I’m GMing a campaign for a friend of mine and she’s playing solo. Her elf hunter character is exploring old ruins where and NPC has disappeared, possibly captured. Upon entering the ruin he comes across a group of bandits guarding the first room and manages the charisma roll to approach them without them attacking him on sight. He then starts talking how he’s just a tomb raider looking for easy money. Eventually he asks if he could join the bandits.The leader of the bandits isn’t exactly taking him seriously.
Me (Bandit leader): “You don’t just join my group in a whim. One, I’d need to have a reason to believe I won’t find a blade in between my shoulder blades the second I turn my back. Two, you’d need to have something going on between those pointy ears of yours, of which I’ve yet to see any proof. And three, you’d need to prove you’re actually worth something.”
Hunter: “Well, how do I prove it?”
To sum things up, the bandit leader is honestly getting bored with the assignment to guard the entrance and she thinks this might be a good way to pass the time. So while her band gathers to watch, she tells the hunter she would test his combat skills. They choose to fight without weapons and though the difference in their stats is HUGE (the bandit leader was effectively a mini boss), the hunter manages to land a hit or two. All the while the two characters are doing some snarky banter in the midst of attacks and the hunter rolls charisma every few turns to see if the bandit appreciates his humor. Finally, this happens:
Me: “OK, she sidesteps to dodge your attack and is now right behind you. She’s about to strike you in the back. What do you do?”
My friend: “…I smile as charmingly as I can and hopefully stop her attack for a second or two.”
At this point, I’m losing it and I tell her to roll for it. Charisma is the hunter’s leading stat, but it’s still a very tough roll, as I judge it wouldn’t be easy to stop a bandit boss mid-attack with a freaking smile. But son of a gun, the roll succeeds.
Me: *after taking a moment to calm down my hysterical laughter* “OK, OK… You turn to smile at her with your most charming smile and she freezes out of pure surprise, looking at you like you’ve completely lost your mind.”
My friend: “I know it’s a dick move, but can I roll to punch her now?”
Long story short, yes, her hunter lands a hit. After a few turns, the bandit leader tackles him, fairly amused by not only the fight but also by their banter. So she lets him sit by their fire, he tells the real reason he’s in the ruins and she lets him go on his way on the condition that once he finds the ones who captured the lost NPC, he won’t kill them. Because she still wants the other half of her promised pay.
And that’s the story of how my friend’s character made friends with bandits.