instead of fat hunk jokes how about a running gag that no matter what planet or galaxy they go to, some alien will always fall irreversibly in love with hunk for his kindness and open personality and the team has to come up with plans and procedures for what to do when hunk inevitably gets proposed to on a planet they’re trying to form an alliance with
okay listen, lance? he had the biggest celebrity crush on shiro for the longest time and these are my hc’s about this:
i fully believe that mr. takashi shirogane was the “face” of the garrison, and that during his career he was roped into more than one recruitment video, with all the dramatic music and cinematic shots of pilots standing next to their fighter jets
someone: hey lance! your mans is on tv!
lance: [dropping whatever the hell he’s doing] press pause! press pause! i’m on my way!!!!
his siblings got into the habit of just shouting that even when the commercial wasn’t on because they liked recording his reaction time. the fastest he’s gotten there is six seconds (he was upstairs)
listen, lance isn’t naive. he knows that shiro is the best the garrison has to offer and he’s going into the cargo pilot program so he’s probably never going to see him, but still they’re in the same place:
lance: [at orientation] shiro…he walked through these halls, he ate in this lunchroom, i’m breathing blessed air
the one time lance almost gets caught sneaking out is because he couldn’t help peaking through the windows of the teacher’s lounge to see if maybe shiro was there
he was. and because shiro’s a legend he immediately picks up on the fact that he’s being stared at and then he catches lance’s eyes. lance just freezes, because shit…..but then shiro just sips his coffee and pointedly looks away because you know damn well he’s snuck out his fair share of times when he was a cadet
shiro: [in keith’s shack after being rescued] lance right?
lance: [internally: he knows my name? HE KNOWS MY NAME!]
later in the castle, after they’ve all gotten to know each other, after they’ve become a family:
hunk: hey lance do you remember when you liked shiro?
keith: wait what? you liked shiro [cue the face of disgust at the thought of anyone liking his brother]
lance: [defensively] i didn’t like him, it was just a stupid celebrity crush. i’m over it now
Thor enjoyed the pleasant fragrances of Midgardian soaps. The one in the common-floor bathroom was labelled “Lavender Daydream” and was tinted a mild purple. It had a gentle floral scent with a slightly acrid undertone, and Thor wondered absently if Midgard had an actual plant named lavender, or if it was like blue-flavored drinks, with no non-artificial analogue. With Midgard, there was no way to tell. Regardless, it was a pleasing scent, and Thor would enjoy the soothing scent and gentle moisturizing properties of the liquid.
Midgard was such a fascinating world.
Thor toweled his hands dry and stepped out of the bathroom, intending to head towards the kitchen. Bruce had left some curry in the fridge, and Thor wanted to test his mettle against his perennial foe, the spicy pepper.
He took one imperious stride into the common room and tripped. He caught himself on lavender-scented palms, just shy of sprawling flat on his face on the carpet.
Sitting innocently in the middle of the hallway was Mjolnir.
Strange. He was sure he’d left his hammer on the sofa.
common room rules state that anything unlabeled is fair for anyone to use. shoulda put a sticky note on your mythological weapon of unimaginable power before you left it on my seat buddy
i guess the thing that draws me to persona so much is how the themes of the games are very much tailored to humanity’s shared issues
persona 3 is a game about death, about hardship, and how you crawl out of it with bleeding hands and exhausted bones, but you still do it. its about finding the strength to continue to live even after severe hardship, and overcoming the desire to simply give up. every social link surrounds a character going through a hard time, the most extreme probably being akinari coming to terms with his own inevitable death. each character feels hopeless and wants nothing more than to give up and cease trying, but all overcome it with help from the protagonist. the end of the game sees you fight nyx, the effective personification of this desire of humanity to succumb to hardship and simply end it and die, and you overcome it with the equal of humanities desire to overcome and survive.
persona 4, comparatively, is a game about acceptance, about recognizing your own flaws and accepting that they are as much a part of you as your skills, and coming to peace with that, and learning to not worry about what others WANT you to be, and simply be happy with who you ARE, showed best by kanjis complex about his reputation as a thug, and his actual interests being traditionally female, which he learns to just accept and embrace as himself regardless of what others think. you fight izanami, a goddess trying to enact what she believes humanity wants, influencing them to be something theyre not, when the protagonist allows humanity to choose their own fate by fighting her off.
persona 5, however, is a game about rebellion and denial. its about seeing the hand youre dealt, and deciding, fuck this, flipping the table in the dealers face and telling him to fuck off. every character is in a situation they resent, but accept, as they feel they have no other choice. the game follows them learning that they DONT have to simply accept it, and to find the strength and drive to reject how things are, and change their own situation. in the end you literally shoot god in the face with satan, the ultimate rebel, cause god wants to kill humanity and fuck that noise son.
idk where i was going with this but i just…. love the themes of the persona games.