The tea stained paper from the other night needs pressing.
Okay, so I've started running a little Pathfinder campaign of my own now. I'm having fun, my players are having fun, the only problem is that I am not quite sure how to make a connected, interesting setting. I can make a billion and more small side-quests with interesting, novel ideas, but I can't figure out how to string them together in any meaningful way. I don't want my game to feel like a "monster of the week/town" type game. Any advice?