The Seven Wonders


  • Ability to manipulate objects using the mind.


  • Imposition of one’s will onto another.


  • Spiritual descent into hell.


  • Ability to shift instantly from one location to another.


  • Ability to manipulate and create fire


  • Extra sensory awareness of objects and people.

Vitalum Vitalis

  • Transfer of one’s life force to another.

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Recognize the Divinity of your day; the perfection of [y]our Moment, Every present[Gifted] moment.
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Almeiweek 2015 prompt one: past and future

A little late but better than never…

When Alphonse Elric was a child, no matter what it is was he wanted to be at the time— an alchemist, a historian, an adventurer—a he always knew one thing: he wanted to fall in love. He could remember being very small and seeing the little looks and gestures his parents would share and he knew that when he grew up he wanted to get married and maybe even be a dad. 

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i have a loneliness that is tangible, but it is not a loneliness. it is a rock, and it is me, and it is being too tired to shower. i say i am sad, because that word is short and my mouth is weary, because everything is weary, because i am sad (see). i am not sad. sad feels different, transmutable. this not a burning house, but a house already burnt. it is not the fire but standing in the ashes after, sifting through the soot for pictures of the people you thought loved you the most. i am tired, but it is not a tiredness. it is a pair of hands pulling me through the ground, always, and always, and always. 

You know what pisses me off about Berthold Hawkeye?

Everything except his contribution as half of Riza’s DNA

Specifically? Or, one of the things…

Let’s look at where, canonically, Alchemist put their damn notes/research.

Edward (Fullmetal) keeps his notes coded as a travelogue.

Roy (Flame) keeps his notes coded as a journal bragging about dates, using names of women and such.

Both Roy and Edward are rather brilliant alchemists, and I’m sure they have important shit in their notes. They code them in a way that only they, or someone with the code key, could understand. Sensible and safe.

Alright, there’s your standard State Alchemist for you. Let’s look at some more risky alchemy/alchemists.

Scar’s brother uncovered a fucking nationwide transmutation circle. Some pretty important and dangerous shit, right? Yeah. It’s literally a country wide, centuries spanning conspiracy for mass murder.

Where did he hide it?

In.a. BOOK. 

On paper. Hidden and rearranged. Then he gave it to his brother to keep safe. (In fucking book form, mind you)

Let’s look at where Marcoh hid the secrets of how to make a motherfucking philosopher’s stone

Where could such a destructive, unethical, and dangerous piece of research be hidden?

Encoded as a cookbook…on paper. That was in the library until the library was burned down. Hidden in plain sight. In code. As a cookbook.

The legendary philosopher's stone, able to give alchemist’s the ability to ignore the law of equivalent exchange, made with human lives. ‘The devil’s research’


Now, to fuckface Berthold Hawkeye.

Flame Alchemy. Pretty dangerous, downright destructive really.


A person who, let’s remember. is never said either way if she consented, thus suggesting that coercion was used at best




This bastard thought his research was worth scarring her skin, apparently his research is too good for books.



And if the other alchemists on the show are any indication this isn’t some common practice or some shit. The only other time we see arrays tattooed on skin is for alchemist’s to use, thus a personal choice to make alchemy more convenient. AND those are circles, not research.

He came up with this fucked up idea on his own, or at least without any sort of societal norm to justify it.

With the small amount of info we have about Riza’s home life (fearing her father, having nightmares about him, living in poverty with a parent who apparently made no attempt to support his child) I mean jesus that has all types of fucked up implications.

I’m pretty sure that had Berthold not already been dead by the time Roy found out, that Roy would have tried to kill him a la Edward on Tucker style.

What was There is Gone Forever

Past details of Lusts death made Envy’s worry revealed for the worse from his Father’ tellings given to all the homunculus connected in with his mind. Everyone but him and Gluttony reacted with a vengeful taste for that murderers suffering. The name was left out and it was no ordinary human that could have defeated Lust in a lone tackle, this turned out to be a high ranking alchemist who uses the power of flames.

 He was never too sure how it worked except from the images he gives two finger digits together in a jointed prong then follows it with a friction required slide similar to a match stick to create the fire with the help of transmutation gloves. He never got any calls for the past months to help the homunculus family.

Getting myself left behind with control duty by the stronger homunculus Wrath he calls himself as Bradly a king of his own given right for the Amestris nation. The youngest homunculus takes charge where the envious one fails to eliminate a blond haired pip squeak and the squinty eyed human pony tail that had handed him, a homunculus of all people to have been wounded by that big minded brat. Made worse he can’t do anything to kill any alchemist deemed Father’s sacrifice, Revenge would mean too late to get any satisfaction out of it and Envy could have died by then. He had to wait for his next calling and that would be when.

    "This disguise job is too small for me. Boring, so boring and angry for me I get told to murder any spies and there ain’t none here. We have a dictator controlling around for truths sake!“

oh, i just remembered a headcanon i wanted to share about hisoka’s cards

specifically, i don’t think his cards actually exist

based on the nen diagram, hisoka (a transmuter) should be fully capable of accessing conjurer abilities, and also being a magician, i would think conjuration would be very relevant to his interests, so i’ve been thinking for a while that it would make sense for his cards to be conjured - he certainly likes them enough for him to be able to conjure them easily, plus it would make it easier during fights to not have to pull them out or worry about running out, and it would explain how they seem to appear and disappear out of nowhere

Color Pie Friday: Fullmetal Homunculi

Today’s article picks up where we left off last week, talking about the characters of Fullmetal Alchemist: Brotherhood. I looked at eight human characters that drive the series, and today’s article will be looking at their counterparts: the eight homunculi, villains of the series. Beware, those that have not watched the series, as spoilers await below. And that’s about that as far as introductions go.

The Original Sin

The first homunculus was created from the blood of Van Hohenheim in ancient Xerxes and referred to as the Dwarf in the Flask. Despite being a little blob in a jar, the Homunculus had some serious aspirations. These aspirations can be summarized in two words: freedom and power.

Conveniently, these are the end goals of Red and Black, respectively. This shouldn’t be surprising either. The Homunculus manipulates the King of Xerxes into sacrificing the entire kingdom in order to gain immortality. The Homunculus situated the transmutation circle to center around himself and Van Hoehenheim, however, giving both of them the power of a philosopher’s stone. Sacrificing others for ultimate power is about as Black as it gets.

The Homunculus has a little Blue in him too I think. After all, what is driving all of these ambitions? The knowledge of alchemy. What does he want freedom from? The restraint of natural laws. He’s constantly manipulating his own body to gain more power, transforming into a new being each time. The Dwarf in the Flask grows into a fleshy human; the fleshy human grows into a god; the god transcends existence itself.

Ultimately, the Dwarf’s hubris is his undoing. Classic Grixis villain.

The Sin of Lust

The homunculus Lust is a great example of a mono-Red character who generally stays away from violence (not that she’s harmless by any metric). Lust’s primary role is to manipulate the emotions of others. She uses her *ahem* charms to sway the opinions and actions of many within the military government, reveling in the pain of her victims when things don’t go her way. If Lust was a Magic card, those talons of hers would be a perfectly translated as first strike, another Red trait.

The Sin of Gluttony

Gluttony’s powers center around eating. He is driven by hunger, an instinctual drive given to Green. Of course, Gluttony eats far more than what he needs; his hunger is insatiable. The excessive nature of his hunger also pushes him into Red. Such a reliance on his basal desires corresponds with Gluttony’s lack of intellect. Red/Green is the color pair that uses its brain the least, a fact reflected in Gluttony’s wanton consumption of everything around him.

The combination of instinct and impulse make Gluttony Red/Green.

The Sin of Envy

Envy’s main power is shapeshifting, which already puts him in Blue. How Envy uses this shapeshifting is quite Blue also. He is an infiltrator, using deception and mimicry to gather information and instigate conflict.

Envy, naturally, is very envious of humanity. He sees their power, love, and cooperation and thinks that he deserves to have those things more. Built into his view is the idea that the homunculi are better than humans. That desire for power over his peers is the beginning of Envy’s Black side. Envy is very much a destroyer, cutting down others instead of building himself up, another Black trait.

Envy is the only homunculus to kill itself, unable to bear the anxiety of being a weak, imperfect being. He succumbs to the biggest fears of Blue and Black, the colors most prone to self-doubt.

The Sin of Greed

Greed is greedy, desiring to possess the entire world. He puts himself above everyone else, seeing them as minions to be owned and used. This all points to Black. Greed is so self-centered, in fact, that he willingly rebels against Father. Twice. He thinks he can beat Father and take control over the other homunculi, despite the unalienable truth that he’s just a mere fraction of Father.

This character also explores one of Black’s downsides: loneliness. Black is the color most likely to end up alone because it pushes helpful people away due to its own self-reliance. We learn that Greed really just wanted some real friends, the tragedy of his role as a sinful being.

Greed is a great example of a mono-Black antihero, a character that fights against the villain for their own selfish reasons rather than a desire to help the heroes.

The Sin of Wrath

King Bradley was human who was transformed into the homunculus Wrath. King craves power and dominance, Black’s goals. He was even willing to endure infusion with a philosopher’s stone, sacrificing part of his humanity to become a more powerful being.

Wrath is also largely driven by emotion, both positive and negative. Wrath, unsurprisingly, is driven by an unfettered rage in combat. He reminds others, however, that he willingly chose his wife and still loves her very much. When he’s interacting with members of the military, Wrath is unnaturally cheery. His emotional state is always pushed to the extreme.

Bradley is ruthless in battle, using his incredible speed and tremendous power to relentlessly crush his opponents. The swiftness of Red and the efficiency of Black make him one of the most formidable enemies in the entire series.

The Sin of Sloth

Sloth is all about inactivity, both the sin and the character. Sloth spends most of the series doing one thing: digging a hole. It’s such a pain, though, to do Father’s work. Ambition is a pain, you Green character you.

Sloth’s Green-ness is reinforced by his titanic strength; Sloth is the biggest, strongest, and toughest of the homunculi. Ironically, Sloth is also the fastest, but moving fast is such a pain. It’s much easier to just accept life as it comes than to run around and crush things.

Arguably the most-Green facet of Sloth is that he gladly accepts his death. Acceptance that things live and then die is one of Green’s central tenets. And why shouldn’t Sloth accept death? Living was such a pain.

The Sin of Pride

The last homunculus we meet is Pride, who lives inside King Bradley’s adopted son, Selim. Pride is the homunculus most like Father, and he shares his progenitor’s sense of superiority over everyone else. Pride is always dismissive of others, even the other homunculi. This supreme feeling is tied to Black, pride in one’s own self.

Selim has many features that also fit into Black’s philosophy and flavor. Most bluntly, he’s a being of shadow that can only live in shadows. He’s ruthlessly cunning, tapping into both his insight and impulses when interacting with others. Deceit, psychological warfare, and ruthlessness are all parts of Pride’s repertoire. Pride even resorts to eating Gluttony and absorbing his power in order to fight Al. There is nothing Pride wouldn’t do to retain his status as Father’s favorite homunculus.

Eight Deadly Sins

The very idea of the seven deadly sins is rooted in White’s views of morality and human nature. It’s not very surprising, then, that the sins skew Black and Red. I think what makes Fullmetal Alchemist such an enduring franchise, however, is that the heroes of the series aren’t all White. Many of those characters also embrace Black and Red attributes. What ends up happening are moments of empathy between the heroes and villains as they show many sides of similar attitudes.

Until next time, planeswalkers, don’t let your sins get the best of you.

Okay, but Winry Rockbell is so important. Winry should be praised for her strength in Fullmetal Alchemist - she’s probably one of the strongest characters in the series, despite, or well especially, because she doesn’t use alchemy.

Alchemy throughout the series is used by characters as a coping mechanism and a solution for problems otherwise thought unsolvable. Vase shattered into a million tiny pieces? Solved. War? Bring in some alchemists and no one stands a chance. Your mom is dead? Want to bring her back? Not guaranteed, but if you want to try, the option is there.  Sure, when Ed and Al use human transmutation it back fires and everything is worse, but - as a whole, alchemy is used to fix things.

Winry does not have that luxury. When her parents die she does not even have the skills to attempt to transmute them. When Ed and Al are torn to shreds, she can’t draw a circle and make it better. Neither can Ed. She is completely helpless to the hand she has been dealt, and as a child, trauma like this can be the start of an adulthood riddled with questions and anxiety.

But, Winry does find a way. While there are many things that Winry cannot change, she cannot fix - she does find something she can do. She builds automail. Automail gives her the tools to make a difference - she is a main reason that Edward is able to continue life with the ease he does, and the strength to combat the forces which seek to take life from them. It’s almost a mirror to Scar’s brother’s sacrifice when one really looks carefully. Winry is Ed’s Arm. Winry is the catalyst for change.

In FMA we’re initially invited to use alchemy as our own coping mechanism in the fantasy. However, if one pays attention, automail is the metaphorical statement that we should rely on our own strength and the power of our loved ones to make changes in our lives. Even Ed declares it when he laments over not being able to save Nina - he’s just an ordinary human. When we are powerless, we can’t just clap and fix everything - but, if we take time and focus, we can build our own strength. With such focus we can also determine if things are capable of change. We learn the limit of our power and when it is time to ask for help. We’re all ordinary humans, after all. We should all try to be more like Winry.

Crystal of the Day: Sapphire

August 3, 2015

Sapphire is related to ruby due to its mineral makeup, and comes in almost any color except red. Sapphires are known for prophetic wisdom and have been used throughout history by oracles. It gives great will power and alignes mental, spirititual and physical planes. It helps someone with situations out of their control and anyone with confusion problems. They control mental clarity and perception.

Different kinds:

  • Pink: balancing; transmutes energy
  • Blue: communication, insight, intuition, peace
  • Yellow: Offers strength of will and encourages self power
  • Star/black: grounding, protection

Healing properties:

  • Treats blood disorders
  • Strengthens walls of veins
  • Combats excessive bleeding
  • Calms overactive body systems

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