Have any advice for accessorizing outfit designs? I feel like i either go too elaborate or too dull and cant seem to find that middle ground
I’m not a huge expert on this and am guilty of oversaturating my characters with unnecessary stuff, but when I actually try to design properly I usually go with first making the silhouette, then adding finer details (like jewelry or filigree or other deets) in places where I want to lead the eyes- like, let’s say the facial or neck area!
I usually make sure the other parts aren’t as detailed as the part I want to emphasize~
e.g. for this illustration (again thank you @aomaoe for lending your spicy boi) I poured My Soul into detailing and using more contrasts/darker shadows on the hair, faces, floral hairclip, lace glove and coat because that’s where I want you to look (if you look again everything else was intentionally left chunky and two-toned).
the ribbons and general flow of the composition lead towards the subjects as well, while the red blooms make sure to nail your eyes towards that part once you’ve locked on!
this one was intentionally made to be a clusterfuck of stuff for that UTAU Aesthetic ™ but I tried to keep the general silhouette and main color blocks intact, so your eyes have places to settle on once it gets sick of all the other details~
same general rule for this one despite the saturation of patterns- mostly black and simpler patterns on the bottom, more light colors and details on top (an exception would probably be @magebomb‘s Tyr, whose tie leads the eyes towards the pattern on his skirt, and it better did because I Poured My Tears Into That Pattern)