71 hours later – A Mass Effect: Andromeda critique
voilà! Since March 21, 2017, I’ve passed 71 hours in the Andromeda galaxy. Hated the first hour, because the
Character Creator (CC) couldn’t or wouldn’t give me what I wanted. But as soon as I started
the game with the default Sara Ryder, I could truly appreciate (and frown at)
Mass Effect: Andromeda.
Here is a critique of the game. Let’s see what you scored, Andromeda!
I tried to make this review as spoiler free as possible. Hopefully, you won’t be spoiled. Fingers crossed!