I know quite a few DMs who don’t really USE dungeons. They run D&D like a high fantasy adventure, with councils of kings and heroes, armies clashing on the battlefield, and duels at dawn, swords drawn.
(And that’s fine.)
I even know a few DMs who downright hate the “dungeon”. It limits creativity and freedom. It’s a form of railroading. It’s an overused trope. It’s childish.
And… I can see WHY they think those things, but I also believe that they’re wrong and missing the point.
So, why should your D&D game feature dungeons prominently?
I’ve decided to go on a rant, so for everyone’s sake I’ll make it short and honest.
1.The Voting Gauntlet on Fire Emblem Heroes IS a popularity contest. That’s the whole point of it, I have no idea what else you expected it to be. If you don’t like it, then don’t participate I guess? Delete FEH? Live your life?
2.No one cares how many Fire Emblem games you’ve played, or how many of the older games you beat. To be honest all anyone cares about are their favorite characters from the games. Even then, fans enjoy things for different reasons and no one is above anyone else.
Now this last one I know is going to make people mad, but it’s the truth.
3.Fire Emblem Awakening saved Fire Emblem. I don’t care if you like it or hate it, the simple fact is that if it weren’t for Awakening then FE wouldn’t be here today. We wouldn’t have a growing fanbase or 3 new games coming out this year. You don’t have to love it, but it does deserve respect.
So all I’m trying to get across is that no one should be shamed for which FE game they like. Or for which character they choose in the Voting Gauntlet. Or because they know less about FE than you. If this post makes you upset, I’m sorry that I’m not sorry, you’re turning this fanbase toxic. /END RANT