Pulled out all my energy to get this out here now too! Just like the Noctis!Joker ones, I did two versions of Prompto as Skull as well! My poll on twitter states otherwise, that this won’t be the only variation of Prompto you’ll see LOL For now enjoy this one until I come back with more! Go my little sunshine—let the captain be free!
Honestly the reason why DA2 is my favourite (and why DAI was such a letdown in comparison) despite all its flaws is that at least it was an attempt to break away from Ye Old Standard Fantasy RPG Formula.
I love the three-act structure! I love that each act is self-contained, but still feeds into the central conflict of the game. I love that it allows for your choices to have consequences in-game, and not just in epilogue slides that will get retconned anyway.
(I love that the story takes place over seven years, too.)
I love that Hawke is not a Chosen One (have I mentioned how much I hate that trope lately?). I love that the plot is important to them because it involves their family, their friends, their home. I love that they get involved because they can, and not because they’re the only one who can. And I love that they still can and do fuck it up so badly at times.
I love how important Kirkwall itself is to the plot. I love that you spend so much time there that by the time the third act rolls around you feel like you really know the city.
I love that the Companions’ lives don’t revolve around Hawke. I love that Aveline is captain of the guard and Anders has a clinic and Fenris probably hunts slavers in his spare time and Merrill is likely much more involved in alienage matters than we were shown. I love that they hang out with Hawke because they’re friends and not because of some world-ending threat that needs to be stopped.
(I love that there’s no world-ending threat at all, just fear and oppression at work.)
I love the antagonists. I love that you get to interact with them long before they turn hostile to you, that you get to know them before you fight them, because how many games actually do that?
Sure, the game had issues, but those issues deserved to be worked on and improved, not swept under the rug in favour of a return to the old standard.
The later Artemis Fowl books work for me because the worldbuilding falls apart at the same time that the genre subtly shifts, so that while the first books are heist novels the last one is a fairy tale. They start off being all about rules and how to exploit them and end up being all about fighting back even when you don’t know what the rules are.
Can we talk about how fantastic it is that this starts with taking “I feel love for both Alex and Kim” as a valid premise? That nowhere does it say, “Ha lol no I don’t really, I must be mistaken?” It acknowledges that some people do choose to adhere to monogamy in spite of their experience of feeling love for more than one person, and it references a common rationalization for such a choice (i.e., one of these loves is “real love” and the other is–who the hell knows, “just love?”), but it very much depicts it as a choice to forego a relationship with one person you love over preserving a monogamous relationship with another person you love. It doesn’t depict it as, “Ha lol no being in love with more than one person isn’t a thing I’m just infatuated with Kim and clearly Alex is the only one I could possibly love.”
I spent years actively experiencing feelings of connection and love with more than one person at a time, but all I was told by standard relationship narratives was that that wasn’t a thing. And if I found myself thinking that it was a thing–if I thought at any point that I was really actively in love with more than one person–then I must be mistaken about one of them, or both of them, or all of them, or maybe the relationship I’m in isn’t the right fit, or maybe there’s just work we need to do instead of getting sidetracked by this “grass is greener” stuff, or maybe this other person is meddling and manipulative and trying to ruin my relationship, or maybe I’m just a selfish jerk who can’t stop wanting to have her cake and eat it too and everyone I think I love would be better off with other people who really do love them and aren’t selfish jerks and can do this better. It took so, so long for me to look at my experience of loving more than one person and just say, “You know what this is about? It’s about the fact that I love more than one person. That is a thing.”
12.12 seriously made me consider making a video essay instead of a written meta because holy fish, the amount of perspective stuff in this episode is nuts. Inconsistency in subjectivity is very normal in media but this episode goes out of its way to establish it, then defies it, then establishes it again.
This episode uses a lot of subjective and objective camera tricks but it can be occasionally difficult to pinpoint the exact rules of what’s through their subjective PoV and what’s the objective camera bias needing to tell the audience things for reasons.
Give me a break here, SPN.
I’m not really gonna talk about the Reservoir Dogs references here. Other people have already done that very well. I’ll be linking to more of other people’s meta throughout, mostly hidden in words. Click on the underlined bits in the post. I’m kind of late to the party on this one. If you wrote something pertaining to what I have here and it’s not linked somewhere, I apologize. I unfortunately don’t see everything or I can’t find it. feel free to add it or message me and I’ll add it directly:
I hope I can explain this in text because it’s not the best medium for what I’ll be saying here. Don’t get me wrong, 12.12 is awesome but because of the nature of its storytelling, it’s weird on a structural front. It’s basically a microcosm of episodes showing the relationship between Cas and his established others.
Below is sort of a break down but I’m going to focus on certain aspects and scenes longer than others.