thank you for the tutorial!!

anonymous asked:

Ok so I don't know if you do tutorials, but I LOVE your art style so I wanted to know: how do you draw noses?? They're such a struggle!! They are the one thing I'm not confident in when drawing, haha. Anyways, I freaking adore your art, so keep up the good work! Sorry for bothering you!! 💜💜

Thank you!!! and this tutorial changed my life when it comes to drawing noses. Don’t be afraid to try out different shapes.

fat bodies tutorial!

ALRIGHT SO my pal @kalreyno wanted help with drawing fat characters and as a fat artist i felt like i could give a bit of helpful insight on that. there’s also been a lot of complaining about “boo hoo fat characters are hard to draw so i can’t include them in my work Ever” goin on lately so if that’s your case then this is for you too!! and also just for anyone who would like help with fat bodies in general, ofc. anyway, let’s get this show on the road!!

let’s start with some common misconceptions. these are the two main attempts at chubby bodies i run into, so i’ll focus on them. 

the Anime Chubby i see everywhere, and it’s just……so wrong in many ways. first of all, there is almost no additional body fat compared to your average thin character - except for where it’s added in “attractive” places (breasts, hips, thighs). the breasts are way too perky, and don’t have the realistic shape fat would give them (though how to draw accurate breasts is another tutorial all on its own lmao). there is still a thigh gap, which usually only happens in very thin people, and bones are still visible on the surface of the skin, which also rarely happens in fat people.

the Michelin Man is better in some ways, but still not that great. it’s a slightly better attempt, but basically all that’s done there is taking a thin character and blowing them up, while giving no thought to fat distribution. the thigh gap is usually still present, and they look a lot more hard than soft - and fat is very soft and pliable.

here’s a chart on how fat usually distributes (if you can’t read my messy writing, “1. next to no fat, 2. moderate amount, 3. most of the fat distribution”). basically, the more muscle an area has, the more prone it is to develop fat, such as the abdomen, thighs, and upper arms. it’s important to note that fat sits on top of muscle, and that it does distribute in different levels, and not evenly across the body as shown in the Michelin Man. 

now, here’s an accurate fat body with all of that kept in mind!! notice how the fat isn’t only kept to aesthetically pleasing areas, and how it sits realistically on the character’s body. their breasts sag a lot more, which happens even in thin people with larger breasts, and the nipples are pointing more downwards than straight out. there is no thigh gap in sight, there are no bones in sight, and most importantly, they have fat rolls, which are very important in drawing a convincing fat character!! as far as i know i’ve never met a single person with no rolls at all, and everyone has them, whether thin or fat - they’re just more prominent and more consistently present in fat people. pay close attention to where they are and how they’re shaped.

here are a couple of drawings showing how fat is affected when sitting vs stretching. as seen in the first, the fat specifically on the stomach is distributed a lot more evenly and stretched out, so it becomes “flatter”. the love handles are still pretty visible, though, as well as the fat on the thighs and arms. the breasts are raised with the shoulders, and the fat on the shoulders and near the neck forms rolls as it’s being pushed together. 

in the second, there is a lot less room for distribution, so the fat is all pushed together. the breasts sag and the stomach forms rolls and spills into the lap. a good analogy for the way fat works is to liken it to a water balloon, and thinking of how its shape would change when resting flat on a surface, hanging off of a ledge, held upright, etc.

here are a few extra tips i find a lot of people miss!

first on the top is the hip/pubic region. the first circle is showing the way the bellybutton is folded in fat people, as opposed to stretched out in thinner people. the second is the stomach fat spilling over onto the pubic region and creating a separation in the two areas, which is something that’s missing in a lot of art. in addition, the pubic mound also gains fat, making it round as seen in the profile drawing i did up there (i’ve heard people refer to it as fupa?). the last in the hip region is the lack of a thigh gap. i can’t stress this enough!!!! if you’re trying to draw a convincing fat character, make sure their thighs are pretty much always touching!! for reference, mine literally don’t separate until my feet are about 2ft from each other.

the bottom right is showing the double chin, which a lot of people are afraid to draw!! fat does distribute itself here too, and there’s nothing wrong with it, so don’t feel like you shouldn’t give fat characters a double chin in your work for fear of it looking like a caricature.

in the bottom middle, it’s showing how fat affects different types of breasts with the presence of more or less breast tissue. 

lastly, at the very right are stretch marks with their usual locations and directions, which i also can’t stress enough!!!!! i sometimes forget to add them honestly, but they’re so important in accurately portraying fat characters, as they literally come from the skin being stretched from fat being gained (and they’re also just rlly neat lookin like why wouldn’t you lmao). some people have less and some people have more, feel free to experiment with them!

the last thing is body types!! there isn’t one single way for a person to be fat, so feel free to experiment with shapes once you’ve learned the basics!! 

so there you have it, a tutorial on how to draw chubs!! now go forth and make some accurate fanart or some rad fat characters, because the world could always use more of both. hmu if you have any questions or concerns, and thanks for reading!!

EDIT: someone pointed out the bad wording in the tutorial. thank you for bringing it to my attention and sorry for offending anybody. i’ve updated the tut, so please reblog this one!

2

To clean a room from bad vibes, there´s always different methods but I like to use a simple and more personal one.

 First, gather dried herbs. It´s more special if it´s your favourite, since its your room. Mint, Eucalyptus, Rosemary , Lavender Buds, you choose. 

Then, you have to burn them on a old frying pan or the herbs alone if you like, just be sure to turn out the fire quickly, the point is to leave the aromatic smoke. 

Pass the herbs around each corner of the room while thinking of positive energy, of things that make you happy and give you peace of mind. 

Lastly, once you are finished, open the windows and place the ashes and remains in a garden or the natural soil. It´s preferable to thanks the earth for letting you use the herbs to clean your place. .゚☆゚. - Bo

4

Art Tutorial Preview

This one was interesting. I’ve seen a lot of tutorials on character expressions, but not really in relation to character’s personality. So I wanted to give it a shot. It’s easy to practice, take two of your characters and have them react to the same scene. Draw Draw Draw, you can do it!

Yo! Get full access to all my tutorials/references through:
Patreon: [https://www.patreon.com/lunaartgallery]
or
Paypal Order:
the 10$ package will get you 15 items of anything available on my Patreon, emailed directly to you.

Thank you~!

4

Art Tutorial Preview

This one was fun to do since I usually leave silhouettes till after I design my character. Starting with them is quite interesting as it feels like I’m molding a character out of clay. I hope this was helpful!

Yo! Get full access to all my tutorials/references through:
Patreon: [https://www.patreon.com/lunaartgallery]
or
Paypal Order:
the 10$ package will get you 15 items of anything available on my Patreon, emailed directly to you.

Thank you~!

3

Updated tutorial? My advise is – use references! All those hands were drawn from the references, photos and life. There’s also loads of useful tutorials on drawing hands that explain how hands work. It’s your job to understand the anatomy and find a way of constructing hands that’s easy for you. And thank you! :)

666-ophelia  asked:

HI!!! (I'm sorry I ask you so much but you're so helpful in your explanation methods and...halp) I'm having some difficulty with profiles when I draw (side and that awkward in-between) and I have so many ideas but I can never draw them right because I keep messing up the angles!! You give amazing descriptions and tips, it doesn't have to be elaborate but I was wondering if you could help? THANK YOU SO MUCH 💕🖤💕❤️❤️🖤

Sorry this took so long to do!

I did a thing!

So, I hit 1000 followers almost two weeks ago now.  I was going make some custom content to say thank you, and since it is pride month I wanted it to be pride related.

So, I made pride banners!  


~ There are three swatches

~ Get Together is needed, sorry. 

~ If you use these in your game can you please tag me :)


Download here

anonymous asked:

hi ! i was wondering if you had any tips on how to draw poses and hands better? the hands in your art always look so nice hhhhh

Poses: use posemaniacs or quickposes, do 1 min gesture drawings daily, do 10-5 min studies. Use dynamic pose refs (like dancing, fighting, etc.) Make sure you know where the line of the spine, shoulders and hips are placed! If you can identify that on a ref, it’s easier to start! Here are some 1 min drawings I did just now:

They don’t have to be overly detailed! But analyse them and find out what you need to improve!

Hands: you can do the same with this page. Look up hand tutorials, do style studies. Hands are tough, but hands can be stylised very widely- maybe a more stylised comic-hands tutorial makes you understand a hand better in the beginning?

What I’ve learned about hands (which changed how I view them) is that the fingers/knuckles are not placed on a straight line (sketch page bc what are words):

not v accurate rn but I hope it helps with visualising 💕

Hello graphic makers!! You’re probably aware that there is a huge problem on tumblr with whitewashing. Or maybe you’re not. As a predominantly disney-based blogger, the whitewashing I personally see are from the disney fandom, so I’m going to use screencaps from those movies to show you several quick techniques so you’ll see just how easy it is to have your pretty bright and pastel colour palettes and not whitewash characters of colour.

Keep reading

koclains  asked:

Hi! I struggle a lot with drawing eyes, especially with shape and size :( but I love the way you draw them! Do you have any tips or tutorials???

Thank you!! well, eyes are a really particular thing in an artist style i think, and also something that can give a lot of expression and emotion to characters. I’m not really good at explaining my own drawing style, but i’ll try to give you a few tips that i use a lot to start drawing/sketching.

1) the size; i think face proportions play and important role here, starting to where to position eyes so they actually make sense. I start doing the circle and the crossed lines to make a mental map of the face

Also the cross makes easier to imagine the direction the character is looking at and so, where the eyes and the gaze is directed to, for example Pidge here may show us…

So, once you directed the face and positioned the eyes, you can start drawing on top, that’s a first step, so now you use what you’ve done to start the real thing and EXPERIMENTING!! 

2) the shape; here i can only say that it’ll depend on your liking and what kind of drawing style you’re after. In my case i like to make them inspired in real life eyes, but a little bigger and rounded, it dependes on the character tho, and the expression you’re trying to achieve: for that i usually play with how open or close is the eye and the final tip of the eye, which i lift, for example if it’s for a cat-like eye, make it more rounded, for example for kids or surprised expressions, or i draw it down, for sad or tired eyes.

The rest is to complement the eyes with the eyebrows (which is a strong game in my opinion) and well… go draw drAW DRAW!!

There and on is a lot of practice and observation, and eyes and expressions will come out naturally :) I’m also still learning all this so if you need any help you can check my ‘art-help’ tag, with tutorials and reference about drawing that i’ve been collecting. 

Hope this helps!! (◡‿◡✿)

3

Art Tutorial/Reference Preview

Sometimes I like to do a reference page rather than a typical tutorial. Poses or bodies aren’t the easiest thing to draw. But I do believe that with constant practice anyone can master the human form. Now get out there and draw!

Yo! Get full access to all my tutorials/references through:
Patreon: [https://www.patreon.com/lunaartgallery]
or
Paypal Order:
the 10$ package will get you 15 items of anything available on my Patreon, emailed directly to you.

Thank you~!

3

Art Reference: 75 Faces Preview

I finally got around to making this! Some people requested help in creating unique faces, or eyes. My art style isn’t the most unique thing out there, I tend to keep certain qualities of my characters the same and not going too extreme.

But, I hope that this can help those who struggle with cartoony faces.  My next tutorial/ref will probably be about hands, or poses.  Dynamic poses are a killer aren’t they?

Yo! Get full access to all my tutorials/references through:
Patreon: [https://www.patreon.com/lunaartgallery]
or
Paypal Order:
the 10$ package will get you 15 items of anything available on my Patreon, emailed directly to you.

Thank you~!