Long ago, I started this as a piece of promo art before abandoning it in a folder titled “New Folder 3″.
I actually “got my start” in video games, having scored a few jobs doing bitmap art in high school. I remember one of the games ended up getting published. A dull side-scrolling shooter called “Gort”. I can find no evidence that it ever existed.
In college, I worked on a series of groundbreaking never-to-be-released adventure games. Looking back, it was years of work for little-to-no pay, but I learned a lot.
Once I started this bitmap Heck and Dead Meat poster, I was flooded with pleasant memories of placing pixels. And I soon realized that if I was really going to to a good bitmap poster, I’d basically have to create a whole tileset and some poses from animated character turns and… I ain’t got time for that!
Plus, Dead Meat’s got nothing to do with video games. Or at least very little. So what was the point?
Still, there’s something soothing about making pixel art. It probably has to do with the grid and limited palette forcing me to contend with the sort of rules I usually prefer to ignore; knocking my brain into a different drive. Maybe after Dead Meat I’ll still be game for some game art. But in between, I plan on getting really into Mai Tais.