day, and the verdict is out. By general consensus, players love the expanded levels and environments, the alternate story, the fleshing-out of minor characters, and the mechanics of controlling Plague Knight himself – but they’re cursing that forced romance plot with Mona.

Granted, this is understandable. Romance plots are all-too-often misused as an easy way to humanize a weird or unlikable character, and to generate plot with minimal effort. Plus, it’s also pretty annoying when a male character’s worth is defined by his ability to “get the girl,” and the girl in question is reduced to a device by which the protagonist’s character is explored. And let’s not forget all those tired, predictable romance cliches…

In short, I get it. I’m usually the first to criticize such lazy writing. Now let me tell you why you might be judging Plague of Shadows too hastily.

(Screencap by imgayforshiek)

Read on below!

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