tail wip

Little WIP for the Stingue pic I’m drawing at the moment.

Also: LOOK AT STING’S HAIR!!! I NEEDED AGES TO MAKE IT LOOK LIKE THIS BUT IT WAS TOTALLY WORTH IT!!!!!!!
You may notice that I’m proud of Sting’s hair.

!!!PLEASE DO NOT REPOST!!!

4

I found a programmer who wants to help me build Kairo The Gryphon in Unity. His name is Kada, and together we’re going to get this project rolling!

To get started, I figured I had to abandon vertex animation (for now), because I couldn’t find a solution to the strange single-animation limit (vertex animations can’t be stored as keyframes in the Action Editor!). Today, I set up a bone-rig, and some shape keys for facial expressions. Here are some early animation tests.

These will probably be refined (or even swapped) later down the line, but Kada was eager to start putting things together, so I hastily made them as temporary placeholders.

UPDATE: Forgot to reset bone roll values before I began animating, so I’ll have to remake everything. Ah, the joys of 3D.

I was (awhile ago) working on a ref since I felt like I should make one. Still not done, and I am not sure how I’d compose it all together. Time to work on some facial expressions, I guess~

Here’s a taste: