this is about Legend of Zelda don't look

~(    ( ´(00)`) oink oink

Can’t stop thinking about Zelda AU with them being childhood friends, sooooo I think imma do a webcomic about it >w< Any excuse to draw the trio happy (and then later on REALLY SAD) is good enough for me >u>

  • Me: *watches a dozen or so videos of other people's top 10 Legend of Zelda games
  • Me when their #1 isn't Wind Waker: so fucking wrong, don't give me this shit about the sailing taking too long, it's peaceful as fuck you piece of shit. It has the most exploration, tons of heart pieces, loads of memorable characters, the cell-shaded graphics look amazing, best music, best color palette, it even has the best combat because of the fun noises you get when you hit enemies. Link is so emotive, and there are moments that actually make me laugh.
  • Me: what am I doing with my life
ponthion said: omg omg Ganondorf with 8

Night after night, the desert king is haunted by visions of a sacred triangle in the eastern sky…

the villain of Legend of Zelda has the exact same backstory as wonder woman~*~*~*~*~*

He is a 7'5" gigantic burly wizard feminist raised in a race of male-deriding fiercely independent warrior women that only ever have female children (besides him). He is the only male, adopted and raised and taught magic by two ancient unapologetic crone-witches that he later names his swords after (sob)

ganondorf is used to female superiority to the point where he would probably not even be able to parse power inequality favoring males - he was literally surrounded by nothing but ladies 24/7 growing up.

the rest of the races have an extreme racial/sex-based hatred toward
Ganondorf’s matriarchal all-female race - the leader of the patriarchal all-male Goron race at one point says how much he hates them, and you hear almost violently negative, suspicious remarks about them from random townspeople. 

Ganondorf begins to interact with the patriarchal societies outside his own, more and more, and eventually becomes obsessed with ruling the world outside his desert. the further he gets away from his sisters and his feminist homeland and the more power he accrues outside of it, the more cursed and power-hungry he becomes until by the end of the game you find him where he ends up - alone in a cursed demonic castle filled with monsters, nowhere near his sisters or his home, literally turned into a monster. (((((exposure to patriarchy will do that to you)))))

but still, he was raised by women, and he is a feminist so deeply he doesn’t even think about it - he only takes Princess Zelda seriously as a threat the moment he learns she is a woman (when she stops passing as the (dangerous-looking) male persona she had used to hide from him for all her formative teenage years and puts back on a demure princess dress (but, oh man, zelda in this game is a whole other gender essay entirely). (eta: And late in the game, he admits that he “underestimated this kid” - that he didn’t take Link seriously compared to Zelda. He looks down on Link because of his gender.)

both ganondorf and princess zelda are (perhaps unintentionally, but still unarguably) genderqueer characters, balanced against the main character who is a 12-year-old, raised by a race of children, trapped in an adult’s body.

Ocarina of Time is a really neat, powerful game that asks a lot of interesting questions (perhaps unintentionally) about gender and racism and childhood and growing up and doesn’t really answer them. It leaves the questions and answers up to you. It’s one of my very favorite games to think about when it’s not making me weepy with nostalgia.

I like the twist on reincarnation in Zelda. Like, these three people are fated to see each other over and over again, but it’s not based in true love. It’s just like… oh it’s this fucker again, we have to go fight him again.

And then Ganondorf lives for hundreds of years every time he gets reborn, so he lives through several of these cycles and recognizes the other two’s souls getting reborn over and over. Oh fuck it’s these kids again, ughhhhhghghghghghgh. WHY do they keep coming?!?!? why can I not stop themmmm

it’s like… fated antipathy. I love how in Wind Waker, Ganondorf says to Link, “It’s been a long time, boy,” when it was the first time they met. I love how Wind Waker Ganondorf started recognizing a weird pattern in all of it, that he knew they would come around again to meet him eventually. I don’t know, I just get a kick out of it. It’s like they can always depend on each other, even after their world is destroyed.

Ganondorf is cursed to be their ghost and haunt them forever, but it turned out to be the opposite - they’re his ghosts and they keep coming back to life. They all haunt each other.

I also love that even minor characters get reincarnated and you see them throughout the ages, it just gives me a tingle of happiness in my heart. Nothing ever goes away completely.

rottenappleheart replied to your post: “Who taught Ganondorf piano?" 

Young OoT!Zelda would have been simmering like a tiny teakettle of rage, sure,and only teaching him because her dad insists she be polite to him. But wouldn’t that have been a great setup for music lessons??

Perfect. And just thought of something, too. The harp is really similar to the piano, musically. It’s basically a piano flipped on its side, and if you can play one, the other is not hard to figure out. And which character from OoT knows how to play the harp?

I embrace this headcanon.

Ganondorf: *kills a boss*

Zelda: “Wonderful work! The light hasn’t left Hyrule after all!”

Ganondorf: “Flattery will get you nowhere.”

me: this game…