the thrusters

malfegor-bv  asked:

White Glint

I feel like White Glint owes a lot of its popularity to that amazing CG intro that For Answer had, god was that memorable. Still, even on its own merits White Glint is really damn cool, I don’t think there’s a single piece of the mech that wasn’t just done really well. I had to deliberately restrain myself from using the White Glint torso piece when designing machines in the creator sometime, because the thrusters opening up like the wings of some kind of mechanical dragon were just too cool. A standout design in a game with a fuckton of amazing designs. 9/10

September 15

This one is technically not yet history, because at the time of posting, the little craft has about half an hour left to go.  That said, let’s proceed.

In 2017, NASA’s Cassini space probe ended its twenty-year mission at Saturn.  After a nearly-seven-year-long journey there, it orbited the ringed planet for 13 years and just over two months, gathering copious amounts of information about the planet, said rings, and many of its moons.  It landed an ESA probe called Huygens on Titan, the first-ever soft landing in the outer Solar System.  It discovered lakes, seas, and rivers of methane on Titan, geysers of water erupting from Enceladus (and passed within 50 miles of that moon’s surface), and found gigantic, raging hurricanes at both of Saturn’s poles.  

And the images it returned are beautiful enough to make you weep.

On this day in 2017, with the fuel for Cassini’s directional thrusters running low, the probe was de-orbited into the Saturnian atmosphere to prevent any possibility of any contamination of possible biotic environments on Titan or Enceladus.  The remaining thruster fuel was used to keep the radio dish pointed towards Earth so the probe could transmit information about the upper atmosphere of Saturn while it was burning up due to atmospheric friction.

This is us at our best.  We spent no small amount of money on a nuclear-powered robot, launched it into space, sent it a billion miles away, and worked with it for two decades just to learn about another planet.  And when the repeatedly-extended missions were through, we made the little craft sacrifice itself like a samurai, performing its duty as long as it could while it became a shooting star in the Saturnian sky.

Rhea occulting Saturn

Water geysers on Enceladus

Strange Iapetus

Look at this gorgeousness

A gigantic motherfucking storm in Saturn’s northern hemisphere

Tethys

This image is from the surface of a moon of a planet at least 746 million miles away.  Sweet lord

Mimas

Vertical structures in the rings.  Holy shit

Titan and Dione occulting Saturn, rings visible

Little Daphnis making gravitational ripples in the rings

That’s here.  That’s home.  That’s all of us that ever lived.

Saturn, backlit

A polar vortex on the gas giant

Icy Enceladus

(All images from NASA/JPL)

woogles  asked:

Kampfer

I think that the Kampfer is a suit that doesn’t stray too much from the standard playbook of monoeye suits at first glance, but its still a fan favourite that made a big impression on a lot of people, and a lot of that’s down to various unique things it has. Subtle aspects like the fact that it’s quite heavily streamlined and the abundance of thrusters play up the thing’s speed, and the angle of the monoeye socket makes it look vicious and aggressive. The armament is obviously really memorable too, the rockets, shotgun and chain mines are all pretty unique in UC gundam. Overall I think it’s about an 8, it actually makes me think of the Gerbera Tetra now that I look more closely.

Things the Batfam forgot to tell Duke when he joined

Whenever any member of the Batfam mentions “that time I was dead,” they aren’t kidding.

Just because you haven’t seen Tim in days doesn’t mean he isn’t there. The same applies to Cass, for entirely different reasons.

If the Red Hood ever breaks into the Manor and tries to hold you hostage, don’t worry about it–the guns aren’t loaded, that’s just Jason doing a bit. That’s how he asks Bruce for money.

Bruce actually has THREE biological children. If a tall Damian suddenly appears in the Cave, he is from the future and can be trusted, and will occasionally bring back future snacks. Don’t try to attack him: he is stronger than you. Beware the girl: she is from an alternate universe and may attempt to introduce you to tv shows that don’t exist. You will be very disappointed.

If Christopher Kent gives you his armor and tells you that it can help you fly, he is lying. He is Kryptonian, and the thrusters are for show.

The guy in red eating your cookies on Christmas Eve is NOT Santa. That is Barry Allen. Do not get between him and food; you will regret it.

Happy National Techies Day!

October 3 is National Techies Day…and here at NASA we have quite a few people who get REALLY excited about technology. Without techies and the technology they develop, we wouldn’t be able to do the amazing things we do at NASA, or on Earth and in space.

Our Techies

We love our techies! The passionate engineers, researchers and scientists who work on our technology efforts enable us to make a difference in the world around us. They are responsible for developing the pioneering, new technologies and capabilities needed to achieve our current and future missions.

Research and technology development take place within our centers, in academia and industry, and leverage partnerships with other government agencies and international partners. We work to engage and inspire thousands of technologists and innovators creating a community of our best and brightest working on the nation’s toughest challenges.

Technology Drives Exploration

Our investments in technology development enable and advance space exploration. We are continually seeking to improve our ability to access and travel through space, land more mass in more locations, enable humans to live and explore in space and accelerate the pace of discovery.

Techie Technology

Advanced Manufacturing Technologies

When traveling to other planetary bodies, each and every pound of cargo matters. If we can reduce the weight by building tools once we arrive, that’s less weight we need to launch from Earth and carry through space.

Additive manufacturing is a way of printing three-dimensional (3-D) components from a digital model. If you think of a common office printer, it uses a 2-D file to print images and text on a sheet of paper. A 3-D printer uses a 3D file to deposit thin layers of material on top of each other, creating a 3-D product.

Thanks to techies, we’re already using this technology on the International Space Station to print wrenches and other tools. Our Additive Construction for Mobile Emplacement (ACME) project is investigating ways to build structures on planetary surfaces using resources available at a given site.

Discover more about how our techies are working with advanced manufacturing HERE.

Technology Demonstrations

Our techies are always innovating and developing new cutting-edge ideas. We test these ideas in extreme environments both here on Earth and in space.  

Science missions in space require spacecraft propulsion systems that are high-performance, lightweight, compact and have a short development time. The Deep Space Engine project is looking to meet those needs. Our techies are currently testing a 100lbf (pound-force) thruster to see if this compact, lightweight, low-cost chemical propulsion system can operate at very low temperatures, which allows long duration storage capabilities.

Another technology in development is PUFFER, or the Pop-Up Flat Folding Explorer Robot…and it was inspired by origami! This robot’s lightweight design is capable of flattening itself, tucking in its wheels and crawling into places rovers can’t fit. PUFFER has been tested in a range of rugged terrains to explore areas that might be too risky for a full-fledged rover to go.

With our partners at Ball Aerospace & Technologies Corp., we’ve also collaborated on the Green Propellant Infusion Mission (GPIM), which will flight test a “green” alternative to the toxic propellant, hydrazine, in 2018. GPIM is the nation’s premier spacecraft demonstration of a new high-performance power and propulsion system — a more environmentally friendly fuel. This technology promises improved performance for future satellites and other space missions by providing for longer mission durations, increased payload mass and simplified pre-launch spacecraft processing, including safer handling and transfer of propellants.  

Find out more about our technology demonstrations HERE.

Aircraft Technology

What if you could travel from London to New York in less than 3.5 hours? Our techies’ research into supersonic flight could make that a reality! 

Currently, supersonic flight creates a disruptive, loud BOOM, but our goal is to instead create a soft “thump” so that flying at supersonic speeds could be permitted over land in the United States.

We’re conducting a series of flight tests to validate tools and models that will be used for the development of future quiet supersonic aircraft.

Did you know that with the ability to observe the location of an aircraft’s sonic booms, pilots can better keep the loud percussive sounds from disturbing communities on the ground? This display allows research pilots the ability to physically see their sonic footprint on a map as the boom occurs.

Learn more about our aircraft technology HERE.

Technology Spinoffs 

Did you know that some of the technology used in the commercial world was originally developed for NASA? For example, when we were testing parachutes for our Orion spacecraft (which will carry humans into deep space), we needed to capture every millisecond in extreme detail. This would ensure engineers saw and could fix any issues. The problem was,there didn’t exist a camera in the world that could shoot at a high enough frame rate – and store it in the camera’s memory – all while adjusting instantly from complete darkness to full daylight and withstanding the space vacuum, space radiation and water immersion after landing.

Oh…and it had to be small, lightweight, and run on low power. Luckily, techies built exactly what we needed. All these improvements have now been incorporated into the camera which is being used in a variety of non-space industries…including car crash tests, where high resolution camera memory help engineers get the most out of testing to make the cars we drive safer.

Learn about more of our spinoff technologies HERE.

Join Our Techie Team

We’re always looking for passionate and innovative techies to join the NASA team. From student opportunities to open technology competitions, see below for a list of ways to get involved:

NASA Solve is a gateway for everyone to participate in our mission through challenges, prize competition, citizen science and more! Here are a few opportunities:

Vascular Tissue Challenge 

The Vascular Tissue Challenge, a NASA Centennial Challenges competition, offers a $500,000 prize to be divided among the first three teams that successfully create thick, metabolically-functional human vascularized organ tissue in a controlled laboratory environment. More information HERE.

For open job opportunities at NASA, visit: https://nasajobs.nasa.gov

For open internship opportunities at NASA, visit: https://www.nasa.gov/audience/forstudents/stu-intern-current-opps.html

Stay tuned in to the latest NASA techie news, by following  @NASA_Technology on Twitter, NASA Technology on Facebook and visiting nasa.gov/technology.

Happy National Techies Day!

Make sure to follow us on Tumblr for your regular dose of space: http://nasa.tumblr.com.

dynared  asked:

Nightingale?

I feel like the Nightingale is a dumb idea executed well enough to earn a pass. It’s like a halfway house between the Sazabi and some kind of Mobile Armour, and its sleek, elongated lines go a long way to drawing attention away from its weird-ass proportions. Honestly if I’d been behind this I would have just made it a full-on mobile armour and cut off its dumb little legs entirely in favour of more thrusters. Hell, that would have been a nice callback to the Zeong, come to think of it. 7.5/10

a side of voltron when they’re not engaged in combat hc

but shopping on another planet to stock up on supplies instead: 

  • It starts with Lance who finds this ridiculously large shirt and puts it on bc why not the guys curious and Hunk comes along with “Lance what are you doing.”
    • But Lance only lifts the hem of the shirt to swallow him up, sounding a chomping noise 
      • bc he’s “eaten him and now they’ve combined as one being”. 
      • and “no its too late hunk we’re doing this. quick! in there.”
  • They hide in the clothing racks where keiths looking at other cropped jackets with much interest and Lance is mischievously muttering “target acquired” under his breath
    • when Keith reaches the rack they’re in, they pop out and pull the shirt over keith, successfully catching him off guard.
    • Pidge witnesses the whole thing and it amuses her. She laughs and joins them under the shirt too bc it’s too funny and she wants to be part of it. 
    • she’s just like “idk what the hap is fuckening but alright” 
  • They walk through the store like that and happen to pass by shiro who is eyeing them with concern
    •  "I feel like I don’t say this enough but what the quiznak is going on" 
    • [Keith] “turn Shiro save yourself”
    • but shiros just “guys can we please be more mature about this" 
    • Pidge speaks up "hey shiro there’s room for one more-" 
    • "alright team lets form voltron" 
  • and he gets in the shirt and they start running as much as they possibly can in the awkward huddled formation they’re in
    • all the while they’re 
    • laughing, 
    • joking,
    • being childish in a way they haven’t been for a long time bc of all the missions and battles thats been going on
    • and spitting out random phrases (such as..)
      • [Shiro] "POWER TO THE MAIN THRUSTERS" 
      • [Lance] "ALL SYSTEMS ARE GO BOSS" 
      • [Shiro, speeding up] "prePARE to head into maximum oveRDRIIIIIVE!!!!" 
      • [All] *screaming*
  • Meanwhile, Allura and Coran are surrounded by aliens asking about voltron 
    • ofc they only have nice stuff to say about them 
    • about how Shiro’s a natural leader
    • Keith is a skillful swordsman, unique in his ways
    • Lance: the sharp-eyed sharpshooter who strategizes
    • Perceptive Hunk with the good instincts and golden heart
    • and Pidge is Pidge. what more could you possibly say about the team’s talented cultivated little genius
  • But then they hear distant shouting and triumphant whooping
  •  "ah yes here they are!” Coran points out when he matches the whooping with Hunk’s voice
  • But then they properly come closer into view. 
  • And Allura sighs, but with fondness in her tone,
  • “These would be them. Our universe’s legendary defenders.”
Lance headcanon

Ok so we know that Pidge is a computer mastermind: she hacked into the garrison(probably multiple times), was able to create a complete fake identity, and still created more advanced scanners than what the garrison had.

We know that hunk is possibly a engineering genius: Even if he puts it more to cuisine, he could easily build a rocket engine out of scrap parts. We’ve seen him fix alien power thrusters that he has never seen before, or at least had very little knowledge of.

So why would they place the two smartest people the garrison has seen in probably years, with Lance? Someone that everyone thinks is just an average pilot? Someone who only got into the fighter pilot classes because Keith dropped out? But what if he wasn’t just an average cargo pilot that got lucky like everyone thought?


I headcanon that Lance is a tactical prodigy! A strategic mastermind! That he can come up with some of the most brilliant war tactics and battle plans that would trump any generals ideas for years to come!

Think about him using his gift to help organize some sort of Cuban resistance against its corrupted government( I don’t know the real situation in Cuba, or if anything is going on in Cuba, but just follow this for the head canon…au-ish thing I got going on.) and his plans help the people win against their government, and Lance is just happy now that his family will be safe and happy in their home.

The American government hears about this Cuban boy who pretty much lead the way to freedom for his country, about his prodigy status. And then they find out that the kid wants to be a pilot. And they take advantage of this.

They give this Cuban boy a free pass to America to go to the Garrison to become a pilot, and all he has to do is make battle plans for them every now and then. And of course Lance takes the opportunity, his whole family standing behind his decision to be the best pilot to come out of the Garrison.

Now they put Lance into the cargo pilot class at first, to keep him sated, and for awhile it works out. Lance is doing great in his classes, he’s even #1 in the cargo pilot class, and he sends the government any tactics, battle plans, etc. that he creates. Lance even made friends with his roommate, who is an incredible engineer and friend. But Lance wants more, he doesn’t want to stay a cargo pilot, he wants to be a fighter pilot, so he works harder in school to be able to move up. only problem? Keith took the last placement in the fighter pilot class, and now Lance’s government work is kind of lacking its usual brilliance.(can you blame him? His dream has been thwarted by some guy with a mullet! Of course he isn’t really doing his best.)

But then Keith gets kicked out because of some anger problems. So the higher ups make Iverson move up Lance and Hunk to fighter pilot and engineer, hoping that this will get Lance back into his usual groove. Iverson doesn’t like this, but orders are orders. So Lance and Hunk move up, and Pidge joins the group. But that doesn’t mean Iverson has to be nice to Lance, so he does all that he can to remind him that he’s only there because of Keith.

And then they all find Shiro, then join Voltron, and Lance can’t wait to help the team with his thing! He can’t wait to show them that he isn’t just a good shot, but an even better strategic mastermind! But the only one who really knows about Lance’s gift is Hunk, after long nights of listening to Lance talk in English and Cuban about tactical advantages and every battle plan he’s thought of. The others just think that Lance is just a flirt, who doesn’t really take anything seriously. So whenever he tries to put in his own ideas, he get shut down before he can really tell hem his ideas. It makes him start questioning his talent, and his place on the team.

Then during a mission, things go south. Fast. And Lance tries to offer up his plan on how to get out of there, but again he gets shut down again, something like “ shut up Lance! We’re trying to figure out how to get out of here, we don’t need your stupid jokes!” From who, that’s kinda up in the air at the moment. Then, uh oh! Lance gets captured while their escaping!

And Hunk is pissed. Beyond pissed! As soon as the team meets up to try and talk, Hunk goes OFF ON THEM!!! He tells everyone how Lance is a prodigy tactician and strategic genius, and that if they only listened to Lance than everyone might have made it out safe and Lance wouldn’t have been captured. And of course everyone is now feeling bad that they’ve always ignored Lance or shut him down before he could say his ideas. And Slav is now freaking out, because they have technology that can take information from people’s minds, and if the Galra find out about Lance’s talent, that could be really bad for them.

At first, the Galra do the usual thing; torture, regular beatings, rarely feeding him. But he isn’t spilling anything, so they use that machine on Lance, hoping to get information on Voltron. But when they find out that his brain is filled with incredible battle plans, you can bet your ass that they continue to use this machine to use his tactics against voltron. And all the while Lance is in constant pain, for the machine, from his injuries, and he can’t stop it. He can’t protect his friends, instead the thing everyone has called ‘a gift’ is going to hurt his friends. And he can’t do anything to stop it.

Wow, that was a lot longer than I was planning. but yeah, lance being crazy brilliant. I totally headcanon it. So I hoped you like, and if you got any questions, don’t be afraid to ask them!

tailhook7575  asked:

How much of a daily threat is "Space junk"?

Good question, as this is a serious issue and one which we must monitor constantly in order to avoid harmful impacts on the International Space Station with objects in space.  For example, the US Space Command in Colorado is monitoring all objects bigger than a few inches in order to assess any potential impact with the Space Station.  We categorize the chance of impact and if there is a high probability, we will actually use thrusters to slightly change the position of the Space Station to avoid the impact.  If it is something that we are unable to avoid, we will have the astronauts shelter in place in their spacecrafts and in case of a catastrophic impact, they will return to Earth.

Murata stream update: Genos is doing amazing! :’D Look at him go!

Originally posted by mitsukibtw

Some of you might have noticed something kind of funny about people.

Almost none of them like Treasure Planet.

And, considering I joined this fandom well over three years ago by now, this comes as absolutely no surprise to me – and chances are, if you’ve known about this film for longer than, say, a day, it fails to surprise you, too. I mean, we’ve all heard the reasons, haven’t we – valid though they are, it’s depressing to hear them, the millions upon millions upon millions of them. 

  • “Sorry, the sci-fi just wasn’t my thing.”
  •  “I liked it okay, but I can’t see myself ever watching it again.”
  •  “The animation was good, but I didn’t really like the rest of it.”
  •  “It was…sort of weird to me.”
  •  “It doesn’t measure up to Treasure Island.”
  •  “It just wasn’t my cup of tea.”

Or - and here’s the one that gets to me: 

  • “I just really didn’t like the main kid.” 

The words come across as pretty innocent - it’s just a matter of preference, it’s just their opinion, live and let live, nothing wrong with disagreeing…and there’s not. There’s really, really not. You can hate Jim Hawkins as much as you want. But you can look me in the eye and can you tell me why you hate him? Can you tell me why, exactly, that’s the argument I’ve heard the most out of any of them? Can you tell me why, in my 3+ years in this wonderful fandom, in the thousands of days I’ve now spent promoting the shit out of this film every chance I get, can you tell me why that argument is the one I find myself dealing with the most? Can you look at me and can you tell me why you hate Jim Hawkins? Can you do that? 

Because here’s the thing - I can tell you why I love him. And I got shit to back up me up. 

Let’s get down to business. Let me tell you why I love Jim Hawkins - every habit, every quirk, every mannerism, every virtue, and every flaw. Let’s plunge right in.

  • He’s kind.

Sure, you can roll your eyes if you want to, but honestly? Being really, truly, simply, genuinely nice is such a rare quality in the world, and Jim has - and displays - this quality in abundance. I mean, for one thing, bringing Billy Bones to the Benbow when he seems ninety percent sure the guy’s just crazy? Yet he takes a chance anyway, because the sailor’s sick, the sailor’s injured, it’s raining really hard, he shouldn’t be out in this in his state, here, give me your arm, let me help you, you can come in out of the rain and stay in my house for a bit.

And what about the time he met that half-mad robot on Treasure Planet and, despite the fact that BEN blatantly oversteps his boundaries a good ten times (”Will you let go of me?/Stop touching me!”/Will you quit hugging me?”) or so within the first five minutes of their introduction, despite the fact that he is very obviously unhinged from all that time alone, despite the fact that BEN is loud and attention-drawing and the word stealthy isn’t in his vocabulary, despite the fact that he’s putting the captain and the doctor and himself in peril by doing so, Jim allows BEN to come with him - all he needs is to hear about the robot’s century of solitude, his loneliness, his desolation, and he just drops everything and says, “If you’re gonna come along…”  

And don’t even get me started on the deleted scenes - such as the one where he offers to fix this child’s scooter, even though he and this kid have never met before, never even spoken to one another, and yet he offers to fix this scooter because aww the kid’s sad let me fix it for you.

 Because, beneath that black jacket and that dark scowl of his, Jim has a huge, huge heart and it’s there and it’s evident for anyone willing to look. Because Jim just legitimately cares about other people, and there’s no ulterior motive, he doesn’t ask for compensation, he doesn’t expect anything in return, he just genuinely likes helping others. 

(And as I don’t happen to have an image on hand for the child’s scooter bit mentioned above, have a few bonus pictures of times when Jim was nice) 

Comforting a frightened Morph despite the fact that his life is in the most immediate and intense danger

And how about the time he lets a pirate - the leader of a mutiny in which he was supposed to be killed - walk the fuck away from him because he believes there’s good in Silver

Don’t get me started on this kid and his kindness. Don’t. Get me started.

  • And he’s smart.

I don’t mean passing-his-finals-with-flying-colors oh-haha-that-was-a-total-seat-of-my-pants-test can’t-believe-I-pulled-through-with-a-B I-was-pulling-answers-out-of-my-ass kind of smart.

I mean completely, incredibly, off-the-charts, blow-your-mind brilliant. He might be failing his high school classes, but it’s certainly not due to the challenge; he doesn’t put any effort into his work because he just doesn’t care. I mean, we even hear Sarah state that he built his first solar surfer when he was eight. So let’s let that sink in for a second.

This kid 

was no older than that when he built one of these

Just let that sit a minute. He built one of those gizmos 

when he was eight fucking years old. Hell, I’m not one hundred percent sure I understand them now, and he was eight and he understood them so well he could make them. (Sure, he ultimately uses it to cause trouble and ride straight into restricted areas, but it still makes him pretty brainy.) 

And not to mention, when Silver tries to teach him how to steer a skiff, he doesn’t even let the guy finish his sentence before he starts powering it up. Despite the other’s best attempts to stop him, Jim ignites the engine and sends them whirling straight into a comet. He fucking steers a boat - with limited knowledge, considering Silver didn’t get a chance to teach him everything - he steers a boat into a comet, and rides that comet to its end and does it without ever missing a beat, without ever throwing himself or his companion out of the boat, without ever messing up or getting hurt or hurting Silver or anything, just gets the hang of it right off the bat.

And at the end of it, all Silver says is, “If I could maneuver a skiff like that when I was your age, they’d be bowing in the streets when I walked by today!” 

Oh, and did I mention he powers up a century-old crashed boat in sixty seconds? No? Well, he did that, too.

Oh, and he also made another solar surfer, this time at fifteen, out of the useless parts of their failing ship while the planet explodes around them.

And, when said surfer begins failing, threatening to send him plummeting to his death in a raging river of lava bubbling and frothing beneath him, he keeps it going - literally rams it into the wall, striking it against the metal surface until enough friction occurs to power the thrusters again, and he does this all in the space of thirty seconds.

Oh, and he figured out where Flint’s trove was hidden before anyone else, just based on the fragmented bits and pieces he’d picked up from other people

And did I mention yet that he was the only one who could open the map leading to the planet? 

There were people thirty and forty years his senior trying to figure it out

and he figures it out in seconds

  • And he’s brave

Remember when he casually faced down a whole crew of pirates three and four times over, all in the space of twenty-four hours? 

And how about the fact that he refuses, at great risk to himself, to open the map for the pirates - until Silver threatens the captain and the doctor? 

Or when he’s fixing that hundred-year-old boat we discussed earlier, and tells BEN to leave without him if he can’t get away in the next five minutes? 

Oh, and when the star Pellucid goes supernova on their voyage and the hands are sent to secure the solar sails, not only does Jim immediately ascend, no hesitation

he also spots Silver, who followed him there, fall from his perch, and literally fucking throws himself down onto the wood and hauls the cook - who, to be honest, has a good hundred pounds on Jim and probably almost took the kid down with him, and definitely dragged the kid closer to the edge than would be advised - back up to safety. 

And later in the film, he receives an order from the captain to scout ahead and find them a better place to hide - and even though the pirates were spotted seconds earlier, circling the skies in a longboat, Jim expresses no hesitation, simply obeys.

And, oh, uh, you remember that solar surfer we talked about earlier, the one he constructed as the planet bursts into flames and burns down around him? 

Yeah, here he is riding it through the fires and eruptions and random debris, here he is casually risking his life to save everyone else, most of them being pirates who would have loved to see him dead.

Yep, don’t mind him, he’s just saving everyone else. He might die doing it, but damn, he’s doing it anyway.

But wait. I did promise to discuss his flaws as well, and, so far, I haven’t been making good on that promise, have I? 

Fear not, for Jim Hawkins is far from perfect and it’s time for us to explore the reasons why.

  • He’s impulsive

While most readily refer to this as a “Mary Sue trait” and “not really a flaw” , I can’t help but disagree; if we consider it an undesirable trait in a real person, why on earth would we think it little more than a cute quirk in a fictional character? Believe me when I say, Jim’s consistent failure to think before he acts is not a charming little thing - it’s a flaw, plain and simple. 

For all Jim’s kindness, for all his bravery and unfailing ability to think fast on his feet, he is impulsive as all hell.

Like when he, in his first meeting with Silver, throws out several thinly-veiled accusations - showing his cards, playing his whole hand right off the bat on the off chance that his opponent might show his, too. 

Unsurprisingly, of course, Silver does not rise to the bait - meaning Jim revealed everything to the man who will later become his enemy, in a sense losing the only advantage he really held, whereas Silver lost nothing and now has additional information to help him on his way. And all this could have been avoided had Jim just kept his mouth shut. 

And that time when he attempted to eavesdrop on a couple of the other hands cause he thought they were acting suspicious 

But it’s not long before they notice him and immediately shut up - meaning Jim has now given his suspicions away to four different people, four people whom he suspects. (Five, if you count Oxy and Moron as two.)

Or how about when they find that map we talked about earlier, and when he opens it up and realizes it leads to Treasure Planet, his first thought is to follow it? Like, this could be anything. A trap, a red herring, a fool’s errand, and Jim just throws himself headlong into it because look there’s a slim chance it could be treasure let’s go right now! 

I mean, there’s just no room for doubt: Jim is super impulsive, and that’s not a good quality to have. Sure, it gets shit done, but cautious people get shit done too, and they probably get it done better because they’re not making snap decisions every 2.5 seconds.

  • And Jim is selfish

Sure, we all love him. Well, some of you hate him, and some of you love to hate him, but the sentiment stands; we all love Jim, but you can’t love somebody for too long without noticing his flaws. And Jim has his flaws. 

And it’s especially obvious in scenes like this 

where we see that Jim was just out on a joyride while his mother visibly struggles to run the inn by herself. 

It’s obvious he uses that solar surfing hobby to escape, to distract him from his problems after a tough day, but this, in turn, suggests that he feels his problems at the moment are more important than Sarah’s, and so puts himself before his mother.

And he makes things harder on her than probably anyone else in her life, going out and getting in trouble all the time and bringing the police to her door 

Not only is this probably really bad for business, it’s also likely embarrassing and obviously upsetting for poor Sarah - yet Jim offers no apology, offers almost nothing beyond the words, “Mom, it’s no big deal!”  

And when they open the map and realize where it leads, Jim jumps on the chance to leave Sarah

Not just their lonely little planet, but Sarah, he wants to leave her. And though his intentions here are honorable (”We could rebuild the Benbow a hundred times over!” / “I’ll make you proud!”) it still fails to completely sugarcoat the fact that he left her there, lured away by the promise of adventure. 

Because Jim is selfish. 

  • He’s touchy, and defiant as all hell.

Sure, this is a flaw. Sure, it’s not a great quality to have. Sure, it holds him back more than anything, and it probably gets him in more trouble than it’s worth - but I still tip my hat to Disney for introducing this flaw at all. It has been proven in the past that children with absentee parents - particularly boys with neglectful fathers -  tend to become obstinate teens with no regard for authority, and I’m just so proud of them for doing their research on that one. 

Admittedly, however, this quality does cause him more trouble than it’s worth. I mean, he makes himself an enemy out of the scariest alien aboard in the first five minutes, all because he has to have the last word.

As a matter of fact, when I think about it, Jim has single-handedly gotten on the bad side of every one of these pirates on board this ship, with the obvious exception of Silver, and he does it all because he is just that feisty.

On the other hand, however, his pluck is the first thing Silver notices - and likes - about him. It’s obvious that while the pirate captain plans to work the spunk out of him, he can’t help but respect it, too.

Like, for instance, on Treasure Planet, when Jim refuses to allow Silver to leave without him 

there’s an instant where Silver looks like he’s about to argue 

and he could, he could just hold the captain, the doctor, or even BEN at gunpoint, and chances are, Jim would likely obey just to spare those he cares for. Despite the fact that Silver is clearly the one in power here, he gives into Jim’s demands - because, even if he doesn’t like it, Jim’s defiance is something he can respect. They may be enemies now, but Silver recognizes and respects that Jim makes a worthy enemy.

  • And let’s not forget that he’s stubborn.

Seriously, once he’s found something to fight for, he’ll fight for that, and he’ll get it, no matter what it takes, and there’s nobody in the world that can change his mind. If he gets it in his head that he wants to do something, if he gets it in his head that he should do something, he’ll do it, no matter what. 

And in some cases, this isn’t necessarily a bad thing. It means he has a strong sense of right and wrong and knows the difference between the two, and will do what he believes to be right, regardless of what other people say. He has a moral code, and a strong one, at that, and he rarely deviates from it. And this is actually a good thing when, say, there’s a treasure-hunting pirate captain attempting to bribe him into betraying the captain and the doctor and handing over the map. 

And, when this fails and Silver resorts to trying to frighten him into submission, the kid doesn’t even blink. He can’t be bought, and he sure as hell can’t be intimidated. 

Of course, this isn’t always a good quality to have; while it does make him more resistant to tactics such as temptation, it also makes him inflexible and, in some cases, extremely resistant to change, even when that change would be for the better. 

But that iron will has another advantage. 

  • It makes him hardworking.

Whether it’s as trivial as swabbing the deck, or as enormous as seeking out a legendary treasure trove, if Jim sees the point in a task - if he sees, for himself, why it’s worthy of his time - he will put his all into it, no questions asked. So though most would call him a delinquent, and while the robo-cops on Montressor outright tell him that he is a loser

Jim is actually extremely industrious and capable - he just doesn’t always show it. But it’s there, if you know how to look.

Like when Silver leaves him with this huge pile of dishes in the galley

and he just picks up his brush and keeps right on going 

and in fact, is so determined to finish up that damn stack that he ends up falling asleep in the galley, head resting on the pot in his hand

but the dishes around him are gleaming.

Or how about when he was failing at school at the beginning of the film, and by the end, he has graduated from the prestigious Interstellar Academy? 

Can you imagine how much work it must have taken to get himself into that Academy? I mean, how long did it take for him to pull those grades up, to convince others he was really serious about this, and can you imagine how much work it took to get through the Academy once he got there? But Jim got there anyway, and he did graduate, and he did do all that amazing stuff, and he did it because he works hard. 

Oh and remember

  • He was lost

Though by the end of the film Jim is high-spirited and confident, we know from the beginning that it wasn’t always so. His father’s absence left a hole in him, a hole he felt it was too big to fill - a hole that left him feeling worthless and rejected, it left him feeling angry and defeated, and it left him thinking he wasn’t good enough. It left him with a strong, deep-seated fear of abandonment, and more than that, it left him searching - searching and searching and never quite finding the missing piece he so desperately needed. 

Jim felt he had no future; Jim felt he wasn’t worth a future; Jim didn’t really know where he was going, and that’s the kind of relatability I’ve come to expect from Dreamworks. I don’t go into a Disney film expecting to find real characters, so this came as a pleasant surprise.

And something else I’ll probably never get over

  • Jim is sensitive 

So, this one actually sounds funny. I mean, I just said earlier how selfish Jim is, right? How he’s always putting himself before Sarah? Yeah. That whole argument still stands. It’s just that Jim isn’t all selfish, all the time. Can he be selfish? Yes. Extremely. Is he selfish? Sometimes. But he’s also, as mentioned before, a genuinely nice person. A person with honest empathy. His instances of self-absorption don’t cancel that out.

Now, while most define a sensitive person as “one who understands and feels for others” - and while Jim certainly does that, too - we’ve already tackled that. We’ve talked about Jim as a compassionate and thoughtful individual, and I’m not here to talk about it again, though I could.

No, there are drawbacks to feeling for others, and I’m here to talk about them.

I mean, Jim cares about other people - Jim feels deeply for people, deeply enough to welcome complete strangers into his house and offer lonely individuals a place at his side, Jim just feels for people even if he’s never experienced their hardships for himself. And if he can feel so strongly for strangers, if he can look upon a person he hardly knows and want to help ease their pain, if his heart squeezes upon seeing others’ suffering, how much do you think it hurts when he experiences his own? 

His father, for example. An indifferent, neglectful parent, the heartache they cause, it would sting even the most impervious - but for somebody as thin-skinned and tender-hearted as Jim, it absolutely devastates him. And when the man finally gives up on his family, leaving behind his wife and their eight-year-old, it just tears the kid apart.

As a matter of fact, it hurts Jim so deeply that it takes him seven years just to realize that it wasn’t his fault, or anyone’s; his father’s rejection caused him so much pain that he is well into his adolescence before he can even begin to accept that he’s gone.

But this isn’t just one instance; it’s not merely a festering childhood wound, no. Jim takes the slightest slip-up straight to heart - and upon believing he caused Mr. Arrow’s death, he spends what appears to be hours beating himself up for this perceived failure. 

And ultimately, he might have continued indefinitely had Silver not intervened and comforted him.

And of course, less than twenty-four hours later, Silver tells his bloodthirsty crew - and, unwittingly, an eavesdropping Jim - that his attentions were all for show, that he had to be nice to the kid to keep him from suspecting the crew of anything shady, he had to win the lad’s trust or risk his suspicion…and Jim really believes it, and, in fact, is so hurt, that he appears to take a moment to swallow back tears. 

Jim is just so easy to hurt. 

And to be honest, it’s great; it makes his empathy for others more believable - after all, if his own wounds have left such obvious marks, who’s to say another’s tribulations won’t win over his sensitive heart? 

And, hey, hey, don’t forget

  • He’s just a kid

I mean, he’s doing all this awesome shit, he’s building solar surfers

 and saving lives

and working his ass off and being super kind and impulsive and defiant and selfish and everything, he’s doing all this, and he’s only fifteen years old. Like. He’s fifteen. He’s not even an adult yet. He’s not even of legal age. He’s just casually amazing at fifteen, but what do you think he’ll be like in five years, ten years, twenty?

As Silver says, he really is going to rattle the stars.

Now let’s review before we go: 

  • Jim is kind.
  • Jim is smart.
  • Jim is brave.
  • Jim is impulsive
  • Jim is selfish
  • Jim is touchy and defiant as all hell.
  • Jim is stubborn
  • Jim is hardworking.
  • Jim was lost.
  • Jim is sensitive
  • Jim is just a kid

Just please, for the love of all that is good and holy, don’t ever forget Jim Hawkins.

miraculance  asked:

Klance reunion? Like it's been radio silence from Keith for moths and when he gets back he's not quite the same and just needs lance. Just for a moment of peace.

Keith’s hands tremble on the ships controls. He smells exhaust in the air and his  body begins to chill from being soaked with sweat, but he doesn’t stop. The coordinates on his navigation drive him forward. He’s blocked out all other thoughts. He knows he’ll have to face them eventually, but for the moment he just focuses on his objective.

Get to the castle. Get to the castle. Get to the castle. 

He hopes that the tracking device Pidge gave him still works. It’s been months and who knows how many worm holes Team Voltron has leapt through. 

But Keith has to leave. A break. Just a small departure. To remind himself that things like joy, friendship, and love still exist.

The Blade of Marmora believe in knowledge or death… and the latest mission was more weighted towards the latter. It had been one more tally too many. One more name added to a wall that Keith couldn’t handle. He had remembered his own youth and mortality with a startling amount of clarity in a terrifying instant.

He ran.

The vision of the castle in the distance is a welcome sight. Keith feels emotion beginning to crash over him, but he can’t drown just yet. He pushes the thrusters harder and welcomes the g forces that push him into his seat. The castle grows closer. Keith hooks a turn and approaches the hangar, which opens after he hits his transmitter.

The hangar is dark, and when Keith hops out his feet lightly clang on the metal floor. His legs start to move with swift determination. Down the hall. Left. Right. Forwards. Past the kitchen that smells like Hunk’s bread and the control room. He enters the hall with the doors to their bedrooms when Keith almost crashes into him.

Sleep in his eyes and a weary yawn just dying in his mouth. Lance’s silken, blue robes sag on his shoulders and flutter around his ankles.

Keith feels his throat close up.

Lance freezes when he spies him. Eyes wide and his jaw dropping open. His expression contorts with a mixture of shock and joy.

“Keith?” His voice rasps into the night.

The sound prompts Keith to gulp in a breath of air. His feet barely hesitate as he walks up to Lance, grabs the other boy by his forearms, and pushes him into the wall. It’s not a harsh push, and Lance lets himself be manoeuvred easily, until his back hits the wall with a light ‘thump’. He only manages to open his mouth with questioning, when his lips are covered with Keith’s.

It’s not how he expected kissing Keith would go… not that he would ever admit to anyone that he’s thought about it before. More than once. Many times actually…

Almost every day for a year actually…

Lance always thought that it would be rough and exciting, and their competitive streak would likely come out. He thought it would be hot and uncoordinated, with fingernails and teeth. That they would wince and laugh, and pull each other’s hair desperately.

But here… Keith feels… small.

His lips are slow and cautious. His hands tremble on Lance’s arms. Lance feels worry swell in his chest. He melts against the wall, cupping Keith’s jaw and begins to take the lead, sweetly kissing Keith until it feels like the shorter boy might collapse. Lance sighs. He pulls back to look at Keith in front of him. There’s a faint blush on his pale cheeks and his eyes look glassy. 

Lance strokes the back of his knuckles against his cheek and slips off the dark hood. 

“Where have you been?” Lance sadly smiles. 

Keith falls forwards and buries his face in Lance’s chest before Lance can see his tears. His breathing is ragged. Lance combs his fingers through his long hair.

Keith can hear his heart beat.

“Can we go to bed?” Keith’s voice sounds ragged. Lance kisses the top of his head. He nods. 

In his bedroom, Lance strips Keith of his Blade of Marmora suit. Tan hands move over pale skin, pulling and pushing aside his identity as a blade. Lips and caresses press against Keith’s exposed flesh until he forgets all the responsibilities placed on him, all the roles he’s had to fill, and he starts to just feel like Keith again. 

REMINDER: TONY DID NOT ORDER VISION TO SHOOT DOWN SAM

This past week my dash has been filled with people talking about Tony ordering Vision to shoot down Sam. This is completely incorrect. TONY HAD ABSOLUTELY NOTHING TO DO WITH IT.

Rhodey told Vision to target Sam’s thruster so that he wouldn’t be able to keep flying but he’d still be able to safely glide to the ground with the wings. Sam dodged it like a badass and Rhodey got hit because Vision was “distracted” and took a bad shot that would leave Rhodey in the line of fire if the shot didn’t hit Sam.

From the time they took to the air and started chasing the Quinjet, Tony did not even speak a single word in this scene until after Rhodey was hit. He certainly wasn’t giving orders to shoot Sam out of the sky.