the adventures of stop and go

  • You: ugh when will Jack stop being a jack ass?
  • Me: Not so fast Morty ๐Ÿƒ๐Ÿป you heard your mom ๐Ÿ™Ž๐Ÿผ we’ve got adventures ๐Ÿ”ฅ to go on Morty ๐Ÿ˜ฑ๐Ÿ˜ฉ๐Ÿ‘Œ Just you ๐Ÿคฆ๐Ÿป‍โ™‚๏ธ๐Ÿ”ซ and me ๐Ÿ‘จ‍๐Ÿ”ฌ๐Ÿ”ซ and sometimes your sister ๐Ÿ’๐Ÿ“ฑ and sometimes your mom ๐Ÿ‘ฉ๐Ÿผ‍โš•๏ธ๐ŸŽ but โ€ผ๏ธ NEVER โœ‹ your ๐Ÿ˜ค dad! ๐Ÿคท๐Ÿป‍โ™‚๏ธโŒ๐Ÿ˜ท You wanna ๐Ÿ™ˆ know why Morty? ๐Ÿ™Š๐Ÿ’ฏ Because he CROSSED me ๐Ÿ˜ก๐Ÿ™…‍โ™‚๏ธ Oh ๐Ÿ˜ต it gets darker Morty ๐Ÿ˜Ž๐ŸŒš Welcome ๐Ÿ‘ฝ to the ๐Ÿ˜ญ darkest ๐Ÿ˜ˆ year of our ๐Ÿ‘จ‍๐Ÿ‘ฆadventures ๐Ÿ™๐Ÿ˜ซ First 1๏ธโƒฃ thing that’s ๐Ÿ‘ฉ‍๐ŸŽค different โ‰๏ธ No more dad Morty ๐Ÿ†’ He threatened ๐Ÿ‘€๐Ÿ‘Ž to turn me in ๐Ÿ™‹‍โ™‚๏ธ๐Ÿ‘ฎ to the government ๐Ÿ˜“๐Ÿ™„ so I made him ๐Ÿคค๐Ÿ€ and the government ๐Ÿ’ฉ go away ๐Ÿ–• I repla๐Ÿ˜–ced them both ๐ŸŒœ๐ŸŒ›as the ๐Ÿ˜ˆ defacto ๐Ÿคก patriarch ๐Ÿ‘ด๐Ÿป of your family ๐Ÿ‘จ‍๐Ÿ‘ง‍๐Ÿ‘ฆand ๐Ÿ˜ฒ your universe ๐Ÿ˜ฑ๐ŸŒŒ๐Ÿ™Œ Your mom ๐ŸŽ wouldn’t have ๐Ÿ‘‹ accepted ๐Ÿค me ๐Ÿ™„ if I came home ๐Ÿก without you ๐Ÿ‘ฆ๐Ÿป and your sister ๐Ÿ‘ฑ‍โ™€๏ธ so now you know ๐ŸŽ“ the real ๐Ÿ’ฏ reason ๐ŸŒŸ I rescued โ›‘ you ๐Ÿ‘ I JUST ๐Ÿ’…๐Ÿผ TOOK OVER ๐Ÿ”๐Ÿ˜ต THE FAMILY ๐Ÿ‘จ‍๐Ÿ‘ง‍๐Ÿ‘ฆ MORTY ๐Ÿ™๐Ÿป‍โ™‚๏ธ And ๐Ÿ‘€ if you tell ๐Ÿ—ฃ your mom or sister ๐Ÿ‘ฉ๐Ÿผ‍โš•๏ธ๐Ÿ’ I said any of this ๐Ÿ™Š I’ll deny it ๐Ÿ™…‍โ™‚๏ธ๐Ÿ˜ค And ๐Ÿ˜ they’ll take my side ๐Ÿ’•๐Ÿ˜Œ๐Ÿ‘ซ because I’m a ๐Ÿ•บ hero ๐Ÿ…๐Ÿ† Morty ๐Ÿ˜‚๐Ÿคฃ And now ๐Ÿ‘Š you’re gonna have to do ๐Ÿคน๐Ÿป‍โ™‚๏ธ๐Ÿ’ whatever I say ๐Ÿ˜ Morty ๐Ÿ˜ฅ Forever ๐Ÿ•๐Ÿ•”๐Ÿ•ค๐Ÿ•™๐Ÿ’€ And I’ll go out ๐Ÿšถ๐Ÿผ and find ๐Ÿ”ญ some more ๐Ÿ™€ of that ๐Ÿ‘… Mulan ๐Ÿฅ‹๐ŸŽŽ Szechuan ๐Ÿ‰๐ŸฎTeriyaki ๐Ÿ˜ซ๐Ÿ’ฆ dipping sauce ๐Ÿ”ฅ๐Ÿ‘Œ๐Ÿ™ Morty ๐Ÿ’ฆ๐Ÿ’ฆ๐Ÿ’ฆ๐Ÿ™Œ Because that’s ๐Ÿ‘‰ what this ๐ŸŽ‰ is all about Morty ๐Ÿ— That’s my 1๏ธโƒฃ one โ˜๏ธ arm ๐Ÿคณ man ๐Ÿ•บ I’m not โŒ driven ๐Ÿš˜ by avenging โœŠ๐Ÿป my dead ๐Ÿ’€ family ๐Ÿ˜ญ๐Ÿ‘จ‍๐Ÿ‘ฉ‍๐Ÿ‘ง Morty ๐Ÿ’ง That ๐Ÿคฃ was ๐Ÿ™‰ FAKE โœจ I’m ๐Ÿ‘จ‍๐Ÿ”ฌ driven ๐Ÿ’จ by finding ๐Ÿ‘€ that ๐Ÿ˜ฉ McNugget ๐Ÿค˜ ๐ŸŸ Sauce ๐Ÿ’ฆ I want ๐Ÿ˜ฑ that ๐Ÿ˜ณ Mulan ๐Ÿ‰๐Ÿฅ‹ McNugget ๐Ÿคก Sauce ๐Ÿ†๐Ÿ’ฆMorty ๐Ÿ˜ญ That’s ๐Ÿ’ช๐Ÿผ my series ๐ŸŽฌ arc ๐ŸŒˆ Morty ๐Ÿ‘‘ If it takes โค๏ธ 9 โค๏ธ seasons โค๏ธ I WANT ๐Ÿ˜ซ MY ๐Ÿ‘ MCNUGGET ๐Ÿ—๐ŸŸ DIPPING SAUCE ๐Ÿ’ฆSZECHUAN ๐Ÿ”ฅ SAUCE MORTY ๐Ÿ˜ก๐Ÿ˜ต IT’S ๐Ÿคค GONNA ๐Ÿคธ‍โ™€๏ธTAKE ๐Ÿš€ US ๐Ÿ™†๐Ÿป‍โ™‚๏ธ๐Ÿ‘ด๐Ÿป ALL THE WAY ๐Ÿ’ซ TO ๐Ÿ‘‰ THE ๐Ÿ‘‰ END MORTY ๐Ÿ 9๏ธโƒฃ MORE ๐Ÿ’ฐ SEASONS ๐Ÿค– MORTY ๐Ÿ’Ž 9๏ธโƒฃ MORE SEASONS ๐Ÿ™Œ UNTIL I GET ๐ŸŽ THAT ๐Ÿ˜ DIPPING โ€ผ๏ธ๐Ÿ”ฅ SZECHUAN ๐ŸŽŽ SAUCE ๐Ÿ†๐Ÿ’ฆ๐Ÿ˜ฉ FOR 9๏ธโƒฃ7๏ธโƒฃ MORE YEARS โŒ›๏ธ๐Ÿ•ฐ MORTY ๐Ÿ’€ I ๐Ÿ‘ WANT ๐Ÿ‘ THAT ๐Ÿ‘ MCNUGGET ๐Ÿ‘ SAUCE ๐Ÿ‘ MORTY ๐Ÿ‘

anonymous asked:

are you going to do a music comic of adventure time season 8 after it's over like you did with previous seasons? i would love to see one. btw, your art is fantastic!

definitely cos ive done em for all the seasons so far !! itd be a shame to stop now >:0

also tysm !!!!

The Vibe I Get From The Signs

aries: try hard and badass. wants people to like them and think of them but deep down all they need is themselves. very outspoken and controversial. they don’t go with the flow, they dig their toes into the rocky sand and walk against the current. they’re the person in class who is always on edge, waiting for something to happen and jump in and save everyone. they thirst for adventure and never settle for less than terrifying. the feeling of security and excitement follows them, they never stay still and never stop for anyone. they make you feel as if you’re running through a forest with only a flash light to guide you in the dark, like fear and adrenaline are their drug of choice with you.

taurus: laid back, always calm. the quiet kid in class who has mad jokes and can roast everyone in seconds. they never try to make anything uncomfortable, but they’ll talk with you about anything if you bring it up. they’re an open book but their pages don’t turn themselves. a feeling of sheer joy and calmness. when you’re with them the world feels simpler, like all complications faded away and color has returned for good.

gemini: sarcastic beyond belief. very reserved but outgoing. naturally mean sometimes when they don’t try to be, they have trouble thinking of others feelings when it comes to certain topics. always want what’s best for you even when that may not be something you want, but they always know the right path and never wander too far from it. a feeling of desire to stay in their presence is always there. a cool autumn night and you’re sitting next to a speeding train, unafraid and ready.

cancer: smart, not afraid to be themselves. give off the feeling of a rebellious school kid that the teachers love but no one knows why. always know how to make you smile even when you’re at your worst. doesn’t seek trouble but somehow it finds them. they always find a way to keep a cool head and strategically problem solve. the feeling they give is a cool breeze, never too harsh and never too rough. they feel like when you dig your feet into the sand while water slowly pours in, pulling you in calmly.

leo: very outwardly, not afraid of anyone or anything. that person who always entertains you even when you’re not communicating. very extroverted but is really introverted when they’re not around people they know. loves to take care of people when they need to take care of themselves first. they wrap a warm feeling around you and make sure you feel safe always. they feel like the steepest roller coaster ride, that feeling that hits when you’re about to drop, then the pleasure and joy that comes when you fall.

virgo: ahead of the game. always seems to be two steps ahead, goes over all the possible things you could say and calculated their response. try’s to not be a know-it-all but can’t help it. give off the feeling of assurance. they do their best and are very hard on themselves, but they can also be unforgiving. the feeling you get when you get a question right in math class and you can’t help but smile. imagine sitting under a great oak, taking in the spring air, the feeling of the breeze hugging you and brushing through your hair.

libra: beautiful and unique. the kid who’s in theatre and puts everything they have into the performance. makes the dirtiest jokes and turns everything into sexual innuendos. they make you feel whole and happy inside, like everything is good in the world. they always seem busy, maybe come off as superficial because of their busy ways. but if it’s important enough to them, they will make time even if they have to stop the earth from turning. they love hard and they break easy, but their recovery is quick and they always bounce back. you feel like you’re on an island with them, watching the waves gush in and roll away.

scorpio: secretive. very dark-humor but very sweet. they’re like a fishing line and you’re the fish, you get stuck on them and they feel you in and you’re caught. the way they talk makes it seem like they have a dark past and chests full of secrets. they feel like the riptide in the ocean but more gentle, they care too much and they get hurt a lot because of that. you feel safe yet always on edge with them, like a storm is coming but you’re in the eye, safe from it all.

sagittarius: risk-taker. loves new challenges but hates heart break. always somehow leave you stunned and intrigued. they love confrontation and love the quiet. think of the kid in class that sasses the teacher but gets away with it. wear their heart on their sleeve and gets dangerous when people play with it. they set an earthy tone, like a ferris wheel ride and you’re stuck at the top admiring the city lights.

capricorn: emotionless when threatened. complicated but beautiful. they never live a dull moment and always grab life by the horns. aren’t afraid of judgement but still hate being judged. a calm sea wraps them up, smooth and strong, but also wicked and rough. they don’t like being told no or that things they do are wrong. they take care of their friends and love endlessly. like curling up in a wool blanket on a wicked winter night, the snow tapping at the windows and the weight and comfort of them keeping you safe.

aquarius: unpredictable. always has the right words and never will hide their true colors. will be mean as hell or as sweet as sugar, depending on the people they involve themselves with. loves to be loved. like the cute kid in class who can do anything and it’d be considered art. very creative and very influential. they vibe with almost everything and anyone, they understand deep emotions and always question the universe. the feeling of insecureness comes with being around them, but only because their speak is so beautiful and sophisticated you feel behind somehow. always reassure you that you’re perfect the way you are. like a stormy day, dark thunder clouds and dime-sized rain drops, electrifying but alluring.

pisces: likable and kind. kind of quiet but has a loud mind. has a deep need to be loved and can get very emotional when hurt. they absolutely hate feeling useless and are always asking to help. they make use out of everything they see and are very inventive. no matter what the problem is, they find a solution. sometimes get taken for granted, but never do the same to others. think of the kid in class who is just like everyone else, so it seems, until you see them when no one is watching, how collected they are, how eager to help. they are lured in by kindness and give all they have. they feel like a hot and humid summer day while you dive into a cool pool of water and your worries and issues seem to slip off into the blue and disappear.

Say no to bad dates, bad friends, and bad ideas. Stop going out when youโ€™d rather stay in. Donโ€™t do things that make you unhappy. But donโ€™t be afraid to say yes to spontaneous nights out, new adventures, and facing your fears. Because itโ€™s true what they say, life is short, and itโ€™s passing you by right now while you read this. So if thereโ€™s anything you want to change in your life donโ€™t wait. This is your moment.
—  If youโ€™re waiting for a sign this is it.
Networks and how they treat revivals/reboots
  • <p> <b><p></b> <b>Disney, Nickelodeon, and Adult Swim:</b> Hey there folks, we know you love these shows so we are going to bring them back and make them so both you, the longtime fans, and possibly new fans can watch and enjoy it. Now there may be some changes, but the changes we are making are for the better and we are sure you will enjoy them. We will also be getting as many of the original staff members as possible to work on the show so that it can still have the same charm that fans grew up loving while also getting new talent from people who have worked on some very popular and well received shows.<p/><b>Cartoon Network:</b> Hey everyone, we are here to ruin iconic shows! Watch as we make the powerpuff girls rarely fight crime, water down the violence, and make them hip and cool so that the audience can connect with them. If that's not your taste, maybe you will love Teen Titans Go, since we are always saying IT'S YOUR NEW FAVORITE SHOW! Watch as how we take all the characters you love and make them be complete idiots while also airing it non stop and never giving shows like adventure time, regular show, Justice League Action, or clarence reruns! Because why would you want to watch those shows when you can instead watch Teen Titans Go, YOUR NEW FAVORITE SHOW! And to top it all off we are bringing back Ben 10 again, and this time, it sucks even more then omniverse! Also take a look at our experience staff with the creators of TTG admitting they have barely seen any episodes of the original series along with the creator of the PPG reboot saying that Craig Mccracken, the original creator of the PPPG, gave him his blessing even though Craig confirmed on his twitter that he said no such thing!<p/></p><p/></p>
How the Venus signs want to be loved

*use venus but check moon as well*

Aries Venus: love me back but don’t chase me lol it’s my job to chase you duh…I’m going to make it obvious what I want. don’t overcomplicate things, love is simple. let’s make it fast. let’s jump into it. let’s make it exciting!!! it’s like a game and I’m going to win you

Taurus Venus: love me by staying the same. please. be there for me. be someone I can count on. be patient. feed me!!!! I like that. give me things!!!! I like that too. okay, okay, fINE I might want to possess you wHOOPS…just don’t push me or…bye

Gemini Venus: wait wait do I like you or do I like this other person????? or that person??? wait wait I’m just going to not think about it oooooh I’m curious about you now idk we can be together for today if you want but it’s chill!!! talk to me!!!! let’s just have fun!!! let’s not label this that’s so serious and boring!!! you can change, I can change, and I mean it’s cool if we want to also date 3 other people too lol like no biggie, it’s vARIETY haha just don’t pin me down or get too deep otherwise I’ll be out the door in 0.03 seconds

Cancer Venus: love me!!!!!!!! I’m so lonely!!!!! :((((( I just want you to be soft and hold me and tell me you’re committed and that you love me!!!!! I need to hear that because I feel like no one loves me ever :’( I want to stay at home and cuddle with you and you can tell me all of the things you’re feeling <3 and maybe I’ll smother you a little haha but dON’T LEAVE PLEASE

Leo Venus: love me back and I’ll show you how much I love you!!! like, all the time!!!! if I love you, know that it’s a compliment because I only settle for the best. you’re all I’m going to brag uM I MEAN talk about!!! if you make me the center of your world, I’ll make you the center of mine!!! we can have fun, all I need is attention and validation jUST A LIL BIT BE PREPARED and I’m the king/queen here so tell me I’m wonderful and amazing because I don’t hear that enough :/ if I don’t take pride in our relationship, see ya. that means you didn’t dESERVE ME

Virgo Venus: love me by letting me help you!! okay oKAY I’M A LIL INSECURE but I’ll do things for you!!!! I’ll make you feel loved without all of that sentimental lovey stuff - we don’t need that! my one flaw is that I see all of the flaws in our relationship and you - and want to fix them!!! and…nagging…sometimes…but just to make you better!! I just want things to be simple and practical!!! nOTHING BIG NOTHING TOO INTENSE THAT’S SCARY I MIGHT FREAK OUT AND LEAVE

Libra Venus: haha you can love me if you want to ;) but I mean only if you want to…like…I’m not trying to force anything here lol!!!! we can be in love…and have a beautiful pure relationship where we sHARE everything <3 and make everything look like we’re perfect :) I’m into equality :) um like don’t freak out but sometimes I’m just trying to be nice and it turns into flirting bUT IT’S OK…I know it’s weird but I really don’t like people who are too pushy I just want someone who’s going to be polite and nice :)))))) so if you’re not that I mean I’ll still be nice to you but just I might not want to be with you idk we’ll see AHHHH decisions are hard for me in relationships!!!!

Scorpio Venus: I’ll love you if you can handle me. I would say I don’t open up easily in love, but then that would be opening up to you. and I can’t do that. what I can do is be in control. I know how to handle this. oh, I’ll commit, it’s just not everyone knows how to figure me out. and I won’t stop until I find someone who’s willing to go deep with me. and I might stare at you for extended periods of time. you call it obsession, I call it intensity.

Sagittarius Venus: we can be in love if you show me the world!!!!! let’s grow!!!!! and expand our horizons!!!!! and laugh!!!!!! and have FUN!!!!! lot’s of FUN!!!!! oooooooohhhhhhh and if you’re foreign then I’ll REALLY like you!!!!!!!! wooooooooo love is an adventure!!!!!!!!!!!!! the only time I’ll leave is if I feel like you’re dragging down my free spirit!!!!!! I’ll find someone who’s more interesting and cultured than you are on my next expedition!!!

Capricorn Venus: okay. we can be in love but first I have to have a plan. I like plans. and feeling competent in love. I like seeing what I want and going for it. nothing crazy or overly gooey. nope. can’t do that. I just need someone who’s going to help me succeed. I’m cautious, but only because I don’t want you to waste my time that I could be using to be better and work harder. I’m always looking ahead, and I need someone to be there with me. let’s put effort into this and make it long-term. if you’re not willing to, then I will turn stone cold.

Aquarius Venus: I would say we could be in love but let’s not call it love!!! let’s call it whatever!!!! something we can’t label!!!! let’s mix it up because this world is so dull without us!!!! um…what’s attachment??? could you explain that word to me, please??? all I know is that we can be friends, you know??? and I’ll choose the terms, okay?? haha let’s be intellectual that’s pretty cool there’s no attachment there I know that and um sorry but eW FEELINGS lol not in a rELATIONSHIP if you want to bring that stuff up I’m not right for you I guess :/ find someone more boring

Pisces Venus: looooooooooveeeeeeeee!!!!!!!!!!! uh, sorry, what were you saying? oh, I’m just projecting all of my ideals onto you. no, it’s a compliment!!!!!! I accept all of your flaws!!!!!! aw let’s be romantic that’s so cuuuute <3 and yeah I’ll forgive you, it’s okay!!!! but sorry um I like you and all but it’s hard for me to commit sometimes because I see all of the possibilities!!! um, who am I??? I guess it doesn’t matter!!!! let’s live in a world of rainbows and unicorns together!!!!! but I mean it’s not really nice if you take advantage of me :((((

first off, WARNING, MAJOR TAZ SPOILERS. but guys. i gotta point out some o’ the ep 57 highlights ‘cause this was wild. it was wet & it was wild, lads

  • griffin, literally clapping with childlike glee: “i know what he doooes. magnus, edward’s going to make a strength check to rip one of your fucking arms off.”
  • clint won’t stop saying merle is dead. his sons all clamor to explain to him what unconsciousness is. “you know when you go to sleep? at night??”
  • “i’m going to cast… divine wood.” “and you pop the most righteous boner”
  • the moment it became clear we were about to witness explicit umbrella vore in the podcast the adventure zone my fucking heart stopped and i literally had to leave my home and take a walk
  • “how would you like to live forever?” “I’D HATE IT. SHUT THE FUCK UP.”
  • “my day was pretty shit.” “uh, are you a MANNEQUIN? YEAH. maybe, like, keep your shit to yourself if you’re not a MANNEQUIN.”
  • magnus tries to smack a lich with his own severed arm
  • the boys are back where their story began. they sleep in one of their old campsites, and griffin notes that there are “surprisingly well-carved” makeshift chairs. god i teared up
  • magnus came here on a spaceship. we’ve finally gone full scifi
  • okay so the final revelation is fucking wild and i’d just like to appreciate 1. griffin was apparently so excited to finally say those words out loud that his heart was racing. 2. he has now made you-know-who into the most important NPC in the campaign. 3. clint mcelroy is just absolutely cackling for a full two minutes, from the moment he realizes what’s happening to the end of the episode. he’s so proud of his son for his year-long, cheesy fucking dad joke. and honestly so am i
Look, we need to talk about this Ok

This wasn’t some happy go luck episode, this wasn’t the sweet cool Starco episode everyone is trying to make it out to be or whatever. This was intense. This kid as been traveling and fighting for 16 years.

Marco traveled to every single dimension,(without sicors), He faced hundreds of monsters, he learned amazing things. He blew out every single flame of every single clone

Marco grew up guys. he grew UP. He built a life for himself. he lived for 16 years alone in the roughness of uncivilisation, with only himself to look out for. Constiantly tracking down clone after clone after clone.  He becomes a warior.

And yet, when he arrives at her doorstep, he doesn’t  attack her, and she doesn’t attack him. Infact, when he arrives, she’s already forming his scissors

She’s content, She’s plaesed. She has accept his work, and delcared  him worthy of the responiblility of having dimensional siccors. 

And marco has a similar reaction as well, he doesn’t immedetly take the scissors, doesn’t blow out her light as soon as possible. No, he sits down, gets comfy. he relaxs and tells his tales to her.

“you barley escaped me on the exploding flames of endor. And when I lost your trail in the mist of the never zone, I thought I’d never find you.”

They know eachother. This isn’t the first time he’s seen her. The REAL her since their first encounter when he was fourteen. They’e meet before, they’ve battled, and ran and talked formed an odd frenship out of their bond.

And then He rises to blows out her flame, and she lets him. She stands there, content as he softley, blows it out

“Not bad for a human. I underestmated you.”

And then, Star bust in….

And of cousre, Marco is happy to see her. He hasn’t seen her in over, and I’ll say it again, 16 years (reminder, normal people go to school for 12 years! First grade to senior. Marco has been working for those things, longs than the normal person goes to school.)

Now, I’m not here to go through this episode slide by slide, so lets move on. Marco finds out he’s only been gone from earth for 8 minutes, he get annoyed, ut then Star encourages him to come back home with her, so that everything can go back to normal.

Here’s the thing guys. Marco has spent the last 16 years matureing, fighting, living, He’s been spending the last 16 years BUILDING A LIFE. he doesn’t want to go back. he likes his life.

He likes the adventure, his sword and his dragon-motercikle pet thingy. The likes the life he’s build for himself here.

And this scares her. She pleads with him. BEGS him even. “But, what about your parents, your freinds….Me?” Star puts Marco in a position where he has to pick between his life, what he likes and her.

And here’s where this show gets really deep. he looks at his pet.

Guys you can feel that stabbing pain in your heart right? Right?  Oh man and then he looks at Hekapoo. This girl he’s chased for 16 years. 

“Don’t look at me, those siccors are yours now…you can come back here, anytime you want.”

So he makes his decision

But before he goes, he bids them goodbye. He asks Hekapoo to look after his pet. His one compainion on the road. And she agrees. 

Then he turns to her. Like when he entered, he greets her like an old freind, because that’s who she is. She’s not someone he resents, She’s some one he trusts. Someone he has faith in and who he know he can depend on.

“Likewise”

I mean, I’m sorry, but have you SEEN the way they’ve been looking at eachother this entire time? Their eyes, relaxed, smiles oh so small.Serriously, go back through the pictures I have here. you’ll see what I meant Mabye I’m crazy, but it almost seems like they’re in love. 

ha hah hah just kidding…sort of.

 Back to buisness.

Look at this. This is her thing. She’s been doing this to him since they first meet. It’s a way she “shows [her] affection” in the words of Toph

It’s what she does. He has something simillar to that as well

“Later H-poo.”

“Don’t call me that!”

They know eachother. They’ve know eachother for 16 years. They’ve been teasing eachother all that time while he’s been chasing her and she’s been slipping through his fingers. I don’t know about you, but that sounds like some wicked love story. 

But it’s not, because she’s some, immotal being and he’s a human and he’s ment to be with Star…That’s fine. I get that but still!

I meanserriously, when Hekapoo  creates siccors, she makes them individually for the owner, and look at marco’s

The blade’s are thick, and kind of resemble a sword, given how that’s the wepon he’s been using all this time, and it’s part of his pasword..but look at the that little flame where the blade conects to the handle? Doesn’t that look like her flame crown?

no, actually, it doesn’t. But it DOES  look like her clone’s crowns. The clone’s he’s been chassing and fighting al these years. She placed a bit of herself in his siscores because she was that important to him. (or at least she was important to his mission)

.

.

.

Ok, Ok, Ok….now here’s 

The most important stuff. 

Marco is back in his 14 year old body. He’s back on earth’s time line, and Star thinks its all fine and dandy…but it’s not.

Marco isn’t the same guys. He’s been gone for 16 years. He’s 30 years old mentally. Watch as he takes in his room, observing it like some alein place.

And he walks over to his computer, almost scared to touch it. These last few years, Marco’s probablby survied off of whatever he could kill or make with his own two hands. This kind of advancement…it might make him feel uncomftorble, like he’s cheating at life. 

“Password..? I don’t remember my password.”

For last 16 years, Marco has  probabbly been sleepin gon rocks, on the ground in caves. watch how catius he is lowering himself onto his bed. After two years, most soilders in the army can’t handle sleeping on beds because they’re “too soft” Imagine how marco feels. I mean, his sandwitch is still warm, as if none of his life had ever happened

This isn’t some crazy Narnia junk where Pete, Edwin, Lucy and Susan half forget what their life was like in narnia when they de-age after walking through the wardrobe. Where they go back to being kids mentally as well, as though their entire adventure was a dream.

NO.

Marco remembers it all. And this is HUGE. The show brodened on that. they showefd how uncomftorble he looked as he stood in his room all alone, because it was essential to show the effects that were left on him. 

This isn’t some happy Starco episode. this isn’t some cool ‘lets drool over adult marco’ episode either. This is some dark, bittersweet life. And you guys need to stop trying to weasle out of these facts.

D&D: How to Use Character Arcs as a Dungeon Master

In my previous post on character arcs, I talked about how a player should determine how they want their character’s arc to begin and end. It was from a player’s perspective. But how does a DM write an adventure that will make that player’s arc happen?

First, get the information you need. Ask your players to each determine how their characters will begin the campaign and how they want them to change by the end of it. Then ask for copies of their character’s traits, flaws, ideals, and bonds. Note whether a player’s character is going to die tragically and if they are okay with that. With this information, you can give the players what I call a moral quandary, personalized for their own character’s arc. A moral quandary is giving the player two difficult options that the player must decide how their character would choose. The character should lean to one side of a moral quandary at the beginning of an adventure, but gradually start to lean the other way as their arc comes to completion. 

For instance, a cleric might be presented with a choice to kill an evildoer or merely capture them. If the cleric is heading down an arc where their ideal changes from “all life is precious” to “evil must be stopped at all costs” in their character arc is going to make very different choices in that situation depending on where they are on their arc.

Let’s figure out how we can use this info as a DM and where to put moral quandaries using a 9-point story structure. These are not an entire campaign, but you can use each point as a fixed point in the narrative; a story outline based on the characters’ arcs. Plenty of different stuff can happen between each point, but the points must happen to create a robust story.

Call to Action

The player is given an initial call to action. Essentially, a moral quandary disguised as a quest hook. Try to have a separate but related call to action for each player. Ideally, the players should refuse the call to action, as they haven’t been “changed” yet. If they play to their characters’ initial backgrounds and traits, they will refuse the call. You can even enforce this by loading your call with descriptions of how the character is feeling. “You are offended that someone would even offer something so morally reprehensible to you, despite the fact that you could use the money.”

A good-hearted rogue is starting a tragic fall arc and is offered a chance to make millions from some morally questionable actions involving an evil regime, but decides it is wrong. An innocent paladin starting a coming of age arc could be offered a chance to rise against an evil regime, but values their own safety. A studious apprentice wizard starting a corruption arc is offered power in exchange for service to an evil regime, but decides they can get power on their own.

Inciting Incident

Something happens to force the player to action, whether they are ready or not. Try to come up with an inciting incident that involves all of the players, not just one. The inciting incident can act as where the adventuring party finally meets.

The evil regime in the Call to Action ends up invading the players’ quiet suburb to enforce martial law. The players escape or fight back or else they and their loved ones die or are enslaved. The rogue decides to run from their debts by joining the party. The paladin has seen firsthand what the regime can do, and will now join the party to find someone else who can help them stop it. The wizard seeks out more power to stop the regime.

1st Plot Point

The players learn the first shreds of information about the overarching narrative of the campaign. After the inciting incident, some characters might not be convinced and want to turn back. This gives them a reason to continue onward together, as a team. There should be no turning back from the 1st plot point.

Players learn how this evil regime has been spreading across the kingdom. It still holds many mysteries, but its power is great and threatening. Its power is centered in a capital city, which the players now opt to travel to in order to find the things they currently desire.

1st Pinch Point

A pinch point is the first real display of power from the antagonist or opposing force. In D&D this should be actual combat, though it doesn’t have to be. As long as the players see firsthand what the antagonist can do to their characters, this part will add the tension/drama that it should. If you want to have a 1st Pinch Point for each character, then this display of force should directly target the player’s character arc and spark the desire to change through a moral quandary. It’s an awakening. Create tension by ending a session with this pinch point.

The players come across a thieves’ guild run by the evil regime. The rogue takes note of how rich, glamorous, and lawless the life of a criminal is to spark their tragic fall arc. The paladin realizes how deep the corruption of the world runs and sparks their coming of age arc as their innocence starts to fade. The wizard realizes how much resources the evil regime has, and wonders what sorts of power they had in mind for him sparking their corruption arc.

Midpoint

More info is revealed about the antagonist and the perception of the characters change. They have an epiphany and decide to continue onward through their arc. This can, and most likely will, happen at different times for each character and their varying arcs.

The players learn about the leader of the regime. They have been pushed to the breaking point by the regime’s forces. The rogue decides join the regime and start doing crime for the regime and acting as a double agent against the party. The paladin no longer cares about finding someone else to help them stop the regime, vowing to end it themselves. The wizard gets an unholy tome and decides to learn how to make a pact with the demon the regime mentioned to overpower the regime. They are all still heading to the capital, though now with severely divergent goals.

2nd Pinch Point

The antagonist reveals their full power and threatens the completion of the characters’ arcs. The entire party should, in general, be at their lowest moment and completely without hope. This should happen at the same time for everyone. Ideally, end a session with this pinch point to create a cliffhanger and highlight the hopelessness.

The players reach the capital of the evil regime. The rogue is faced with a moral test, where they will be offered riches and allowed to live if they rat out their adventuring party. They choose to take the offer and are betrayed by the regime’s leader and sentenced to death anyway. The paladin comes face to face with the regime’s leader after being ratted out by the rogue. They fail the encounter and barely manage to escape with their life. The wizard is also defeated and their unholy tome is destroyed in the battle. The rogue is imprisoned and the paladin and rogue escape the leader and are being hunted in the capital.

2nd Plot Point

The last piece of the puzzle has come together in the second plot point. The characters finish their arc and learn how to overcome the antagonist. This can happen at different points and doesn’t have to happen quickly. For a tragic character, this is the part where they finally meet their end. Tragic characters fail to change or their change is self-destructive and they fail to overcome the antagonist of the story (tragic, isn’t it?). Think of this part as a moral quandary that characters’ finally “know the answer” to, as far as their character arc is concerned.

The rogue tries to escape, succeeds, but heads back to the thieves’ guild instead of his adventuring allies, and they ultimately betray and kill him. The paladin’s innocence is shattered and they gather rebel forces over time to take on the regime’s leader, becoming a leader themselves. They also find an unlikely ally in the wizard, who has finally succumbed to evil. The wizard still doesn’t know how to summon the demon, but they have already gotten a taste of evil’s power by performing vile rituals on captured regime members and will now use their power for vengeance against the regime’s leader.

Climax

The characters finally face off with the antagonist. The promise set out at the beginning of the campaign is fulfilled. The characters, having completed their arcs, are now changed enough to be able to defeat the antagonist. This should be the players at their most powerful and should be the most epic battle to take place in the campaign.

The paladin’s rebel army and the wizard’s evil magic face off against the evil regime’s leader. The battle is long and epic, but the characters succeed, freeing the kingdom of the evil regime.

Resolution

The game shouldn’t abruptly end after the antagonist is defeated! There needs to be closure. The players’ characters find out the results and the aftermath of defeating the antagonist, for better or for worse. In the case of an ongoing game, you should now set up the next campaign here.

The paladin and wizard regard each other as unsteady allies who no longer have a common enemy. The wizard seeks more power, even seeking to possibly usurp the void of power left from the regime’s defeat. The paladin and their rebel army gather in defiance of the wizard. The paladin tells the wizard to leave the kingdom and not threaten anyone with their evil, else the paladin will smite them down. The wizard, not having many spells left after the battle and not being ready to face an entire army, teleports away to parts unknown with a puff of green smoke. The paladin is placed in power, and the wizard now acts as a looming threat. Perhaps an NPC and villain for the next campaign?


This character arc outline is not cut-and-dry. You should use it as a guide, not a rule. Some characters might abruptly choose to change. Some will reach different parts of the outline at different times or out of order. Some characters might waffle between two sides of their arc before deciding which side they want to be on. But the more you talk to your players about it, the easier it is to come up with a generalized plan for your campaign’s story. Heck, your story might even change from what you initially intended by the end of it (a character with a bad roll can still end up dying before even finishing their arc!) But hopefully this will aid you in making the players love their characters even more and have fun as they grow and change in your campaign’s world. That’s what it’s all about, after all.

accidentally?

Based on this prompt I said Iโ€™d fill a few days ago:

boss:ย โ€œknow why I called you in here?โ€
me:ย โ€œbecause I accidentally sent you a dick picโ€
boss:ย โ€œaccidentally?โ€

yup.

(on ao3)

โ€œYou need to stop pining after people you havenโ€™t even spoken to,โ€ Lydia says one day, probably because Derekโ€”er, Mr. Hale, their bossโ€”has just stepped through the front door of the cafe where theyโ€™re having lunch, and Stiles has trailed off mid-word to watch him walk up to the counter. In Stilesโ€™ defense, heโ€™s never seen Mr. Hale outside of the office before, let alone Mr. Hale wearing a leather jacket over his dress shirt. God, and Stiles thought the tailored suits were bad enoughโ€ฆ

Anyway.

โ€œUh, I have too spoken to him,โ€ Stiles says indignantly, tearing his eyes away from Derekโ€™s broad back across the room. โ€œOne day I was coming out of the break room and I almost walked right into him and he said, โ€˜Excuse me,โ€™ so then I said, โ€˜Oops,โ€™ and he smiled at me. Kind of. A little bit. I mean, I interpreted it as a smile. There was some prolonged eye contact.โ€

Lydia abruptly stops stirring her fat-free latte to stare at himโ€”one of those Oh god, itโ€™s worse than I thought kind of looks. โ€œThatโ€™s it?โ€

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You’ll get to a point in your life when you realize it’s been months, years, decades… and you forgot to live. Life is not Instagram. Life is not Facebook., Life is not texting. Life is forgetting your phone at home, going on an adventure with people that mean the most to you, feeling, sensing, actually looking around at the world and it’s beauty instead of your screen, and coming home with a huge smile on your face and a story to tell your grandkids. I’d challenge anyone to stop picking up his or her phone, stop walking around the city looking down at it, and try to remember what you experienced when you were a child. The universe is so much more interesting than any Instagram or text will ever be.
—  Sonya Esman: “What advice would you give to girls influenced by social media?” on Bloggersissue.com