Hi there! I don't know if you'll have anything to say aside from what you told that other person asking about building towns, but. I don't DM, but I have been interested in creating cities based off medieval history for D&D lately. However, I'm kinda at a roadblock when it comes to structuring that info. I tried to find a blank sheet or something but had no luck. How do you (or others) usually arrange information? Also, if I were to come up with something I liked, should I send it here?
Please feel free to send me ideas, your art, etc! I don’t post every idea I get, but I’ve gotten a lot of good ones I never would have thought of.
I’m pretty unorganized tbh but this is what I do usually: [real vs example versions]
Large population, human with some dwarfs.
Strong guard presence.
Typical, but at night everyone hurries home. Everyone thinks their family is cursed to be werewolves, and others will kill them. No one knows everyone else is also a werewolf.
Not close to other towns, no allies. Enemies with the nearby Drow settlement.
Beer n Booty: typical. Run by Ava. Sells endlessly empty mugs.
Sleeping Ugly: Expensive. Run by Burt. Complimentary breakfast, but it’s all weird fancy stuff.
Mixer’s Elixirs: Potions shop run by Mixer. Yes, that is his name. No, you cannot buy anything deadly. He sells perfume but insists on calling it potions.
Luthur. 42. Very hairy. The townsfolk are worried about him, he seems to be acting strange. He’s salivating at the sight of meat, has fleas, and is growing hair on his legs at an alarming rate. He is the first werewolf, slowly transforming into a full wolf. The rest of the village is soon to follow.
[General information about town that your players can figure out, or ask questions about]
[list of town shops, or noticeable places like a fountain]
[list of NPCs that you think are important]