Another thing I really really love and appreciate (as if I haven’t said it enough already) is that ONE doesn’t let his art style or others’ perception of his skillset prevent him from delving into serious moments and heavy topics. He could’ve kept Mob Psycho on its relatively humorous path and probably would’ve seen some minor success based on its humor and premise alone–and then the Teru fight happens and we get a glimpse at how utterly real the series can get, and it hits so hard because its so unexpected. Mob Psycho’s a series with a lofty premise (psychics and ghosts) with an even loftier sense of humor that has no shame or fear in being grounded in emotional reality. A rival for Mob appears, and it isn’t a hot-blooded clash of brawn that results in a newfound friendship. It’s a one-sided clash of ideals that ends with one middle-schooler choking another with his bare hands into unconciousness. A stereotypical villainous organization twirls their mustache as they make off with the protagonist’s brother, and the hero busts in with The Squad to save the day. Except it isn’t The Hero who saves the day, it’s his parental figure, because The Hero is a 14-year-old child who is wholly unequipped to deal with the emotional consequences of violence and murder. And that’s not even delving into the manga-exclusive content like the morality of exorcising ghosts, toxic personal relationships, extreme bullying, and outright psychological torture. Mob Psycho is RAW. It is funny and extremely silly and not above fart-joke level humor by any means, and yet at the same time is so intense it’s difficult to continue reading at times. And while all these may be shocking, it’s never done in such a way to feel out of place or uncharacteric of the series. After all, the title itself comes from the fact that the main character experienced a traumatic event as a child and developed an emotional suppression complex to try and cope. That’s some pretty dang heavy stuff, but ONE is a master at balancing the two extremes with great characterization, world-building, pacing, and reasoning behind it all, something a lot of authors could stand to learn from.
For fantasy type books, I'd recommend The Name of the Wind by Patrick Rothfuss (it's super long and there's currently two in the series but it's amazing) and The Glass Books of the Dream Eaters by Gordon Dalquist (I probably spelt his last name wrong. Also I have no idea how to describe it but the main females character development is awesome)