LADY MIDNIGHT CHALLENGE DAY 2 : favourite blackthorn
“Think of what it must have been like in the Scholomance for all those years it was closed,” said Drusilla, her eyes gleaming with horror-movie delight. “All the way up in the mountains, totally abandoned and dark, full of spiders and ghosts and shadows …”
Chaos Emperor Dragon - Envoy of the End ———————————————— Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your Graveyard. You can pay 1000 Life Points; send all cards in both players’ hands and on the field to the Graveyard, then inflict 300 damage to your opponent for each card sent to the Graveyard by this effect. ———————————————— Can Be Found In: The Lost Millenium: Special Edition (TLM-ENSE2), Invasion of Chaos (IOC-EN000), Dark Revelation Volume 2 (DR2-EN056), Duelist Pack: Kaiba (DPKB-EN016)
An unbalanced card can reach to a point where alone can finish the game with few to no effort required. By just playing that card it can mean the end of our opponent, making any other strategies invalid unless players builds against it. This is why card games often ban cards or in some cases rotate out sets of their format(s), keeping the game healthy for both casual and competitive players. But in some cases those cards can make a return later on, either because the game evolved to a way its lost efficiency or by simply changing some aspects of their abilities.
“Chaos Emperor Dragon - Envoy of the End” is a terrifying creature that dominated the game upon release with a completely unfair ability along a very cheap summon condition, making Duels more about which player summoned it first. Summoned by simply banishing a LIGHT and a DARK monster from our Graveyard, “Chaos Emperor Dragon” allow us to pay 1000 Life Points to wipe out the field as well both players’ hands. As a result not only leaves both player without cards to play for a few turns, but also our opponent will receive 300 damage for each card affected by this ability. Is undoubtly a card that is and might remain banned for many years, but interestingly got a nerfed effect in the OCG to the point players can use as many copies as they want. But until the TCG gets that new reprint, “Chaos Emperor Dragon” remains as menacing as was on its debut.
Although its effect relies on the quantity of cards we can get rid of, what makes “Chaos Emperor Dragon” way less situational than should be is its cheap summon condition. Obtaining two monsters of LIGHT and DARK attributes respectively is not difficult task, as we can go from playing normally to taking shortcuts to make this monster available right from the start of a Duel. Cards like “Foolish Burial”, “Dragon Shrine”, and the entire Lightsworn archetype will immediately mill the monsters we need for its arrival. Some other methods include paying certain costs to gain their benefits while also preparing the arrival of this monster, like “Trade-In” and “Solar Recharge” giving us drawing effects or “Magical Merchant” dumping cards to obtain a Spell or Trap. Keep on mind that “Chaos Emperor Dragon” is not completely a nomi monster, and can be revived later on by any method as long it was summoned by its own requeriments beforehand.
Overall “Chaos Emperor Dragon” is a winning condition with the high potential to finish off the opponent by only using its effect. Combining our own card management and the right timing to get rid of as many opponent cards as possible, there’s a very good chance we deal lethal damage as soon is brought to the field. To make things even worse for the opponent, although “Chaos Emperor Dragon” leaves us without cards to work with for a pair of turns there are various options to keep playing and deal the remaining damage to win the Duel. Many monsters like “Baobaboon”, “Botanical Girl”, or the also banned “Sangan” can be placed on the field before the effect of “Chaos Emperor Dragon” activates so their abilities trigger to let us gather cards to our hand and keep playing if possible. Other option is to work along a good assortment of Graveyard effects, going from “Blackwing - Zephyros the Elite” and “D.D. Esper Star Sparrow” being revived by their own effects or archetypes like Infernity taking advantage of being handless at the moment. Be aware that there’s a small chance the opponent can make a comeback during the cornered situation “Chaos Emperor Dragon” places them if aren’t defeated, like drawing the right card or also working arround Graveyard resources.
“Chaos Emperor Dragon - Envoy of the End” is undoubtly an unfair card. With an absurdly cheap summon condition along an effect that either finishes the opponent or leaves them without cards to play with, is the best example of why the banlist exists. With very simple setups to gather the two required monsters for its summon as well some other effects we can follow after wipes out the entire board and hands, the only flaw “Chaos Emperor Dragon” has is that its effect activation might become unavailable if we’re in a rough situation with our Life Points. But even so we still get a 3000 ATK monster for almost nothing to play it, a feature that shares with “Black Luster Soldier - Envoy of the Beginning” which focuses more on field pressence. The OCG reprint makes “Chaos Emperor Dragon” more fair as deals reduced damage as well restricting the rest of our turn from using effects, but until then it will remain as one of the most gamebreaking cards in the TCG.
Personal Rating: S
+ Sends all cards from both fields and hands and deals damage for each card affected + Very cheap summon condition + Very good chance of finishing off the opponent on its own or with a bit of support + Can be revived later on if summoned properly
- We might be unable to activate its effect if our Life Points are too low - The opponent might have some countermeasures to counter it before or after its effect activates - Nerfed effect to become available outside the OCG