One thing that excites me about Super Mario Odyssey is that it looks like a legitimate adventure, rather than a bunch of obstacle courses. I think that was missing from the NSMB games, which were content with regurgitating indistinguishable depictions of the Mushroom Kingdom
I feel like Breath of the Wild might have shaken some people up at Nintendo and made them go “hey linearity is cool and all but exploration and discovery and atmosphere are also pretty cool and super in vogue right now.”
Which makes me glad. I’m happy to get Super Mario 64 “playground” levels back again.