@heatproofham and I discovered an apartment above a store on The Division and we were happily just shooting all the rooms up, whilst Ham was in the bathroom, I decided to shoot the TV and some other things, feeling I had to show I was more than jealous at the stuff they had……until I hit the bedroom and realised….wheelchair!
I was ruining a disabled/elderly persons only joys. I am scum! I later jumped off the roof because I just couldn’t face what I had done.
Could you do #112 from the prompt list with William nylander? ❤😀😘
#112: “You walked away. Not me.”
Word count: 1309
Author’s note: This is probably more lighthearted than you wanted it to be, but I need some fun prompts after this week.
Target is your comfort zone. There’s something about the vague smell of popcorn, coffee and home accessories that just soothes a person. You could browse the Dollar Spot for hours, and you weren’t ashamed that half of your wardrobe came from Target. Moving to Toronto, you were a little dismayed that Canada was completely devoid of your favorite store, which was why you made it your mission to hop the border to New York as often as you could. In your opinion, nothing bad can happen while you’re in a Target.
Unless you bring your boyfriend with you on his day off.
In your defense, William insisted on making the near-two hour drive to Buffalo with you, no matter how much you protested.
“I wanna do all the fun couple things that people do at Target! Plus, I’ve never even been to a Target before; I’ve either been in Canada or Sweden my entire life, and if I am in the States it’s for a game. Let me come with you!” After twenty minutes of hearing his pleas, you finally gave in.
The look on William’s face upon entering Target was something that you wished you were able to take a picture of. Although the cliche makes you cringe, he really does look like a kid in a candy store, eyes wide as he takes in the vibrant lights and various signs for whatever holiday is three months away from now.
“So this is why everyone likes Target so much.” He says in a hushed voice. You can’t help but giggle as you grab a cart, placing your purse into the basket while grabbing William’s hand, making sure he doesn’t get trampled by soccer moms looking for their next deal.
“C’mon, Willy, let’s get out of the way.” You absentmindedly wander towards the Dollar Spot, falling into a familiar routine as you scan through the different items.
Because I haven’t met anyone that actually played this game, The Suffering is a third-person shooter made in 2004 by the now-defunct Midway Games, and it remains one of the scariest games I’ve had the pleasure of playing, between its wretched, oppressive, absolutely NSFW atmosphere and a pretty fascinating and dark plot. Just a shame the voice acting comes a little wooden at times
SO, the main gist is that you’re an amnesiac duder sent to a really shitty prison on a really shitty island because you murdered your family, maybe, and minutes after you arrive the place suddenly comes under attack by supernatural horrors. Supernatural horrors designed by Stan Winston studios, actually representing different kinds of execution, and all of them looking like Silent Hill had an one-night stand with Clive Barker. SUCH AS….
The Slayers! The basic enemy in this game, they represent death by beheading, and act like rattling, scuttling sword spiders. Their heads are actually severed from their bodies, and shooting them off just makes them angrier
The Marksmen represent death by firing squad, even popping out of the ground tied to posts. They got FLESH GUN BAGPIPES on their backs, and can even force shrapnel out of their wounds to attack you
The Mainliners are death by lethal injection. Wretched little goblins that try to syringe you to death, bleed corrosive fluids, and are pretty uncomfortable with that if their constant groaning and heavy breathing is any indication. They also manifest out of blood and pools of water, because why not?
The Noosemen are obviously death by hanging, but these are SKINNED torsos that rip themselves out of blood stains in the ceilings! They’re the least encountered enemies in the game, but guaranteed to show up when you least expect them unless you pay attention
The Burrowers are death by live burial, and though it’s hard to see here, they’re actually clad in body bags. Attack by flailing their chains about and leave a wormsign wherever they go
Festers are an interesting case. They represent death from being eaten alive by rats, and indeed their bodies are brimming with angry rats (EXPLODING angry rats), and the island this game takes place has a shipwrecked, ancient slave ship where that sort of thing just happened. But their light skin indicates that, rather than the slaves, these are the reincarnation of the SLAVERS that left their cargo to such grisly fate. Sweet, sweet karma hell
And finally the most obnoxious enemies in the game, the Infernas. Actually the reincarnation of three puritan girls that accused random people of witchcraft so they’d get burned at the stake for shits and giggles, then commited suicide once the guilt got to them. On top of being pyromaniacs, they keep reviving as long as the ash piles they crumble into are intact!
There’s a little more to this game, and the sequel has its own set of assorted nasties, but this post is long enough as is (plus the sequel wasn’t that good)
Your guilty pleasure game - the Kane and Lynch franchise.
Though I must admit, I feel no guilt in liking the infamously nasty, ugly and dirty TPS’s by IO Interactive. There’s just something about the duo’s depravity I find fascinating in that morbid kind of way. I do hope we see more of them ( I could care less of what Yahtzee says), albeit under sturdier hands.