tie advanced fighter

anonymous asked:

Imperial Problem Child-verse. During one of his first stays on the Executor, Luke gets a bit stir-crazy in his suite. Somehow, Luke manages to get his hands on an Imperial Commander's uniform and cap. He grabs a datapad and goes exploring. Vader is very confused when he finds Luke's room is empty and no reports of a Rebel pilot wandering the ship. ("Commander Lars" becomes something between an Executor urban legend and an in-joke.)

Of course, he could sense the boy somewhere onboard. He was a little uncertain as to whether he ought to go and collect him or not. It was miracle enough that Luke wasn’t recoiling and screaming hysterically when in the same room as him – Vader needed no prodding to admit to himself that all of their previous encounters between Tatooine and Bespin had given them him a very bad track record which made future collaboration….difficult – and he wasn’t sure he wanted to push his luck.

But at the same time, his very very Rebel son was loose on his star destroyer.

Alone.

Unsupervised.

No good would come of it.

He needn’t have concerned himself about that first day. Luke was still marveling over the fact that he wasn’t in binders in the brig, getting a “Join me or die” speech, and he was rather too nervous to get into any intentional mischief.

The next time he was aboard, and inevitably “escaped” his quarters – Vader hadn’t even bothered locking it this time, hoping to foster a little more trust in the boy – he mostly just explored the vessel. An ambitious undertaking, that. Vader did have to send a few probe droids to find him after a while. It was a very large vessel.

But by his third visit, Luke had grown accustomed to his presence enough to initiate conversations that had little or nothing to do with the Rebellion, the Empire, or their joint conspiracy.
That should have been a warning, but foolishly he had thought that perhaps his son was merely accepting his place aboard the Executor.
The reality was more to the side of Luke was losing his fear of them all. This was, as it happened, both a blessing and a curse.

The first time Vader found two TIE Advance fighters repainted in an intimidating black and red color scheme that had apparently been signed and authorized by a “Commander Lars”, he knew trouble was afoot.
When “Commander Lars” signed off on a mission report that very obviously removed any and all references to Rebel whereabouts, he suspected this was going beyond exploration to a childish pushing of boundaries.
When “Commander Lars” was reported to have requisitioned two crates of grenades that were suddenly nowhere to be found on the ship, Vader decided it was high time he found something more productive to do with Luke’s apparent excess of free time.

Victory comes in many forms

Had a nice discussion with @dwarfiarty over Tumblr messaging on this 😊

So people seems to think that only 2 results are possible: Outright Victory, or Destructive Defeat.

So, just because the battle of Scarif is “the Rebellion’s first Major Victory”, that means the (oncoming) battle on Lothal will be a total annihilation for the SWR crew, especially Kanan & Ezra.

I beg to differ.

You see, victory and defeat is a spectrum.

There’s Major Victory, Minor Victory, Stalemate, Minor Defeat, Major Defeat.

There are also some “subflavors” of each of the above. And side effects.

So, you see, even though Scarif would be where the Rebellion scored a major, one, it does NOT mean the oncoming battle of Lothal won’t be a minor one. Or a stalemate.

Consider this: Kanan & Ezra do NOT succeed in liberating Lothal. But, they can sabotage the production of TIE Fighters so much, that the Empire decides to close up their TIE Fighter factory there and move it somewhere else. But, the Empire still reigns supreme, and resource (strip-)mining still continues.

A stalemate.

The objectives of the Rebels are not fulfilled, but neither can the Empire achieve their objective of making Lothal the center of production for (Advanced) TIE Fighters.

(Of course, this kind of stalemate indirectly benefits the Rebel Alliance, since by delaying the R&D – and thus postponing the Production – of Advanced TIE Fighters, the Rebel Alliance’s fighter squadron will have a good fighting chance against the Imperial Navy.)

Of course it is also possible that the Rebels would be completely routed at the end of Season 4. And it is also possible that the Rebels would score a minor victory – say, the total destruction of the Sienar Fleet Systems’ factory on Lothal, resulting in the loss of R&D of the Advanced TIE Fighter.

All I’m saying is:

Start thinking of the possibilities. Start thinking of spectrums.

The New Star Wars is not black-or-white. It’s not binary / boolean. It’s not win / lose.

It’s the extremes and everything in between.

Anything can happen.

Review 3---Part 1 TIE Fighters/Bombers and other small craft

The TIE series

The TIE (Twin Ion Engine) series has been the mainstay of the Imperial Navy for most of the Empire’s existence. The first of which is the classic and most known, TIE fighter. This simple, cheap, unshielded, light armored fighter is what replaced the V-wing starfighter from the Clone Wars. Roughly as the TIE fighter became the primary starfighter, the TIE bomber replaced the old Y-wing bombers. A few years before the Battle of Yavin IV, the faster and deadlier TIE Interceptor was starting to make its appearance but in limited numbers at that point, its purpose was to replace the TIE fighter in time. But there were also three other TIE units that were unique in both appearance and design. The first of which was design and its development was overseen by Grand Admiral Thrawn, this fighter called the TIE Defender was not only armored and well armed, but also had shields and a hyperdrive. Another was the TIE Phantom, this starfighter was a long range stealth fighter capable of cloaking from not only sensors but also from the naked eye itself. This fighter also had minor shields and a hyperdrive to help in its long range missions. The final TIE is the TIE Advanced fighter, this fighter is unique for many reasons, the many one being that it was Darth Vader that designed it and also pilots one.      

The TIE series all have similar features: The solar panels on the wings, ball like cockpits and the sound the twin ion engines make when flying overhead. And all but a few designs were forced to be based on ships or stations because of the lack of a hyperdrive.

(The Star Wars Armada ship review will be at the end of all fighters and bombers I am reviewing from the two fighter packs in the game)


 

TIE Fighter

Early TIE fighter prototypes started to appear around 29 BBY and were in official use by 19 BBY. As mentioned before there were small, fast, cheap, lightly armed and armored and had no shields. This fighter had no life support, so the pliot was forced to wear full life support suits and helmets. Armed with two laser cannons only, this fighter is forced to heavily rely on ‘swarm’ style tactics in order to survive a fight with another fighter such as the X-Wings or A-Wings. This fighter is the primary fighter seen onboard all Star Destroyers and Imperial bases.

TIE Interceptor

The TIE interceptor is the upgrade to the TIE fighter to make that famous fighter even better. With minor technologies taken from the TIE Advanced program, the engine power was increased, given two more laser cannons and given a more menacing profile by the change in wing design. While suffering from similar issues from lack of shielding still and no life support, it does have one major redeeming factor: speed. With the arrival of the A-wing fighters, the Empire was forced to deal with the fact that the simply TIE fighter was not able to handle this faster fighter. Four laser cannons on the wing tips have answered the other issue of dealing with the infamous X-wings in dealing with firepower. The Emperor himself is often guard by a unit of TIE interceptors flown by the Imperial Royal Guard (this fighters are painted red to reflect their status and as a warning to those that dared to attack them). At the time of the Battle of Endor, the Imperial fleet had replaced about twenty percent of the TIE fighter squadrons with TIE interceptors.