traditional drawning


Good News/Bad News: The Last 2D Animators at Disney are Doing Projection Mapping for Walt Disney World

The Good News: Legendary Disney animators Mark Henn (Tiana, Jasmine, etc.), Eric Goldberg (Genie, Phil, etc.), and Randy Haycock (adult Simba , young Hercules, etc.), are animating characters from Aladdin, The Little MermaidMoana, Big Hero 6, Zootopia, etc. USING THE CLASSIC, HAND-DRAWN METHOD for an upcoming Walt Disney World show, Happily Ever After, scheduled to debut May 12.

Besides the usual fireworks and pyrotechnics, Happily Ever After will feature the now de rigueur projection mapping on Cinderella’s Castle – only it will be done in glorious hand-drawn animation! What a wonderful way to keep kids aware of this now pretty-much-extinct Disney tradition!

The Bad News: Disney is wasting these legends on temporary theme park shows, when they could be using them to train a brand new generation of animators in the fine art of hand-drawn animation! Traditions like this MUST be passed down from one generation to the next, or else the intricacies and subtleties of the art form will be lost. Textbooks and video tutorials can only capture a fraction of the knowledge that these ‘old Masters’ have to share. It would be a shame if this knowledge died with them.

GIFs: Tiana animated by Mark Henn, Ursula animated by Eric Goldberg, Aladdin + Jafar animated by Randy Haycock 

Iiiiiiit’s that time again!

An animation update. This time of Anny! The more progress I make on the first act, the fewer shots I have that feature Anny which makes me sad. So, I’ve been trying to spread them out as I go. So many shots of Jon… so many..

Gorillaz Animated Series Set To Premiere In 2018

Cartoon Brew reports: Ten episodes of the Gorillaz series will be produced for release in 2018, according to co-creator Jamie Hewlett, who spoke about the project in an interview yesterday.

“I’ll direct the first and the last one,” he told Exclaim, “but we’ll have to get someone in to direct the other episodes. I think even attempting to do it all by myself will kill me.”

Notably, the Gorillaz  crew will all be 2D. Said Hewlett:

“I think it’s a beautiful style of animation. Everybody does cg now, and it is great when you’re making backgrounds, like environments and landscapes, but not the actual characters. I’m still very much inspired by the work of Chuck Jones, and I love that animation. It’s art. I’d like to keep the characters in that style for the rest of this campaign. So the characters on the show will be 2D, but everything else is up for grabs.”


So I’m sitting on a plane to Colorado, minding my own business, and then suddenly I remember the Inkborne Au that @the-vampire-inside-me made and it was physically impossible for me not to draw it to save my sanity from boredom and sleep deprivation.


Spiral Down

Here’s some progress and detail shots of a little project I’m working on. I feel like I’m beginning to fall in love with art again and starting to learn how to draw things that I like instead of things I think I should draw and two thing’s I love are emaciated figures, gnarled hands and shiny objects. This particular project was inspired my a particular person, though I won’t reveal who it is until I’m finished with it. Can anyone guess who it is I wonder?

After season 1 of Penn Zero we had a new challenge to face. The studio that had animated the first season, Mercury, would not be animating season 2 and so we had to go on a search to find a replacement.
I felt strongly about going back in to “animation development” and trying to define more for the new studio, whoever that would be. We took a month or two to create model sheets, diagrams of making strong poses, and even animating some character based walks as a starting point for the vendor studio.
I animated this walk for Sashi. For me characters are always fun when they have built in contradictions. We all do for sure! Sashi is this anger fueled ninja that has the appearance of a cute preteen. I wanted her walk to feel cute and innocent to contradict her more vicious side.
In terms of it technique I needed to be conscious of the limitations of time and method. Being that this was TV production I couldn’t animate a walk that would be impossible to replicate on a TV schedule but I also wanted something that was a step above for TV. I was also trying to take in to account what would work for the design aesthetic of the show and what Harmony is actually good at doing. It’s tricky, take a lot of thought.
Penn Zero Season 2 premieres in 4 days! Once it is done in it’s run I will post some of the literally hundreads of poses, retake animation, and animation reference that we spent 2 years doing. It was a long haul with some of the best people I have ever worked with but I am proud of what the show achieved.

Timing Charts and Inbetweening Demo

Hey guys! So I recently finished up an inbetweening and timing charts demo and edited into an hour-ish video!
A handful of folks asked me things like how to utilize a timing chart in your work, how to in between to those charts, and basic (I say basic because there are other more advanced ways - but thats another time) to keep your drawings consistent! I also talk about smears!

The program I’m using is TVPaint, but any program can do really.

The character I’m using is created by Patrick Stannard! He’s a kickass animator!