The game begins near a small Temerian village, in surroundings which at first glance seem almost idyllic. Clear skies abound and the orchards’ trees are bursting with white flowers. It takes a moment to notice the tell-tale signs of war: collapsed roofs, turned-over carts littering the roadside, and abandoned possessions strewn about neglected farmyards. This juxtaposition of a warm, sunny spring and a landscape rife with destruction and conflict lends color and credence to the game’s atmosphere. In this land, as is often the case in reality, war continues to upend human lives no matter the weather or the time of year.