this game makes me question my existence



  • When did you start to care? 
  • I’ve dreamt about your death; put money in a collection box and prayed for it; blew out my birthday candles, wished for it. If it actually ever happened, I’m not sure I’d feel relief or guilt.
  • What if I don’t want to change?
  • Don’t what? 
  • You’re a fucking pussy. 
  • You look like a baby rabbit when you sleep.
  • You’re getting careless. Don’t.
  • I just assumed we’d eventually decide how to move together like normal couples do.
  • But there never was a ‘we’.
  • People fuck up, that’s life.
  • Family is supposed to be forever. They’re supposed to take care of you, regardless of what you do. 
  • Please don’t be the guy that lies. 
  • I have red hair, freckles and crooked teeth. No need for any more character. 
  • I need at least one person in this family to not turn cynical and my money’s been on you. 
  • Anyone who’s been married knows that sex is downhill from there. 
  • Big toe is throbbing like blueballs that no blowjob can ever fix. 
  • She’s a skanky, manipulative bitch and you should unfriend her. 
  • The porn at my desk isn’t really porn. It was pictures of penises, but it was from a circumsision website. 
  • I’ve seen crazy and I’ve seen bad for kids. You aren’t either of those things.
  • Don’t forget to check for hair behind the grill. 
  • I realize you’ve had sketchy parental role models, but can we agree that offing people is not cool? 
  • That turned me off, periscope down. 
  • I want normal people problems. 
  • When you tried to get me to be intimate with three of your friends, it made me feel sad. 
  • So, thanks to me, you’ve been pistol whipped and shot in the ass. 
  • Alcohol is a gift.
  • All I’m gonna be thinking about when you choke me out is how much I love you. 
  • If I had a dime for every time I’ve heard you say that, I’d have one dime. 
  • I don’t mean to be an asshole. It’s just genetic. 
  • I know you think you’re helping, but as someone who has been in and out of the system care my entire life, I can tell you it’s a nightmare. 
  • I wasn’t sure I’d see you again. 
  • Nobody fucks with the [insert last name]
  • You buried a body and you stole from the federal government. You will never get out of prison. 
  • We could always adopt.
  • Girls take that hero stuff straight to the bank. 
  • The whole 'my dad is gay for your brother’ thing has thrown me outta loop. 
  • Giving or receiving? 
  • Doing things you don’t wanna do is how you make a relationship work. 
  • I know school was never your thing, but you’ve never been dumb. 
  • Asking him to pick me over them is asking me to change the thing I love most about him. 
  • She is a crazy bitch and not crazy bitch like you’re a crazy bitch. 
  • She once tried to beat me to death with a frozen fish because I asked for more broccoli. 
  • Kick ass, take names.. and don’t blow anyone. 
  • When you’re poor, the only way to make money is to scam it or steal it. 
  • You get along a lot better with a weapon and a kind word, than a kind word alone. 
  • If I don’t invest in myself, no one else will. 
  • My baby was stolen by my mom and her developmentally delayed boyfriend. 
  • He’s not my boyfriend. 
  • It smells worse than a dead hooker’s ass in there. 
  • I’m not going to let you throw him out like used Kleenex. 
  • She’s fragile.
  • She’s broken. 
  • I don’t wanna be me anymore. 
  • An accident? Where his penis just slipped into your vagina? 
  • You gotta get me out of this car, I’m getting too horned up. 
  • I’m sorry, but now I gotta go pick up my wife’s boyfriend. 
  • Sometimes it’s not worth holding out. Life’s too short, why not just give in? 
  • Why would anyone go to the zoo sober? 
  • I’d trade my left nut for one more hour of sleep. 
  • Your mother was a real cunt. 
  • Circle doesn’t start with an S? What the fuck? 
  • Sometimes when I see the word hospice on the street, I pronounce it ho-spice. 
  • You’re lucky your moms dead. 
  • I made a list of the top 50 stupidest things and all 50 were when I was drunk. 
  • My testicles have never been my ally. 
  • Go fuck yourself. 
  • Front door was locked so I came in the back. No pun intended. 
  • I’m sick of living in your shadow. 
  • I never thought I’d say this, but you were right. 
  • She said she had some personal business. I change her diaper, what’s more personal than that? 
  • How can you be so cold about this? 
  • Just for the record, a lot of great men have been well-lubricated. 
  • I’m not the reason your life is a piece of crap.
  • Your coochie smells like brimestone and Sulfur. 
  • One of my unspoken rules is you don’t fuck someone else when we’re on a date. 
  • You married a drug lord’s daughter to hang on to your ear? 
  • I don’t take bribes. 
  • Honey, you’re an alcoholic. 
  • Where can I get knives and blunts? 
  • You can’t control what goes on in the world. You can just choose to be a part of it everyday. 
  • Where I come from, it’s an honour to share your man. 
  • I’m gonna beat your ass like a pinata until candy falls out! 
  • You don’t love me.
  • You’re kinda growing on me. 
  • Dead people poop themselves. 
  • Where’s the money? 
  • It doesn’t make you a kept woman, it makes you a smart one. 
  • I’ll keep that in mind when I’m feeding my family dog food this winter. 
  • I can’t share a room with someone in constant state of arousal! 
  • Look at me. I can’t go to jail, I might as well wear heels. 
  • I’m gay. 
  • You just made my boy parts get bigger. 
  • Not to be a dick or anything, but you have been kind of a whore. 
  • Eat my ass!
  • Wanna see me make a mangina? 
  • You fucked my brother. 
  • Whores don’t get cars. 
  • I wouldn’t exactly call it an orgy, but there were a lot of naked body parts flying around. 
  • You wish you had a dick as big as mine! 
  • Are you gonna put those in my ass? 
  • If you do this for me, I will dress up any way you want. No safety word. 
  • I was raised by a pack of wolves. 
  • I certainly hope you’re not pooping in there. It’s a closet. 
  • Can I get you something? Milk? Soda? A joint? It’s medicinal. 
  • Like you in the sack, make it quick. 
  • Did you purposely order a Sex on the Beach so I’d say it to the gay bartender? 
  • No. No way. I can’t handle anything in my ass without alcohol. 
  • The beard gets me laid. 
  • I haven’t had a drink for two days. Well, granted, I was unconscious. 
  • You’re hot, but it’s been a while since I’ve been with a dude. 
  • He was warm, like the inner thighs of an overworked hooker. 
  • He may look like he’s in a boy band, but he’s got a point. 
  • Let’s be honest, she’s my last chance at happiness, and that’s more important than video games and masturbation, right? 
  • I am not a religious man, but every now and then, a child comes along who makes me believe in the existence of Satan. 
  • I believe the answer to that question, like the answer to most questions, is fuck you. 
  • Keep laughing, or I will slit your throat in your sleep. 
  • Brush your teeth, I wanna play. 
  • Other than the presents and the booze, can you tell me three good reasons we should get married? 
  • Oh, don’t mind me. I accidentally took three of my pills instead of one. 
  • Well, if you need me, I’ll be in the bushes across the street stalking you.

lynns-art-blog  asked:

"oh, you don't wrestle? Huh, guess that means that you're not a real fan of wrestling. Sorry, we can't be friends now." I don't see how not playin a game automatically makes someone less of a fan of somethin. Especially when not everyone CAN play it, or are very good at the kind of game in question. Nor do I understand the thought that you shouldn't associate with someone who hasn't played said game. Seems pretty exclusionary and elitist to me. :T








I decided there are not enough Magnus icons, so I learned how to make them and stuff happened. My contributions to different fandoms are getting weirder and weirder. Anyway: 160x160 icons, like/reblog if you take any. Credits are not required, but please, redirect to me in case of any questions/requests.


Keep reading

  • Me during Seduce Me/Seduce Me 2 Production: Everyone's gunna love the relationships and the main characters will be so sweet and kind, and it will be full of fluffy romance and passion and yay!!
  • Me during Remember Remember Production: Time to make every single person despise my very existence and question their own moralities for the sake of a fictional little girl and our tortured main cast as I stick their fates in a potential meat grinder.

As promised, I present you with Sombra headcanons for shy and socially anxious s/o. And yes, I’ve been gay for Sombra since I laid eyes on her from that leak :3c And since we only know base stuff about her as I’m writing this, some of the things I’ll say regarding her might get outdated once she’s actually in the game.

-   Being with Sombra up until now had been very enabling for the anxiety stuff. She usually stayed indoors when she wasn’t going out to some mission she may or may not have been sabotaging, and of course she wouldn’t let you come with her even if you really wanted to.

-   Something changes though which puts an end to the whole ‘avoiding people’ thing you had going on 

-   She’s been noticed

-   Yes, you’ve read that right. Apparently, she’s been leaving a couple hints and loose ends that had led some people to know of her existence. You question her since you’ve never known her to be sloppy when it comes to tying up said loose ends

-   “ Cariño, there’s nothing to worry about. This is all part of my plan! I played around with these people for the longest time. At first it was a game for me but they actually ended up making the LumeriCo job go quicker! See? Not so bad!” She would tell you as she embraces you and peppers a few kisses here and there, chuckling when your cheeks lightly turned red.

-   Unfortunately, her plan is to be on the move, never staying in one place for too long. Even though she was noticed it didn’t mean she couldn’t be hard to pin down.

-   Traveling around comes with interacting with others. When you mumble with your words, she lightly rubs your back a bit to comfort you.

-   Lets you hide behind her to avoid talking to people sometimes. Don’t worry~

-   The smug grin on her face when you do this tho

-   Will tease you constantly and flirt more often than she would with someone who wasn’t as shy as you. 

-   If you absolutely need to do something but you’re too anxious to do it, she gives you the most persuasive pep talk that boosts your confidence so much. You’re amazed every time

-   Because of this, being with Sombra actually boosts your overall confidence, and she’s always there for you if it’s just not a good day that day.

-   Will say really ridiculous things in a flirtatious tone so she can see you blush and the confused look on your face after. she thinks it’s too pure

-   Her laughter is so nerdy when she does that. Sometimes you’ll try to be extra cute for her to get giggles out of her. Once she realizes what you’re doing though, you’re in for a whirlwind of affection that usually ends up getting a bit steamy if you’d like~  

D&D 30 Day Challenge

Day 1 - How you got started

I feel like I’ve always been aware of the existence of D&D.  My earliest memory of the game was finding my parents AD&D books.  I was immediately engrossed by them.  At first, my parents were horrified (there are a lot of titties in the AD&D Monster Manual, y’all), but they realized that making it this forbidden thing would just give me the wrong idea about one of their favorite hobbies, so instead they let me keep the books and answered all my questions about it.  I read the things cover to cover and spent untold hours playing imaginary kid games with my sister based on the ideas contained within.

My first real taste of the game came when I was 10.  Dad told me and my sister to pick any monster we wanted out of the manual.  I chose a Behir and my sister chose a Nightmare.  Then he had us fight a Red Dragon to teach us the mechanics of the game (incidentally, the Nightmare won the battle in a stunning upset).  

I played in my first real campaign at the age of 11.  I ran my first campaign at the age of 12 (and boy did I suck at it).  But it sparked a fire that has yet to die down in me.  D&D has been one of my most enduring hobbies and creative outlets, and I’m endlessly thankful to have it in my life.

adagio-bedazzle  asked:

Wait, Fnaf 6 is cancelled? Did he say that? The Baby teaser on fnaf world's website just updated, so I'm confused.

The comment in question is here:

It might not be that you lost interest, it might just be that you don’t need fnaf 6 anymore. As I said in a previous post, the new game, which I was struggling with anyway, was really only existing to clear up things that were frustrating people in the community. Now that those issues have been solved,  that burden isn’t on me anymore. It kind of goes back to my older post about the kind of game I would like to make, vs the one I feel I have to make. I don’t have to do it anymore, which is actually very freeing. :)

While lots of people are arguing that he’s just remaking it, I…. don’t see anything implying that. He called the game a burden and outright says he was struggling with it, then says it’s no longer needed due to certain lore questions being answered.

While he talks about making a game he wants to make, that’s most likely referring to the pizzeria tycoon game (hence the 8-bit teasers and “what is paragraph 4?,” referring to paragraph 4 of his Steam post which discussed the game). While I don’t think he wants to say it’s outright cancelled in case he does decide to come back to it one day, I don’t think he has any plans to do so at the moment.

I saw a post earlier on tumblr that asked something along the lines of “If you’re going to make a game with little gameplay but a lot of narrative why make it a game at all??” This post has been driving up a wall all dang day so I wanted to address it.


I guess my first response is “why not????” Like why limit games in such a way?? The existence of games like this doesn’t hinder games a whole at all and I would argue that games like these push the boundaries of what a game is and just make gaming a much more exciting thing.


To me, the answer of this question lies in the fact that games just have so much narrative potential that other mediums don’t have. A game puts you directly in the shoes of the main character. Outside of cutscenes, the player character only does things because the player makes them do so. This creates a level of empathy that film and literature have trouble of obtaining. This narrative power exists in gameplay heavy games like Deus Ex, which for example makes the player feel some sort of guilt if/when Jock dies because it turns out that his death is completely preventable, but also in games like Gone Home or To The Moon which lack both the traditional gameplay and level of narrative choice that a game like Deus Ex has.


I’m going to use Gone Home as example  because it seems to be the game that gets that most shit for lacking “gameplay” and I just happen to like it a lot. Gone Home as is would be a terrible movie. A woman walks around an empty house and reads her sister’s diary. Wow. Cool. And even if you completely removed Katie in the film version and just showed Sam’s story it would still be a good story but I don’t think it would’ve had the same impact it did as a game. Part of the appeal to Gone Home it’s setting. You never meet a single character in Gone Home but you still get to know them fairly well because you get to explore their living space. You get to learn all of these small and large details about these characters because of the exploration that can only exist in Gone Home because it is a game. And while the player has no influence on the actual narrative of the game they have control over how much of the narrative of the game they interact with. A player could focus just on Sam’s story but if they want to dig deeper they can find out a lot about Sam and Katie’s parents. Optional narratives like this can’t exist in mediums as straight forward as literature and film.


In short, the reason there are games that focus on telling a story rather providing a lot of traditional gameplay is simply because, if done correctly, the interactive experience a game provides can be a damn great way to tell a story.


Persona 3 Club Book: World Guide Q&A [Translation] Part 1 (Pages 174-176)

OK, you are probably all wondering where the letters for yesterday and today have been. Well, seeing how I have recently realized that I am using a lot of information in these letters that the majority of English-speaking fans has no access to, I have decided to share with you one of my primary sources that I refer to for questions regarding the inner working of the current Persona Universe:

Enter the “Persona 3 Club” Book (ペルソナ倶楽部 - P3 - Persona3). This book was released in December 2006, just a few months after the initial release of Persona 3. It is often mistakenly referred to as an “Artbook”, but this couldn’t be further from the truth.

In reality, the first chapter of this book is a recap of Persona 1, Persona 2: Innocent Sin and Persona 2: Eternal Punishment, commented by Kazuma Kaneko. The majority of the following chapters contain character profiles of all of Persona 3’s characters and a collection of selected fanart and fanfic regarding the Main Characters, as well as the occasional Yonkoma. 

However, what’s most interesting and relevant to me is the last chapter of the book. Pages 174 to 207 form the “World Guide Q&A”. This section, written by an Atlus Staff Member, reveals a lot of important backstory and supplementary information regarding the inner workings and rules of the current Persona Universe, especially regarding Nyx, Deities, Shadows, Plumes of Dusk, and much more. The Information given in this “World Guide” chapter is definitely canon. This is proven by the fact that, though this book was published in 2006, many of the concepts first mentioned in it have since implemented into the games. It indirectly explained Erebus before there was a P3FES, the Shadow Selves before there was a Persona 4, and a lot of information quickly dumped onto us in Ultimax actually originated from this book as well (and was also much better explained in it.) It can thus be assumed that Persona 5 is probably going to be using concepts from it as well. 

Seeing how the “World Guide Q&A” is written in a dialog-style which fits quite well with the format of the letters on this blog, I’ve decided to translate it in the same way I’m writing letters for this blog, using sprites instead of names to indicate who is speaking. Aside from that, this is an absolutely authentic translation of the book’s contents, as far as my abilities allowed it, and I am paying great attention to not mistranslate anything that is said, so this translation will be usable as a reference for the Fandom

That said, enough with the introductions! Follow me under the cut to take a look at facts about the Persona Series that were never officially released for an English-Speaking audience! Have fun and enjoy! ♪


Questions covered in this Part:

  • Q: Could you tell me what Nyx really is, bluntly and unpoetically?
  • Q: What exactly is this “Fall” that Nyx was going to bring?
  • Q: What are Shadows?
  • Q: What does it concretely mean “To be eaten by Shadows”?

Keep reading

kassimu  asked:

Confession. I once imagine a Dating sims game with jyugo as the protag and everyone else is the boys to court. U raise your rmstat based on the guy u wanna date. Tsukumo godai rock and everyone in building 5 requires big physical stat. While nico uno and building 3 guys requires charm. Etc etc. Conquering Kenshirou Musashi and Hajime' routes unlocked Elf's route. Yadda yadda yadda. Question is, who would you make jyugo date if this game exist.

that…actually sounds really cool?? like I would totally play the shit out of this game dude nice :D

and lol it’s no secret I’m pretty high-key a jyugo x uno shipper so that would definitely be the first one I would do, though I wouldn’t mind checking out musashi, honey and tsukumo’s routes too lol

send me a ship and i’ll tell you

  • my favorite scene with them
  • what’s one thing they have in common?
  • who would take who’s last name?
  • a song that makes me think of them
  • something i want to happen for them in canon
  • an idea for an AU
Crystalline Dusts

A FFXIII-2 gift for @titusdravtos because our talks lately have inspired me to do a little writing for yoooou~ <3 My tired as hell ass had enough energy to pull this fic out and it may not make any sense since it’s been forever with this game but… I MADE IT. Enjoy darling ;)

Pairing: Caius/Noel
Summary: It’s not worth questioning your actions but merely take what is given.

Read on AO3

The ruined homes and snow-like dust taint the barren lands, stretching on for miles with nothing existing except a remnant of what this area used to be. Despite it all, it is Noel who finds it a haven almost. Something about this place continues to pull him back over and over again. Maybe because it is what this place can offer. A place for his thoughts, a place for the comfortable silence and the wandering of imagination of what life here would be like back then.

Keep reading

Why Silent Hills is plural, what the Gap in the Door really means, and how we could be looking at a revolution

So, I just spent a sleepless night pouring over the wiki for Silent Hill, and any analysis I could find on P.T. (I don’t own a PS4, so the best I can do is watch tons of playthroughs), so forgive me if this doesn’t make sense.

I was reading an account of the Kojima’s talk at TGS , and something stuck out at me. Well, two somethings, the second one pertaining to what the plural title could really mean, and the first simultaneously explaining a mechanic of this, and raising dozens of new questions.

After talking about how scary the game is, Kojima mentions how the game allows players to quit. Now, I’m pretty sure exiting to the main menu is something that’s been in games roughly as long as the pause screen has existed, so there has to be more to this statement.

As a disclaimer, my theories here are based on the article I read. I haven’t seen a real log or video of what happened, so I’m gonna trust this blogger for now.

First, it seems this comment about quitting came around the same time as Kojima talking about how this game has a different definition of “beating” it (if any at all), suggesting to me that quitting the game mean finishing it. At any point you want. When you exit the game, it’s over. Think the “Do you really want to quit?” dialog from Max Payne games, where exiting the game is described as Max finally giving up. Just this isn’t a neat little meta menu screen, it’s what really happens. What I assume this means is the story isn’t set in stone. Even though there may be a set way in which the story tends to progress, decisions and chance can alter the experience, much like in P.T.

This then leads into the second thing he said that really caught my eye. Now, this may just be how the blogger chose to describe what Kojima said, but if the account is faithful, Silent Hills could be revolutionary. To quote from the blog post,

“…if somebody played the game for only 10 minutes and quit playing because it was too creepy and scary for her/him, then he would have achieved his purpose.”

Acheived. His. Purpose.

Normally, when we play a game, especially something single player like we can assume Silent Hills will be, we do it only for ourselves. There’s no greater power telling us that we need to play the game, no purpose assigned to us other than to do what we want. Now, you could take this statement as meaning the game has as much worth as you put into it, since, presumably, your purpose in playing the game is to get some enjoyment out if it, but this would be the most round about and obtuse way of saying something that shouldn’t even need to be stated in the first place.

The more logical answer is that the game gives a higher purpose to every single person who plays it, with each instance of the game somehow playing an role interconnected with all the other ones. This could explain the games obsession with there being more than one of you. Each game, each Silent Hill exists, somehow affecting the others (or maybe something greater than that, more on this in a bit), somehow interconnected.

Silent HillS.

This analysis also explains two things that have been nagging us since the first person woke up in that concrete room. Well, actually, before then. The game starts with text reading “Watch out. The gap in the door… Is a separate reality.” Within ten seconds of this, we are presented a door which opens to form something that one could easily call a gap, inviting each player into their own personal reality. This may seem like a slight stretch, but it’s one of the better explanations for a piece of text that is so important that it’s the first damn thing you see.

In addition, the text screen also reads “The only me is me. Are you sure the only you is you?” This has become all but the tagline for P.T., with people arguing over whether it refers to multiple personality disorder, identity theft, a multiverse, or any number of things, all with a few bits of proof to back them up. However, look at it again, now with the idea that each player’s own experience constitutes one of the “Silent Hills,” and it suddenly makes total sense. There is only one world created by the dev team, one collection of environments, NPCs, and the likes. There is only one “me,” the game says, but there are numerous unique players, each acting alone in a shared world, all just another of the many “you"s. Each one as true as the next, if we’re to believe that someone who quits ten minutes in has served their purpose as much as someone who plays for hours on end.

Now, what does this all mean? Sure, you could chalk it up to players having to work together to figure out the puzzles of Silent Hills just like we did for P.T., sharing their unique experiences online, but this is hardly a feature worthy of the title of the game, if you can even call using an unaffiliated forum a feature at all. So, as there always seems to be with this game, there must be something more. However, at this point, it’s hard to make conjecture, given how little we know about the game itself. My best guess, again, comes from Kojima’s recent talk, where, in addition to all this juicy fodder for conjecture, he said the game might be released episodically. To understand what this could mean, look at recent episodic games like The Walking Dead. At the end of each episode, the player is treated to a nice little set of statistics telling you how many other people out there made the same decision. Of course, it wouldn’t be just like this, since, as with earlier, a nice little tally is hardly something to name your game after. Rather, this is just the tip.

Were the game to be released episodically, were the personal realities of each gamer to somehow culminate into something bigger, wouldn’t it make sense that, between episodes, all the things done in each game altered what would happen in the next episode? Episodic games are normally done that way because the developers can’t afford to shell out everything at once, but with a studio like this, that clearly isn’t the case. Thus, an episodic format would have to, in some way, effect the game itself, achieving something that a stand alone product couldn’t. Again, this seems like a stretch, or, at least a leap, but I can’t think of another reason who episodic release would even be considered. No one’s rushing to get the game out, or hurting for money, so there has to be a reason.

Clearly, there’s still a lot more to be figured out here, from how the instances would interact, to what exactly it really means to quit the game. What is for certain is that Kojima isn’t going to just give up the answers. When you make a teaser that hides the game it’s meant to announce beneath so many layers of puzzles and meta-content that it takes the whole internet weeks to figure out how you maybe beat the game, it’s a safe bet that any hints we get from here out will be just that; hints, and damn cryptic ones to boot.

Thanks for reading my long-ass post, I hope it makes any sense at all, because it’s made me horribly late for class, and really tired.

tl/dr: Kojima’s TGS talk about P.T. suggests that Silent Hills will feature an interconnected world that somehow reacts to everything a player does.

(Taken from my original reddit post)

❝Always up for some offensive humour❞
❝ew never mind i’m leaving❞
❝welcome to the trash squad❞
❝isn’t a sordid affair with remus lupin the same thing as a furry little problem❞
❝I have a v good death stare that can be quite convincing❞
❝when he comes he shouts mischeif managed❞
❝is this locker room talk?❞
❝Oh yeah, if this is you’re first time in the CaH game, it’s like……mostly sexual❞
❝who is having sex on mY MAP OMG❞
❝we’re all having sex on the map❞
❝draco’s questionable sexuality was a close second❞
❝i’m going 2 hell for the card i just put down❞
❝kink; horcruxes❞
❝the dick sucking dementors??❞
❝interspecies love making❞
❝i’m going to hell❞
❝shame u died first❞
❝shame u have a small penis❞
❝who’s been eating out percy?❞
❝getting fucked in the arse?❞
❝i read that as sexted❞
❝i hate you a little bit❞
❝getting knotted by remus lupin❞
❝______ is into some shady shit❞
❝i died young and hot❞
❝only the losers die young❞
❝fantastic whores and where to find them❞
❝everyone gets off to sirius black❞
❝remus and his fucked up kinks❞
❝stay daddy af❞
❝the sex was 2 minutes and the crying was 49 minutes❞
❝…is everyone dating everyone?❞
❝i’ve kissed like half the people in the room❞
❝i’m related to half the people in here❞
❝i would date me❞
❝be someone you’d hit on at a party❞
❝i don’t know if i can date seven people at once❞
❝i wouldn’t date me bc my life sucks❞
❝milking the snake vs milking the prostate❞
❝you wouldn’t need protecting if you were in any way decent❞

Hobo #16 | Tilda Swinton

Tilda Swinton’s language is as bewitching as her look. The ethereal Scot drops truisms like Jenny Holzer and evidences her claims in metaphors of nature, adventure, and lore. Life, as per Swinton, “is a wander through strange woods, whistling and following bread crumbs.” She plays. Not acts, plays. She’s played the widow of a high school shooter in We Need to Talk About Kevin, an adulterous Russian trophy wife in I Am Love, the White Witch of Narnia, David Bowie’s double, both man and woman in Orlando, and a too-dutiful general counsel in Michael Clayton. Most recently, she’s played an 84-year-old lover to Ralph Fiennes in Wes Anderson’s The Grand Budapest Hotel, a computerised therapist in Terry Gilliam’s The Zero Theorem, a dictator in Bong Joon-Ho’s sci-fi Snowpiercer, and 3000-year-old vampire, Eve, in Jim Jarmusch’s Only Lovers Left Alive. The latter role is most of what Swinton and I discussed in this interview, which was conducted via e-mail; she writing from her home in Scotland, me from mine in Brooklyn. This distance set my hypermediated imagination in overdrive – Tilda, to me, is both star and constellation: a singular artist, a self, but also a composite of every role she’s played. I pictured her in a stone chateau in the country of my forefathers, wrapped in tapestries like Eve, “Moonage Daydream” playing in the background.  

[Interview by Fiona Duncan / Photo by Juergen Teller]

Keep reading

Answer of this meme:

Swap Papyrus - 8/10, how much I secretly want to punch Sans? That is how much I want to punch him, and I hold back those other 2 marks just because he looks like Papyrus. But it can be challenging, as he is supposed to be the toughest boss in his universe. Yet I may would pay people to punch him, just punch him down, and steal all his honey money, while watch him properly broken inside for a second.

Toriel - 0/10, I will never want to punch the Goat Mom just as I will never want to punch my own mom. Seriously? She baked you pie, give you place to live, she is probably the one nice mom that most people have dreamt to have?? So no, I can’t allow myself to even lay a finger on her.

Fell Papyrus - 4/10, interesting target yet also challenging since he is willing to fight back, but sometimes you just can’t resist that urge to “piss off that pissy cat” just for the sake of humanity. But I doubt I will be blasted by his brother and not even remain a single dust before my fist can even touch him.

Tale Papyrus - √-1/10, that’s right, square root minus one, the number that  doesn’t exist, just like how this question should be, since you just ask the question which should be eternally forbidden from asking. You ask for me, a nice ordinary, to punch the spark of sunshine, the angel of video games, one of the willings of my ok life. Are you implying that you assume me to hurt a skeleton, a skeleton who hold so much naivety, power and warmness, who tries very hard to make puzzles and spaghettis, and all he wants is just make friends and ease away his concealed loneliness. And there is you, convincing people to injure him, who just really, I mean really, does nothing wrong. Get out, just get out from my sight, before I overwhelm myself by all these sudden fondness and empathy on him and punch you in the fac

I played “마비노기” when I was an elementary school student but I stopped to play because my computer was too foul to play this 1st generation full-3D game. Since I didn’t play the successful social-based MMORPG game after that, I’m a little nervous if I could get along with the other users in the game.

There’re a lot of options in this character making menu.

Her name is Nao. I could remember her demanding me to pay after two hours of play when the users should have subscribe for further game play. I asked her what to do and she said that it’s up to me.

I almost forgot to describe my character. I chose female character because I always picked female character in MMORPG because the clothes of female character are much more beautiful than those of for male characters. Also, since this is an virtual world, I could be different person instead of me in real world.

After some tutorials, my character sent to the square of the village. Because it was late evening of weekend, there were a lot of players talking with other people. Some of them were playing music so I asked some question about how to play a music in this game.

She kindly answered me that the music can be conducted by making a score with music coding system of this game. Many of the people were transcribing the score of existing game BGM or classic musics. 

After that, my character chose to be a warrior because the close battle with dummies was more exciting than other jobs. Even though this ethics group, Elf is not suitable for being warrior, she chose what she wanted to do.

When I returned to the square, a boy character was playing my favorite game BGM from Tales Weaver. I walked closer to him and listened the music for a while. After that, I tried to talk with him.

I said that the music is my favorite and he gave me some thanks to me. After that, he gave me an expensive equipment as a gratitude for a newbie of this game. I was so surprised because I couldn’t get this kind of kindness in other games especially when I don’t know anyone in them.

After the game play, I talked with my friends about the kindness of the users in this game. One of my friends said that the people in ‘마비노기’ is very kind to the newbies because there’re few newbies in this old game. But I played other old games and didn’t feel the kindness like this. I think the kindness of people is from the characteristics of this game, which is social-based.

I didn’t feel uncomfortable with this online-based interaction because I played game since I was a elementary school student. Also, I started to act as a member of online community like bicycle riding club or character drawing club. But the characteristic of the interaction in the game was a little bit different from the chatting because most chatting doesn’t provide avatar or emotion expression system. By the action (Shortcut “N”) of this game, the interaction between the users could be richer than the text style one.

I know he won’t fall for me,
he looks for the depth of seas and I’m just a drain circling his periphery.
I know he won’t fall for me,
he has had so many red marks in his copy already, there isn’t space for a leaking pen to blotch his history.
I know he won’t fall for me,
I am too curious to let the time take its toll and he? He has been wearing his watch that stopped years ago for too long.
I know he won’t fall for me,
he has a habit of letting silence take over his intoxicated emotions and I? I just pose too may questions for a drunk night.
I know he won’t fall for me,
the sheets in his room are dirty from the autumn leaves and I’m that fresh leaf that he has forgotten even exists.
I know he won’t fall for me,
the wood and the table he sits on each tireless night is more of a waiting game he plays with the nihilism and my slightly cornered heart is just beginning to chafe.
I know he won’t fall for me,
and so I smoke him off my inhaler because he makes the bitter taste like heaven and all I really want is for him to be tattooed in between my skin for some time.
I know he won’t fall for me,
so I switch off my phone and fall asleep heavily on my cushions; there’s a warmth is willingly falling for unrequited business and just like that, my wishful thinking cradles me on and off, timelessly, recklessly and most importantly, very comfortably.
(The alarm clocks that were more about snapping your wide opened eyes to reality )