Yay for a bunch of things at once!
Just got skill combos implemented, as a counterbalance to Cardinal timed-hits. Some Mutable abilties get to chain into other skills and attacks if you press the right key before the little gauge that’s shown on foes/virgo, you get to cast a new turn-free ability! (Thanks Moghunter
At first only basic attacks (and with a new weapon with new animations!) will work with this since abilities will still have their purity costs deducted, and if you don’t meet the requirements, the combo’d skill won’t be cast.
Also in the gifs, first two enemies you may find in the NEW AREA OH MY GOD I was so absurdly tired of Capricorn’s snowy hallways I could write a book about it. These guys are from Pisces (with a new battle background which is dead and morbid and I love it!). I’ll post more info on them this weekend!