the ultimate theory





So, a long-ass time ago, Rose and Dave had a conversation like this:

TT: After you go, what do you think will happen to me?
TT: Will I just cease to exist?
TG: i dont know
TG: i mean your whole timeline will
TG: maybe
TT: Maybe?
TT: Is there a chance it’ll continue to exist, and I’ll just be here alone forever?
TT: I’m not sure which outcome is more unsettling.
TG: the thing with time travel is
TG: you cant overthink it
TG: just roll with it and see what happens
TG: and above all try not to do anything retarded
TT: What do you think I should do?
TG: try going to sleep
TG: our dream selves kind of operate outside the normal time continuum i think
TG: so if part of you from this timelines going to persist thats probably the way to make it happen
TT: Ok.
TG: and hey you might even be able to help your past dream self wake up sooner without all that fuss you went through
TT: I think the true purpose of this game is to see how many qualifiers we can get to precede the word “self” and still understand what we’re talking about.

This is the most important sentence in Homestuck.

I am dead serious.

Well, OK, I mean, it’s pretty important for understanding some major Homestuck themes and shit or something like that.

Also, I totally should have said: Pre-Retcon Doomed Timeline Non-Dreamself Rose but ultimately about to become Dreamself Rose who semi-merged with Pre-Retcon Alpha Timeline Rose and Doomed Timeline Dave aka Davesprite AKA future Davepetasprite^2 or as we all call them around the office, Davepeta, had that conversation.

Maybe you begin to see what I’m going to talk about here.

One of the major frustrations a lot of people had with the retcon was that the characters we ended up with at the end weren’t the ones we’d come to love and know throughout the story. Was it even worth it, to lose the characters we loved to the tyranny of Game Over? The victorious kids, with the exception of John and Roxy, were other people, with other histories, other goals, and other choices.

Allow me to submit that that may be the whole point.

SBURB is cruel. We’ve known that for a long time. It’s cruel not as Caliborn is cruel, but as the cosmos is cruel, as a supernova is cruel. It wants what it wants, and doesn’t care about how that intersects with the needs of humanity. It wants to make universes through a complex game-playing method, and drags hapless, vulnerable adolescents along for the ride. And most of the time it doesn’t even succeed, leaving its champions to rot in a doomed timeline or similar! Skaia’s victory is an amoral creation myth where individual human beings are just the carved pieces on the chessboard. (I mean, the other ones. Not the carapacians.)

Again, let’s consider the theme of VIDEO GAMES vs. REAL LIFE.

Homestuck, let’s be real, is basically some postmodern horror timey-wimey Jumanji. For a generation way more familiar with pixels than cute little tokens It’s easy for teenagers and in fact, basically everyone, to fantasize about escaping their life and slipping into some game world forever, where they get to do awesome things and be a heroic person.

Homestuck makes that literal. Congratulations, everything you ever knew is dead. You will never see it again, except your internet friends, who turn out also to be your family and other important people. I mean, from a distance, SBURB sounds like an awesome game, right? You figure out who you are and get to wear a cool costume displaying that identity. You get to make anything you want and enjoy this hyperflexible mythology tailored to YOUR CHOICES. HS fans talk all the time about how cool it would be to play a real version of SBURB. That’s a big part of the appeal of SBURB fan adventures. They put you and your friends in the story. Or your favorite characters! It sounds like a fantasy come true.

The thing is, as fantastical as it is, it’s also really fucked up, and ultimately you and your friends are being used. By a giant frog to let it have its babies. By the universe. By a smug blue cloud thing that doesn’t care about you at all.

SBURB does not care about you at all.

The funny thing, SBURB features a mythology with so many layers and nuances and seemingly human motifs about growth and self that you might search for some grand ultimate meaning behind it, but it’s not even human enough to have a personality, to be something you can argue with or fight. It just is. It’s all the cruelty and power of a god without any of the dazzling personality. It’s empty. It just wants to make universes all day long, or fail trying. It is a great, weird tadpole-making machine that eats children.

One of the big ways it doesn’t care about you is its attitude toward the self. Humans and trolls and whatnot prefer not to be relentlessly duplicated. SBURB says, oh yeah, let’s make tons of copies of the player characters and use them for a lot of different purposes.

There’s the dreamself, an essential bifurcation of identity (you are now and were always the dream moon princex) that sometimes gets merged into god tier but sometimes doesn’t. There’s doomed timeline selves, who exist ultimately to augment an Alpha timeline whose Alphaness is decided very arbitrarily and frequently by Lord English. There’s the you who exists before a scratched session and the you who exists afterward, who are two different people but started as one baby in an act of ectobaby meteor duplication, your player self and your guardian self. Dead timeline yous fill up the dreambubbles made by the horrorterrors and get endlessly confused with each other. Any one of these could be the you experience being at any given moment, and which one it is entirely arbitrary. Don’t like being Dead Nepeta #47? Tough hoofbeast leavings, kiddo.

To top it all off, in Terezi: Remember, we learn that every single time we thought someone changed from one self to another, was resurrected or something like that, it was another act of duplication. For every time someone’s died, there’s another version of them waiting in the Dream Bubbles, surprised that they’re not the main character anymore. And we have no way of knowing which is which. Even John, good old everyman John, may or may not be the person who died three or four times. It’s really impossible to say whether we’ve been following the same person throughout our story, or just the illusion of the same person, like a horrifying cosmic flipbook.

The retcon is a return to this same theme. Ultimately, there’s very little new in the changes John makes to reality except that they drive the point home.

John’s friends all died. John and his friends won the game. These things are both true at the same time, except those things may not have happened to the same people. There was a happy ending. Hooray! For, um, some folks who may or may not be the ones we care about. In fact, it’s very confusing, because from Rose’s perspective, Roxy is dead but came back to life, and from Roxy’s perspective Rose is dead but came back to life, except also she came back to life as a weird tentacle catgirl of pure id and self –indulgence. So there’s that. Um. Which Rose are we rooting for again?

Or wait: is it none of them, because the first Rose died in a doomed timeline, hundreds of panels and a number of years ago?

There’s a tension here which one experiences between saying it’s okay because it’s still the same people, and saying it’s not okay, because it’s not the same people at all. This tension is exactly what we’re meant to wrestle with. To put it another way, Homestuck asks if identity can work in aggregate. Are all Johns John, all Roses Rose, and do they all share in what they accomplish? Or are the final victors only accidents created by the whims and needs of the frog baby machine?

What I’m saying, basically, is that the retcon, in the sense that it pointed out our confused relationship with these characters, was already here.

In interviews and questions put to him over the years, Hussie constantly compares HS and SBURB to other video games, particularly Mario, which he frequently returns to as a baseline of comparison that most of his readers will know. One answer, from a recent Hiveswap interview, is particularly revelatory. To the question of “Why do you kill off all your characters?” Hussie replies:

[…]HS is supposedly a story that is also a game. In games, the characters die all the time. How many times did you let Mario fall in the pit before he saved the princess? Who weeps for these Marios. In games your characters die, but you keep trying and trying and rebooting and resetting until finally they make it. When you play a game this process is all very impersonal. Once you finally win, when all is said and done those deaths didn’t “count”, only the linear path of the final victorious version of the character is considered “real”. Mario never actually died, did he? Except the omniscient player knows better. HS seems to combine all the meaningless deaths of a trial-and-error game journey with the way death is treated dramatically in other media, where unlike our oblivious Mario, the characters are aware and afraid of the many deaths they must experience before finally winning the game.

The big man hass the answer.

Homestuck is the story of those dead Marios.

Other works, like Undertale, have engaged with this topic as well. But one of the major differences between Undertale and Homestuck is that in Undertale, between “lives,” one’s consciousness is preserved. In Homestuck, it’s discontinuous, and the value of the overall trial-error process is called into question by the fact that you, the player, may not even get to experience the victory. What meaning does victory hold if that is the case?

So, to put it in a nice thesis format:

One of the central themes of Homestuck is the challenge of reconciling an arbitrary and destructive pattern of growth and victory with the death and suffering you experienced along the way. Homestuck asks: is victory worthwhile if you’re not you anymore? And would you be able to know?

What even is the self? Is there such a thing?

If you were left feeling somewhat disconcerted by our heroes’ tidy victory and departure to their cosmic prize, or by how which Rose gets the spotlight is so deeply, deeply arbitrary, there’s a good reason for that. You’re supposed to be.

The philosophical problem of Wacky Cat Rose is insignificant next to the bullshit of SBURB.

And don’t forget—John and Roxy’s denizens helped them achieve the retcon. Ultimately, the victory they achieved was mediated by the same amoral system of SBURB, and was a victory over an enemy, Caliborn, whose power was created, perpetuated, and ended by that same system.

Okay, so here’s where it gets contentious. There’s an argument to be made, which I’m not sure how I feel about, that some of the character development that could have been in post-retcon Act 6 was left out precisely to push this feeling and play up this tension. Note that this is not the same thing as saying that they were deliberately badly written, but that they’re deliberately written to make us uneasy.That Hussie deliberately played with the balance between making these retconned characters feel familiar and making them feel eerily different to leave us feeling uneasy with the result.

I’m not sure I like that idea. It smacks a little too much of that “everything is perfect” thinking that comes sometimes from the far Metastuck camp. Some of the differences may also be the result of flawed writing. (See: Jane and Jake’s character arcs, which I might talk about later.) And I want to be able to critique those flaws. Ultimately, I think we still needed more time and development to figure out who these new people were—even if our goal was ultimately to compare them to their earlier selves. And again, more conscious acknowledgement of the problem from our heroes—especially John, the linchpin in this last and biggest act of duplication—might have helped drive this theme home.

Still, I think the Problem of Dead Marios is one of the most fundamental questions of Homestuck, maybe THE biggest question. It’s essential to understand it to understand what Hussie’s doing—or attempting to do— in the retcon and the ending.

I don’t know that Homestuck offers us a clear answer to that question. There are some confusions around the issue, too. Where do merged selves fit in, exactly? Clearly they’re a big part of the discussion, because Hussie spends some time in Act 6, especially near the end bringing the identity-merging powers of the Sprites to the forefront. (See also: the identity-merged nightmare that is Lord English.)  Can we even come up with a clear answer to what it means when a dead Mario returns to life grotesquely fused with Toad? How does he beat the game? Does he tell himself that the princess is in another castle? Or what if he merges with Peach? Are they their own princess? How do they know if they’re in the right castle?

Um. Anyway—

Interestingly, it’s not all grotesque—spritesplosions suggest that personalities that are too different don’t stay together long, so a fusion might rely on some inherent compatibility between the two players. Erisol’s self-loathing, sure, but also Fefeta’s cheerfulness. Davepeta seems to be a way of bringing out the best in their players, a way of getting Davesprite past his angst and Nepeta past her fear. Honestly, I know a lot of people don’t like Davepeta as the ending of these two characters’ arcs, but I can’t help but love it. They’re the ultimate coolkid. Cool enough to know they don’t have to be cool. Regular Dave got there, too, of course. But was his retcon assist from John ultimately any different?

Then, of course, we come to Davepeta’s speech to Jade in one of the last few updates before Collide. Davepeta suggests that there is such a thing as an ultimate self beyond the many different selves one piles up throughout the cosmos. A set of principles that describes who you are that’s larger than any individual instance of you. Your inherent Mariohood. (Maybe this is comparable to your Classpect identity, which attempts to describe who you are?) Davepeta even tells Jade, strikingly, that one might learn to see beyond the barriers between selves. Be the ur-self, in practice, rather than theory. This would be incredible news for Jade, who wrestles with the issue of different selves perhaps more than any other character. (There’s a lot to say about Jade.)

Honestly, I wish this ur-self idea had been developed more, and I honestly expected it to be. It doesn’t fully come to fruition, I feel. (Same goes for Davepeta’s character. Ohhhh, ZING!) I’m not sure it entirely makes philosophical sense, especially with fusion—I mean, doesn’t Davepeta themself disprove it? Or at least complicate it? Like, are they part of the ur-Dave or the ur-Nepeta? They seem to imply they’re BOTH? Does that even work? Does that mean that Marieach is all the Peaches and Marios at once?

(In fact, Bowser/Peach/Mario are but the three manifestations of one eternal principle. Also, Bowser/Peach are the true power couple. Read my fanfiction plz.)

And what, say, of Dirk, who ultimately ends up rejecting aspects of his other selves? It feels like there’s a lot more you could say here, and I wonder if Hussie would have said more, if he’d had time. What’s weird is, none of our victorious kids never reach an ur-self (though to their descendants, they become archetypal to some degree), which one might have expected. They’re just individual selves who happened to get lucky. Does that make them representative of the whole? It feels like something’s missing here, or like something got dropped at the last minute.

Same goes for the idea of the Ultimate Riddle. You’d be forgiven for missing it, but there’s been this riddle in the background lore of SBURB that seems to have something to do with personal agency in this overwhelming, overarching system. Karkat called it predestination, saying something like “ANY HOPE YOU HAD OF DOING THINGS OTHERWISE WAS JUST A RUSE.” But others have interpreted it more positively. My favorite interpretation, from bladekindeyewear: the answer to the Riddle is that YOU shape the timeline through your existence, personality, and choices, even when it looks like it’s all predestination. Ultimately it’s your predestination, your set of events, based deeply on your nature, that you are creating. Someone like Caliborn can use his innate personality to achieve power; someone like John might be able to use it to achieve freedom.

I definitely expected something like that to be expressed more explicitly. Like, a big ah-ha moment that helps John or Jade or whoever understand how to escape Caliborn’s system. Something like that would have been very helpful for a lot of our heroes, actually, who’ve been pushed around by Skaia and SBURB together, in finding a cathartic ending.  Once again, I wonder if something was dropped or rushed because there wasn’t time to put it all in. There’s places where you can see hints of that Answer being implied, maybe? But it’s kind of ambiguous.

You can see how the Answer to the Ultimate Riddle ties into some of Davepeta’s ideas. If your personality, the rules of your behavior are a fundamental archetype that goes beyond each individual self, then the answer to whether it matters if one self of yours makes it through to victory is an emphatic YES. You are all of those people, and by winning one round with Skaia, you’ve won the whole game, despite all the arbitrary challenges and deaths it heaps upon you along the way.

This may strike some as too positive for Skaia’s brutality, or again, some way of excusing flaws in many characters’ arcs, or unfair things that happen to them. To be fair, I don’t know that Davepeta’s necessarily meant to be taken as authoritative or the voice of Hussie. They may simply be offering a purrspective.

Hussie not choosing to come right out and engage with the Ultimate Riddle leaves the question of Dead Marios and what they mean for the victorious versions of our cast very open. I like that in some ways—let the reader decide—but I can’t help but wish we had more to work with in making that decision. Plus, it might have brought the thematic messages of Homestuck all the way home to tie them more closely to our characters and their experiences—character development being one of the things most people found most lacking in the ending.

NEXT TIME: All that wacky gnostic stuff probably


My top 50 ships → 36) Sheldon Cooper and Amy Farrah Fowler

“I love you too. You said it. There’s no denying I have feelings for you that can’t be explained in any other way. I briefly considered that I had a brain parasite, but that seems even more far-fetched. The only conclusion was love.”

I may have noticed something..

When Seras became a true vampire, her hair changed to bangs over her right eye. I think this is significant because it resembles her personal change from being naive and innocent to brave and bold.

But in the end of ova 10, this shot right here when she sees Alucard, her bangs briefly shifted back to their original style. She looked like her old self again, and she probably felt like her old self again too. Like she became that happy girl once more..

The Ultimate Enemy: Is it really just Dark Danny?

Yeah, it’s about this guy.

Now don’t get me wrong. I, like much of the Phandom, think that Dan is one of the best characters created by the show. I love his complex character, his backstory, he’s hella evil and let’s not forget that oh so sexy Vin Diesel-esque voice.

The only thing that kind of bothers me is how he’s only an evil version of Danny, when his backstory says otherwise. Warning, spoiler alerts for those who haven’t watched the ultimate enemy!   

                                       THE ORIGINS OF DARK DANNY

Danny finds answers for the C.A.T and cheats on his test. Lancer finds out and calls his family to the Nasty Burger for a meeting. Sam and Tucker tag along. The Nasty Burger explodes and everyone dies except for Danny. He descends into grief and goes to, quoting Danny, ‘the only person who would be able to understand his pain.’ [That is, Vlad Masters]

Danny’s emotionally unstable; he just lost his family and his best friends and he doesn’t have anyone to relate to. At that point he’s just numb and he probably feels like he’s died a little bit more. So off he goes to Masters, the closest person to his family and the only other halfa in the world [or so we’re shown].

The pain is just too much for poor Danny and he asks Vlad to help him get rid of his ghost half because if it weren’t for his powers, he wouldn’t have gotten the answers to the CAT. Vlad obliges.

He rips out Danny’s ghost half, who happens to be malevolent and vicious and violent. Bottom line, he’s pissed and uses the ghost gauntlets to rip out Vlad’s ghost half and proceeds to merge with it.

Now this is where it gets kinda interesting. Dark Danny is a fusion of Phantom and Plasmius, yet he’s only referred to as Dan Phantom. Why? Fifty percent of Dark Danny constitutes of Plasmius. If anything, he’s a new person…er, ghost.

This guy is also Vlad’s evil future ghost self.

Chronologically, he’s ten years old but (biologically)? he should be thirty because Vlad’s ghost half was created in 1984. Dark Danny could possibly retain memories concerning his previous ghost half lives (as Plasmius and Phantom) but they’d be extremely faint and wouldn’t bring much emotion because he’s a violent ghost with no feelings whatsoever.

But then again, it could be countered with this: Phantom was the one who took over Plasmius and thus it’s Dark Danny. The show states that when Danny merged with Vlad’s ghost half, the evil inside Plasmius overwhelmed Phantom. Wasn’t Danny already evil when he tried to rip out Plasmius, and can evil really be passed down as a genetic thing?

In this picture of Dan Plasmius, on first glance you can kind of tell that yeah, this guy’s some sort of alternative Danny Phantom. Yet if you look closesly, he still has that pale blue skin, red eyes and not to mention, powers that Vlad possesses (e.g. duplication).

Conclusion: I’m going to call him Dan Plasmius, because it is a more fitting name, given his origins. However, to justify what the show said, one can say that he’s Phantom who overshadowed and overtook Plasmius and thus, his appearance. It could also be because human Vlad is alive in the show [how he survived and not Danny is another big mystery]. Bottom line, this is evil Phantom + Plasmius.

Not every Spencer scene is Spencer...

Hear me out. My ultimate theory for the last couple of years is that Spencer has an identical twin and that it’s Avery Drake. I really do think that throughout season 7, we have been seeing the twin in multiple scenes, thinking it was Spencer. I think the twin was the one going through the photo album looking at baby pictures, I think the twin is who actually asked Toby for the goodbye kiss (despite him being with Yvonne), and I think the twin is who Hanna really saw when she was being held hostage. I think the twin is A.D.. I think when Hanna was being held hostage, the twin went to her, posing as Spencer, and when Hanna said if she knew Charlottes killer she would tell, the look on Spencer’s/twin’s face was kind of an “oh shit she really doesn’t know” look. After that she hinted to Hanna how to break out of wherever she was being held hostage because she realized Hanna really didn’t know who the killer was. And notice how after this happened, A.D. hasn’t asked the girls who the killer is anymore! Anyway, I think we have been seeing actual A.D. in some scenes, but we all just thought it was Spencer. Would be a HUGE twist!


God I hope I’m wrong… or that it started out about using her, and turned into him falling for her and now protecting her… But here’s where my fears are coming from…

The story of Ranko Zamani sounds a LOT like foreshadowing about Red and Lizzie…

Keep reading


So whilst surfing Tumblr, I came across this little gem. Of course I find any theory regarding Pokemon to be interesting, but this one stuck out to me mainly because Necrozma has a severe case of Zygarde-ism (third legendary with BST lower than cover legendaries). This got me thinking… What if there’s more to Necrozma than we thought? Spoilers down below.

Picture belongs to possessedscholar.

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Danganronpa liar’s ~

The concept of truth vs lies isn’t exactly new to us it isn’t far from hope vs despair

here’s a few examples trust me nearly every character has lied at least once but I don’t wanna go through every single one unless someone requests it

lied about his gender

lied about her name and her desire

lied about who she was

lied about his reason for murder

lied about who he was

lied to her only companion (with reason)

lied about where she came from this hell spawn *cough

I meant lied to her friend about her dream of paradise

point being we are surrounded by liars, so if this game is all about that then truth be told it’s not really new it makes characters like Ouma who flat out tells us he’s a liar more trustworthy than characters like Angie who could do a 180 and turn into Mikan number 2, just my opinion though

Top 5 Mind Opening Astronomy Books You Must Read Before You Die

Hidden Figures: The American Dream and the Untold Story of the Black Women Mathematicians Who Helped Win the Space Race By Margot Lee Shetterly

The phenomenal true story of the black female mathematicians at NASA whose calculations helped fuel some of America’s greatest achievements in space. Soon to be a major motion picture starring Taraji P. Henson, Octavia Spencer, Janelle Monae, Kirsten Dunst, and Kevin Costner.

Learn More >>>

Astrophysics for People in a Hurry By Neil deGrasse Tyson

What is the nature of space and time? How do we fit within the universe? How does the universe fit within us? There’s no better guide through these mind-expanding questions than acclaimed astrophysicist and best-selling author Neil deGrasse Tyson. 

Learn More >>>

A Brief History of Time By Stephen Hawking

A landmark volume in science writing by one of the great minds of our time, Stephen Hawking’s book explores such profound questions as: How did the universe begin—and what made its start possible? Does time always flow forward? Is the universe unending—or are there boundaries? Are there other dimensions in space? What will happen when it all ends?

Told in language we all can understand, A Brief History of Time plunges into the exotic realms of black holes and quarks, of antimatter and “arrows of time,” of the big bang and a bigger God—where the possibilities are wondrous and unexpected. With exciting images and profound imagination, Stephen Hawking brings us closer to the ultimate secrets at the very heart of creation.

Learn More > > >

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True Reset

(undertale spoilers)

Evidence from the game suggests that two people are aware of the True Reset power: Asriel and Chara.


It’s implied in Flowey’s request after the pacifist route that he is aware of a True Reset that will bring everyone back and wipe away everyone’s memories, including his own. What may come as a surprise is that Asriel himself wants to use the True Reset power in the game. During his battle with Frisk, he says the following:

You know…
I don’t care about destroying this world anymore.
After I defeat you and gain total control over the timeline…
I just want to reset everything.
All your progress… Everyone’s memories.

The last three lines describe the power of a True Reset – it resets everyone’s memories and brings all progress back to zero.

While normal resets erase the memories of the monsters, it is not perfect. The monsters Frisk befriends will have a sense of déjà vu when they see Frisk because of their strong bond. Frisk’s expression also gives away certain things to monsters (i.e. that they have died when Sans says they have never died before). The game files keep track of important events Frisk has completed through each run, despite the resets. However, a True Reset will completely eliminate the déjà vu feeling and reset all values in the game files (except for the one that keeps track of the completed genocide route).

What cements the idea that Asriel was aiming to use a True Reset is the following dialogue:

YOU still have the power to reset everything.
Toriel, Sans, Asgore, Alphys, Papyrus, Undyne…
If you so choose…
Everyone will be ripped from this timeline…
…and sent back before all of this ever happened.
Nobody will remember anything.
You’ll be able to do whatever you want.

That power.
I know that power.

Given how Asriel/Flowey talks about this power right before the True Reset power becomes available in the menu, both dialogues support the idea that the power Asriel wants to use in his battle is the True Reset.


Despite not having determination, which is the power to “reshape the world,” Chara is the one who has the True Reset power. This is stated by Flowey in his request:

There is one thing.
One last threat.
One being with the power to erase EVERYTHING…
Everything everyone’s worked so hard for.

You know who I’m talking about, don’t you?
That’s right.
I’m talking about YOU.
YOU still have the power to reset everything.
So, please.
Just let them go.
Let Frisk be happy.
Let Frisk live their life.

If I can’t change your mind.
If you DO end up erasing everything…

You have to erase my memories, too.

I’m sorry.
You’ve probably heard this a hundred times already, haven’t you…?

Flowey could be addressing the player instead of Chara. However, everything in the game should be able to apply to both a character (Frisk or Chara) and the player, since the player as a separate entity is still just a theory. Ultimately, it is up to personal interpretation whether or not he is addressing Chara or the player. 

Regardless, it’s not Frisk who has the True Reset power. Not only does Flowey beg “Chara” to “let Frisk go,” but there is nothing to indicate that Frisk should have the power of True Reset. There is no evidence that Frisk gained more “control over the timeline” after defeating Asriel and reaching the surface. It wouldn’t make sense for the the True Reset power to belong to Frisk. It’s also peculiar that Frisk would choose to True Reset after working so hard to save everyone, given their kind personality.

Source of this Power

True Reset is a bizarre power. It’s something only available at the end of the pacifist route, and it is something Asriel attempts to use. By the nature of the game’s design, it is a mechanic that allows the player to play the game again on a clean slate. But how is this possible within the context of the story?

The source of the power appears to be “total control over the timeline,” as Asriel claims.

While Asriel has more determination than Frisk at this point, he speaks about gaining “total control” by defeating Frisk. Perhaps, as long as Frisk is determined, he is unable to completely wipe everything and return it all to zero.

How Chara could have this power at the end of the pacifist route is unknown. Chara is a strange force in the game and the underground. Nothing implies that gaining the max amount of LOVE would give anyone the power to destroy the world, yet Chara is able to do this in the genocide route. Coincidentally, destroying the world is the only other way to return everything to a clean slate (with the exception of the surprise ending in the pacifist route).

At the end of the pacifist route, Chara represents the player’s inability to let go of the game and its characters. They are the force that will bring everyone back in order to keep playing. With Frisk gone and Flowey no longer determined to reshape the timeline, perhaps Chara uses the player’s determination to bring the game back to start. The power of True Reset is one of the game’s many mysteries.

My initial goal with The UltimAte Theory was to make a concise summary of my current thoughts on PLL. It got way out of control and I had to break it down into four parts. Well, now that I’ve got my thoughts in order I managed to put all four parts together into one concise post. So here it is, The UltimAte Theory.

Here are the links to the details of each part:

Part I

Part II

Part III

Part IV

I love hearing your thoughts and questions but most of all, I love it when you poke holes in my theories. So tell me, what’s your UtimAte Theory?

anonymous asked:

Hi, I need a little help. I'm 16 and few months ago started being interested in astronomy. I haven't made a big progress since then, because I don't know where to start. I'm quite good at maths, not so "strong" at physics, but I don't have lot of problems with this subject. What and where should I learn at first? (I started "brief history of time", found "crash course" and csuDH course, but didn't start them). My knowledge of astronomy is very very low, so I'd be thankful for your advice!

16 is a perfect time to start thinking about options in astronomy. Actually that was approximately the time I started to realize that astronomy/astrophysics is something I want to do in the future. :) 

Originally posted by treatpetite


First of all - congratulation! You´ve already started! :) You need to have an idea about what would you like to do in the future. If it is an astronomy field - excelent! Now, next step is to know your options - I don´t know where are you from, but I guess there is a university nearby which is offering a study of astrophysics. Mostly studying astrophysics at university requires GCSE or graduation in mathematics and physics and good school results - but you need to find out by yourself, because every educational system is quite different and I don´t know how it goes in your country.
After you choose a university you want to study in, you should do next step which is realizing what are your options after you´ll finish university. I recommend you this website —> here <— you can read something about how to plan your education in astronomy/astrophysics and some tips. —> here <— is a website where many astronomers/astrophysicists are looking for jobs.  Also you can check this site —> here<— where you can find another list of jobs in this field

(I´ve answered similar questions not long time ago, so you should check it out >> here << and >> here << ) 


The fun way to learn something about a field of astronomy is to check out astronomy websites…These are my favourite:
New Scientist

If you prefer something more personal, try these books:
(These are not hard to understand and they will help you in the beginning)
The Fabric of the Cosmos: Space, Time, and the Texture of Reality 
The Elegant Universe: Superstrings, Hidden Dimensions, and the Quest for the Ultimate Theory
The Book of Constellations: Discover the Secrets in the Stars
The Physics Book: From the Big Bang to Quantum Resurrection, 250 Milestones in the History of Physics (Sterling Milestones)
Pale Blue Dot: A Vision of the Human Future in Space
NightWatch: A Practical Guide to Viewing the Universe

If you don´t have energy or if you are not in the mood for reading, try these documentaries:
How the Universe Works
~ The Universe (TV series)
Known Universe
~ Cosmos: A Spacetime Odyssey
~ The Age of Hubble
~ The Year of Pluto

I also derive benefit from youtube videos…you can find many documentaries there and also many astonishing animations, tutorials and even whole lectures which can help you with better understanding math/physics/astronomy problems.
~ Astronomy lectures
~ Physics lectures
~ Math lectures
~ Astronomy animations
~ Astronomy documentaries
~ Physics documentaries

Originally posted by adiscoloredworld


It is important to know your options. Another important thing is to make contacts with people who know things you do not know yet. The next step is to choose what you want to achieve in the future and ensure a procedure which will get you there. Self-education is necessary :)

Don´t worry, you will get there, but it takes time and work!  

With love @astrophysicsstudent <3 

anonymous asked:

Hey Naf! I've been thinking a lot about bi vs pan. There's a lot of discussions how bi is bad because it "is" transphobic (I'm even trans, and I don't agree with this), but I can't put the difference between bi and pan into words without making it sound like I imply that bi is transphobic. I'm asking you how you define the difference between the two, as you're a very aware and educated person, maybe you can shine some light on how to go about this.

Pure semantics-wise, Bisexual is usually defined as “attracted to two or more genders” while Pansexual is defined as “attracted to all genders.”
I’m also trans-spec and don’t think either is inherently exclusive or transphobic.

So I’m just gonna start with a disclaimer that I could always be wrong BUT I usually explain it with historical context: Bisexual is simply an older term.

We have to understand that gender and sexuality are theories and human inventions. The same way money is a Theory and Human Invention, but when people invented the coin thousands of years ago, did they think we’d have things like the Dow Jones and Stock Market and Interest Growth? No, probably not. But these things obviously effect our lives NOW and continue to grow and change.

Our perception of gender has changed. From the ignorance and mistreatment of intersex conditions as well as the oppression of dyadic gender-non-conforming people, when the early LGBT culture was forming in the US, most people still saw everyone was “male” and “female”. Even LGBT founding figures like Marsha P. Johnson and Sylvia Rivera only recently re-identified as trans women rather than just drag queens. The world changed, so identities changed.
This obviously effects Bisexuality, which was coined during a time gender theories weren’t as developed or accessible.

But Bisexuality has evolved too! Generally any bi person you ask will say “two OR MORE genders,” but because bi- (the prefix meaning 2) is IN the name, a lot of people without historical context find problem with it, thinking it still adheres strictly to the gender binary.

Pansexual theory came out of Bisexual theory. They ultimately point towards a similar experience, but you’ll notice a lot more pansexuals are younger. Again, this is because they don’t know the historical context, they don’t know bisexuality has evolved in meaning. Pansexuality is very well-intentioned and I’m not saying it’s not a legitimate identity, but I often see pans giving bis a really hard time, and I think the lack of understanding is getting out of hand.

Honestly when it comes down to it, I really think people should identify with what makes them the most comfortable. Both identities have their own merits and historical significance.

no but just imagine:

all the egos having another meeting on how to take over mark’s channel and then BOOM

in pops in the new ego, efroniplier: the ultimate amalgamation of mark and zac efron, he doesn’t even show up on the camera it’s just an ethereal glow

all the egos explode from sheer awesomeness

and that’s how mark’s channel is finally saved

anonymous asked:

Hello! Do u think Obi and Shirayuki have any chance of being the endgame pairing? I just finished read the manga and I'm so into them, but I feel like their chances are so low ;-; btw I love your fics <3

I’ve answered this a few times over the last year, but the gist of my answer is: yes, I think there’s a chance. Do I think it’s more likely than the main pairing? Not at this point. There’s plenty of hints to point the mangaka might go that way, but there’s honestly no way to tell.

Does that have any impact on the way I ship? No. Ultimately it doesn’t matter what ends up being canon, I still like Obi and Shirayuki as pair better than Zen and Shirayuki.

anonymous asked:

what is the reevaluation that made you decide the theory is safe?

Ultimately the theory doesn’t erase any aspect of Marco’s coding that’s existed before, such as in St. Olga’s, Princess Marco is still a thing.

Not to mention that I have a hunch this episode isn’t going to matter that much at all. It’s kind of like this sequence from Rick & Morty - Morty lived out 55 years in a simulation, but the rest of the series doesn’t treat him as somebody that’s mentally 70 years old. The same thing happens here, except with Time Bullshit instead of a simulation - as Marco reverted back upon leaving that dimension.

chara likes to kill for fun, too.

(undertale spoilers)

chara’s “perverted sentimentality” speech may lead people to believe that they dislike the act of murder to some extent, even at the end of the genocide route. that seems unlikely, however.

in truth, chara is simply perplexed by the player’s desire to keep around a boring world with nobody in it. with nobody to interact with and nothing left to find, chara makes it clear that “there is nothing left for us here.” the world is barren and “pointless” now that all options have been exhausted. when chara mentions that they “cannot understand these feelings any more,” they are referring specifically to the player’s choice to not erase the world: “this feeling you have. this is what i spoke of.”

as it turns out, chara is pleased with the player as long as the player agrees with them – that “this pointless world” should be erased so that the two can “move on to the next.” in fact, not only is chara content with the player, they go as far as to compliment them: “right. you are a great partner.”

» read more: “perverted sentimentality”

so if chara isn’t berating the player for killing again and again in the genocide route end, what does this mean for chara’s view on killing? in particular, one of chara’s actions independent of the player stands out – their reaction to defeating sans.

if sans is killed but the game is reloaded to a point before his death, he’ll share some extra dialogue. 

after he’s killed once:

after he’s killed twice or more:

as chara is “THE ONE IN CONTROL” at this point, has just previously expressed their “creepy face” to flowey, and was the one to deliver the killing blow on sans, it’s implied that sans is speaking of chara’s reaction (rather than frisk’s). if the expression is similar to the one they recently showed to flowey, this face is likely a smile, suggesting that chara actually enjoys tormenting sans by killing him repeatedly with the help of the player.

furthermore, chara continues to encourage the killing of monsters in subsequent genocide routes: they still provide the save point kill counts; they berate the player if they fail to kill snowdrake; they advise the player to finish off the monsters in waterfall before reaching undyne; the exclamation mark above frisk’s head upon encounters still changes to a smiley face. additionally, when asked whether or not the player will erase the world, if “do not” is selected, chara will laugh while destroying the world regardless. (the soulless pacifist route also ends in chara’s laughter.) none of these things speak to someone who dislikes killing or being cruel.

there is even a statement from chara in the undertale demo that confirms their enjoyment in killing – when the genocide route is completed in the demo, the following is seen at the end:

in red text and in first-person, chara describes the demo’s genocide route is as “fun.” not only do they advocate and enjoy it, but they encourage the player to finish what they started in the full version of the game.

despite chara suggesting that a different path be taken on the next route, they show no resistance and will continue actively encouraging the genocide route once it is triggered. based on this, chara seems to enjoy killing in the genocide and soulless pacifist routes.