summon the monster

5

Introducing the new cards from the Starter Deck 2017, the basic cards you’ll need to start in this new era in Yu-Gi-Oh! Out on March 25th.

Link Spider
EARTH | Cybers/Link/Effect | ATK/1000 LINK-1
LINKS: Down

1 Normal Monster
Once per turn: You can Special Summon 1 Level 4 or lower Normal Monster from your hand to one of this card’s Linked Zones.

Draconet
DARK | Level 3 | Cybers/Effect | ATK/Unknown DEF/Unknown
When this card is Normal Summoned: You can Special Summon 1 Level 2 or lower Normal Monster from your hand or Deck in Defense Position.

Link Slayer
EARTH | Level 5 | Cybers/Effect | ATK/Unknown DEF/Unknown
If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spell/Trap Cards on the field; destroy them.

Decode Talker
DARK | Cybers/Link/Effect | ATK/2300 LINK-3
LINKS: Up, Bottom Left, Bottom Right

2 or more Effect Monsters
This card gains 500 ATK for each monster Linked to it. When an opponent’s card effect that targets a card you control is activated: You can Tribute 1 of your monsters Linked to this card; negate the activation, and if you do, destroy it.

RAM Clouder
LIGHT | Level 4 | Cybers/Effect | ATK/1800 DEF/1000
You can Tribute 1 monster, then target 1 Cybers-Type monster in your Graveyard; Special Summon it.

Honeybot
LIGHT | Cybers/Link/Effect | ATK/1900 LINK-2
LINKS: Left, Right

2 Cybers-Type monsters
Monsters Linked to this card cannot be targeted by card effects or be destroyed by battle.

Bittron
EARTH | Level 2 | Cybers/Normal | ATK/200 DEF/2000

P.S: Normal monsters will now list they are normal monster after their type, at least in OCG.

Spells - Dean Winchester x Reader

Title: Spells

Pairing: Dean Winchester x Reader

Word count: Around 3k+

Warnings: None

Prompt: Can you do a Deanxreader: the boys go on a hunt where there are victims from different kinds of monsters. They find a toddler (reader) talking about a witch has been summoning monsters to kill her. They bring her to Bobby who recognizes her and tells the boys she should be the same age as Dean. While the brothers go to kill the witch, the spell wears off and she leaves before they get back. After a few weeks she ends up rescuing them and Dean ask her to join them because he is falling for her? (Slightly altered towards the end)

“Alright sweetheart-” Dean smiled down at you as he tucked you inside the car, a blanket wrapped around you “You’re gonna wait here while I go find the moose and we will be right back, ok?”

“N-no” you whined slightly, not letting go of him; looking up at him with tears in your eyes.

“Sweetheart” he said in a soft tone “My brother’s in there fighting those nutjobs. He needs my help.” Dean placed a hand on top of your head as you whimpered slightly.

“But- but the witch-” you stuttered “The witch will get you.” you were on the verge of crying, holding desperately ontothe man.

Dean’s green eyes filled with sorrow, there were a few things that could break him and one of those was a little girl begging for him to not leave her. And if it wasn’t for his brother being in there he really would have stayed by your side.

“No” you whimpered “No- I don’t want her to get you.” yor lower lip trembled as you shut your eyes and wrapped your small arms around his neck. He brought you a sense of comfort and peace, like you were at home and someone could finally take care of you. Like you could finally be put to rest in his arms.

Keep reading

10

In the last post we introduced you to the new link summon, the new link monsters and the new Cybers-Type monster, and now it’s the time to introduce you to the new cards coming in Code Of The Duelist, the first set in the Yu-Gi-Oh! Vrains era, featuring the 3 of the new D/D cards Reiji used in his duel against Zarc in Yu-Gi-Oh! ARC-V (yeah, the two remaining executives), and new Lightsworn support.

Gaiasaber, the Video Knight
EARTH | Machine/Link | ATK/2600 LINK-3
LINKS: Left, Right, Down

2 or more Monsters

Missus Radiant
EARTH | Beast/Link/Effect | ATK/1400 LINK-2
LINKS: Bottom Left, Bottom Right

2 EARTH monsters
All EARTH monsters on the field gain 500 ATK and DEF. All WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your Graveyard; add it to your hand. You can only use this effect of “Missus Radiant” once per turn.

Rescue Ferret
Level 4 | EARTH | Beast/Effect | ATK/300 DEF/100
You can shuffle this card you control to the Deck; Special Summon any number of monsters from your Deck, whose total Levels equal 6, to Linked Zones on your field, except “Rescue Ferret”, but their effects are negated, also they are destroyed during the End Phase.

Cybers Wizard
Level 4 | LIGHT | Cybers/Effect | ATK/1800 DEF/1800
Once per turn: You can target 1 Attack Position monster your opponent controls; change it to Defense Position, also this card cannot attack monsters, except that monster. If a Cybers-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Jain, Twilightsworn General
Level 4 | DARK | Warrior/Effect | ATK/1800 DEF/1200
Once per turn: You can banish 1 “Lightsworn” monster from your hand or Graveyard and target 1 face-up monster on the field; it loses ATK and DEF equal to the banished monster’s Level x 300 until the end of the turn. Once per turn, if another of your “Lightsworn” monster’s effect activates: Send the top 2 cards of your Deck to the Graveyard.

Punishment Dragon
Level 8 | DARK | Dragon/Effect | ATK/3000 DEF/2600
Cannot be Normal Summoned/Set. Must be Special Summoned from your hand while you have 4 or more “Lightsworn” monsters with different names banished and cannot be Special Summoned by other ways. Once per turn, during either player’s turn: You can pay 1000 LP; return all face-up banished cards and all cards in the Graveyard to their owner’s Decks, except “Lightsworn” monsters. Once per turn, if one of your “Lightsworn” monsters’ effect is activated: Send the top 4 cards of your Deck to your Graveyard.

Castle Link
Field Spell Card
Once per turn, during your Main Phase: You can target 1 Link Monster you control; move it to a Main Monster Zone on your side of the field that it is linked to. Once per turn, during your Main Phase: Switch the placements of 2 Link Monsters in your Main Monster Zones, or 2 Link Monsters in your opponent’s Main Monster Zones.

D/D Vice Typhon
DARK | Level 7 | Fiend/Effect | ATK/2300 DEF/2800
When this card is Normal or Special Summoned: You can Tribute 1 “D/D” monster; Special Summon 1 Level (?) “D/D” monster from your Deck. During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can banish Fusion Materials listed on a Level (?) or higher “D/D/D” Fusion Monster from your Graveyard, including this card, and if you do Fusion Summon that Fusion Monster from your Extra Deck. You can only use each effect of “D/D Vice Typhon” once per turn.

D/D/D Gust Emperor Executive Alexander
WIND | Level 10 | Fiend/Synchro/Effect | ATK/3000 DEF/2500
1 Tuner + 1 or more non-Tuner monsters
If there are 3 or more “D/D/D” monsters on the field, this card gains 3000 ATK. If a “D/D” monster other than this card is Normal or Special Summoned while this card is face-up: You can target 1 “D/D” monster in your Graveyard; Special Summon it.

D/D/D Wave Emperor Executive Caesar
WATER | Rank 6 | Fiend/Xyz/Effect | ATK/2800 DEF/1800
2 Level 6 Fiend-Type monsters
When a monster effect or Spell/Trap Card that would Special Summon a monster(s) is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it. Then, you can have 1 other “D/D” monster you control gain (?)00 ATK until the end of this turn. If this card is sent from the field to the Graveyard: You can add 1 “Dark Contract” card from your Deck to your hand.

3

With money you can do anything! From space elevators to resisting magical powers and summoning impossible monsters!

Creating Urban Legends
  • *starts raining*
  • INFP : Ahh the perfect time to play in the rain
  • INTP : More like the only time to play in the rain
  • ENTP : What are you talking about? You can't play in the rain at dawn, the rain monster will appear
  • INFP : Yeah, but it won't come just by playing in the rain, there's a whole ritual
  • INTP : Oh right! You have to fill your mouth with rain water, and then gurgle it,
  • ENTP : And then you have to spit it on the ground, right?
  • INTP : Yeah, you have to spit a circle on the ground, and then the rain monster will appear
  • INFP : Dude, check the weather forecast, let's summon the rain monster
  • ENTP : I can't believe we made up an urban legend out of nowhere

So I just saw the Yugioh: Dark Side of Dimensions movie in theaters this morning, so let me jot down a few of my favorite things from the experience, in no particular order

Yugioh Spoilers ahead

  • the care with which Kaiba’s six-pack was highlighted/shaded
  • Téa/Anzu is going abroad for dancing!!! (and the gang graduates, finally)
  • Kaiba Corp space station
  • which by the way is connected to the earth via elevator
  • Lemme repeat that
  • Kaiba has an elevator to space
  • The Blue Eyes White Jet is still there.
  • Mokuba has a cute little suit and vest
  • Turns out the rules in card games are optional, and you can summon whichever monsters you like
  • Yugi’s eyes are still huge but are a bit more square–he’s growing older!!!
  • Kaiba never… technically loses a duel this movie.
  • Also Kaiba defeats your pathetic magic with TECHNOLOGY!
  • seriously Kaiba is a gold mine
  • “You think you can defeat me with fruit!?”
  • Kaiba’s puffy sleeves of his battle city trenchcoat hold a piece of his new DUEL DISK SYSTEM
  • The fangirl sitting next to me was squealing about her ships when the characters did anything to hint at it (it was quite fun, seeing as I was at the movies alone–we briefly bonded in the dark theater)
  • Obelisk the Tormentor shows up once. 
  • Once.
  • “Ah but he’s not a monster. He’s a god.” And then Obelisk ignores effects targeting monster cards.
  • Yugi, while running around searching for his missing friend, says (approx.) “Man, my cardio is really bad.”
  • Kaiba sacrifices himself for Yugi holy shit
  • Buuuuuuuut as he’s disappearing he says “Bring back the Pharaoh, Yugi”
  • In fact, his entire motivation for the length of the movie is nothing but “I’m gonna duel the Pharaoh for real and I’m gonna win”
  • The antagonist attacks like 7 times on his first turn (second turn, if he was first to go)
  • There’s a nice message about not letting fear rule you, because fear leads to hate which leads to a corrupted world
  • and um
  • I need to say it
  • Kaiba um, he
  • Kaiba builds a device/tron suit to travel dimensions, uses it to travel to the afterlife(?), walks through ancient egypt in his tron suit, and goes to challenge Atem to a duel
  • Atem smiles, and the movie ends
  • Also Mokuba is in charge now

“Zarc is SO OP!”

His deck thus far as been mostly, if not all, Dark type monsters! Wait until a duel ends, that way you won’t get the life point penalty, and hope you get the first turn and this ball of sunshine is your hand.

If you have this on the field and have cards that can protect it, it can mess up Zarc’s strategy and his summoning of Astrograph Sorcerer and other Dark type monsters.

It says on the card!!

“Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, also you take no battle damage from that battle.”

I’m not saying that it will be a guarantee win because he still can set cards, but I think it would give you a bit of an advantage over him!

Someone! ANYONE! RAY!!! please use this card!!!

USE THE ADORABLE BALL OF HOLY SUNSHINE AGAINST THE DEVIL!!

edit: Who is for the Order of the Happy Ball of Holy Sunshine?

So...

So if my understandng of the new rules is correct the new Link summon is gonna change the following things in the game:

  • Limited extra deck monsters amount and bound to their link value in order to summon them.
  • You HAVE to use the Link Summon (Whaat?) or… (sorry I’m not sure I understood that part)

  • Now Monsters area is divided on normal summons and extra deck monsters.

  • Link Monsters have no defense value.

So… on theory it sounds logical, I can understand that after Pendulum Summon - a summon explicitely made to ease the use of Extra Deck Summons - there would be a new one meant to limit its overuse and abuse or whatever in order to balance things out.

But the actual rules played out seem weird in the actual execution, and apparently hinder more than balance the game, but given that both the OCG and the anime has yet to show us the actual summon I’m gonna wait to give my pov on this.