Rockstar’s billion dollar project Grand Theft Auto V definitely has one of the most interesting characters in the video game history, Trevor Philips. The Canadian television and stage actor Steven Ogg did not just do voicing, but also spent almost 3 years in a motion capture studio to perform and give life to the character of Trevor. Despite his character in the game being a totally crazy and violent guy, we’d say Ogg is surprisingly such a kind and nice guy. Big thanks to him for taking the time out of his very busy schedule to do this GTATurk.com exclusive interview!
Steven: Hi Ipek and GTATURK.COM!
İpek: Grand Theft Auto is the biggest video game franchise in the industry. With Grand Theft Auto V, you’ve made a big progress in your career. Trevor Philips, the psycho meth dealer of Blaine County, is the most ruthless, crazy and funny protagonist we’ve ever seen in GTA history and he’s become the favoured character of GTAV for everyone so easily – us too! But under this crazy and notorious personality, Trevor is very loyal to his friends and he’s a really good guy in some ways. Do you think there are some similarities between you and Trevor?
S: I’d say we share passion – great passion. We are both committed and give 150% – balls deep in everything we do. The sense of humor – all be it a little dark at times. The love of life. As for the violence? Nope. We are also both VERY loyal – you get back exactly what you give in.
İ: You not only did the voice but also played Trevor in motion capture sessions. Was all we have seen for Trevor in GTAV your own work?
S: It was a full motion capture performance. Take any performance by an actor in film or television and animate it – that’s exactly what Trevor was. There was never any sitting around just throwing a “voice” on a character -everything seen in Trevor was performed in a motion capture studio and then the amazing animators and crew turned it into a fully realized animated character- the face, the body it was all captured during the performance of that character.
İ: What was the most interesting/exciting/memorable part?
S: The best part is the people I met and worked with. Obviously the brotherhood formed with Solo and Ned in addition to the entire family at Rockstar. It’s rarely the roles an actor remembers, but rather the relationships formed on set. Shooting for over 3 years it definitely became a family. There are some funny moments on set – usually the “blooper” type situations when you find yourself laughing uncontrollably or just giggling like a little girl at something ridiculous. Always felt good to laugh and we certainly had plenty on the set. A very fun, encouraging and free atmosphere that created the safety to perform at your best and always want to give your best every day.
İ: What do you think about fans’ reaction so far?
S: The fans are incredible. It has been amazing to see the global impact and to receive such lovely words of encouragement, support, and love from so many people from all across the world. It certainly surprised me to see the variety of people – certainly not your stereotypical gamers. It means the world to me to have people recognize me as Steven Ogg and comment how the performance of Trevor really touched them. It’s very wonderful and I really thank everyone for begin so generous with their kindness, loyalty and support – it really touches me and I hope to continue to have an impact on people and do my fans proud through my work.
İ: Most of the game dialogue really sounds natural, like it wasn’t scripted. Was there any point where you just improvised an unscripted thing in a scene?
S: There were always little moments when something might be added – I believed I did some “dry humping” of people in scenes that was not always in the script, but certainly felt very Trevor-like and appropriate at the time. Much of Trevor’s imitations of peoples’ accents and gestures – those were generally ad-libbed and then kept in. Behavior that was then repeated and became part of Trevor’s character.
İ: We’ve learned your son’s name is Bodhi. It’s so amazing that the truck that Trevor drives in the game is named after him!
S: It was a wonderful surprise for my son. He certainly deserves a planet named after him for being such a wonderful, beautiful son – I’m so lucky to be his father and it is a lovely gift.
İ: You also played the main character “Jake Conway” in the videogame “Ride to Hell: Retribution”. What was that experience like?
S: I thought – I’d kill the crazy bastard too!! ha ha. He is an interesting, dynamic and crazy character so everyone is fair game. It’s kind of fun when you lose a character that you really don’t want to see die just because he is such a gong show!
İ: Can you tell us about your current and upcoming projects? What’s next for Steven Ogg?
S: I love the opportunity to explore all the facets of humanity – the foibles, the dark side, the light side, and definitely all that grey in the middle is what appeals to me. Every character is an opportunity to explore and find the unexpected in the expected – that is exciting.
Thanks so much for your patience and support. It really means the world to me and I apologize for taking so damn long to respond. Life is a beautiful thing and gets rather hectic sometimes. There should be lots more projects upcoming for fans to check out and I hope to continue to grow, to challenge, and to give back as much as I have been blessed to be given. Into the fire baby! Into the fire!!!
Pieces of torn paper flutter aimlessly down the corridor, scattering along an unseen breeze to an unknown destination. Halogen bulbs hum and flicker relentlessly, casting shadows from falling paper as they dance wistfully around in their newfound freedom from confinement in the break room. Sorrowfully they come to rest on the dark navy carpet and the performance ends. The room loses all life. The lights blare on and expose everything in the room. One final note dreamily floats to rest beside the foot of the figure in the hallway.
A large looming shadow emerges from the doorway into the room. Staggering forward, each footstep presses heavy on each screaming piece of paper and distorts the light of the room. Hunched forward, the figure peels the note from the graveyard and stares at it. A shudder grips it’s body; the note plummets to the floor.
It turns to it’s left towards anther doorway at the far end of the corridor. Bracing himself along the grubby lavender tinted plaster walls, the figure pulls himself exaggeratedly along to the door. A neon sign blazes with the lettering EXIT above.
The sound of a door slamming reverberates around the room. The remaining note bounces slightly at the touch of the final breath of air. It reads:
DARMANITAN: YOU ARE EITHER FULL FRONT AND CENTRE IN THE GROUP, HAVING A GOOD TIME, OR IN LURKING IN THE BACK CHILLING OUT
DRILBUR: ALWAYS OUT HUNTING FOR STUFF TO REBLOG THAT THEY LIKE FROM THE COMMUNITY THEY LIKE
DUGTRIO (ALOLAN): REAL POWER IS WITH YOUR “BROS.” YOU KNOW WHO YOUR FRIENDS ARE AND YOU GIVE POWER TO EACH OTHER. AND LOOK COOL DOING IT.
Got free VIP Suite tickets to the BTS concert in Newark last night // My sister already went to the first concert the other night and she had a good spot but even so she still wanted to go a second time and was begging me to go with her even tho i told her i was busy and lazy ((she didn’t want to be left alone with my workmates who were also going to be in the suite))
I was all “i don’t even know any of their songs and i have artworks to finish” but anyway ya I still got dragged
I liked some of their songs tho (and the choreography HHH) haha the concert was enjoyable even tho I had no idea what was happening 99% of the time (it was my first ever akjshskjdf) – also, that Rainbow Ocean (?) was so littttt
endless list of favorite movies:Brokeback Mountain (2005) dir. Ang Lee
We coulda had a good life together. Fuckin’ real good life. Had us a place of our own. But you didn’t want it, Ennis. So what we got now is Brokeback Mountain. Everything’s built on that. That’s all we got, boy, fuckin’ all. So I hope you know that, even if you don’t never know the rest…I wish I knew how to quit you.