the visual tower

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“New York City can be the place where you go to ‘make it,’ but as cartoonist Julia Wertz points out in her new book, it’s as storied for its failures as its successes,” says our critic Etelka Lehoczky. 

A 300-page visual epic, Tenements, Towers & Trash captures the New York that’s risen up by stacking failure upon failure as implacably as residents toss bags onto curbside garbage piles. This isn’t The City That Never Sleeps, it’s The City Where Dreams Go To Die.

But as far as sweeping histories of dead dreams go, Wertz’s is a pretty upbeat one.

Read more about Wertz’s charming flops and forgotten dreams here.

– Petra

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THAT IS SUCH A COOL IDEA. The idea of an NPC using stuff that the player uses when friends with the Wizard never occurred to me!! this gave me some funny comic ideas too.

Fine headcanons, dear anon. Fine headcanons. Yeah, regardless, I think it’s clear that Abby’s purple hair has SOMETHIN’ going on with it. I think there is a lot that points to Abby being the wizard’s daughter, but I tend to be weird about things that seem really obvious. Definitely not denying all the hints we’ve been given, though. I’ll accept whatever becomes canon (if that happens!)

This graphic visualizes the sheer immensity of Royal Caribbean’s new $1 billion cruise ship

This week, Royal Caribbean took delivery of its newest cruise ship — Harmony of the Seas. At 1,188 feet long and with a gross tonnage of 226,963, the billion-dollar Harmony of the Seas is the largest cruise ship ever built.

The visual limitations of Clock Tower II: The Struggle Within (also known in Japan as Clock Tower: Ghost Head) provide an eeriness to the game that more detailed models wouldn’t. Everything feels utterly bizarre, while still maintaining concessions to reality such as shadows and textured surfaces. In a world without almost no real complexity, little details are still present, and make the entire game feel wrong, feeding into the horror it’s trying to achieve overall. 

somebody-has-reluctantly  asked:

Do you think there's anything akin to a city or buildings in the far north or that the White Walkers and their wights have just been chilling in the snow for a couple millennia?

I think there might be something beyond the curtain of light at the end of the world, yes. After all, Bran “looked deep into the heart of winter, and then he cried out, afraid.”

GRRM has said that “the Others can do things with ice that we can’t imagine and make substances of it,” which I imagine could include buildings, structures, all kinds of things. Visualize towering non-euclidean structures made of glittering crystal ice, beautiful and elegant but monstrous and terrifying, a frozen R’lyeh… *shivers*

You’d probably want @poorquentyn for more lyrical embroidery on the subject, though…