For Valentines day not only am I making a Canajane art like my New Years one, I am also doing a 4 piece gifset to showcase my top 4 ships. Of course, canajane is first, so here is the rough sketch gif for that wip. :)
WORK IN PROGRESS
PLEAS DO NOT TRACE OR COLOR FOR OWN USE
I was about to fall into art block but I’m forcing myself out of it by making a new banner for the blog! I can’t have myself slacking when I’m making pages :)
(Feel free to try to look at Tails’s notes 😉)
I found a programmer who wants to help me build Kairo The Gryphon in Unity. His name is Kada, and together we’re going to get this project rolling!
To get started, I figured I had to abandon vertex animation (for now), because I couldn’t find a solution to the strange single-animation limit (vertex animations can’t be stored as keyframes in the Action Editor!). Today, I set up a bone-rig, and some shape keys for facial expressions. Here are some early animation tests.
These will probably be refined (or even swapped) later down the line, but Kada was eager to start putting things together, so I hastily made them as temporary placeholders.
UPDATE: Forgot to reset bone roll values before I began animating, so I’ll have to remake everything. Ah, the joys of 3D.
Gosh dang it. Last Thursday I just started drawing the Sonic (young adult) team in 50s clothes and now I’ve started writing this whole AU with backstories and everything BRAIN STOP IT WHY CAN’T YOU JUST LET ME DRAW OUTFITS?!