tough horse

Bad Boy
  • *Molly's flat*
  • Molly: *nursing a cut above Sherlock's eye* I can't believe she actually punched you.
  • Sherlock: *winced* People don't like it when their affair is exposed to their entire family, even if the murderer was caught. Lesson learned.
  • Molly: *smirks* You were showing off.
  • Sherlock: A bit.
  • Molly: *smoothes his hair aside* There. Good as new. Try not to entice anymore guilty widows to punch you, yeah?
  • Sherlock: *smiles* It's me, Molly.
  • Molly: *chuckles* Still... *ruffles his hair; thoughtful* looks hot, though. I always did like a bad boy *giggles; leaves*
  • Sherlock: ...
  • Sherlock: *raises an eyebrow*
  • *Molly's flat*
  • Molly: *reading on her sofa*
  • -knocking-
  • Molly: *opens the door*
  • Sherlock: *gently prodding his black eye; wincing* Didn't work...
  • Molly: *arms folded* Another widow.
  • Sherlock: An old lady. Someone tried to mug her *shrugs* I stepped in.
  • Molly: *bites her lip* Oh...
  • Sherlock: *gestures* May I...
  • Molly: *shakes her head* Sorry, yes. Right *pulls him inside* err, sit down. I-I'll just... *hurries to the bathroom*
  • Sherlock: *smirks*

Mustangs capture attention at the 2017 Tevis Cup

Endurance racing is not for the faint of heart, or mind or body. If you compound that with an animal who cannot talk to you, it adds to the challenge. But challenge is what drives endurance racers and riders. Endurance riding is a popular sport in the horse world that is dominated by Arabian horses. Some riders, however, prefer wild horses because the horses are natural trail horses who possess the stamina, intelligence and toughness to do these races. Do not worry, unlike other types of horse racing, endurance horses must pass several veterinary examinations and get several rest stops during the races, which can last as long as 24 hours.

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The Lucky One Pt 1 (reader x Bucky)

Hello, my dear friends! This has been a long time coming and I’ve finally found the time to get it started, but we’ll see how often I can post from here. I hope you all like it! 


The Lucky One Pt 1 (reader x Bucky)

Characters: reader, reader’s mom, Bucky, (James), OC Kevin Jenkins, OC Caleb, more to come.

Summary: As a single mom with a jerk of an ex-husband, you’re doing your best to run the family business all on your own when your mother hires a mysterious man with a troubled past to help out. He just might be what you need in your life, but will his secrets bring you together or tear you apart? (Events occur shortly after Captain America: The Winter Soldier)

Warnings: angst, a little fluff, small mentions of sexual situations

Word Count: 2208

A/N: This is part one of my fic for Stark Tower’s Movie Challenge. I chose the movie “The Lucky One” and I’m really excited about it! I’ve read the book AND seen the movie but it’s been a while so I hope my own loose interpretation is fun and entertaining. Please let me know your thoughts, whether you’ve see the movie or not, I appreciate your feedback!! :)

*Special tag: @stories-from-stark-tower

Tags are at the bottom (I’ll consider adding tags, I’m still trying to figure a new system out)

Part One  Part Two>>> 


Originally posted by dailybuckybarnes

“I can’t believe you hired a stranger off the street without even consulting me! I mean…he’s not even from around here. He’s a drifter from who-knows-where and he could be a…a serial killer or something!” you spoke emphatically, not quite a yell but nearly.

“What? You were gone, we need the help, he needs a job. What’s there to consult about?” she shrugged innocently.

“Mother. I know you’re not as…able as you used to be, but we were doing just fine! I’m perfectly capable of hauling the bales of hay and training the horses and dealing with owners and…”

“…and running yourself into the ground. Honey, you can’t do it all by yourself. Not forever. You’re stretched too thin. This James fella seems perfectly capable of doing the heavy lifting. I mean look at him throw those bales around with those muscles. And that jaw, yowzah…. If I were 30 years younger…” your mother swooned, craning her neck toward the window.

“Mom!” you laughed. She always was a pistol.

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Hidden Horse Style

Hidden Horse Style is a combat style built around the idea that a horse your opponent does not expect is a horse that they cannot defend against. It emphasizes flexibility, surprise, and mounted combat techniques. This style originated with the spies of the southern tribes, frustrated at how easily their distinctive horses would give their identities away, but flourishes among the pirates of the west, whose sudden, unexpected being on a horse-ness is substantially more surprising.

Hidden Horse Weapons: Hidden Horse style uses whips (and direlashes), chains (and dire chains), one-handed spears (and longfangs), and an unarmed style learned from studying horse boxers in the wild known as “the horse fist.” One deviant tradition replaces the latter with the “tiger trampling” style—a fierce rearing/slashing unarmed art learned from observations of horses that had, themselves, practiced the tiger style.

Armor: Hidden Horse style is compatible with light armor and with shields.

Complementary Abilities: Hidden Horse stylists use Ride to avoid enemy attacks and tame and control their hidden horses. Survival is useful for Hidden Horse Stylists who wish to branch out into the more general field of martial hidden mount techniques and need to tame exceptional wild animals to ride, while Bureaucracy is helpful for those who are less ambitious and just want to go to the market and buy horses. Resistance is important for acquiring a tough, horse-like attitude towards life, and most Hidden Horse stylists have at least one dot of Linguistics so that they can actually read the secret manuals of their sect.

Sometimes Horses Approach
Cost: 6m; Mins: Martial Arts 3, Essence 1
Type: Simple
Keywords: Terrestrial, Mastery, Mute
Duration: Instant
Prerequisite Charms: None

Through intense contemplation of the Seven Thousand Horses Sutra, the martial artist understands that all things are in horses, and horses, in all things. Sometimes Horses Approach reveals that a horse last seen in the possession of the martial artist was in fact hidden on her person or nearby. The horse is fed, watered, fresh, in good health if they were before, and (although sufficiently complicated circumstances may necessitate a Ride roll) the martial artist may choose to reflexively mount it as it arrives.

Terrestrial: Dragon-Blooded are limited to horses appropriate to their element’s color: Fire Aspects may only reveal red horses, Earth Aspects white horses, Water Aspects black horses, Air Aspects blue horses, and Wood Aspects green horses. Note that blue dun, blue roan, depressed, frozen, and blue-blooded horses qualify as blue, while any horse that has just begun its training qualifies as green. Extremely jealous, very sick, and wood-elemental-blooded horses also qualify as green. Ambiguous cases are resolved with a difficulty 3 (Perception + Ride) roll; failure indicates a horse of another color.

Mastery: The martial artist is not limited to horses last seen in her possession, but may produce any horse that she could plausibly have obtained since it last showed up in play or, if it’s never shown up in play, that she could plausibly have picked up in any region where she recently spent off-camera time.

Galloping Horse Fist
Cost: 5m; Mins: Martial Arts 2, Essence 1
Type: Reflexive
Keywords: Dual, Mastery
Duration: One scene
Prerequisite Charms: None

The martial artist’s fists charge forth like galloping horses. Galloping Horse Fist grants the martial artist’s unarmed attacks Reaching and allows her unarmed decisive attacks to deal Lethal damage should she so choose.

Mastery: The martial artist’s Hidden Horse attacks may attack at Short Range while this Charm is in effect.

High Horse Meditation
Cost: 3m, 1wp; Mins: Martial Arts 3, Essence 1
Type: Simple
Keywords: Mastery
Duration: Indefinite
Prerequisite Charms: Galloping Horse Fist

The essence of being mounted is being hard to reach from the ground. Understand this essence and no one may approach you. Except a horse. High Horse Meditation grants +1 Evasion while mounted; further, while using this Charm, the martial artist treats any normal mount she is riding as an enormous mount for the purposes of defense. Enemies using short-range attacks without the Reaching tag must use a (Dexterity + Athletics) action at difficulty 3 to climb onto the martial artist’s mount before they can attack the martial artist. The martial artist in turn must use a Reaching or ranged attack should she wish to attack.

Mastery: While this Charm is in effect, the martial artist has the option to get so high on her high horse as to be effectively at Medium Range from those embattled with her mount on the ground. While this is principally a matter of posture and attitude, it requires a move or disengage action normally.

Hidden Horse Form
Cost: 8m; Mins: Martial Arts 4, Essence 2
Type: Simple
Keywords: Form
Duration: One scene
Prerequisite Charms: Sometimes Horses Approach, High Horse Meditation

The martial artist swirls her sleeves, steps, and Essence in deliberate and hypnotic movements that increasingly obscure the matter of whether she is riding a horse at all. The Hidden Horse stylist is on foot—or is she? The shapes of horses seem to surge behind the swirls of cloth. The Hidden Horse stylist is mounted—or is she? Her foot touches down upon the earth and her hip rotates and where exactly would that “horse” she’s riding be? The “truth” behind the style is that the pedestrian master has learned to make her weapon and clothes shadows into horses, while the mounted master typically “rides” by holding the horse one-handed, where she can carry or be carried as she wishes and can use the torque of her hips and her own brief footsteps to rapidly move her horse into locations that deceive the enemy eyes, rising up into a proper mounted position only when desirable.

While in Hidden Horse Form, the martial artist’s mounted state is ambiguous. It requires a difficulty 4 (Perception + Awareness) roll to determine if she is mounted—other characters can examine the martial artist’s horse, but cannot determine for certain if the horse is actually there without succeeding at the roll until the martial artist has spent at least a tick not riding it. The martial artist gains +1 Defense, inflicts a -1 Defense penalty against her attacks, and may always choose to receive the attacking/defending benefits of being mounted against anyone who has not successfully perceived since the last time the martial artist dismounted that she has done so. While in Hidden Horse Form, Sometimes Horses Approach becomes Reflexive.

Special Activation Rules: Whenever a decisive attack misses her mount, a mounted Hidden Horse stylist may reflexively activate Hidden Horse Form. Wait, was she mounted at all? Whenever all enemies on the scene lose sight of both the martial artist and a suitable mount, including suitable mounts ridden by others, an unmounted Hidden Horse stylist may reflexively activate Hidden Horse Form. Where there’s one mount, there could be two!

Hidden Horse Hands
Cost: 4m; Mins: Martial Arts 4, Essence 2
Type: Supplemental
Keywords: Withering-only, Terrestrial, Mastery
Duration: Instant
Prerequisite Charms: Hidden Horse Form

The martial artist fades backwards, shooting horses out of her sleeves in a withering attack on her unsuspecting enemy. This attack adds the martial artist’s Ride to its raw damage, adds +2 to its Overwhelming, and may hit enemies at Close or Short Range. A successful hit knocks opponents small enough for a horse to knock down prone, including essentially all human-sized opponents, and knocks enemies smaller than human size a range band away from the martial artist as well. An opponent Crashed by Hidden Horse Hands loses one Appearance for the remainder of the scene as a large hoofprint appears in the middle of their forehead.

Terrestrial: The attack must inflict at least 4 initiative damage to knock the opponent prone. The Dragon-Blooded may not reduce the Appearance of enemies whose initial Appearance was lower than her own.

Mastery: The attack receives Essence bonus dice to hit and the Overwhelming bonus increases to +3. If the martial artist spends an additional 1wp when making this attack, she may hurl a larger mount or hurl a hidden horse with greater force: a successful hit knocks prone any targeted creature without truly extraordinary size or sturdiness and steals a point of initiative from one with such a trait.

Hidden Horse Stance
Cost: 3m; Mins: Martial Arts 4, Essence 2
Type: Reflexive
Keywords: Psyche, Terrestrial, Mastery
Duration: One turn
Prerequisite Charms: Hidden Horse Form

A firm horse stance is the basis of all martial arts. The martial artist adds +2 to her mount’s Defense; if it is struck, she may use her Resistance Charms to defend it. If the attack misses or if all of its effects and damage are negated, the mount disappears for the rest of the turn—psyche! There’s no mount! The martial artist was just displaying a truly admirable horse stance instead! Characters with Resolve lower than the martial artist’s Ride are unable to discern any tangible evidence to the contrary until the effect ends.

Terrestrial: A Dragon-Blooded who uses hidden horse stance cannot recover a mount that disappeared by ending this Charm or by waiting out its duration: she must either move to a nearby location where it could have been concealed or invoke Sometimes Horses Approach to recover it.

Mastery: When using this Charm to defend her mount, the martial artist also steals one point of initiative from an enemy that fails to do damage.

Hopping Horse Stratagem
Cost: 3m, 2i; Mins: Martial Arts 5, Essence 3
Type: Reflexive
Keywords: Mastery
Duration: Instant
Prerequisite Charms: Hidden Horse Stance

The hoof-scattering sutra and the tendon-lightening mudra unleash acrobatic talents the martial artist’s mount didn’t even know it had. When the martial artist’s mount or the mounted martial artist is hit by an attack, the mount may borrow the energy of that attack to spring backwards, forwards, up, or down (if applicable) a single range band, incidentally reducing the final damage taken by one level.

Mastery: A mounted Solar martial artist may also invoke this Charm after successfully parrying an attack with a Hidden Horse style parry.

Mysterious Horse Art
Cost: 3m; Mins: Martial Arts 5, Essence 2
Type: Supplemental
Keywords: Decisive-only
Duration: Instant
Prerequisite Charms: Hidden Horse Form

The martial artist gives a sharp shout or distracting motion that smashes open the stable doors of the mounted target’s mind and exposes them to the all-awakening horselessness insight. This Charm supplements an unhorse gambit, doubling 10s on the “damage” roll, allowing the martial artist to unhorse her target at Short or Medium range, and forcing the horse to immediately and reflexively enter Stealth with the martial artist’s Essence in extra successes upon the target’s successful unhorsing.

Mastery: This Charm also lowers the difficulty to unhorse the target by one.

Eternal Equinox Transcension
Cost: —; Mins: Martial Arts 5, Essence 3
Type: Reflexive
Keywords: None
Duration: Instant
Prerequisite Charms: Mysterious Horse Art

It’s not wise to play with horses in front of a true master of the art. Upon a successful unhorse gambit or a decisive attack that kills an enemy’s mount, the martial artist may use a free hand to reflexively steal and ready their mount. If she unhorsed the target at Medium or greater range, or killed the target’s mount at Short or greater range, she must be able to stunt an explanation for how it reaches her; depending on the stunt, it may not arrive until the beginning of her next action. As long as she wields the enemy’s mount, a mount of typical size is treated as a dire chain. It requires a feat of strength (albeit with Essence bonus successes) to pick up an enormous mount; if the martial artist does so, it is still treated as a dire chain, but is heavy and not medium. If the mount holds severe enmity towards the martial artist or possesses great loyalty to its former rider the martial artist may only keep it in hand for a number of combat turns or out of combat scenes equal to her successes on a (Strength + Martial Arts) roll.

Evocations for “a stolen enemy mount” cost only 4xp, or 2xp if identical to the evocations the martial artist has mastered for another artifact weapon.

Mastery: Upon readying a stolen mount, the martial artist may roll (Charisma + Performance) with her Ride in bonus dice to showily twirl her new weapon around herself, inspiring her allies with hope, her enemies with sorrow or despair, or some other appropriate inspirational effect. The martial artist is not hindered by directing this at multiple targets. If any enemy is successfully inspired to break and run, the martial artist immediately gains one point of temporary Willpower.

Friendship is Magic
Cost: 4m, 1wp; Mins: Martial Arts 5, Essence 3
Type: Reflexive
Keywords: Terrestrial, Mastery
Duration: Instant
Prerequisite Charms: Hidden Horse Hands, Hopping Horse Stratagem, Eternal Equinox Transcension

The real treasure of this martial art is the horses you’ve met along the way. Once per scene, the martial artist may invoke this Charm when she or her mount is struck by an attack to declare that a passing horse leapt into its path, saving her. This cannot protect against attacks dealing more than 30 levels of damage, which casually knock the horse aside if withering or go straight through it if decisive, in either case without even slowing down. Otherwise, the attack is defeated without a contest. This Charm is reset by rescuing a horse or horse-like creature from a danger that the martial artist didn’t bring upon it herself.

When defending against an opponent of lower Initiative than the martial artist’s, this Charm does not cost Willpower.

Terrestrial: The passing horse retroactively reduces successes on the attack by the martial artist’s Essence, but does not automatically negate the attack.

Mastery: A passing horse that leaps between a Lawgiver and danger will not die. (At least, not as an immediate result of doing so.)

Hidden Horse Heart
Cost: 6m, 1wp; Mins: Martial Arts 5, Essence 4
Type: Supplemental
Keywords: Mastery
Duration: Indefinite
Prerequisite Charms: Friendship is Magic

The true horse is the horse within. Once per combat, this Charm supplements an unhorse gambit, lowering its difficulty by 1 and waiving its initiative cost. Like Mysterious Horse Art, it doubles 10s, extends the valid range of the unhorsing attempt—this time to Long Range—and forces the target’s mount to immediately and reflexively enter Stealth with the martial artist’s Essence in extra successes upon the target’s successful unhorsing. However, more importantly, upon successfully unhorsing the target, the martial artist reveals retroactively that “her” last few actions in combat had actually been taken entirely by her mount—the martial artist herself has for some unknown length of time been impersonating the enemy’s mount. She immediately appears in Close Range of the now unhorsed target and may follow up her unhorsing gambit with an immediate decisive Hidden Horse surprise attack.

This Charm may be reset by inflicting at least three levels of damage on a mounted enemy.

Mastery: In order to deceive the target with this Charm, the martial artist must first make their two hearts as one. If the Solar is willing to create a minor positive Tie to the enemy she successfully unhorses with this Charm, she may also make a reflexive (Charisma + Presence) roll with bonus successes equal to their opponent’s Ride to instill a similar Tie in her erstwhile foe.

hat tip: the Charm name “Sometimes Horses Approach” was suggested by Robert Vance

Friendship is Magic: The Martial Art ?


Well here’s something no one asked for, Dragon Age PETS.

  • Mabby Surana’s half blind, three legged Mabari, Hound.
  • Nicholas Trevelyan’s fancy horse, Lady. Spoils her terribly and she’s a bit snooty.
  • And Hawke’s …. hawk named Dragon, plus his and Fenris’ Mabari Creature/Carver.  
Prompt list

You can pick a request from the list below. Please send a paring along! 

100 Date Ideas:

Originally posted by tilldeathdousart

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a concept,,,,

“Biker” girls that hang around in clusters wearing leather jackets and black tack with studs and useless zippers. they go around to the diners and buy milkshakes and loiter outside while glaring at the people passing by.

They dye and braid both their own hair and their horses’ manes and tails to look cool and blast rock music from their old school boom boxes.

Even though they act all tough, they love their horses and would never do anything to harm them or put them in danger. they get really pissed if anyone messes with their horses and the whole crew will gang up on whoever is brave enough to do so.

they vandalize sometimes but always in washable paint and often come back to wash it off after a few hours..

(inspired by that leather jacket that’s available at the mall)

i cannot pick a favorite of the leverage crew but elliot, the guy who does all the fighting and acts like a real tough guy but rides horses and is Serious about being the fake chef for the mob wedding because he wants to MAKE HIS DAMN CANAPES IN PEACE is consistently ranked near the top 


100 HORSE BREEDS ↬ 16. Australian Stock Horse

The roots of the Australian Stock Horse date back to the earliest importation of nine horses to Australia, with the arrival of the First Fleet in Botany Bay in January, 1788. Some of the original horse breeds in these early imports included the Thoroughbred, Cape of Good Hope Horse (largely descended from the Barb and Spanish horse), Arabian, Timor Pony and Welsh Mountain pony.

Horses in Australia were bred for their stamina and strength, with weaker animals culled and only the strongest allowed to breed on. In the 1830s, additional Thoroughbreds were imported into Australia to improve the local strains, and the mid-20th century saw infusions from the American Quarter Horse.

The Australian Stock Horse and the Waler horse come from similar roots, though today they are separate breeds. The “station horse” that was an ancestor of both breeds was used by the Australian Army in the First World War and was renowned for its toughness and endurance.

However, the modern Australian Stock Horse differs from the Waler horse in that it is not as big. The horses shipped abroad to fight in war and kept at home to be bred on as Walers were the larger animals, as they were required to carry a rider with the considerable extra weight of weapons and a full pack. Some of the heaviest animals were also required pull water carts and carriages. However, the characteristics of toughness and endurance remain with the Australian Stock Horse of today.

Formal recognition of Australian Stock Horses as a distinct breed began in June 1971 when over 100 camp drafters and horse breeders met in Tamworth, New South Wales, to form the Australian Stock Horse Society. Many of these people bred stock horses using bloodlines tracing back to native stock, along with some Arabians, Thoroughbreds, and a few ponies of outstanding merit. Most of the early ASH registrations were of horses bred with bloodlines that excelled at both camp drafting and cattle work in the rugged Great Dividing Range.

Initially, horses were inspected for registration by three classifiers who assessed them for conformation, breeding and athletic ability. The best were accepted for inclusion in the Stud Book, some were approved for the registry appendix, and those not meeting the criteria for registration were rejected.

Fourteen specific foundation sires are responsible for most of the bloodlines accepted into the Society Australia-wide and most well-bred Australian Stock Horses trace to one of these foundation sires. These included horses bred from colonial stock: Saladin, Cecil and his son Radium, Medlow and Bobbie Bruce. The others were Thoroughbreds: Rivoli, Commandant, Panzer, Midstream, Young Valais, Gibbergunyah, Bushfire, Silvius and Deo Juvante also exerted considerable influence. Since then Rivoli Ray, Blue Moon Mystic, Eliotts Creek Cadet, Warrenbri Romeo and some American Quarter Horses have also had a large influence on the breed.

The use of Quarter Horse bloodlines is somewhat controversial, with some breeders preferring to stay with older lines. Those who wish to bring in outside blood are required to pay very high fees to the Society, thus providing an incentive for breeders to only bring in worthwhile horses.

Australian Stock Horse are bred for intelligence, courage, toughness and stamina. The horse will be sound, agile and quick moving with a sure-footed walk. It will have a calm, responsive temperament. All colours are acceptable. Height ranges from 14 hands to 16.2 hands.

The ideal Australian Stock Horse is well proportioned in all respects according to its size. Desired traits include a finely cut, expressive head with large eye and a broad forehead. The neck is long, arched, with head well set on. The withers should be well defined. Overall conformation is well-muscled but not bulky, with correct conformation that includes a deep chest, well-sprung ribs, strong and broad back, and powerful hindquarters. The hooves are hard and well-conformed.

Bungou Stray Dogs: Another Story

<< Chapter 1.

Here we go, the first part of chapter 2! It’s now being narrated by our lovely Tsujimura – who, by the way, is an absolute angel.

[ Chapter 2 (part 1): Before the Special Abilities Division’s Secret Base ]

My bangs looked nice, I thought.

Reflected within the car window was myself, pinching and lifting up pieces of hair from my bangs. Because of my hair and eyes, I put a lot of effort into my appearance.

I’m alright. I’m perfectly fine. There’s no way in hell a special ability criminal can oppose a frightening agent. I’m perfectly fine.

I was in the back-door parking lot of the library. It was deadly quiet. Aside from a few older people here and there, there was no one to be seen. This is natural. This is a top secret government facility. An information collection base under direct control of the Ministry of Home Affairs, my superior summoned me here to this facility.

Though publicly seen as just a library in the mountains, if you were to look carefully enough, the security was tight and every guard held a sub-machine gun hidden under their pouch.

I, Tsujimura, am a person formerly affiliated with this facility – a non-public organization of the Ministry of Home Affairs… and now, an agent of the Secret Military’s Special Abilities Division.

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