swanthered

Something about cats...

I’ve recently kicked off a project that will consist of a female detective protagonist and her home. The setting and theme is basically a mish-mash of noir concepts, a sci-fi setting, and contemporary design languages. The intent is to create as much 2d concept work as I can, and then bring the whole thing to life in Unreal Engine 4 for the renders. Ideally, I’ll even rig and animate the character to walk around the scene, but we’ll cross that bridge when I get to it.







First video game I’ve actually worked on! Made for Global Game Jam 2014!
I did the main character, a lot of the assets, menu, and was some vague concept of “art lead”

It’s weird to think on it because I hate a good few number of things about it, and wanna bitch and acknowledge it’s shortcomings, but it’s game jam….
So….what the fuck else would you expect i guess.