there was a time when i was faster with photoshop

MatPat: *takes a deep breath*

MatPat: i lo-

Jason: yes, you love Stephanie, we know, you love Stephanie so much, she’s the light of your life, you love her so much, you just love Stephanie we KNOW, you love Stephanie you fucking love Stephanie okay we know, we get it, YOU LOVE STEPHANIE FUCKING PATRICK. WE GET IT.

anonymous asked:

hi can i ask how do you make time to create so many gifs? i barely have time to make one gifset in a week :(

Short answer, I’m really fast and I have a very fast computer!

Instead of giving a long answer though, I thought I’d give a few tips on how I do it, since this is a question I’m asked quite often, so what the hell, I’m gonna share my wisdom :)

The following tips are very useful and will 100% cut your time on photoshop of a significant amount… Though I want to stress on the fact that it’s having a lot of RAM on your computer that’s going to make the real difference on how fast you can be. 

How to be faster when you gif:

  • I’m not sure how important it is to other people, but I’m very organized. When I’m making a gifset, I put the screencaps in different folders for how many gifs I’m making. That’s helpful for several reasons (it’ll be relevant a couple of points down too), but also cause I know how many more scenes I need to capture to complete my gifset, and I directly have a general idea of what the gifset is going to look like.
  • Related to that, I usually keep on my computer, on a pendrive and on a HDD the screencaps of some of the scene I use the most/I can possibly use in the future. They’re all in different folders, some named by character, some by fandom, some by episode, some by colour. This is very useful cause I don’t have to go and capture them again and again, wasting time. (Say, I gif Tony Stark quite a lot, I have most of his scenes already saved. It saves me A LOT of time!)
  • I use potplayer for capturing frames. Using that, or whatever app you have (I had kmplayer before) is way faster than using photoshop to do it.
  • I always capture the screencaps before I open photoshop. I usually keep the 2 phases separated. It’s mostly habit by now, cause my old pc was much slower than the one I have now, and this is especially helpful if you don’t have much RAM, cause as you know, ps runs on RAM, and will eat as much as you give to it. If you have other stuff open at the same time while using ps, it’s gonna make your pc and the whole process really really slow.
  • Following that, you can actually up the amount of RAM you can dedicate to photoshop! Go on Edit -> Preferences -> Performance! Remember not to overdo it though, especially if you plan on using other apps while you work on pc! I keep mine at 70% (so I have 10gb of ram dedicated to ps, now you see why I’m fast.)
  • Uploading screencaps as multiple DICOM files is much faster than loading files into stack! The main difference is that you can’t pick and choose which files to load, but you can only load folders (hence my putting everything into folders I said above!)
  • Now, the best advice that I can give you, the one that will change everything and really make everything so much faster: make actions, use actions!

Seriously! I’m the laziest person you’ll ever going to meet, so I made myself an action for literally EVERYTHING. Why? Cause a lot of the work we do on ps is repetitive and we end up doing the same things over and over for 8, 10, 20 gifs. Making frames from layers, setting the animation delay, resizing, sharpening…. It’s always the same things, but we waste so much time to input all those commands! 

I made myself an action for making frames and setting the delay. I have several other actions for resizing in the dimensions I use the most (like I have an action for 268p x 140p, one for 268p x 170p and so on). I have another action for sharpening. That means that the only thing I need to do is hit play and that’s it. In a couple of seconds everything is done and I have the gif ready so I can start the fun part: colouring it. 

I don’t know why but it always takes me way less when I use actions than when I have to input those commands by hand. A+++, best thing I ever started doing, would totally recommend you try it! 

I don’t have much time myself, love, that’s why I keep everything organized and ready to go, so I can gif on my breaks, and I don’t have to be more frustrated than necessary (and god knows how frustrating colouring can be!)

I have the advantage of having a pc and not a mac, so I can use potplayer directly and not waste any time converting my videos in acceptable formats that quicktime can read (kudos to mac users who spend so much time on that omg how do you do it!)

I hope this helps honey :D 

anonymous asked:


we need it for minty’s hospital bill for caffeine induced cardiac arrest. #PrayForMinty

serious answer: my coffees go directly into upgrading the things i need to draw. my laptop is on death’s door (missing keys, dead battery, freezes/overheats constantly) which really kills productivity. thanks to all of your support, i’ll finally be able to get a desktop for the first time in my life. 

i’ll be able to stream art without turning on a fan in the middle of winter and pointing it at my laptop. i’ll be able to finally stream in decent quality. when i stream, my computer won’t lag each of my brush strokes and i’ll be able to draw FASTER. i could FINALLY OPEN A COMIC .PSD IN PHOTOSHOP WITHOUT IT EXPLODING MY LAPTOP. i could make small animations… the possibilities are ENDLESS.

this bright future would be nowhere in sight without the help of caretaker’s readers! i have no way to properly articulate the sheer gratitude i feel towards you all. because you opted to put your faith in me (and minty), i want to repay the favour by putting coffees towards things that can improve this comic (and more generally, my artwork). upgrading my picarto account, for example, is high on my priority list after the desktop comes into being. this would allow people who missed streams to check them out afterwards among other cool things! 

every day i have to pinch myself to make sure this isn’t all a dream. the success of caretaker may seem relatively small, but it is changing my life. from the bottom of my heart, thank you, everyone. whether you send coffees or nice messages or just stick with the comic and read all the updates, i am endlessly grateful to you! 


“When the direction of the wind changes, some build a wall, some build a windmill.”

I’ve mentioned before how I’ve overworked and hurt my hands in the past, and how now I can no longer draw as much as I used to. I have a more ergonomic set up now, but the damage that has been done can’t be undone.

I was pretty sad about that for a while, and had started using 3D backgrounds as short cuts. Now that I’m exploring more into the world of 3D art, I’m actually really happy and excited. I received a  lot of great applicants to help me build 3D models for my comics, and I’ll be announcing the new team in a week or two. I’m also starting to learn more about 3D character modeling myself and will be teaching myself with online tutorials.

Like the Chinese proverb, when whatever you having going in life changes, you can either try to fight it, or find a new approach that’s even better than before :D

Recently I found a new Photoshop plugin called Filter Forge, and I tested it out on the 3D classroom to give it that painted look. I still had to paint out the character and some other things, but it’s a great time saving short cut for all comic artists out there who want to put out chapters faster! I highly recommend it!

In other news, I have an Instagram now!

camosaurus123  asked:

When you did your animation, did it give you an option on timing for the screens (I've never used photoshop)? If not, why not make the speed faster, then put in the same drawing as the previous one to increase the delay from scene to scene? Just a suggestion, and, once again, I've never used photoshop before, so I wouldn't know. But, either way, keep up the amazing work!

I plan on using a different program for the MAP thing because Photoshop doesn’t show gifs that quickly.

I was actually using the fastest setting for the gif making, so I dont know why saving the gif makes it slower


A new illustration I did while taking a little break from my other projects! This time something more rough and faster than usual - I recorded the whole process, including sketch, line drawing with a pen and colouring in Photoshop. I will upload it shortly when I find a moment to edit it properly.

PS. I have been watching Miyazaki’s episodes of “Sherlock Hound” lately :)

今回は、他の作業から一休みとして、何時もよりラフなイラストです。作業プロセスの動画も撮りました (スケッチ、ペン入れ、デジタル色塗り含めて)。編集したらアップロードします。


anonymous asked:

Hey there! I actually have an art question; when you're starting a piece of work, & you obviously start with a sketch - do you sketch on paper then scan into photoshop, or do the sketch directly in photoshop? If so, how do you draw steady lines? 😊✏

Hey! Okay so mostly nowadays all my color work will be drawn in Photoshop. Sometimes I’ll draw the gestures or thumbnails on paper first and scan them in, like with my Newsies piece, but I haven’t done digital inking on top of finished pencil sketches in a while. If I make a nice sketch, I like to color it in as it is, like this Danny.

However, when I start sketching digitally, I absolutely do not start with nice steady lines. I start with a messy thumbnail most of the time when I’m trying to plan out what it’s going to look like. Then I’ll blow it up closer to the size the final piece needs to be, lower the opacity, and do a more refined sketch on top of it (but still not perfect.) I’ll also move things around (in this case I changed the arm positions for both of them. Then I go and do my final lines on top of that, which can take me a VERY long time. It’s the slowest part of my process (it takes longer than coloring for me, and I’m working on learning how to be faster). But steady lines for anyone take time and patience and a lot of ctrl-Z. Using Sai really helps me with making my lines smoother than I can get them in Photoshop, and I talk about that in this post. I sometimes still make changes in this phase, especially with size or scale because it’s pretty easy to shift things around when it’s all clean (especially if you make sure your characters are on different layers.)

Click here to see the bigger version of the pic below. You can see how messy it is before it becomes finalized.

Hopefully it helps to see that I still have a mess on my hands before it becomes finalized. Check my process tag if you want to see more step by step gifs to see how I develop my illustrations.

Ok so I’ve seen the whole “but gifs anyone can do” “they take no effort” etc etc stuff floating around my dash the last couple of weeks in different fandoms and I was even asked what i thought of people using my gifs.

Simple thing? Uploading them as you own NOPE. Reaction gifs? Feel free.

So I figured I’d like post this. I’m an average Gif maker, I’m more comfortable with static photomanipulation, so it’s something to keep in mind that there are others who will spend even more time then me perfecting their gifsets.

So I made a clip, rendered it. I put it into an online gif maker to get the following:

I didn’t do anything other than upload the video, gave it the correct time length but it auto cut off part of the video anyway and auto made the gif 320px wide to make the above. Estimated time to do 1-2. (3-4 if you include making the video)

Then i imported the video into Photoshop.

No effects, just imported in with a few alterations with the frames and speed to get it to flow. Able to pick my size (495px) already sharper and no cut off parts. Estimated time 4-6 (7-8 with Vid) minutes (depending on how much frame timeline altering you do)

In photoshop again:

This time it has 8 adjustment layers of various levels/Brightness/Color Balance/Vibrance/Curves. It’s also sharpened. Still 495px. Estimated time 20-25 for me in this case (25-28 with video). It may be even more in some cases when you need to keep altering levels to get an awkward gif to pop.

Anyway doing several of the last in a whole gifset can mean it can take me  from 1 hour 30mins to 2 hours sometimes. Obviously these were all estimates for me. Others may be faster, others may take longer but I do know several people who spend way more effort and time on making gifsets for people then I do.

So yes. Gifs can take time and effort and uploading full gifposts as your own is a douchey thing to do. 

how to make gifs on gimp 2.8 (a mediocre tutorial) part 1

we gon start with a bouncing ball bc thats like the easiest animation out there

okay imma start by creating a new image, but if you want ur animation to be over a certain background image, you can hit open and choose a pic

using the paintbrush tool, i made a lil ball at the side of the screen where its gonna start in the animation

like so

then u need to open a new layer, so the ball can show up in a different place when its moving cross ya screen

make sure to change the fill type from “transparency” to “white” if you dont want the first layer to show up too

then ur gonna have 2 layers in ur layers window, and the new one should be selected (if not, click it to select)

theres a lil eyecon (see what I did there) next to the pic of the layer, and if you click it, that layer will be invisible. do that (but still have ur layer selected)

it should look like this

next you’re gonna have to draw the ball in a different spot. I made the new layer invisible, so you can see where the ball was before while you put it in a new place (so dont be alarmed when you dont see the new ball you draw on the second layer)

if you go back to the layer window then, and click to make it visible again, the new ball position you made should show up and the original will be hidden

<(new ball position)

now the first part of the balls path is done, and after that its just repeating those few steps over and over

so go to layers>new layer, and make the new one invisible

and then just keep drawing the ball in a different spot

over and over and over until u get ur ball across the screen or like you want to end the animation

(I ended up with a whole lotta layers)

when ur ready to save, go to filters>animation>optimize for gif (you should always do this with your gifs before you save because it fixes them to take up less data)

after you do that, it should open a new window thingy with ur gif (the layers will look different, bc its getting rid of all this extra stuff the animation doesnt need)

< like dat

after that ur really really ready to save. go to file>export as…

and make sure the image will export as a .gif file

then this new window will come up and make sure the “As animation” box is checked (otherwise the gif wont move)

(I like to uncheck the box that says “GIF comment” because I want people to think I create my gifs with elf magic and not free photoshop programs)

(you can also change the delay between frames to make the gif faster or slower- you can do this at any time, even after the gif is saved. Just open it in gimp again and resave it this way)

when ur all done u get this lovely lil ball bouncing across the screen like so:

good luck friends

Lunch break gif. The timing is off in this gif compared to how it is in Photoshop….but meh……(it’s supposed to be faster…) I was inspired by Poet Anderson: The Dream Walker’s animation, and wanted to try animating myself since I thought my outfit was “animatable?” I like to animate sometimes as a hobby since I mainly just storyboard, even though I’m technically “animating” when I board. Enjoy! (For this i used layer comps and the timeline to animate)

anonymous asked:

why don't you translate the hoozuki no reitetsu manga? i don't mean to come off as rude, but you seem to know a lot and i think it'd really help the fandom grow, it's not much to go on when there's only 15 chapters and 12 episodes.. honestly it doesnt have to be top notch like on manga sites either, anything would be fine :)

To be honest that did came across my mind, it really did and it’s still fresh. 
I got my hands on the RAW scans and I am ready to do it.

But then I got a problem, time. I’m a college student and assignments will always come to my way.

It should be fine to translate manga strips, it doesn’t take a long time.
But if it’s more 13 (released) volumes, 16 pages per chapter, plus cleaning + typesetting, my limited time and inexperience translation, this will take a looooong time.
I am also translating from Chinese to English too and that’s not very good….inaccuracy in meaning might happens.

I realized I can’t do this alone, which is why I’m hiring.

For now it is just me so I plan to form a team.

This is not going to be a professional scanlating like most of the scanlations out there, therefore you don’t have to be really experience, as long as you know how to do it. I won’t force anyone to join, but please do volunteer. 

Everyone has limited time, so do I. So I figured when one is not free another can take the job.The more people we have, the faster and easier we can deal with this. You’re always welcome. 

I have the scans with me therefore I shall be the one gathering materials, What I need here is:

  • Cleaners (This is EXTREMELY NEEDED, as many as possible. I can’t clean all while typsetting and translate them one by one) 
    -Adobe Photoshop is required to erase Japanese text, the scan itself is pretty clean therefore adjusting levels isn’t that necessary

  • Translators (As many as possible)  
    I know I can do this but then I don’t have everyday. So when I’m not free the other translators will send in translation as assigned to the typesetters
    -Must be able to understand Chinese or even better, Japanese for better accuracy and also for the sfx)

  • Redrawer (This is quite needed but also challenging)
    Redrawer redraws some manga parts that’s been erased by the Cleaners.
    -Skills in Adobe Photoshop will be required

  • Typesetters
    I can do this but then again my time is limited so as many as possible will be needed.
    -Adobe Photoshop is required to input translated text, adjust font size and position in the page much effectively. Typesetter can also clean if he/she noticed something the cleaner missed 

  • Proofreaders (Need later, but at least one)
    Proofreader reads the final product to make sure the manga is easy to read and understand, no grammar mistakes or typos can be found.
    -Proofreader needs to be decently fluent in English, good in grammar. But as long as you can feel whether it is well traslatid or not it should be fine

That’s all I am going to need so far, If you’re interested please send in an ask as your URL and not Anonoymous, stating which job you wish to take and I will be glad to send you the RAW scans for the job. 

Please consider joining so more fans can read the manga. 

lastlightsnet  asked:

Hi Pete, it's Joey here. Just want to ask what is your usual workflow preparing final images. I believe you shoot in RAW, then it goes in the order of 1: Adobe Camera Raw, 2: Lightroom, 3: Photoshop, then saving as whatever final format? Personally I've never used Lightroom, and do everything in Photoshop (which I'm more comfortable becos of my graphic design background). If you're allowed to use only one software, which one (LR or PS) is your pick and why? Thanks for your advice!

Hey, Joey! Yes, I usually shoot in RAW. My workflow is as follows: Importing the photos from the card via Lightroom (during import applying one of my self-made basic presets that fit the the type of photos, and adding some general keywords). As soon as the photos are imported to the drive and are in the LR database, I make a quick selection to delete the ones that turned out unusable, plus I add some more specific keywords to later find the photos more easily. Processing for 99.9% of all photos I make, happens inside of LR (including some plug-ins). I rarely use Photoshop anymore for my photography. I’m fairly accustomed to Photoshop (I have been using it it for some 15 years or so), but except of some more sophisticated masking techniques and of course working with layers (something, I personally usually simply don’t need with my photos), I don’t see any advantage for my specific type of work. To be honest, I even find Photoshop in many ways inconvenient for the type of photos I make. The very easy to use and intuitive tools in Lightroom give me everything I need. I started to use LR with version 3 and quickly “moved over” completely. The rare occasions I really need Photoshop are portraits (like that one time when a client asked for some heavy retouching) and compositings. I still use Photoshop for other things though, like GIFs, banners and logos. Outputting as JPEG or TIFF (for certain uses) also via LR.

If I were only allowed to use one software… hmmm… That would be a pretty heavy limit ^^ If this is only and exclusively about the photography I show on my blog, I’d surely go the LR way. No question. Simply for the fact that it’s the more playful, the faster, and more intuitive way. I don’t have to juggle around with Bridge (I don’t like Bridge. Not at all) to organize my photos. I have everything I need in one piece of software. LR basically IS Camera RAW (the Adobe rendering engine, not the blog ;P) with lots and lots of other features. So I have everything in there anyway. LR surely doesn’t offer the surgical precision PS does, but it gives my a lot of freedom. Specific photography related tasks (like dodging and burning, simple gradients etc) are much faster in LR. For just one brush-stroke I do in LR, I’d have to use adjustment layers, copies of layers, layer masks etc in PS. I can easily have a virtually unlimited amount of (and if just slightly) different edits of one shot in my database without using up extra hdd space, I can now stich panos, I can even do HDR. Again: all not as precise as in PS, but much easier. But this all depends on the use oc. As I see it: PS is the swiss knife for all kinds of digital imagery and LR is a specifically tailored and tuned-up version of Camera RAW for photographers.


I finished the headscarf in between classes ‘n shit. It’s mostly hand-sewn, but I think I’ll use the machine for the rest of the outfit.

I’ve also finally gotten Photoshop, and my machine’s currently installing lightroom and after effects. I have the whole package, I just won’t install things before I may use them. It’s taking some time, so I think I’ll leave it overnight.

I’ve spent all of my free time today updating my PC (from Snow Leopard to Yosemite; I skipped the whole Maverics since I’m bad at keeping things up to date. I think that was a bad call, because holy crap it’s running much, much faster now than when I had Snow Leopard), all of my software, installing CC for photoshop ‘n stuff and all that. Now tomorrow I can finally get around to replying to stuff…