this is a good art exercise i like this

what i should do right now: study for a few tests, write a couple of assignments, make a hundred presentations, practice public speaking, exercise, get a good night’s sleep, make art, write for fun

what i’m doing: everything else except the things i should do

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GiuliaHepburn | Society6
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30/07/2017

Hey, I made a thing 💖 

I really love Ukiyo-e aesthetic and I thought: “Why not to create an illustration of Yuri on Ice in this style?”
So during many days I made this illustration. Also It was a good exercise to improve my skills with Illustrator. I think in future I will realize more art in this style. Anyway, I post it on Redbubble, if you would like to have a look, I’ll really appreciate it 💖

Ukiyo-e: Yuri on Ice


UPDATE 18/09/2017

Redbubble delated my illustration from the website for “copyright problems” ToT I am quite sad about that, but is it reasonable. Anyway some people ask me where they could buy tshirt and other products made with this illustration. I’ve found a new website, and I will upload there the design. Just be patience >o< Thank you to everyone who has supported my art, you don’t really know how I appreciated your love and sharing 💖


UPDATE 03/04/2017

Finally I uploaded again my Ukiyo-e: Yuri on Ice online, now on Society6!
I know that is a little more expensive than Redbubble, but I’ve always read good feedback about this company and also the offer different type of products. Sorry for this incredible delay >O<

The first of many many Moira pieces <3

I spent WAAAAY too long on Moira xD
Was supposed to be a chilled doodle, went nuts! lol

Those Orbs of hers look like they’re going to be a nightmare to play against. Genuinely reminds me of that scene in Dodgeball lol
I’d like to think they’d be good Talon training exercises :P

anonymous asked:

so my hand has been cramping up whenever I write/draw (like towards my outer palm) so I was just wondering if you think I should get that checked out or just take a break from drawing (I know you're not s doc, I thought maybe you've experienced something similar) (also, note to self, start stretching my hand before I draw, lol)

Yes it is VERY IMPORTANT TO stretch and warm up your wrist, shoulder, neck, and arm before and after drawing. I had to get physio and treatment for Carpal Tunnel Syndrome when I was 18 because I had bad posture and never stretched. Here are some good stretches to help prevent CTS: 

Remember to have good posture (shoulder blades back, like you’re squeezing something in between them) and try not to hunch. Stretch your neck often as well! 

Hello! I’m Flora, and this is my first ‘studyblr’-ish post, which are basically tips on how I started to learn new habits and make new healthy routines and just became more productive, in general.

But please remember that this guide and these tips are not guaranteed to work for everyone, so skim through them and see which would best suit you, your schedule and what interests you!

(These are all only based on my experiences.)

Keep reading

anonymous asked:

any tips for a first time digital artist?

In the beginning, you shouldn’t think of digital art as ‘art’. 

You should think of it instead as if you’ve dug up some ancient artifact and you have no idea what it’s potential is, but you can now do shit. 

What I’m saying is, don’t make Creating Beautiful Art the goal of your drawing - for, I mean this - at LEAST a month. Instead, make your goal Discovering What This Button Does. Don’t focus on creating any art at all, if you can help it. Instead, open up a canvas and do this shit with ALL the brushes.

Play with all the special effects. 

And just… I dunno… have fun? 

Do really simple drawing exercises. Pick a brush, decide what it looks like, and draw that thing! Mess with all the settings. Attempt to re-create your favorite cartoon’s style. Attempt to draw something normal and then make it look demonic by using special effects and distortions. 

Good luck!

anonymous asked:

Ur such an inspiration ;;; i want to animate since so freakin ling but idk where to start and what to learn... I have premiere and flash, after effects too and idk just what and how and wahansleiwpamakaKILLME

I think the best way to start is find out what you want to learn!!

First off, a quick rundown of those programs:

flash - good for frame by frame animation (drawing each frame) and drawing, I only used flash for like a week wayy long ago so I’m out of my depth with that.

I use photoshop instead of flash but while the tools you have will always help, there’s no reason why flash won’t work instead of photoshop (plus flash is more built for animating than ps lol) I think it’s also important to note flash works in vectors and not pixels (ps works with pixels for the most part) so resizing things in flash iirc should give you no problem!

after effects - good for animation using paths or keys on a timeline, as in the animation is you telling the program to start with the object at the time, and end with the object at a later time. I think there’s a pen tool in AE but it’s really not made for drawing as much as it is for arranging.

premiere - a video editing software. For short, one shot animations, you probably won’t need this really. It is, however, good if you got a lot of clips! I use it a lot for animations you see me upload as videos here. I also add audio in this program! this is what people who make videos use, and I use it to mix audio and the final step to putting together longer stuff, like the mob videos or stardust (and cypher 3 soon!!)

If you’re confused with the programs, just google it!! help forums are your best friend and you’ll feel smart in no time!! There’s no reason why you should already know what these programs do, so don’t feel intimidated you don’t!! They’re professional level programs, and you’ll master them in your time. I put those pictures not as a guide but as a sort of illustration of how I use them?? everyone’s workspace is different, this is just to maybe explain some of the stuff you may find confusing at first.

As for where to start, get something you want to animate, nothing too out there but something a little out of your comfort zone and try that. Lots of animation courses start off with exercises to get you used to animating and comfortable with it, so look up those if you’re really stuck. If I’m stuck on how I should go about animating something or thinking abut animating, I just google it, sometimes people put really good tutorials over how to animate a simple shape you can apply to more complex things. 

I also recommend not only reblogging art tutorials but following animators you like, so you don’t miss their tutorials and you get to see what they’re working on as they’re doing it. Just watching and breaking down what they’re doing can help, even if you don’t have the expertise and vocabulary, observation can’t hurt!!

It’s easiest to start with the bouncing ball or flour sack sort of exercises, and I found my animation improved just as I started to be able to describe shapes and forms as I grew as an artist, so not everything is perfect at the start!!

Remember: you don’t need to show it to anyone or let it define your work from now on! You can always try it out and shove the file in a corner as you get the hang of it. You’ll get there!! Just be willing to try some things out. I’m sorry I can’t give you a straightforward answer here, but I do think you should start by finding something you want to animate a little out of your range, and try it out!! When you get stuck, look up help!! 

And if you have questions- I’m here and help you as I can!! 

Good luck!!  (。•̀ᴗ-)✧

anonymous asked:

Hi Red! I hope you don't mind me asking... you're exactly what I aspire to be in terms of art skills, I can only dream of one day being as good as you. But I don't know where to start and sometimes I feel a little lost and don't know how to improve at all. I thought I'll ask you for a bit of help? for example what drawing apps you use or if you have any quick tips? sorry I'm sure you get this all the time but it would be helpful. Thank you!

Hello nonnie! Thank you so much for the wonderful compliments, first of all. I’d be happy to help if I can. 

So… for my art the applications I use the most are the following:

Photoshop: This is a given. Most artists who do art professionally tend to prefer PS over any other program for the simple reason that it’s a really amazing tool. The brush sets available for it are great and unlike other applications, it doesn’t crash or struggle when you push it (say working on really big canvas dimensions and whatnot). Learning how to master PS fully is, however, quite hard and time consuming. But worth it. I use PS for all my more complex pieces, for paintings and pretty much anything that’s not simple, quick art. 

Paint Tool Sai: Now, Sai is as accessible and easy to use as it is lackluster in certain departments. You’ll find a lot of beginner artists using Sai because of how easy to master it is, and it gives you good results. If you struggle a little to learn how to use complex applications, this might just be your best friend. I use it occasionally for sketching or any simple, quick work (like the doodles I do for this blog). 

PureRef: This is an application I’ve never seen anyone talk about around here and I often wonder why. I get most of my income from commissions, and this application is so useful I just can’t go without it. But the concept is simple. Essentially, it allows you to create a collage of references and this window will always stay open on top of any other windows while still allowing you to operate on the windows below. For example; you can have PS open and you can be working on your art while PureRef stays on top (wherever on your screen you might want it to be) and that way you can look at your references while working on your art comfortably. Simple but neat.

Now those three are the ones I use the most, but I also occasionally use these: 

Krita: This one is great because of the unique way in which layers work in it, the brushes look great and it, for me, functions like a professional application. It is essentially a Photoshop replica for free. But fair warning, it crashes and lags at times.

Paintstorm Studio: Another one I never see doing the rounds anywhere on social media. This is a wonderful application and I dare say superior to Photoshop on the brush department. I’m only learning how to use it now, but so far I’m quite impressed with it. 

As for tips, I don’t know… because what helps and doesn’t often varies depending on the particular artist. Not everyone learns the same way. I’d recommend watching a lot of art related videos; tutorials, speedpaints, even just people talking about art programs and tools often helps. There’s a really good website called Skillshare where professional artists make videos to show you in detail how they work and how they produce their art. I’d definitely recommend it. Also just check out art in general, all the time, all kinds of art, different styles. Pay attention to the details that make certain art styles unique and appealing. If you’re self taught like me, trying to figure out how someone produced a certain piece of art, what technique they used, is often the way to learn. 

And last but not least the thing everyone’s sick of hearing but is the ultimate truth so I’m sorry, here it goes: Practice. Draw your heart out. My right wrist sounds like an old creaking door while my left wrist rolls smoothly, there’s a reason for it. (DISCLAIMER DON’T HURT YOURSELF WHILE MAKING YOUR ART OMFG. Get yourself a table of wrist exercises and stretch often.) I draw all the time and I draw every day. Every. Single. Day. I don’t usually take off days, for me an off day means I’m drawing for an hour or two instead of six or nine hours. Practice truly does make perfect, and try to balance the things you’re good at with those you’re not. Practice more the stuff that you’re worst at if you want a balanced skill set. Don’t be scared of trying new things and going out of your comfort zone, otherwise you might get stuck on doing the same thing over and over and will never learn new stuff. There’s nothing to be afraid of, worst case scenario some of your art will suck for a bit but keep at it, and you can be good at just about anything. 

And don’t half ass things. Try to put passion in everything you do. This is harder than it sounds. There might be things you don’t really feel like doing at a certain point in time but even those deserve your full attention. Give it your all and your art will always have that something special! Commit to it, and you’ll achieve anything you want, trust me. 

I hope this was of help in some way? I wish you luck out there doing your art :) 

See you around~

-Red

anonymous asked:

gorgeous gorgeous gorgeous!! i love your nouveau stuff ;o; do you have any advice/tutorials for drawing filigree?

hello! i’m guessing you’re talking about the art nouveau kind instead of the generic one

the most important thing in art nouveau is long, graceful lines and a very intentional, calculated placement/shapes of concentrated detail to create airiness while avoiding clutter, wrong shapes and boring empty spaces; so you really have to think about:

  • overall shape and amount of space taken up by the filigree/element as a whole
  • overall shape and amount of space taken up by more detail-heavy areas
    • for these two, you might want to refer to the more common shapes in art nouveau (it’s more visible in jewelry design, i think the most common is an elongated guitar pick/flower petal kind of shape)
    • rene lalique made a peacock brooch which really sums up the importance of the overall shape created by your detailing
  • the general kind of detail that is involved (this can be pretty subtle? i find that one of the ‘wrong’-looking things that people do is give their swirls more than two whirls so to speak) (basically you want either sweeping, gentle elegant curves and ellipses but it really depends on your subject/general mood)
    • the key is to pare the details to the minimum required to create the mood that you want to make (usually people over-detail and things end up looking more rococo, which isn’t a bad thing in itself unless the aim was specifically art nouveau in which case they missed the mark)
  • the angle of your curves, at least in the long sweeping portions of your filigree (this is going to sound a bit odd but usually it’s 30 degrees within a 90 degree angle or just the horizontal 0 degrees)
  • a good way to make things interesting is to have parallel lines, lines that diverge from the same point, or regularly intersecting lines like this

alphonse mucha released a book called Documents Décoratifs, which includes a whole bunch of art nouveau design elements, trims, compositions, silverware designs, etc., which will definitely help you familiarize yourself with the kind of curves and shapes that will help your work fit with the aesthetic (a bonus composition exercise might be to block out the general areas in white, grey, and dark grey depending on the level of detail to see how he separates the page; honestly the cover itself is a good example)

i think you might also notice though that usually visual artists don’t use a whole lot of filigree (alphonse mucha’s poster styles tend to rely more on sweeping lines and strategic placement of detail, usually via flowers or drapery, as well as careful division of the canvas into certain shapes); if you look at art nouveau furniture or architecture though you’ll find better, much more clear examples of the kind of stuff you’re looking for

good luck anon! art nouveau depends a lot on subtlety and you’ll find that even a small change can make things look better or worse, which might sound intimidating but also it means that the more you experiment the more you’ll be able to nail down the mood you want in one go in the future!

eta: i have an art nouveau tag

a-very-angry-harmonica  asked:

Hey, I was wondering if you had any tips for getting neater/smoother line art? It's the biggest thing I don't like about my attempts to do digital art. Also, and sorry, but do you guys ever do nsfw art? Because wow, those thumbnails are something else xD you both are amazing, and keep being great <3

First of all thank you! :) 
secondly! First piece of advice is practice,  practice,  practice! A good exercise to do is just go back to the basics, draw hundreds of circles, and straight lines. just doodle them. Doing a dozen or so is a great way to warm up! Its especially good when you have art block and just wanna practice. 

Also there are tools that can help you. If you use paint tool sai, you can turn on the stabilizer. It gives a slight delay to your brush, and creates smoother curves to your lines. 

If you don’t use sai. Try out Lazy Nezumi. It has a TON more options than the stabilizer in sai. The program is independant, so it’s extremely compatible with art programs. As far as i know, literally every art program can use it.
https://lazynezumi.com/

hope this helps!

pomrania  asked:

You also should try drawing Ford with your non-dominant hand! I wonder if we can make it a minor meme, him in the Non-Dominant Dimension.

Pfft, I was already sort of wondering to myself what it would be like to try to do that…  So yeah.  Inspired by sovonight’s earlier wonderful examples.

Absolutely not corrected in any way (besides some original left-handed erasing on the original sketch).  I scanned the sketch in case I seriously screwed up the ink.  (For certain values of “seriously”, I guess, judging by the end result. Good lord, it’s like drawing on an Etch-a-Sketch.)

To be clear, I’m right-handed, and these were done left-handed.  Biggest difference, to me, was the fact that I seldom picked up the point off the paper, whether it was the pencil or the pen.  

I absolutely encourage other folks to try it!  It’s fun! And it’s a common exercise in art classes.  (For me, lo these many years ago.)

But WOW did that cramp my hand.

One of my process...

1- I find the sketch I feel that has good potential for a finish. I wanted to capture these two enjoying themselves over a funny text. Moments like these are always an opportunity for me to see if I can make it more fun. Of course, however, I am not satisfied with the overall sketch. The essence is there, but not quite. Let’s try to push the essence a bit more!

2- I first go directly into pushing the STORY since I already captured their shapes and such. This is where I can try exploring a little bit here and there on their posing. Should I keep the general pose I had, or change it all together? Should I lean the lady forward? Should I have the man in a ¾ view?

3- Pushing things into ¾ kinda made me focus only on one person instead of both and leaning the lady forward had a problem with her hair covering her entire face. I decided to make it into a side profile view. It keeps the overall design clear and won’t distract the main idea of the story: both of them laughing, having fun.

4- Since I’ve gotten my general posing and composition down, I now have to fix my proportions of these two characters. I want to keep the man big and the woman small. I also noticed that their pants were sort of similar so I changed it. Everything I do at this point is to work on one thing: CONTRAST.

5- I got everything I need and do my final composition check to see if it flows well. (This is something a lot of beginning artists overlook so keep this in mind!)

6- Final refinement! The phone definitely needed to be adjusted because that’s where my focal point is. And that’s one way to go about it.

7- Got bored and colored it…

…ultimately…I got bored with the style and went with something I like:


Gotta love them abstract shit, no? ;)

There are many different ways I could’ve taken this piece, but you just go with what you feel like (applying all the things you’ve learned from wherever…). I found myself just sketching people once and ending it without giving it a second thought. It’s funny how we remember certain people/props we sketch outdoors and not do anything about it. It’s a good exercise so try it out!

jde10-kiyoshi  asked:

Hey there! Love your art! Your OCs are so well-drawn. Just asking some advice. Any tips in head shapes and body shapes?

Thanks, friend! And sure!

So for a good exercise, I would draw random shapes and fill them in with faces. I find that this is a great practice! Just fun, throwaway faces and hey maybe you’ll see one you really like! But it’s good to get comfortable just doing all kinds of faces and break away from any usual face you may go to automatically.

Also, I took some of my doodles and made some notes on why I chose specific head shapes. It usually reflects their personality. For example:

As for bodies! I made this little chart also using some old doodles:

Using basic shapes as a guide if def a golden rule. These are just some of my male characters for example, but you can use the same exact shapes for women. In fact, I highly recommend it. It’s easy to get stuck in one specific shape so make sure to branch out!

Also, as I stated in the little diagram, a key in character designing is unique silhouettes. You and your audience should be able to tell each one apart easily.

Hope this helps!