Hey Pink, do you have any tips on recovering from burnout as soon as possible? I still very much love the character+world and want to complete it as a game but I've found myself working more sluggishly than before and subconsciously dodging work so I want to resolve this as soon as possible. For reference I've been working on this project about almost 2 years mostly by myself with a bit of help, so I'd rather not waste too much time getting back to work.
I think the best solution is to just take a break, work on something else for a while like an art project or hobby that has nothing to do with your game), analyze why you felt so burnt out and see if you could make any part you were dreading easier (whether it’s breaking the process of what you have to do into parts or rewarding yourself after you do it or doing an entirely different approach), and come back 2 to 4 weeks later with a plan. I feel like giving myself something new or something comforting to work on helps me look at my project with fresh eyes and a renewed spirit (I come back and remember what I liked about working on it!).
Here’s some articles on creative & video game development burnout that can probably help you better than I can OTL. Remember: you can’t cheat your way out of burnout. Your body needs a bit of time to recover from stress. If you keep pushing yourself, your body and your mind will fight you in various ways that make developing a game even harder - it’s a real problem in the game industry actually. Once you’re done recovering, make a plan on balancing your developing & not developing time or one that reorganizes your goals or changes your approach to development for the better.
Good luck, don’t force yourself too much & enjoy your unpaid vacation. c,: