If winter ends
I’ll collect the hydrangeas
to echo the sound of lost lovers
through the water.
The cry carries,
dipping the flowers
into the lake. In both lakes.
Green and blue.
These are the echoes of Antília.
A woman willing to erupt
for soft love.
I think I was her—am her. She ran
and ran, chasing flutes, until
love was in her mouth,
and then gone after it grew.
Antília cried green because of it.
She piled her tears onto ash.
Her lover cried blue. They melted
into twin lakes and poured into
the moon hole of a volcano,
separate but always touching.
They reflect the sunlight
in different colours.
They wait to explode.
Alessia Di Cesare, A Legend for the Lakes: Lagoa das Sete Cidades
(a poem inspired by the twin lakes called “Lagoa das Sete Cidades” (Lagoon of the Seven Cities) in my grandmother’s hometown on the island of São Miguel. One side of the lake is blue, while the other side is green. It rests in the crater of a volcano.
The legend says a princess named Antília fell in love with a shepherd boy, but their love was forbidden by her father. During their last meeting, the two lovers said goodbye and cried enough tears to form the lakes, which resembled the colour of their eyes. Antília’s eyes were green, her lover’s were blue.)
We’re still caught up in the big, overemotional bubble of this show, so excuse any melodrama… but we may never recover from this. In the lead-up to the show we talked again and again about how terrified we were that they would try to ground the Iron Fist mythos, to keep it in line with the relatively tame magical realism of the other shows. This would have done a great disservice to the character and spirit of the comics. If you’re going to make an Iron Fist adaptation, you’ve gotta just go all-in and hug the dragon… as it were.
And they did– and with style. We got K’un-Lun existing in an alternate dimension, we got confirmation of the Seven Capital Cities of Heaven and the Iron Fist legacy, and holy moley, we even got acknowledgement of Danny’s fight with Shou-Lao the Undying! They even kept the dragon brand as an actual brand– which was just going above and beyond. We would like to thank Marvel, Netflix, Scott Buck, Finn Jones, and Shou-Lao for making all our dreams come true.
i read a lot about art as well as women’s places in sub-movements and what not so i wanted to compile a little list of notable books i’ve read about the intersection of those things, in case it interests you at all cause it does me. some of these take on an explicitly feminist perspective while others are more objective and “historical”/ devoid of political introspection- both narratives interest me. (if this seems at all crude or without nuance it’s because i’m just a book store clerk and not an academic, lol) :
Danger! Women Artists at Workby Debra N. Mancoff - fun and full of color photos, nice for a coffee table reader or for a broad look at the canon of female work, doesn’t going into the specific histories. Mancoff is an accomplished author of art though- a body of work worth looking through.
Women of the Left Bank and Paris Was a Woman are a little less focused on a visual art historical perspective but are both some of my favorites because i adore portraits of the paris scene in the early 20th century- the women in these groups were incredible, the second takes on a bit of a lesbian/ non het women angle which is great
(i told you there were a lot of books about surrealist women) Surrealism and Women- i like the format of this one, 16 collected essays, i’m including it because it contains Rudolf Kuenzli (author of Marcel Duchamp: Artist of the Century, a book i love) essay “surrealism and misogyny” which is an interesting as it is truly wild. ahaha
An Encyclopedia of Women Artists of the American West - about as comprehensive and informative as you can get, literally a compiled dictionary of over a thousand female artists from around the 1840s to 1980- amazing and a must have. so much research involved with this project. such an essential resource.
Art and Feminism by Helena Reckitt - valuable resource which spans around four decades of the works and artists informed by feminist theory and perspective.
Women Artists: An Illustrated History by Nancy G. Heller - like some others i have listed, this one is sweeping and more of an encyclopedia/ coffee table of female artists, would be ideal as an entry point
Japanese Women Artists, 1600-1900 by Patricia Fister - i don’t know a lot about the history of female art narratives in japan, so this one might be a broad- but i really enjoyed it as an introduction into these histories
i’m surely forgetting some- but i hope this was at least a little of interest!
There are a number of features that make the maps in SMAC more interesting than those in the earlier Civilization games. It uses height to make hills and mountains, for example, instead of them being tile-features. The special resources are distributed in more interesting patterns; the newly-introduced borders make the size of the map work better; and the native lifeforms are better integrated that the barbarians were (or are, for that matter).
But the map generator has two really interesting features that still set it apart from other Civ-style games.
The first isn’t a feature of the generator, per se, but greatly affects the meaning of the maps: the player can terraform the planet. And not just in little ways, like raising or lowering a couple of tiles, though you can do that too. A couple of the council resolutions can raise or lower the sea level across the entire planet. (Global warming from too many boreholes can also melt the ice caps to the same effect.) The malleability of the terrain makes it fairly unique among strategy games.
It can be a viable strategy to flood the map and drown your opponents cities, or to drain the ocean and march your armies across on dry ground.
The second is vital part of the generator: the landmarks.
When a map is generated, it scatters a number of prefabbed features on the planet. A few are mostly decorative, but most have an effect of some kind.
They owe a bit, I think, to the discoveries in Seven Cities of Gold (like the Grand Canyon) and the wonders in Civilization–the manual refers to them as “giant natural wonders of Planet”–possibly via Colonization, though at the moment I can’t remember if that game had any exploration bonuses for natural wonders.
The landmarks in Alpha Centauri are unique even when compared to the later Civ games that included similar features. They occupy multiple map tiles, sometimes forming significant strategic features on the map in addition to their resource bonuses.
Moreover, they help give the random maps structure. In contrast to the accidental chokepoints of earlier Civ maps, they have deliberate strategic importance.
The map generator as a whole is “spikier” than earlier random Civ maps. The landmarks make things a bit less fair but more interesting. There were a lot of high-value city-sites in Civ II because the even pattern ensured that they would be frequent and predictable, but there’s only one Manifold Nexus.
Which is not to say that it’s an absolutely dominant strategy: There’s enough landmarks overall that everyone should be able to claim one, if they work on it. But there’s plenty of other things going on, so you may have other priorities.
In the end, it is a good demonstration of how maps (and procedural generation in general) are much more interesting when they have outliers to act as landmarks and memorable setpieces.
#repost @cityalert Thousands of furious #DonaldTrump protesters gathered across the country tonight to protest against the shock election victory. In New York, which voted overwhelmingly in favor of #HillaryClinton, demonstrators descended on Union Square and Columbus Circle, chanting “Black Lives Matter” and “Donald Trump, go away, racist, sexist, anti-gay.” Cher and Madonna were among the NYC protesters, with Cher telling one supporter they needed to “fight.” Thousands are expected to march uptown to picket outside #TrumpTowers, where the President-elect will live before moving into the White House in January. Trump’s poll-defying win has sparked a wave of similar rallies across the country. Protests are stopping traffic in the streets of Chicago, Illinois, while downtown Portland, Oregon, is overrun with disgruntled voters. Outside the #WhiteHouse a candlelit vigil is being held in protest against Mr Trump’s inflammatory and divisive brand of politics. Demonstrations are being held in at least seven cities.
#Protest #DonaldTrump #President #election2016 #downtownla #chicago #washingtondc #boston #losangeles #trump #NotMyPresident (at Chicago, Illinois)
“The lack of diversity and inclusion in tech is a systems issue. Inspiring and encouraging is important, but that tends to put the burden on the individual to change and to gloss over the fact that there are institutional barriers and biases in the tech sector. Only when we see changes in the incumbent institutions around hiring and funding will the inspiring and encouraging pan out the way we hope.”
- Laura Weidman Powers is the Co-Founder and CEO of CODE2040, a nonprofit organization that creates pathways to success in the innovation economy for Blacks and Latino/as
Seattle and Minneapolis were the first two cities to do so in October 2014. Since then, seven more cities — including Lawrence, Kansas, on Tuesday, and Portland, Oregon, on Wednesday — and one county in Texas, as of Tuesday, have joined their ranks. There are several many reasons we shouldn’t honor Columbus.
i love buzzfeed sixty-second recipe videos because i love garbage and i love gleaning information from a video that doesn’t actually explain anything like what could go wrong or how to properly do something very complicated and most of all i love everything being turned into a conduit for ad revenue, i love love love it, give me more and expand the video departments of every clickbait website, inflate the actual # of people watching them to get more ad $$$, don’t let it stop, i have planted a bomb on the 30th floor of the highest towers in seven major american cities and will detonate them on october 15th, 2016,
Mitsuki: Let’s begin todays IDOLISH7’s web program…
All: Kimi to ‘Ai'dolish Nai to~!
Sougo: This web program is presented by the seven members of IDOLISH7. It takes place the same time as our tour to seven different cities, “Visual Board Tour.”
Yamato: People of Sapporo, did you have fun~? This might be sudden but, make a promise to Onii-san. Please be sure to choose how spicy you would like your curry soup to be. (Don’t order it like Sou bc it’s inedible.)
Dusk was settling in the small neighbor, and panic was running through Michael’s body with tick of the clock. She had ran away. She was fifteen and she had ran away. His baby girl—his princess, his sunshine, his reason for getting up in the morning for the last fifteen years—had ran away. The note was in the middle of her bed, the words burning into his mind.
He wasn’t the one who found it—you were. When your daughter’s words processed in your mind, Michael’s name immediately left your lips. “She left, oh God, our baby Michael. She’s out there on her own, oh my God, Michael, call the cops!”
Michael’s worst fear had came true.
There wasn’t a smart reason for her leaving. She simply wanted to go to the fair that was seven cities away. Michael had refused, so smart little Charlie took it upon herself to go anyway. She stated she’d be back before Sunday. She was going to take a taxi, paying for it with Gran’s birthday money, and she’d stay with a friend who had recently moved away. She wrote the explanation on the papers that lay on her pillow. She swore she did, but halfway through her journey she realized she had not. She left out the details. She made a mistake. And, now, she could only think of the panic she had caused.
Oh, she had caused so much panic. You were at full term, only having four more days until your due date was met. The stress was not good for you at all. You were clinging to Michael’s side as he talked to the officers who resided in his driveway when all of a sudden a very familiar feeling settled in your stomach. It was time. You made it to the hospital, and Michael swore that his life was becoming a sick sitcom. His baby girl had took it upon herself to go somewhere she wasn’t allowed, his life was in labor, and he was pulling his hair out.
His eyes strained as he looked at the clock in the waiting room. He wasn’t allowed to see you, too many distractions, the doctor had said. Bullshit, Michael had said. He wanted, he needed, to be with you.
At first Michael though he was hearing things, but then his name is called by a stern voice, followed by a, “Mr. Clifford your daughter came home.”
He can’t describe the feeling that overcame him. It was excitement, happiness, worry, and anger rolled into one. Charlie stared at her father, scared to move, and watched him step towards her. “Is mum okay? What about Jace, is he here yet?”
“Don’t you do that ever again,”his voice is barely a whisper before he gains composure and repeats it. Charlie looked down at her feet, scared to look Michael in the face. “You scared the living shit out of me, Charlie. What were you thinking? You could have been killed!”
“It was just a fair dad, I would have been fine.”
She felt herself get wrapped into a hug, and she can’t help but wrap her arms around her father. “I’m sorry dad, I didn’t mean to scare you or mum.”
Michael’s world was back in his arms. She was safe. She was home. She was here to see her brother. The stars were still in her eyes. Michael’s world was home. He was angry, but she was home, and he was incredibly thankful.
Yup, I’ve got it bad for these two, and any song can pretty much fit with them! Gifs made by me from various videos of the Doctor Who World Tour from six of the seven cities visited (London not included): Cardiff, Seoul, Sydney, New York, Mexico City, and Rio de Janerio. The song is titled, “Amigos Para Siempre” and was performed by Sarah Brightman and José Carreras for the 1992 Barcelona Olympics.
SLAL, what kind of military traditions the individual kingdoms have? In real life, the French had their knights, the English their bowmen, and the Swiss their pikemen. What does the Stormlands have? Thanks for the hard work, Lord Hand.
Well, this is actually something that annoys me in GRRM’s worldbuilding, same with the completely unified Faith. Only Dorne and the Iron Islands really have a strong sense of a different military tradition, whereas there is a generic “southron” fighting style that pretty much mirrors the heart of France, with the north being much the same, save with some Germanic infantry and Celtic Highlanders in the mountain clans. Military traditions are so much more diverse than that!
Had I been designing the world, I’d have made regional specialties to both enrich the depth of the world and to make the individual regions more unique. I’d also do this for cuisine, architecture, you name it. Fantasy is even better for this, you can really run wild mixing and matching things you personally find neat, and putting cultures together into a creative remix that really engages your audience and gives you your own unique style. One of the nice things I liked about the old school Dark Sun D&D setting was that you had seven cities each with their own unique style, from Rome and the civilizations of Mesopotemia, to the Mughal and Khmer empires and even Tenochtitlan, and you had seven wicked despots each with their own unique flavor (and yes, I worldbuilt them further so that each dragon-king had a unique path to power, I admit my vice freely). The two settings I’m designing are rather involved and I’m nowhere near complete, simulating thirty years of politics with the collapse of China to cybernetic riots to the glorious wars and oppressive blanket punishments of King Sogan the Inevitable. Every day, I’m always writing something further, and maybe one day I’ll stop being such a putz, devote a solid nine months or so to really building the complete world instead of just flirting with it, and then actually putting pen to paper and writing a book and see if I ever get published.
Hopefully, you like what I wrote before, but let me take a minute or two to describe how I came to my conclusions, and how I worldbuild.
When it comes to building a warfare tradition, you have to know who your people are and what is their philosophy toward war. A dangerous land are likely to have combat as mandatory training. If the threat of invasion is constant and unpredictable, no one will be spared learning to fight whether their gender, size, or personal attitudes. Contrarily, a land where the threat of warfare is remote will likely consider combat to be of secondary importance unless it is distinctly tied to a profession, a soldier or bodyguard, for example.
Then, you have to look at their environment. How many resources do they have, particularly when it comes to metal. If metal is in short supply, how do they acquire it, or what substitutes do they use? Look at their terrain to see what units fight most effectively there. Broken terrain full of chasms, gorges, and steep hills won’t promote effective cavalry, wide open terrain means that slow-moving infantry columns will be flanked without a maneuver element. Arid places mean weight becomes a concern, because heavy loads require more water for the person carrying them. Caves mean a lot of good places to launch sneak attacks from, so do dense wilderness. Are there enough rivers to mandate a riverrine navy? A coastal trading hub needs ships and marines to protect its valuable cargo. A people with a history of underground resistance would make use of weapons that resemble tools so they can have them on hand, the kama of Okinawa comes to mind. So the Vale, with their fertile valleys and narrow passes, train as both pikeman and mounted soldier, the North’s difficult terrain and harsh climate breeds a tough infantry and cavalry force, and Dorne’s heat means lighter forces who extend their enemy, letting their hot sun and dry soil do half the job for them.
Then, you have to take a look at the enemies. Military technology is an arms race in technique and equipment to defeat the enemy, after all, and so it’s natural that your tactics, training, and equipment would reflect that. So in my example, the Reachmen knights are handled differently by their neighbors. The Stormlands take advantage of their natural timber resources to build excellent bows, the Westerlands use their wealth and metallurgy to better equip their troops to resist the Reacher charge, the Dornish use their spears to make a thicket of metal to stop Reachmen incursions and bottle them up in the tighter terrain of the Prince’s Pass to curtail their mobility, and the Riverlands take advantage of water crossings to keep the Reachman cavalry bottled up.
If you do all this, your fantasy worlds can really come alive and feel like real worlds.
Thanks for the question, Overlord. Sorry for ranting off topic for a while.